PKHeX/PKHeX.WinForms/Resources/text/lang_zh-Hant.txt
Kurt 8b08f263e5 Minor tweaks
Remove GameSync/SecureValue from SAV tab (still lives in Block Data)
Remove inaccessible items from FRLG/E key items
2026-03-08 23:40:56 -05:00

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About=關於
BatchEditor=批量編輯器
BoxExporter=導出箱子
EntitySearchSetup=Search
ErrorWindow=錯誤
KChart=信息清單
Main=PKHeX
MemoryAmie=回憶編輯器
MoveShopEditor=招式商店編輯器
RibbonEditor=獎章
SAV_Apricorn=球果編輯
SAV_BattlePass=對戰通行證編輯
SAV_BerryFieldXY=樹果田檢視器
SAV_BlockDump8=存檔轉儲
SAV_BoxLayout=盒子外觀
SAV_BoxList=寄放系統
SAV_Capture7GG=捕獲記錄編輯
SAV_Chatter=語音編輯器
SAV_Database=資料庫
SAV_DLC5=第五世代DLC工具
SAV_Donut9a=甜甜圈編輯器
SAV_Encounters=遇見資料庫
SAV_EventFlags=事件旗標編輯
SAV_EventReset1=事件重置
SAV_EventWork=事件標誌編輯器
SAV_FlagWork8b=事件標誌編輯器
SAV_FolderList=資料夾清單
SAV_Gear=裝扮配件編輯器
SAV_Geonet4=寰宇網編輯器
SAV_HallOfFame=名人堂
SAV_HallOfFame1=名人堂
SAV_HallOfFame3=名人堂
SAV_HallOfFame7=名人堂
SAV_HoneyTree=甜甜蜜樹編輯
SAV_Inventory=物品欄
SAV_Link6=寶可夢連接工具
SAV_MailBox=郵箱編輯
SAV_Misc2=訓練家資料雜項編輯
SAV_Misc3=訓練家資料雜項編輯
SAV_Misc4=訓練家資料雜項編輯
SAV_Misc5=訓練家資料雜項編輯
SAV_Misc8b=訓練家資料雜項編輯
SAV_MysteryGiftDB=神秘禮物資料庫
SAV_OPower=O-力量編輯器
SAV_Poffin8b=寶芬編輯器
SAV_Pokebean=寶可豆編輯器
SAV_PokeBlockORAS=寶可方塊編輯器
SAV_Pokedex4=圖鑒編輯器
SAV_Pokedex5=圖鑒編輯器
SAV_Pokedex9a=圖鑒編輯器
SAV_PokedexBDSP=圖鑒編輯器BDSP
SAV_PokedexGG=圖鑒編輯器
SAV_PokedexLA=圖鑒編輯器(阿爾宙斯)
SAV_PokedexORAS=圖鑒編輯器ORAS
SAV_PokedexResearchEditorLA=圖鑒研究編輯器
SAV_PokedexSM=圖鑒編輯器SM
SAV_PokedexSV=圖鑒編輯器SV
SAV_PokedexSVKitakami=圖鑒編輯器
SAV_PokedexSWSH=圖鑒編輯器SWSH
SAV_PokedexXY=圖鑒編輯器XY
SAV_Pokepuff=寶芙蕾編輯器
SAV_Raid8=極巨巢穴參數編輯器
SAV_Raid9=太晶洞窟參數編輯器
SAV_RaidSevenStar9=7星參數編輯器
SAV_Roamer3=遊走傳說編輯器
SAV_Roamer6=遊走傳說編輯器
SAV_RTC3=時鐘編輯器
SAV_SealStickers8b=球殼裝飾列表
SAV_SecretBase=秘密基地
SAV_SimplePokedex=圖鑒編輯器
SAV_SimpleTrainer=訓練家資料編輯器
SAV_SuperTrain=超級訓練記錄
SAV_Trainer=訓練家資料編輯器
SAV_Trainer4BR=訓練家資料編輯器
SAV_Trainer7=訓練家資料編輯器
SAV_Trainer7GG=訓練家資料編輯器
SAV_Trainer8=訓練家資料編輯器
SAV_Trainer8a=訓練家資料編輯器
SAV_Trainer8b=訓練家資料編輯器
SAV_Trainer9=訓練家資料編輯器
SAV_Trainer9a=訓練家資料編輯器
SAV_Underground=地下世界編輯器
SAV_Underground8b=地下世界編輯器
SAV_UnityTower=聯合塔編輯器
SAV_Wondercard=神秘禮物導入匯出
SAV_ZygardeCell=細胞/貼紙編輯器
SettingsEditor=設置
SuperTrainingEditor=超級訓練獎章器
TechRecordEditor=招式記錄編輯器
TrashEditor=特殊字元
About.L_Thanks=向各界研究人員致謝!
About.Tab_Changelog=更新日誌
About.Tab_Shortcuts=快捷鍵
BatchEdit.mnu_-=-
BatchEdit.mnu_!=!
BatchEdit.mnu_«=«
BatchEdit.mnu_»=»
BatchEdit.mnu_*=*
BatchEdit.mnu_/=/
BatchEdit.mnu_&=&&
BatchEdit.mnu_%=%
BatchEdit.mnu_^=^
BatchEdit.mnu_+=+
BatchEdit.mnu_<=<
BatchEdit.mnu_===
BatchEdit.mnu_>=>
BatchEdit.mnu_|=|
BatchEdit.mnu_≤=≤
BatchEdit.mnu_≥=≥
BatchEdit.mnu_Set=&Set
BatchEditor.B_Add=增加
BatchEditor.B_Go=運行
BatchEditor.RB_Boxes=盒子
BatchEditor.RB_Party=同行隊伍
BatchEditor.RB_Path=資料夾...
BattlePassType.Custom=自定義
BattlePassType.Download=下載
BattlePassType.Friend=好友
BattlePassType.Other1=其他1
BattlePassType.Other2=其他2
BattlePassType.Other3=其他3
BattlePassType.Rental=租借
BoxExporter.B_Export=導出
BoxExporter.L_Namer=姓名:
EntitySearchSetup.B_Add=Add
EntitySearchSetup.B_Next=Next
EntitySearchSetup.B_Previous=Previous
EntitySearchSetup.B_Reset=Reset Filters
EntitySearchSetup.B_Search=Search!
EntitySearchSetup.CHK_IsEgg=Egg
EntitySearchSetup.CHK_Shiny=Shiny
EntitySearchSetup.L_ESV=ESV:
EntitySearchSetup.L_EVTraining=EV Training:
EntitySearchSetup.L_Format=Format:
EntitySearchSetup.L_Generation=Generation:
EntitySearchSetup.L_Move1=Move 1:
EntitySearchSetup.L_Move2=Move 2:
EntitySearchSetup.L_Move3=Move 3:
EntitySearchSetup.L_Move4=Move 4:
EntitySearchSetup.L_Potential=IV Potential:
EntitySearchSetup.L_Version=OT Version:
EntitySearchSetup.Label_Ability=Ability:
EntitySearchSetup.Label_CurLevel=Level:
EntitySearchSetup.Label_HeldItem=Held Item:
EntitySearchSetup.Label_HiddenPowerPrefix=Hidden Power:
EntitySearchSetup.Label_Nature=Nature:
EntitySearchSetup.Label_Nickname=Nickname:
EntitySearchSetup.Label_Species=Species:
EntitySearchSetup.Tab_Advanced=Advanced
EntitySearchSetup.Tab_General=General
ErrorWindow.B_Abort=終止
ErrorWindow.B_Continue=繼續
ErrorWindow.B_CopyToClipboard=複製到剪切板
ErrorWindow.L_Message=發生未知錯誤
ErrorWindow.L_ProvideInfo=提交錯誤報告時請提供以下資訊:
EventVarType.Event=Event
EventVarType.Scene=Scene
EventVarType.System=System
EventVarType.Vanish=Vanish
EventVarType.Zone=Zone
FestivalPlazaFacilityColor.Black=Black
FestivalPlazaFacilityColor.Blue=Blue
FestivalPlazaFacilityColor.Brown=Brown
FestivalPlazaFacilityColor.Gold=Gold
FestivalPlazaFacilityColor.Green=Green
FestivalPlazaFacilityColor.NavyBlue=NavyBlue
FestivalPlazaFacilityColor.Orange=Orange
FestivalPlazaFacilityColor.Pink=Pink
FestivalPlazaFacilityColor.Purple=Purple
FestivalPlazaFacilityColor.Red=Red
FestivalPlazaFacilityColor.White=White
FestivalPlazaFacilityColor.Yellow=Yellow
Funfest5Mission.BigHarvestofBerries=Big Harvest of Berries
Funfest5Mission.CollectBerries=Collect Berries
Funfest5Mission.DoaGreatTradeUp=Do a Great Trade Up
Funfest5Mission.EnjoyShopping=Enjoy Shopping
Funfest5Mission.ExcitingTradingB=Exciting Trading (B)
Funfest5Mission.ExhilaratingTradingW=Exhilarating Trading (W)
Funfest5Mission.FindAudino=Find Audino
Funfest5Mission.FindEmolga=Find Emolga
Funfest5Mission.FindLostBoys=Find Lost Boys
Funfest5Mission.FindLostItems=Find Lost Items
Funfest5Mission.FindMysteriousOresB=Find Mysterious Ores (B)
Funfest5Mission.FindRustlingGrass=Find Rustling Grass
Funfest5Mission.FindShards=Find Shards
Funfest5Mission.FindShiningOresW=Find Shining Ores (W)
Funfest5Mission.FindSteelix=Find Steelix
Funfest5Mission.FindTreasures=Find Treasures
Funfest5Mission.FishingCompetition=Fishing Competition
Funfest5Mission.ForgottenLostItemsB=Forgotten Lost Items (B)
Funfest5Mission.GetRichQuickB=Get Rich Quick (B)
Funfest5Mission.GivemetheItem=Give me the Item
Funfest5Mission.MemoryTraining=Memory Training
Funfest5Mission.MulchCollector=Mulch Collector
Funfest5Mission.MushroomsHideAndSeek=Mushrooms Hide And Seek
Funfest5Mission.NoisyHiddenGrottoesB=Noisy Hidden Grottoes
Funfest5Mission.NotFoundLostItemsW=Not Found Lost Items (W)
Funfest5Mission.PathtoanAce=Path to an Ace
Funfest5Mission.PushtheLimitofYourMemory=Push the Limit of Your Memory
Funfest5Mission.QuietHiddenGrottoesW=Quiet Hidden Grottoes (W)
Funfest5Mission.RingtheBell=Ring the Bell
Funfest5Mission.RockPaperScissorsCompetition=Rock Paper Scissors Competition
Funfest5Mission.SearchFor3Pokemon=Search For 3 Pokemon
Funfest5Mission.SearchHiddenGrottoes=Search Hidden Grottoes
Funfest5Mission.ShockingShopping=Shocking Shopping
Funfest5Mission.Sparringwith10Trainers=Sparring with 10 Trainers
Funfest5Mission.TakeaWalkwithEggs=Take a Walk with Eggs
Funfest5Mission.The2LostTreasures=The 2 Lost Treasures
Funfest5Mission.TheBellthatRings3Times=The Bell that Rings 3 Times
