PKHeX/PKHeX.Core/Items/ItemStorage3E.cs
Kurt 8b08f263e5 Minor tweaks
Remove GameSync/SecureValue from SAV tab (still lives in Block Data)
Remove inaccessible items from FRLG/E key items
2026-03-08 23:40:56 -05:00

38 lines
1.1 KiB
C#

using System;
using static PKHeX.Core.ItemStorage3RS;
namespace PKHeX.Core;
/// <summary>
/// Item storage for <see cref="GameVersion.E"/>
/// </summary>
public sealed class ItemStorage3E : IItemStorage
{
public static readonly ItemStorage3E Instance = new();
public static ReadOnlySpan<ushort> Key =>
[
// R/S
259, 260, 261, 262, 263, 264, 265, 266, 268, 269, 270, 271, 272, 273, 274, 275, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288,
// FR/LG
372,
// E
375, 376,
];
private static readonly ushort[] PCItems = [.. General, .. Berry, .. Balls, .. Machine];
public bool IsLegal(InventoryType type, int itemIndex, int itemCount) => !Unreleased.Contains((ushort)itemIndex);
public ReadOnlySpan<ushort> GetItems(InventoryType type) => type switch
{
InventoryType.Items => General,
InventoryType.KeyItems => Key,
InventoryType.Balls => Balls,
InventoryType.TMHMs => Machine,
InventoryType.Berries => Berry,
InventoryType.PCItems => PCItems,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null),
};
}