PKHeX/PKHeX.Core/Editing
Kurt 94f3937f2f Refactor: extract gen3 save block structures
Changed: Inventory editor no longer needs to clone the save file on GUI open
Changed: some method signatures have moved from SAV3* to the specific block
Allows the block structures to be used without a SAV3 object
Allows the Inventory editor to open from a blank save file.
2026-03-14 13:40:17 -05:00
..
Applicators PA8: more initial move mastery suggest fixes 2026-02-22 12:22:53 -06:00
BattleTemplate Misc tweaks 2026-02-18 07:46:39 -06:00
Bulk Minor tweaks 2026-03-08 23:40:56 -05:00
Database Refactor to use Context over Generation 2026-02-15 02:15:50 -06:00
PKM Moveset: add implicit ReadOnlySpan conversion 2026-01-10 23:16:33 -06:00
Program Split event flag/work groups to tabs 2026-03-01 00:00:34 -06:00
Saves Refactor: extract gen3 save block structures 2026-03-14 13:40:17 -05:00
CommonEdits.cs Update to .NET 10 (#4676) 2025-12-31 01:42:05 -06:00
HiddenPower.cs Refactor to use Context over Generation 2026-02-15 02:15:50 -06:00
IPKMView.cs Check unsaved entity on sav export 2026-02-22 11:11:16 -06:00
IPlugin.cs Add plugin stub for notifying GUI language change 2024-01-08 19:56:04 -08:00
ISaveFileProvider.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISpriteBuilder.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
LocationEdits.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
NatureAmp.cs Update to .NET 10 (#4676) 2025-12-31 01:42:05 -06:00
Pokerus.cs Changes for Legends: Z-A support (#4596) 2025-10-26 19:01:44 -05:00
PowerPotential.cs Add GameConsole enum and EncounterDate pivot 2023-10-28 22:01:26 -07:00
WurmpleUtil.cs Add better handling for specific GO transfers 2024-01-12 18:58:23 -08:00