Funfest5Mission.TheBerryHuntingAdventure=The Berry Hunting Adventure
Funfest5Mission.TheFirstBerrySearch=The First Berry Search
Funfest5Mission.TrainwithMartialArtists=Train with Martial Artists
Funfest5Mission.TreasureHuntingW=Treasure Hunting (W)
Funfest5Mission.WhatistheBestPriceB=What is the Best Price
Funfest5Mission.WhatistheRealPriceW=What is the Real Price (W)
Funfest5Mission.WhereareFlutteringHearts=Where are Fluttering Hearts
Funfest5Mission.WingsFallingontheDrawbridge=Wings Falling on the Drawbridge
GearCategory.Badges=Badges
GearCategory.Bags=Bags
GearCategory.Bottom=Bottom
GearCategory.Face=Face
GearCategory.Glasses=Glasses
GearCategory.Hair=Hair
GearCategory.Hands=Hands
GearCategory.Head=Head
GearCategory.Shoes=Shoes
GearCategory.Top=Top
KChart.DGV_Ability0=Ability 1
KChart.DGV_Ability1=Ability 2
KChart.DGV_AbilityH=Hidden Ability
KChart.DGV_ATK=ATK
KChart.DGV_BST=BST
KChart.DGV_CatchRate=Catch Rate
KChart.DGV_d_Index=Dex#
KChart.DGV_DEF=DEF
KChart.DGV_HP=HP
KChart.DGV_New=Native
KChart.DGV_SPA=SPA
KChart.DGV_SPD=SPD
KChart.DGV_SPE=SPE
KChart.DGV_SpecName=Name
KChart.DGV_Sprite=Sprite
KChart.DGV_Type1=Type1
KChart.DGV_Type2=Type2
LocalizedDescription.AllowBoxDataDrop=Allow drag and drop of boxdata binary files from the GUI via the Box tab.
LocalizedDescription.AllowGen1Tradeback=GB 允許從第二世代傳回之招式組合
LocalizedDescription.AllowGuessRejuvenateHOME=允許 PKM 檔轉換時猜測未於轉換格式存儲的合法原始遇見數據。
LocalizedDescription.AllowIncompatibleConversion=允許 PKM 檔依照非官方方法進行轉換。個體值將按順序複製。
LocalizedDescription.ApplyMarkings=導入時標記
LocalizedDescription.ApplyNature=在導入時將修正性格應用於性格
LocalizedDescription.AutoLoadSaveOnStartup=在程式啟動時自動載入儲存資料檔
LocalizedDescription.BackupPath=Path to the backup folder for keeping save file backups.
LocalizedDescription.BAKEnabled=自動保儲存資料案備份已啟用
LocalizedDescription.BAKPrompt=記錄是否向使用者發送過“創建備份”提示。
LocalizedDescription.BoxExport=Settings to use for box exports.
LocalizedDescription.CheckActiveHandler=檢測上次已加載儲存資料數據及現時持有人狀態,以確定現時持有人資訊與預期值相符
LocalizedDescription.CheckWordFilter=檢查昵稱和訓練家名稱是否存在違禁詞。違禁詞會根據3DS的正則清單規則標記。
LocalizedDescription.CurrentHandlerMismatch=如果寶可夢現時持有人與預期值不匹配,則使用高等級合法性檢查。
LocalizedDescription.DarkMode=Use the Dark color mode for the application on startup.
LocalizedDescription.DatabasePath=Path to the PKM Database folder.
LocalizedDescription.DefaultBoxExportNamer=Selected File namer to use for box exports for the GUI, if multiple are available.
LocalizedDescription.DisableScalingDpi=Disables the GUI scaling based on Dpi on program startup, falling back to font scaling.
LocalizedDescription.DisableWordFilterPastGen=Disables retroactive Word Filter checks for earlier formats.
LocalizedDescription.EggRandomAnyType3=Allow Generation 3 bred eggs to have any PID/IV type by assuming they were RNG abused to be collisions instead of hacked.
LocalizedDescription.EggRandomAnyType4=Allow Generation 4 bred eggs to have any PID/IV type by assuming they were RNG abused to be collisions instead of hacked.
LocalizedDescription.Export=Settings for showing details when exporting a slot.
LocalizedDescription.ExportLegalityAlwaysVerbose=Always displays the verbose legality report, and inverts the hotkey behavior to instead disable.
LocalizedDescription.ExportLegalityNeverClipboard=Always skips the prompt option asking if you would like to export a legality report to clipboard.
LocalizedDescription.ExportLegalityVerboseProperties=Display all properties of the encounter (auto-generated) when exporting a verbose report.
LocalizedDescription.ExtraProperties=Extra entity properties to try and show in addition to the default properties displayed.
LocalizedDescription.FilterMismatchGrayscale=Grayscale amount to apply to an entity that does not match a filter (0.0 = no grayscale, 1.0 = fully grayscale).
LocalizedDescription.FilterMismatchOpacity=Opacity of an entity that does not match a filter.
LocalizedDescription.FilterUnavailableSpecies=隱藏無法匯入當前儲存資料之寶可夢種類
LocalizedDescription.FlagIllegal=標記不合法
LocalizedDescription.FocusBorderDeflate=Focus border indentation for custom drawn image controls.
LocalizedDescription.ForceHaXOnLaunch=程式啟動時強制HaX模式
LocalizedDescription.Gen7TransferStarPID=第一、二世代之星星異色寶可夢合法性檢查等級。
LocalizedDescription.Gen8MemoryMissingHT=對缺失第八世代現時持有人回憶之寶可夢提高合法性檢測等級。
LocalizedDescription.HiddenPowerOnChangeMaxPower=當修改覺醒力量屬性時,自動最大化個體值以確保基礎能力。否則使個體值盡量與原個體值接近。
LocalizedDescription.HiddenProperties=Properties to hide from the report grid.
LocalizedDescription.HideEvent8Contains=隱藏包含逗號分隔子串之活動名稱並從GUI中移除不關心之活動名稱值。
LocalizedDescription.HideSAVDetails=隱藏程式標題中的儲存資料檔詳細資訊
LocalizedDescription.HideSecretDetails=在編輯器中隱藏秘密細節
LocalizedDescription.HOMETransferTrackerNotPresent=HOME追蹤碼丟失合法性檢查等級。
LocalizedDescription.Hover=Settings for showing details when hovering a slot.
LocalizedDescription.HoverSlotGlowEdges=在懸停時顯示PKM Glow
LocalizedDescription.HoverSlotPlayCry=在懸停時播放PKM Slot Cry
LocalizedDescription.HoverSlotShowEncounter=Show Encounter Info in on Hover
LocalizedDescription.HoverSlotShowEncounterVerbose=Show all Encounter Info properties on Hover
LocalizedDescription.HoverSlotShowLegalityHint=Show first Legality Check message if Illegal on Hover
LocalizedDescription.HoverSlotShowPreview=Show PKM Slot Preview on Hover
LocalizedDescription.HoverSlotShowText=在懸停上顯示PKM Slot ToolTip
LocalizedDescription.IgnoreLegalPopup=合法時不顯示彈窗!
LocalizedDescription.InitialSortMode=當加載 PKM 數據庫内容時,依照此選項進行排序
LocalizedDescription.InvalidSelection=Background color of a ComboBox when the selected item is not valid.
LocalizedDescription.Language=Language to use when exporting a battle template. If not specified in settings, will use current language.
LocalizedDescription.MarkBlue=Blue colored marking.
LocalizedDescription.MarkPink=Pink colored marking.
LocalizedDescription.MGDatabasePath=Path to the Mystery Gift Database folder for storing extra mystery gift templates that aren't yet recognized.
LocalizedDescription.ModifyUnset=未儲存修改提醒
LocalizedDescription.Nickname12=Nickname rules for Generation 1 and 2.
LocalizedDescription.Nickname3=Nickname rules for Generation 3.
LocalizedDescription.Nickname4=Nickname rules for Generation 4.
LocalizedDescription.Nickname5=Nickname rules for Generation 5.
LocalizedDescription.Nickname6=Nickname rules for Generation 6.
LocalizedDescription.Nickname7=Nickname rules for Generation 7.
LocalizedDescription.Nickname7b=Nickname rules for Generation 7b.
LocalizedDescription.Nickname8=Nickname rules for Generation 8.
LocalizedDescription.Nickname8a=Nickname rules for Generation 8a.
LocalizedDescription.Nickname8b=Nickname rules for Generation 8b.
LocalizedDescription.Nickname9=Nickname rules for Generation 9.
LocalizedDescription.Nickname9a=Nickname rules for Generation 9a.
LocalizedDescription.NicknamedAnotherSpecies=寶可夢昵稱和其他種類名稱相同合法性檢查等級。
LocalizedDescription.NicknamedMysteryGift=玩家無法取昵稱的神秘禮物合法性檢查等級。
LocalizedDescription.NicknamedTrade=遊戲內交換寶可夢昵稱合法性檢查等級。
LocalizedDescription.OtherBackupPaths=查找儲存資料檔的位置列表。
LocalizedDescription.OtherSaveFileExtensions=程式可識別的其他儲存資料檔副檔名(不包含副檔名前的點)
LocalizedDescription.OverrideGen1=Gen1: If unable to detect a language or version for a save file, use these instead.
LocalizedDescription.OverrideGen2=Gen2: If unable to detect a language or version for a save file, use these instead.
LocalizedDescription.OverrideGen3FRLG=Gen3 FR/LG: If unable to detect a language or version for a save file, use these instead.
LocalizedDescription.OverrideGen3RS=Gen3 R/S: If unable to detect a language or version for a save file, use these instead.
LocalizedDescription.PathBlockKeyList=Folder path that contains dump(s) of block hash-names. If a specific dump file does not exist, only names defined within the program's code will be loaded.
LocalizedDescription.PlaySoundLegalityCheck=彈窗合法性報告時播放聲音
LocalizedDescription.PlaySoundSAVLoad=讀取新檔時播放聲音
LocalizedDescription.PluginLoadEnable=Loads plugins from the plugins folder, assuming the folder exists.
LocalizedDescription.PluginLoadMerged=Loads any plugins that were merged into the main executable file.
LocalizedDescription.PluginPath=Path to the plugins folder.
LocalizedDescription.PreviewCursorShift=Show a Glow effect around the PKM on Hover
LocalizedDescription.PreviewShowPaste=Show Showdown Paste in special Preview on Hover
LocalizedDescription.RecentlyLoadedMaxCount=Amount of recently loaded save files to remember.
LocalizedDescription.RetainMetDateTransfer45=Retain the Met Date when transferring from Generation 4 to Generation 5.
LocalizedDescription.ReturnNoneIfEmptySearch=Skips searching if the user forgot to enter Species / Move(s) into the search criteria.
LocalizedDescription.RNGFrameNotFound3=RNG幀匹配度合法性檢查等級。
LocalizedDescription.RNGFrameNotFound4=RNG幀匹配度合法性檢查等級。
LocalizedDescription.SaveExportCheckUnsavedEntity=在匯出儲存資料檔之前,檢查編輯器中的寶可夢是否有未儲存的變更。
LocalizedDescription.SaveExportForceSaveAs=匯出儲存資料檔時跳過覆寫提示,始終使用「另存為...」。
LocalizedDescription.SearchBackups=當加載 PKM 數據庫内容時,包含其他備份儲存資料檔案
LocalizedDescription.SearchExtraSaves=當加載 PKM 數據庫内容時,包含其他備份路徑内檔案
LocalizedDescription.SearchExtraSavesDeep=當加載 PKM 數據庫内容時,包含其他備份路徑内子資料夾
LocalizedDescription.SetUpdateDex=修改圖鑒
LocalizedDescription.SetUpdatePKM=修改寶可夢
LocalizedDescription.SetUpdateRecords=Automatically increment the Save File's counters for obtained Pokémon (eggs/captures) when injecting a PKM.
LocalizedDescription.ShinyDefault=Shiny star when not using unicode characters.
LocalizedDescription.ShinySprites=異色圖示
LocalizedDescription.ShinyUnicode=Shiny star when using unicode characters.
LocalizedDescription.ShowChangelogOnUpdate=首次運行新版本時,顯示更新日誌。
LocalizedDescription.ShowEggSpriteAsHeldItem=將蛋作為携帶物品展示
LocalizedDescription.ShowEncounterBall=於遇見模板中顯示所期望精靈球種
LocalizedDescription.ShowEncounterColor=於遇見模板中顯示背景以區分遇見模板類型
LocalizedDescription.ShowEncounterColorPKM=Show a background to differentiate the recognized Encounter Template type for PKM slots
LocalizedDescription.ShowEncounterOpacityBackground=遇見方式指示背景層之透明度。
LocalizedDescription.ShowEncounterOpacityStripe=遇見方式指示條之透明度。
LocalizedDescription.ShowEncounterThicknessStripe=遇見方式指示條之畫素高度。
LocalizedDescription.ShowExperiencePercent=Show a thin stripe to indicate the percent of level-up progress
LocalizedDescription.ShowGenderGen1=When showing a Generation 1 format entity, show the gender it would have if transferred to other generations.
LocalizedDescription.ShowLegalBallsFirst=When showing the list of balls to select, show the legal balls before the illegal balls rather than sorting by Ball ID.
LocalizedDescription.ShowStatusCondition=When showing an entity, show any stored Status Condition (Sleep/Burn/etc) it may have.
LocalizedDescription.ShowTeraOpacityBackground=太晶屬性指示背景層之透明度。
LocalizedDescription.ShowTeraOpacityStripe=太晶屬性指示條之透明度。
LocalizedDescription.ShowTeraThicknessStripe=太晶屬性指示條之畫素高度。
LocalizedDescription.ShowTeraType=為每個寶可夢格子顯示背景以區分太晶屬性。
LocalizedDescription.SkipSplashScreen=Skips displaying the splash screen on Program Launch.
LocalizedDescription.SlotLegalityAlwaysVisible=Skips the context menu hotkey requirement and instead always presents the option to check legality of a slot.
LocalizedDescription.SoundPath=Path to the sounds folder for sounds to play when hovering over a slot (species cry).
LocalizedDescription.SpritePreference=選擇使用何種構建模式之精靈圖示。
LocalizedDescription.StatsCustom=Custom stat labels and grammar.
LocalizedDescription.TemplatePath=Path to the template folder (with *.pk files) for initializing the PKM editor fields when a save file is loaded.
LocalizedDescription.TokenOrder=Display format to use when exporting a battle template from the program.
LocalizedDescription.TokenOrderCustom=Custom ordering for exporting a set, if chosen via export display style.
LocalizedDescription.TrainerPath=Path to the Trainers folder (with *.pk files) used for generating encounters with known Trainer data.
LocalizedDescription.TryDetectRecentSave=打開新儲存資料時,自動定位到上次儲存之儲存資料位址。
LocalizedDescription.Unicode=使用Unicode顯示性別符號禁用時使用ASCII
LocalizedDescription.UseTabsAsCriteria=在生成相遇時,使用 PKM 編輯器選項卡中的屬性指定性別和特性等標準。
LocalizedDescription.UseTabsAsCriteriaAnySpecies=使用PKM編輯器選項卡中的屬性即使新相遇不是同一個進化鏈。
LocalizedDescription.Version=上次程式運行時的版本
LocalizedDescription.VirtualConsoleSourceGen1=從第1代3DS虛擬傳送轉移到第7代時要設定的預設版本。
LocalizedDescription.VirtualConsoleSourceGen2=從第2代3DS虛擬傳送轉移到第7代時要設定的預設版本。
LocalizedDescription.ZeroHeightWeight=對身高體重均為0之寶可夢的合法性檢測嚴格程度。
Main.B_Blocks=資料塊
Main.B_CellsStickers=細胞/貼紙
Main.B_Clear=清理
Main.B_ConvertKorean=韓語保存轉換
Main.B_DLC=DLC工具
Main.B_Donuts=甜甜圈
Main.B_FestivalPlaza=圓慶廣場
Main.B_JPEG=儲存PGL.JPEG
Main.B_MailBox=郵箱
Main.B_MoveShop=招式商店
Main.B_OpenApricorn=果球
Main.B_OpenBattlePass=對戰通行證
Main.B_OpenBerryField=樹果農場
Main.B_OpenBoxLayout=盒子佈局
Main.B_OpenChatterEditor=喋喋不休
Main.B_OpenEventFlags=事件旗標
Main.B_OpenFashion=Fashion
Main.B_OpenFriendSafari=朋友狩獵
Main.B_OpenGear=Gear
Main.B_OpenGeonetEditor=寰宇網
Main.B_OpenHallofFame=名人堂
Main.B_OpenHoneyTreeEditor=甜甜蜜樹
Main.B_OpenItemPouch=道具
Main.B_OpenLinkInfo=寶可夢連接
Main.B_OpenMiscEditor=雜項編輯
Main.B_OpenOPowers=O-力量
Main.B_OpenPokeBeans=寶可豆
Main.B_OpenPokeblocks=寶可方塊
Main.B_OpenPokedex=寶可夢圖鑒
Main.B_OpenPokepuffs=寶芙蕾
Main.B_OpenRTCEditor=時鐘 (RTC)
Main.B_OpenSealStickers=球殼裝飾
Main.B_OpenSecretBase=秘密基地
Main.B_OpenSuperTraining=超級訓練
Main.B_OpenTrainerInfo=訓練家資訊
Main.B_OpenUGSEditor=地下世界
Main.B_OpenUnityTowerEditor=聯合塔
Main.B_OpenWondercards=神秘禮物
Main.B_OtherSlots=其他
Main.B_OUTPasserby=路人
Main.B_PlusRecord=Plus Flags
Main.B_Poffins=寳芬
Main.B_Raids=團體戰
Main.B_RaidsDLC1=團體戰(DLC 1)
Main.B_RaidsDLC2=團體戰(DLC 2)
Main.B_RaidsSevenStar=團體戰(7星)
Main.B_RelearnFlags=可再次習得招式標記
Main.B_Reset=重置
Main.B_Roamer=遊走
Main.B_SaveBoxBin=匯出盒子資訊++
Main.B_VerifyCHK=驗證校驗值
Main.B_VerifySaveEntities=檢測全體寶可夢合法性
Main.BTN_History=回憶
Main.BTN_Medals=超級訓練
Main.BTN_NicknameWarn=?
Main.BTN_OTNameWarn=?
Main.BTN_RandomAVs=隨機產生覺醒值
Main.BTN_RandomEVs=隨機產生努力值
Main.BTN_RandomIVs=隨機產生個體值
Main.BTN_RerollEC=隨機
Main.BTN_RerollPID=隨機
Main.BTN_Ribbons=獎章
Main.CHK_AsEgg=從蛋中孵出后遇見了
Main.CHK_Auto=自動
Main.CHK_Cured=經已免疫
Main.CHK_Fateful=命中注定般地遇見了
Main.CHK_Gigantamax=超極巨
Main.CHK_HackedStats=已修改
Main.CHK_Infected=寶可病毒
Main.CHK_IsAlpha=頭目
Main.CHK_IsEgg=蛋
Main.CHK_IsNoble=王
Main.CHK_Nicknamed=昵稱:
Main.CHK_NSparkle=啟動
Main.CHK_Shadow=黑暗
Main.DayCare_HasEgg=擁有蛋
Main.GB_CurrentMoves=現時招式
Main.GB_Daycare=寄放屋
Main.GB_EggConditions=蛋之相關資訊
Main.GB_Markings=標記
Main.GB_nOT=近期持有人(非初訓家)
Main.GB_OT=初訓家信息
Main.GB_RelearnMoves=可回憶招式
Main.L_AlphaMastered=精通頭目技能:
Main.L_ArrivedDateTime=Acquired by current handler at...
Main.L_BattleVersion=對戰規則版本:
Main.L_CatchRate=捕獲率:
Main.L_CP=CP:
Main.L_CurrentHandler=現時持有人:
Main.L_DaycareSeed=種子
Main.L_DC1=1:
Main.L_DC2=2:
Main.L_DynamaxLevel=極巨化等級:
Main.L_ExtraBytes=額外位元組:
Main.L_FormArgument=形態參數:
Main.L_HeartGauge=心靈計:
Main.L_Height=身高:
Main.L_HomeTracker=HOME追蹤碼:
Main.L_LanguageHT=語言:
Main.L_MetTimeOfDay=遇見時段:
Main.L_Mood7b=Mood:
Main.L_NSparkle=N異色特效:
Main.L_ObedienceLevel=可指揮等級:
Main.L_OriginalNature=薄荷修正性格:
Main.L_PokeStarFame=Fame:
Main.L_ReadOnlyOther=此選項卡不可編輯。
Main.L_SaveSlot=儲存資料槽:
Main.L_Scale=尺寸:
Main.L_ShadowID=黑暗ID:
Main.L_Spirit7b=Spirit:
Main.L_TeraTypeOriginal=原始太晶屬性:
Main.L_TeraTypeOverride=轉變太晶屬性:
Main.L_WalkingMood=Walking Mood:
Main.L_Weight=體重:
Main.L_XP1=+XP:
Main.L_XP2=+XP:
Main.Label_3DSRegion=3DS所屬區域:
Main.Label_Ability=特性:
Main.Label_ATK=攻擊:
Main.Label_AVs=覺醒值
Main.Label_Ball=精靈球種:
Main.Label_Base=種族值
Main.Label_Beauty=美麗
Main.Label_CharacteristicPrefix=個性:
Main.Label_Clever=聰明
Main.Label_ContestStats=華麗大賽狀態
Main.Label_Cool=帥氣
Main.Label_Country=國家/地區:
Main.Label_CurLevel=等級:
Main.Label_CurPP=PP
Main.Label_Cute=可愛
Main.Label_DEF=防禦:
Main.Label_EggDate=取得日期:
Main.Label_EggLocation=取得場所:
Main.Label_EncryptionConstant=加密常量:
Main.Label_EVs=努力值
Main.Label_EXP=經驗值:
Main.Label_Form=形態:
Main.Label_Friendship=友好度:
Main.Label_GroundTile=遇見類型:
Main.Label_GVs=奮鬥
Main.Label_HatchCounter=孵化圈數:
Main.Label_HeldItem=携帶物品:
Main.Label_HiddenPowerPower=60
Main.Label_HiddenPowerPrefix=覺醒力量:
Main.Label_HP=HP:
Main.Label_IVs=個體值
Main.Label_Language=語言:
Main.Label_MetDate=遇見日期:
Main.Label_MetLevel=遇見等級:
Main.Label_MetLocation=遇見地點:
Main.Label_Nature=原始性格:
Main.Label_OriginGame=出身游戲:
Main.Label_OT=名字:
Main.Label_PID=PID:
Main.Label_PKRS=病毒
Main.Label_PKRSdays=日:
Main.Label_PPups=提升
Main.Label_PrevOT=名字:
Main.Label_Sheen=光澤
Main.Label_SID=隱ID:
Main.Label_Smart=聰明
Main.Label_SPA=特攻:
Main.Label_SPC=特殊:
Main.Label_SPD=特防:
Main.Label_SPE=速度:
Main.Label_Species=種類:
Main.Label_Stats=能力值
Main.Label_SubRegion=地區:
Main.Label_TID=表ID:
Main.Label_Total=合計:
Main.Label_Tough=強壯
Main.Menu_About=有關PKHeX
Main.Menu_BatchEditor=批量編輯工具
Main.Menu_Data=資料整理
Main.Menu_Database=寶可夢資料庫
Main.Menu_DumpBox=匯出當前盒子寶可夢檔
Main.Menu_DumpBoxes=匯出所有盒子寶可夢檔
Main.Menu_EncDatabase=遇見資料庫(&E)
Main.Menu_Exit=退出
Main.Menu_ExportBAK=儲存BAK後備資料
Main.Menu_ExportSAV=儲存SAV儲存資料到...
Main.Menu_File=檔案
Main.Menu_Folder=打開資料夾
Main.Menu_Language=語言
Main.Menu_LoadBoxes=載入寶可夢檔至盒子
Main.Menu_MGDatabase=神秘禮物資料庫
Main.Menu_Open=讀取...
Main.Menu_Options=選項
Main.Menu_PopoutBoxAll=All Boxes
Main.Menu_PopoutBoxSingle=Single Box
Main.Menu_Redo=重做最後之改動
Main.Menu_Report=盒子資料報告
Main.Menu_Save=儲存 PKM 檔...
Main.Menu_Settings=設置
Main.Menu_Showdown=剪貼板操作
Main.Menu_ShowdownExportCurrentBox=匯出當前盒子至剪貼簿
Main.Menu_ShowdownExportParty=匯出同行隊伍到剪貼簿
Main.Menu_ShowdownExportPKM=匯出寶可夢到剪貼簿
Main.Menu_ShowdownImportPKM=從剪貼板導入寶可夢
Main.Menu_Tools=工具
Main.Menu_Undo=撤銷最後的改動
Main.mnu_Delete=清理
Main.mnu_DeleteAll=清理所有寶可夢
Main.mnu_DeleteClones=清理重複寶可夢
Main.mnu_DeleteEggs=清理所有未孵化蛋
Main.mnu_DeleteForeign=清理異國寶可夢
Main.mnu_DeleteIllegal=清理不合法寶可夢
Main.mnu_DeleteItemless=清理無携帶物品寶可夢
Main.mnu_DeletePastGen=清理前代寶可夢
Main.mnu_DeleteUntrained=清理無努力值寶可夢
Main.mnu_Modify=編輯
Main.mnu_ModifyGanbaru=最大化奮鬥值
Main.mnu_ModifyHatchEggs=使蛋孵化
Main.mnu_ModifyHeal=恢復(能力/PP)
Main.mnu_ModifyHyperTrain=進行極限訓練
Main.mnu_ModifyMaxFriendship=使友好度最大化
Main.mnu_ModifyMaxLevel=使等級最大
Main.mnu_ModifyRandomMoves=填入隨機招式
Main.mnu_ModifyRemoveItem=清空携帶物品
Main.mnu_ModifyRemoveNicknames=重置昵稱
Main.mnu_ModifyResetMoves=填入建議招式
Main.mnu_Sort=排序
Main.mnu_SortAdvanced=排序(高級)
Main.mnu_SortAlpha=頭目
Main.mnu_SortBST=按種族值和
Main.mnu_SortCP=按CP值
Main.mnu_SortDate=按遇見日期
Main.mnu_SortEncounterType=按遇見類型
Main.mnu_SortFavorite=按最喜歡之標記
Main.mnu_SortLegal=按合法性
Main.mnu_SortLevel=按等級(昇冪)
Main.mnu_SortLevelReverse=按等級(降冪)
Main.mnu_SortMarks=按證章數
Main.mnu_SortName=按種類
Main.mnu_SortOwner=按初訓家
Main.mnu_SortParty=按同行隊伍排序
Main.mnu_SortPotential=按個體值總和
Main.mnu_SortRandom=隨機排序
Main.mnu_SortRibbons=按獎章數
Main.mnu_SortScale=按尺寸
Main.mnu_SortShiny=按是否異色
Main.mnu_SortSpecies=按圖鑒編號(昇冪)
Main.mnu_SortSpeciesReverse=按圖鑒編號(降冪)
Main.mnu_SortTraining=按努力值和
Main.mnu_SortType=按屬性
Main.mnu_SortTypeTera=按太晶屬性
Main.mnu_SortUsage=按友好度
Main.mnu_SortVersion=按出身游戲
Main.mnuDelete=刪除
Main.mnuLegality=合法性
Main.mnuLLegality=合法性
Main.mnuLQR=QR!
Main.mnuLSave=另存新檔...
Main.mnuSet=設置
Main.mnuView=查看
Main.Tab_Box=盒子
Main.Tab_Cosmetic=概貌
Main.Tab_Main=主介面
Main.Tab_Met=遇見
Main.Tab_Moves=招式
Main.Tab_Other=其它
Main.Tab_OTMisc=初訓家/雜項
Main.Tab_PartyBattle=同行寶可夢
Main.Tab_SAV=儲存資料
Main.Tab_Stats=數值
MemoryAmie.B_ClearAll=清空
MemoryAmie.BTN_Cancel=取消
MemoryAmie.BTN_Save=儲存
MemoryAmie.GB_M_CT=與持有人的回憶
MemoryAmie.GB_M_OT=與初訓家的記憶
MemoryAmie.GB_Residence=寶可夢曾經居住在:
MemoryAmie.L_Arguments=關閉 ; 從未離開 ; 初訓家 ; 前代 ; 回憶 ; 寶可夢 ; 地區 ; 道具 ; 移動 ; 位置
MemoryAmie.L_Country=國家
MemoryAmie.L_CT_Affection=友好度:
MemoryAmie.L_CT_Feeling=感受:
MemoryAmie.L_CT_Friendship=友好度:
MemoryAmie.L_CT_Quality=程度:
MemoryAmie.L_CT_TextLine=回憶類型:
MemoryAmie.L_Enjoyment=撫摸度:
MemoryAmie.L_Fullness=滿腹度:
MemoryAmie.L_Geo0=現居地:
MemoryAmie.L_Geo1=故居1:
MemoryAmie.L_Geo2=故居2:
MemoryAmie.L_Geo3=故居3:
MemoryAmie.L_Geo4=故居4:
MemoryAmie.L_Handler=現時持有人:
MemoryAmie.L_OT_Affection=友好度:
MemoryAmie.L_OT_Feeling=感受:
MemoryAmie.L_OT_Friendship=友好度:
MemoryAmie.L_OT_Quality=程度:
MemoryAmie.L_OT_TextLine=回憶類型:
MemoryAmie.L_Region=地區
MemoryAmie.L_Sociability=社交度:
MemoryAmie.LCTV=變數
MemoryAmie.LOTV=變數:
MemoryAmie.Tab_CTMemory=與持有人之回憶
MemoryAmie.Tab_Other=其餘雜項
MemoryAmie.Tab_OTMemory=與初訓家之回憶
MemoryAmie.Tab_Residence=居住地
ModelBR.CoolBoy=CoolBoy
ModelBR.CoolGirl=CoolGirl
ModelBR.Dawn=Dawn
ModelBR.Joe=Joe
ModelBR.Kruger=Kruger
ModelBR.LittleGirl=LittleGirl
ModelBR.Lucas=Lucas
ModelBR.MuscleMan=MuscleMan
ModelBR.Mysterial=Mysterial
ModelBR.None=None
ModelBR.Sashay=Sashay
ModelBR.YoungBoy=YoungBoy
ModelBR.YoungGirl=YoungGirl
MoveShopEditor.B_All=獲得全部
MoveShopEditor.B_Cancel=取消
MoveShopEditor.B_None=全部清除
MoveShopEditor.B_Save=儲存
NamedEventType.Achievement=Achievement
NamedEventType.EventEncounter=EventEncounter
NamedEventType.FlyToggle=FlyToggle
NamedEventType.GiftAvailable=GiftAvailable
NamedEventType.HiddenItem=HiddenItem
NamedEventType.Misc=Misc
NamedEventType.None=None
NamedEventType.Rebattle=Rebattle
NamedEventType.Statistic=Statistic
NamedEventType.StoryProgress=StoryProgress
NamedEventType.TrainerToggle=TrainerToggle
NamedEventType.UsefulFeature=UsefulFeature
OPower6BattleType.Accuracy=Accuracy
OPower6BattleType.Attack=Attack
OPower6BattleType.Critical=Critical
OPower6BattleType.Defense=Defense
OPower6BattleType.Sp_Attack=Special Attack
OPower6BattleType.Sp_Defense=Special Defense
OPower6BattleType.Speed=Speed
OPower6FieldType.Bargain=Bargain
OPower6FieldType.Befriending=Befriending
OPower6FieldType.Capture=Capture
OPower6FieldType.Encounter=Encounter
OPower6FieldType.Experience=Experience
OPower6FieldType.Hatching=Hatching
OPower6FieldType.HPRestoring=HP Restoring
OPower6FieldType.PPRestoring=PP Restoring
OPower6FieldType.PrizeMoney=Prize Money
OPower6FieldType.Stealth=Stealth
OPower6Index.Accuracy1=Accuracy 1
OPower6Index.Accuracy2=Accuracy 2
OPower6Index.Accuracy3=Accuracy 3
OPower6Index.Attack1=Attack 1
OPower6Index.Attack2=Attack 2
OPower6Index.Attack3=Attack 3
OPower6Index.Bargain1=Bargain 1
OPower6Index.Bargain2=Bargain 2
OPower6Index.Bargain3=Bargain 3
OPower6Index.BargainMAX=Bargain MAX
OPower6Index.BargainS=Bargain S
OPower6Index.Befriending1=Befriending 1
OPower6Index.Befriending2=Befriending 2
OPower6Index.Befriending3=Befriending 3
OPower6Index.BefriendingMAX=Befriending MAX
OPower6Index.BefriendingS=Befriending S
OPower6Index.Capture1=Capture 1
OPower6Index.Capture2=Capture 2
OPower6Index.Capture3=Capture 3
OPower6Index.CaptureMAX=Capture MAX
OPower6Index.CaptureS=Capture S
OPower6Index.Critical1=Critical 1
OPower6Index.Critical2=Critical 2
OPower6Index.Critical3=Critical 3
OPower6Index.Defense1=Defense 1
OPower6Index.Defense2=Defense 2
OPower6Index.Defense3=Defense 3
OPower6Index.Enable=Enable
OPower6Index.Encounter1=Encounter 1
OPower6Index.Encounter2=Encounter 2
OPower6Index.Encounter3=Encounter 3
OPower6Index.Experience1=Experience 1
OPower6Index.Experience2=Experience 2
OPower6Index.Experience3=Experience 3
OPower6Index.ExperienceMAX=Experience MAX
OPower6Index.ExperienceS=Experience S
OPower6Index.FullRecovery=Full Recovery
OPower6Index.Hatching1=Hatching 1
OPower6Index.Hatching2=Hatching 2
OPower6Index.Hatching3=Hatching 3
OPower6Index.HatchingMAX=Hatching MAX
OPower6Index.HatchingS=Hatching S
OPower6Index.HPRestoring1=HP Restoring 1
OPower6Index.HPRestoring2=HP Restoring 2
OPower6Index.HPRestoring3=HP Restoring 3
OPower6Index.PPRestoring1=PP Restoring 1
OPower6Index.PPRestoring2=PP Restoring 2
OPower6Index.PPRestoring3=PP Restoring 3
OPower6Index.PrizeMoney1=Prize Money 1
OPower6Index.PrizeMoney2=Prize Money 2
OPower6Index.PrizeMoney3=Prize Money 3
OPower6Index.PrizeMoneyMAX=Prize Money MAX
OPower6Index.PrizeMoneyS=Prize Money S
OPower6Index.SpecialAttack1=Special Attack 1
OPower6Index.SpecialAttack2=Special Attack 2
OPower6Index.SpecialAttack3=Special Attack 3
OPower6Index.SpecialDefense1=Special Defense 1
OPower6Index.SpecialDefense2=Special Defense 2
OPower6Index.SpecialDefense3=Special Defense 3
OPower6Index.Speed1=Speed 1
OPower6Index.Speed2=Speed 2
OPower6Index.Speed3=Speed 3
OPower6Index.Stealth1=Stealth 1
OPower6Index.Stealth2=Stealth 2
OPower6Index.Stealth3=Stealth 3
PassPower5.BargainMAX=Bargain MAX
PassPower5.BargainPlus1=Bargain Plus 1
PassPower5.BargainPlus2=Bargain Plus 2
PassPower5.BargainPlus3=Bargain Plus 3
PassPower5.BargainS=Bargain S
PassPower5.BefriendingMAX=Befriending MAX
PassPower5.BefriendingPlus1=Befriending Plus 1
PassPower5.BefriendingPlus2=Befriending Plus 2
PassPower5.BefriendingPlus3=Befriending Plus 3
PassPower5.BefriendingS=Befriending S
PassPower5.CaptureMAX=Capture MAX
PassPower5.CapturePlus1=Capture Plus 1
PassPower5.CapturePlus2=Capture Plus 2
PassPower5.CapturePlus3=Capture Plus 3
PassPower5.CaptureS=Capture S
PassPower5.CharmMAX=Charm MAX
PassPower5.CharmPlus1=Charm Plus 1
PassPower5.CharmPlus2=Charm Plus 2
PassPower5.CharmPlus3=Charm Plus 3
PassPower5.CharmS=Charm S
PassPower5.EncounterNegative1=Encounter Negative 1
PassPower5.EncounterNegative2=Encounter Negative 2
PassPower5.EncounterNegative3=Encounter Negative 3
PassPower5.EncounterPlus1=Encounter Plus 1
PassPower5.EncounterPlus2=Encounter Plus 2
PassPower5.EncounterPlus3=Encounter Plus 3
PassPower5.EXPMAX=EXP MAX
PassPower5.EXPNegative1=EXP Negative 1
PassPower5.EXPNegative2=EXP Negative 2
PassPower5.EXPNegative3=EXP Negative 3
PassPower5.EXPPlus1=EXP Plus 1
PassPower5.EXPPlus2=EXP Plus 2
PassPower5.EXPPlus3=EXP Plus 3
PassPower5.EXPS=EXP S
PassPower5.HatchingPlus1=Hatching Plus 1
PassPower5.HatchingPlus2=Hatching Plus 2
PassPower5.HatchingPlus3=Hatching Plus 3
PassPower5.HatchingS=Hatching S
PassPower5.HatchMAX=Hatch MAX
PassPower5.HiddenGrottoMAX=Hidden Grotto MAX
PassPower5.HiddenGrottoPlus1=Hidden Grotto Plus 1
PassPower5.HiddenGrottoPlus2=Hidden Grotto Plus 2
PassPower5.HiddenGrottoPlus3=Hidden Grotto Plus 3
PassPower5.HiddenGrottoS=Hidden Grotto S
PassPower5.HPFullRecoveryS=HP Full Recovery S
PassPower5.HPPlus1=HP Plus 1
PassPower5.HPPlus2=HP Plus 2
PassPower5.HPPlus3=HP Plus 3
PassPower5.None=None
PassPower5.PPPlus1=PP Plus 1
PassPower5.PPPlus2=PP Plus 2
PassPower5.PPPlus3=PP Plus 3
PassPower5.PrizeMoneyMAX=Prize Money MAX
PassPower5.PrizeMoneyPlus1=Prize Money Plus 1
PassPower5.PrizeMoneyPlus2=Prize Money Plus 2
PassPower5.PrizeMoneyPlus3=Prize Money Plus 3
PassPower5.PrizeMoneyS=PrizeMoney S
PassPower5.SearchMAX=Search MAX
PassPower5.SearchPlus1=Search Plus 1
PassPower5.SearchPlus2=Search Plus 2
PassPower5.SearchPlus3=Search Plus 3
PassPower5.SearchS=Search S
PictureTypeBR.FullBody=Full Body
PictureTypeBR.HeadShot=Head Shot
PlayerBattleStyle7.Elegant=Elegant
PlayerBattleStyle7.Girlish=Girlish
PlayerBattleStyle7.Idol=Idol
PlayerBattleStyle7.LeftHanded=LeftHanded
PlayerBattleStyle7.Nihilist=Nihilist
PlayerBattleStyle7.Normal=Normal
PlayerBattleStyle7.Passionate=Passionate
PlayerBattleStyle7.Reverent=Reverent
PlayerBattleStyle7.Smug=Smug
PlayerSkinColor7.DarkF=Dark (Female)
PlayerSkinColor7.DarkM=Dark (Male)
PlayerSkinColor7.DefaultF=Default (Female)
PlayerSkinColor7.DefaultM=Default (Male)
PlayerSkinColor7.PaleF=Pale (Female)
PlayerSkinColor7.PaleM=Pale (Male)
PlayerSkinColor7.TanF=Tan (Female)
PlayerSkinColor7.TanM=Tan (Male)
PlayerSkinColor8.DarkF=Dark (Female)
PlayerSkinColor8.DarkM=Dark (Male)
PlayerSkinColor8.DefaultF=Default (Female)
PlayerSkinColor8.DefaultM=Default (Male)
PlayerSkinColor8.PaleF=Pale (Female)
PlayerSkinColor8.PaleM=Pale (Male)
PlayerSkinColor8.TanF=Tan (Female)
PlayerSkinColor8.TanM=Tan (Male)
PokeSize.L=L
PokeSize.M=M
PokeSize.S=S
PokeSize.XL=XL
PokeSize.XS=XS
PokeSizeDetailed.L=L
PokeSizeDetailed.M=M
PokeSizeDetailed.S=S
PokeSizeDetailed.XL=XL
PokeSizeDetailed.XS=XS
PokeSizeDetailed.XXL=XXL
PokeSizeDetailed.XXS=XXS
PokeSizeDetailed.XXXL=XXXL
PokeSizeDetailed.XXXS=XXXS
RibbonEditor.B_All=取得全部獎章
RibbonEditor.B_Cancel=取消
RibbonEditor.B_None=全部清除
RibbonEditor.B_Save=儲存
SAV_Apricorn.B_All=所有
SAV_Apricorn.B_Cancel=取消
SAV_Apricorn.B_None=無
SAV_Apricorn.B_Save=儲存
SAV_BattlePass.B_Cancel=取消
SAV_BattlePass.B_Down=v
SAV_BattlePass.B_Export=匯出
SAV_BattlePass.B_FDelete=X
SAV_BattlePass.B_Import=導入
SAV_BattlePass.B_Save=儲存
SAV_BattlePass.B_UnlockCustom=Unlock All Custom Passes
SAV_BattlePass.B_UnlockRental=Unlock All Rental Passes
SAV_BattlePass.B_Up=^
SAV_BattlePass.CHK_Available=Pass Available
SAV_BattlePass.CHK_Friend=Friend Pass
SAV_BattlePass.CHK_Issued=Pass Issued
SAV_BattlePass.CHK_PresetGreeting=Preset Catchphrase
SAV_BattlePass.CHK_PresetLose=Preset Catchphrase
SAV_BattlePass.CHK_PresetSentOut=Preset Catchphrase
SAV_BattlePass.CHK_PresetShift1=Preset Catchphrase
SAV_BattlePass.CHK_PresetShift2=Preset Catchphrase
SAV_BattlePass.CHK_PresetWin=Preset Catchphrase
SAV_BattlePass.CHK_Rental=Rental Pass
SAV_BattlePass.f_CATCHPHRASES=Catchphrases
SAV_BattlePass.f_CREATOR=Creator
SAV_BattlePass.f_MAIN=Main
SAV_BattlePass.f_PKM=Pokémon
SAV_BattlePass.GB_Appearance=Appearance
SAV_BattlePass.GB_Creator=Creator
SAV_BattlePass.GB_PKM1=Pokémon 1
SAV_BattlePass.GB_PKM2=Pokémon 2
SAV_BattlePass.GB_PKM3=Pokémon 3
SAV_BattlePass.GB_PKM4=Pokémon 4
SAV_BattlePass.GB_PKM5=Pokémon 5
SAV_BattlePass.GB_PKM6=Pokémon 6
SAV_BattlePass.GB_Records=Records
SAV_BattlePass.GB_Trainer=Trainer
SAV_BattlePass.L_Badge=Badge:
SAV_BattlePass.L_Bag=Bag:
SAV_BattlePass.L_BattlePasses=Battle Passes:
SAV_BattlePass.L_Battles=Battles:
SAV_BattlePass.L_BirthDay=Birth Day:
SAV_BattlePass.L_BirthMonth=Birth Month:
SAV_BattlePass.L_Bottom=Bottom:
SAV_BattlePass.L_Country=國家:
SAV_BattlePass.L_CreatorName=Created By:
SAV_BattlePass.L_Face=Face:
SAV_BattlePass.L_Glasses=Glasses:
SAV_BattlePass.L_Greeting=Greeting:
SAV_BattlePass.L_Hair=Hair:
SAV_BattlePass.L_Hands=Hands:
SAV_BattlePass.L_Head=Head:
SAV_BattlePass.L_Language=語言:
SAV_BattlePass.L_Lose=Lose:
SAV_BattlePass.L_Model=Character:
SAV_BattlePass.L_Name=名稱:
SAV_BattlePass.L_PassDesign=Pass Design:
SAV_BattlePass.L_PictureType=Picture Type:
SAV_BattlePass.L_PKM1Box=盒子:
SAV_BattlePass.L_PKM1Flags=旗標:
SAV_BattlePass.L_PKM1Slot=槽:
SAV_BattlePass.L_PKM2Box=盒子:
SAV_BattlePass.L_PKM2Flags=旗標:
SAV_BattlePass.L_PKM2Slot=槽:
SAV_BattlePass.L_PKM3Box=盒子:
SAV_BattlePass.L_PKM3Flags=旗標:
SAV_BattlePass.L_PKM3Slot=槽:
SAV_BattlePass.L_PKM4Box=盒子:
SAV_BattlePass.L_PKM4Flags=旗標:
SAV_BattlePass.L_PKM4Slot=槽:
SAV_BattlePass.L_PKM5Box=盒子:
SAV_BattlePass.L_PKM5Flags=旗標:
SAV_BattlePass.L_PKM5Slot=槽:
SAV_BattlePass.L_PKM6Box=盒子:
SAV_BattlePass.L_PKM6Flags=旗標:
SAV_BattlePass.L_PKM6Slot=槽:
SAV_BattlePass.L_PlayerID=Player ID:
SAV_BattlePass.L_RecordColosseumBattles=Colosseum Battles:
SAV_BattlePass.L_RecordCourtyardColosseumClears=Courtyard Colosseum:
SAV_BattlePass.L_RecordCrystalColosseumClears=Crystal Colosseum:
SAV_BattlePass.L_RecordFreeBattles=Free Battles:
SAV_BattlePass.L_RecordGatewayColosseumClears=Gateway Colosseum:
SAV_BattlePass.L_RecordMagmaColosseumClears=Magma Colosseum:
SAV_BattlePass.L_RecordMainStreetColosseumClears=Main Street Colosseum:
SAV_BattlePass.L_RecordNeonColosseumClears=Neon Colosseum:
SAV_BattlePass.L_RecordStargazerColosseumClears=Stargazer Colosseum:
SAV_BattlePass.L_RecordSunnyParkColosseumClears=Sunny Park Colosseum:
SAV_BattlePass.L_RecordSunsetColosseumClears=Sunset Colosseum:
SAV_BattlePass.L_RecordWaterfallColosseumClears=Waterfall Colosseum:
SAV_BattlePass.L_RecordWiFiBattles=Wi-Fi Battles:
SAV_BattlePass.L_Region=地區:
SAV_BattlePass.L_RegionCode=Region Code:
SAV_BattlePass.L_SelfIntroduction=Self-Introduction:
SAV_BattlePass.L_SentOut=Pokémon Sent Out:
SAV_BattlePass.L_Shift1=Pokémon Shift 1:
SAV_BattlePass.L_Shift2=Pokémon Shift 2:
SAV_BattlePass.L_Shoes=Shoes:
SAV_BattlePass.L_SID=隱ID:
SAV_BattlePass.L_SkinColor=皮膚顏色:
SAV_BattlePass.L_TID=表ID:
SAV_BattlePass.L_Top=Top:
SAV_BattlePass.L_TrainerTitle=Trainer Title:
SAV_BattlePass.L_Win=Win:
SAV_BerryFieldXY.B_Cancel=取消
SAV_BerryFieldXY.B_Save=儲存
SAV_BerryFieldXY.L_Berry=樹果:
SAV_BerryFieldXY.L_Field=田:
SAV_BerryFieldXY.L_u1=1
SAV_BerryFieldXY.L_u2=2
SAV_BerryFieldXY.L_u3=3
SAV_BerryFieldXY.L_u4=4
SAV_BerryFieldXY.L_u5=5
SAV_BerryFieldXY.L_u6=6
SAV_BerryFieldXY.L_u7=7
SAV_BerryFieldXY.L_Unfinished=未完成: 尚待更多研究
SAV_BlockDump8.B_ExportAll=將塊匯出到資料夾
SAV_BlockDump8.B_ExportAllSingle=匯出全部(單個檔)
SAV_BlockDump8.B_ExportCurrent=匯出當前塊
SAV_BlockDump8.B_ImportCurrent=導入當前塊
SAV_BlockDump8.B_ImportFolder=從資料夾導入塊
SAV_BlockDump8.B_LoadNew=載入新的資料
SAV_BlockDump8.B_LoadOld=載入舊的資料
SAV_BlockDump8.CHK_DataOnly=僅資料塊
SAV_BlockDump8.CHK_FakeHeader=標記塊開始(ASCII)
SAV_BlockDump8.CHK_Key=包括32位金鑰
SAV_BlockDump8.CHK_Type=包括類型資訊
SAV_BlockDump8.GB_Researcher=載入兩個儲存資料檔
SAV_BlockDump8.L_Detail_L=塊詳細資訊:
SAV_BlockDump8.L_Detail_R=塊詳細資訊
SAV_BlockDump8.L_Key=塊鍵:
SAV_BlockDump8.Tab_Compare=比較
SAV_BlockDump8.Tab_Dump=轉儲
SAV_BoxLayout.B_Cancel=取消
SAV_BoxLayout.B_Down=↓
SAV_BoxLayout.B_Save=儲存
SAV_BoxLayout.B_Up=↑
SAV_BoxLayout.L_BoxName=盒子的名字:
SAV_BoxLayout.L_Flag=旗標:
SAV_BoxLayout.L_Unlocked=已解鎖:
SAV_Capture7GG.B_Cancel=取消
SAV_Capture7GG.B_Modify=全勾選
SAV_Capture7GG.B_Save=儲存
SAV_Capture7GG.B_SumTotal=Σ
SAV_Capture7GG.GB_Species=種族信息
SAV_Capture7GG.GB_Total=總計
SAV_Capture7GG.L_goto=轉到:
SAV_Capture7GG.L_SpeciesCaptured=已捕獲
SAV_Capture7GG.L_SpeciesTransferred=已交換
SAV_Capture7GG.L_TotalCaptured=已捕獲
SAV_Capture7GG.L_TotalTransferred=已交換
SAV_Chatter.B_Cancel=取消
SAV_Chatter.B_ExportPCM=匯出.pcm
SAV_Chatter.B_ExportWAV=匯出.wav
SAV_Chatter.B_ImportPCM=導入.pcm
SAV_Chatter.B_PlayRecording=Play Recording
SAV_Chatter.B_Save=儲存
SAV_Chatter.CHK_Initialized=Initialized
SAV_Chatter.L_Confusion=Confusion %:
SAV_Database.B_Add=添加
SAV_Database.B_Reset=重置篩選
SAV_Database.B_Search=檢索!
SAV_Database.CHK_IsEgg=蛋
SAV_Database.CHK_Shiny=異色
SAV_Database.L_Count=數量: {0}
SAV_Database.L_ESV=閃值:
SAV_Database.L_EVTraining=努力值:
SAV_Database.L_Format=格式:
SAV_Database.L_Generation=世代:
SAV_Database.L_Move1=招式1:
SAV_Database.L_Move2=招式2:
SAV_Database.L_Move3=招式3:
SAV_Database.L_Move4=招式4:
SAV_Database.L_Potential=個體值:
SAV_Database.L_Version=出身游戲:
SAV_Database.L_Viewed=最後查看: {0}
SAV_Database.Label_Ability=特性:
SAV_Database.Label_CurLevel=等級:
SAV_Database.Label_HeldItem=携帶物品:
SAV_Database.Label_HiddenPowerPrefix=覺醒力量:
SAV_Database.Label_Nature=性格:
SAV_Database.Label_Nickname=Nickname:
SAV_Database.Label_Species=種類:
SAV_Database.Menu_Close=檔案
SAV_Database.Menu_DeleteClones=刪除重複
SAV_Database.Menu_Exit=關閉(&C)
SAV_Database.Menu_Export=匯出結果至資料夾
SAV_Database.Menu_Import=導入結果至儲存資料
SAV_Database.Menu_OpenDB=打開資料庫資料夾
SAV_Database.Menu_Report=創建資料報告
SAV_Database.Menu_SearchBackups=在備份中搜索
SAV_Database.Menu_SearchBoxes=盒子內檢索
SAV_Database.Menu_SearchClones=只檢索重複
SAV_Database.Menu_SearchDatabase=資料庫內檢索
SAV_Database.Menu_SearchIllegal=顯示不合法
SAV_Database.Menu_SearchLegal=顯示合法
SAV_Database.Menu_SearchSettings=檢索設定
SAV_Database.Menu_Tools=工具
SAV_Database.Tab_Advanced=高級
SAV_Database.Tab_General=一般
SAV_Database.Tab_Settings=Settings
SAV_DLC5.B_BattleTestExport=Export
SAV_DLC5.B_BattleTestImport=Import
SAV_DLC5.B_BattleVideoExport=Export
SAV_DLC5.B_BattleVideoExportDecrypted=Export Decrypted
SAV_DLC5.B_BattleVideoImport=Import
SAV_DLC5.B_Cancel=Cancel
SAV_DLC5.B_ExportCGB=Export
SAV_DLC5.B_ExportPNG=Save Image
SAV_DLC5.B_ImportCGB=Import
SAV_DLC5.B_ImportPNG=Load Image
SAV_DLC5.B_Memory1Export=Export Slot 1
SAV_DLC5.B_Memory1Import=Import Slot 1
SAV_DLC5.B_Memory2Export=Export Slot 2
SAV_DLC5.B_Memory2Import=Import Slot 2
SAV_DLC5.B_MusicalExport=Export
SAV_DLC5.B_MusicalImport=Import
SAV_DLC5.B_PokeDexBackgroundLoad=Load Image
SAV_DLC5.B_PokeDexBackgroundSave=Save Image
SAV_DLC5.B_PokeDexForegroundLoad=Load Image
SAV_DLC5.B_PokeDexForegroundSave=Save Image
SAV_DLC5.B_PokeDexSkinLoad=Import
SAV_DLC5.B_PokeDexSkinSave=Export
SAV_DLC5.B_PokestarExport=Export
SAV_DLC5.B_PokestarImport=Import
SAV_DLC5.B_PWTExport=Export
SAV_DLC5.B_PWTImport=Import
SAV_DLC5.B_Save=Save
SAV_DLC5.Tab_BattleTest=Battle Test
SAV_DLC5.Tab_BattleVideo=Battle Videos
SAV_DLC5.Tab_CGear=C-Gear Skin
SAV_DLC5.Tab_MemoryLink=Memory Link
SAV_DLC5.Tab_Musical=Musical
SAV_DLC5.Tab_PokeDex=PokéDex Skin
SAV_DLC5.Tab_Pokestar=Pokéstar Studios
SAV_DLC5.Tab_PWT=PWT
SAV_Donut9a.B_Cancel=Cancel
SAV_Donut9a.B_Export=Export
SAV_Donut9a.B_Import=Import
SAV_Donut9a.B_ModifyAll=Modify All
SAV_Donut9a.B_Reset=Reset
SAV_Donut9a.B_Save=Save
SAV_Donut9a.L_Berry0=Berry (Name)
SAV_Donut9a.L_Berry1=Berry 1
SAV_Donut9a.L_Berry2=Berry 2
SAV_Donut9a.L_Berry3=Berry 3
SAV_Donut9a.L_Berry4=Berry 4
SAV_Donut9a.L_Berry5=Berry 5
SAV_Donut9a.L_Berry6=Berry 6
SAV_Donut9a.L_Berry7=Berry 7
SAV_Donut9a.L_Berry8=Berry 8
SAV_Donut9a.L_Calories=Calories:
SAV_Donut9a.L_Donut=Donut:
SAV_Donut9a.L_Flavor0=Flavor 1:
SAV_Donut9a.L_Flavor1=Flavor 2:
SAV_Donut9a.L_Flavor2=Flavor 3:
SAV_Donut9a.L_LevelBoost=Level Boost:
SAV_Donut9a.L_Milliseconds=Milliseconds:
SAV_Donut9a.L_NameBitter=Bitter
SAV_Donut9a.L_NameFresh=Fresh
SAV_Donut9a.L_NameSour=Sour
SAV_Donut9a.L_NameSpicy=Spicy
SAV_Donut9a.L_NameSweet=Sweet
SAV_Donut9a.L_Stars=Stars:
SAV_Encounters.B_Add=Add
SAV_Encounters.B_CriteriaFromTabs=From Editor
SAV_Encounters.B_CriteriaReset=Reset
SAV_Encounters.B_Reset=重置篩選
SAV_Encounters.B_Search=搜索!
SAV_Encounters.CHK_IsEgg=蛋
SAV_Encounters.CHK_Shiny=異色
SAV_Encounters.L_Count=數量: {0}
SAV_Encounters.L_Move1=招式1:
SAV_Encounters.L_Move2=招式2:
SAV_Encounters.L_Move3=招式3:
SAV_Encounters.L_Move4=招式4:
SAV_Encounters.L_Version=出身游戲:
SAV_Encounters.L_Viewed=最後一次查看: {0}
SAV_Encounters.Label_Species=種類:
SAV_Encounters.Menu_Close=檔案
SAV_Encounters.Menu_Exit=關閉(&C)
SAV_Encounters.Tab_Advanced=高級
SAV_Encounters.Tab_Criteria=Criteria
SAV_Encounters.Tab_General=一般
SAV_Encounters.Tab_Settings=Settings
SAV_EventFlags.B_Cancel=取消
SAV_EventFlags.B_LoadNew=讀新數據
SAV_EventFlags.B_LoadOld=讀舊數據
SAV_EventFlags.B_Save=儲存
SAV_EventFlags.CHK_CustomFlag=旗標:
SAV_EventFlags.GB_Constants=事件常數
SAV_EventFlags.GB_Flags=事件旗標
SAV_EventFlags.GB_FlagStatus=檢查狀態
SAV_EventFlags.GB_Research=研究
SAV_EventFlags.GB_Researcher=旗標差異研究
SAV_EventFlags.L_EventFlagWarn=更改事件旗標可能會破壞劇情.建議備份儲存資料.
SAV_EventFlags.L_IsSet=已設定:
SAV_EventFlags.L_Stats=常數:
SAV_EventFlags.L_UnSet=取消設定:
SAV_EventWork.B_ApplyFlag=應用
SAV_EventWork.B_ApplyWork=應用
SAV_EventWork.B_Cancel=取消
SAV_EventWork.B_LoadNew=讀新數據
SAV_EventWork.B_LoadOld=讀舊數據
SAV_EventWork.B_Save=儲存
SAV_EventWork.CHK_CustomFlag=旗標:
SAV_EventWork.GB_Constants=事件常數
SAV_EventWork.GB_Flags=事件旗標
SAV_EventWork.GB_FlagStatus=檢查狀態
SAV_EventWork.GB_Research=研究
SAV_EventWork.GB_Researcher=旗標差異研究
SAV_EventWork.L_EventFlagWarn=更改事件旗標可能會破壞劇情.建議備份儲存資料.
SAV_EventWork.L_Stats=常數:
SAV_FlagWork8b.B_ApplyFlag=應用
SAV_FlagWork8b.B_ApplyFlagSystem=Apply
SAV_FlagWork8b.B_ApplyWork=應用
SAV_FlagWork8b.B_Cancel=取消
SAV_FlagWork8b.B_LoadNew=讀新數據
SAV_FlagWork8b.B_LoadOld=讀舊數據
SAV_FlagWork8b.B_Save=儲存
SAV_FlagWork8b.CHK_CustomFlag=事件旗標:
SAV_FlagWork8b.CHK_CustomSystem=系統旗標:
SAV_FlagWork8b.GB_Flags=事件旗標
SAV_FlagWork8b.GB_FlagStatus=檢查狀態
SAV_FlagWork8b.GB_Research=研究
SAV_FlagWork8b.GB_Researcher=旗標差異研究
SAV_FlagWork8b.GB_System=系統旗標
SAV_FlagWork8b.GB_Work=Work Values
SAV_FlagWork8b.L_CustomWork=常數:
SAV_FlagWork8b.L_EventFlagWarn=更改事件旗標可能會破壞劇情.建議備份儲存資料.
SAV_FolderList.DGV_FileTime=檔時間
SAV_FolderList.DGV_Folder=資料夾...
SAV_FolderList.DGV_G=G
SAV_FolderList.DGV_Game=遊戲
SAV_FolderList.DGV_Name=名字
SAV_FolderList.DGV_OT=名字
SAV_FolderList.DGV_Played=經已游玩
SAV_FolderList.DGV_SID=隱ID:
SAV_FolderList.DGV_TID=表ID:
SAV_FolderList.mnuBrowseAt=瀏覽...
SAV_FolderList.mnuDelete=刪除
SAV_FolderList.mnuOpen=打開
SAV_FolderList.Tab_Backup=備份
SAV_FolderList.Tab_Folders=資料夾
SAV_FolderList.Tab_Recent=最近
SAV_Gear.B_Cancel=取消
SAV_Gear.B_Clear=Reset Gear to Default
SAV_Gear.B_Save=儲存
SAV_Gear.B_UnlockAll=Unlock All Gear
SAV_Gear.CHK_Electivire=電擊魔獸
SAV_Gear.CHK_Groudon=固拉多
SAV_Gear.CHK_Kyogre=蓋歐卡
SAV_Gear.CHK_Lucario=路卡利歐
SAV_Gear.CHK_Pachirisu=帕奇利茲
SAV_Gear.CHK_Roserade=羅絲雷朵
SAV_Gear.DGV_Category=Category
SAV_Gear.DGV_Gear=Gear
SAV_Gear.DGV_Model=Character Style
SAV_Gear.DGV_Obtained=獲得
SAV_Gear.GB_ShinyOutfits=Shiny Outfits
SAV_Geonet4.B_Cancel=取消
SAV_Geonet4.B_ClearLocations=Clear Locations
SAV_Geonet4.B_Save=儲存
SAV_Geonet4.B_SetAllLegalLocations=Set All Legal Locations
SAV_Geonet4.B_SetAllLocations=Set All Locations
SAV_Geonet4.CHK_GlobalFlag=Whole Globe Visible
SAV_Geonet4.DGV_Item_Country=Country
SAV_Geonet4.DGV_Item_Point=Point
SAV_Geonet4.DGV_Item_Region=Region
SAV_HallOfFame.B_Cancel=取消
SAV_HallOfFame.B_Close=儲存
SAV_HallOfFame.B_CopyText=複製文本
SAV_HallOfFame.B_Delete=刪除
SAV_HallOfFame.CHK_Nicknamed=昵稱:
SAV_HallOfFame.GB_CurrentMoves=現時招式
SAV_HallOfFame.GB_OT=訓練家資訊
SAV_HallOfFame.groupBox1=進入
SAV_HallOfFame.L_Level=等級:
SAV_HallOfFame.L_PartyNum=同行隊伍排序:
SAV_HallOfFame.L_Shiny=異色:
SAV_HallOfFame.L_Victory=勝利數字:
SAV_HallOfFame.Label_EncryptionConstant=加密常量:
SAV_HallOfFame.Label_Form=形態:
SAV_HallOfFame.Label_HeldItem=持有道具:
SAV_HallOfFame.Label_MetDate=日期:
SAV_HallOfFame.Label_OT=初訓家:
SAV_HallOfFame.Label_SID=隱ID:
SAV_HallOfFame.Label_Species=種類:
SAV_HallOfFame.Label_TID=表ID:
SAV_HallOfFame1.B_Cancel=Cancel
SAV_HallOfFame1.B_ClearAll=Clear All
SAV_HallOfFame1.B_ClearSlot=Clear Slot
SAV_HallOfFame1.B_Close=Save
SAV_HallOfFame1.B_Delete=Clear Team
SAV_HallOfFame1.B_SetParty=Add Current Party
SAV_HallOfFame1.CHK_Nicknamed=Nickname:
SAV_HallOfFame1.GB_Entry=Entry
SAV_HallOfFame1.L_Clears=Teams:
SAV_HallOfFame1.L_Level=Level:
SAV_HallOfFame1.L_PartyNum=Party Index:
SAV_HallOfFame1.Label_Species=Species:
SAV_HallOfFame3.B_Cancel=Cancel
SAV_HallOfFame3.B_Clear=Clear
SAV_HallOfFame3.B_Save=Save
SAV_HallOfFame3.CHK_Shiny=Shiny
SAV_HallOfFame3.L_Level=Level:
SAV_HallOfFame3.L_Nickname=Nickname:
SAV_HallOfFame3.L_PID=PID:
SAV_HallOfFame3.L_SID=SID:
SAV_HallOfFame3.L_TID=TID:
SAV_HallOfFame7.B_Cancel=取消
SAV_HallOfFame7.B_Close=儲存
SAV_HallOfFame7.L_C1=精靈1:
SAV_HallOfFame7.L_C2=精靈2:
SAV_HallOfFame7.L_C3=精靈3:
SAV_HallOfFame7.L_C4=精靈4:
SAV_HallOfFame7.L_C5=精靈5:
SAV_HallOfFame7.L_C6=精靈6:
SAV_HallOfFame7.L_Current=當前
SAV_HallOfFame7.L_EC=初始夥伴加密常量:
SAV_HallOfFame7.L_F1=精靈1:
SAV_HallOfFame7.L_F2=精靈2:
SAV_HallOfFame7.L_F3=精靈3:
SAV_HallOfFame7.L_F4=精靈4:
SAV_HallOfFame7.L_F5=精靈5:
SAV_HallOfFame7.L_F6=精靈6:
SAV_HallOfFame7.L_First=首次
SAV_HoneyTree.B_Cancel=取消
SAV_HoneyTree.B_Catchable=設為可捕獲
SAV_HoneyTree.B_Save=儲存
SAV_HoneyTree.GB_TreeInfo=樹信息
SAV_HoneyTree.L_Group=群
SAV_HoneyTree.L_HoneyTree=甜甜蜜樹
SAV_HoneyTree.L_Munchlax=小卡比樹:
SAV_HoneyTree.L_Shake=搖動
SAV_HoneyTree.L_Slot=槽
SAV_HoneyTree.L_Species=種類
SAV_HoneyTree.L_Time=剩餘時間(分鐘)
SAV_Inventory.B_Cancel=取消
SAV_Inventory.B_GiveAll=獲得全部
SAV_Inventory.B_Save=儲存
SAV_Inventory.B_Sort=排序
SAV_Inventory.L_Count=數量:
SAV_Inventory.mnuSortCount=數量
SAV_Inventory.mnuSortCountReverse=數量(反向)
SAV_Inventory.mnuSortIndex=序號
SAV_Inventory.mnuSortIndexReverse=序號(反向)
SAV_Inventory.mnuSortName=名稱
SAV_Inventory.mnuSortNameReverse=名稱(反向)
SAV_Link6.B_Cancel=取消
SAV_Link6.B_Export=匯出
SAV_Link6.B_Import=導入
SAV_Link6.B_Save=儲存
SAV_Link6.CHK_LinkAvailable=寶可夢連接開啟
SAV_Link6.L_BP=對戰點數:
SAV_Link6.L_Item1=道具1:
SAV_Link6.L_Item2=道具2:
SAV_Link6.L_Item3=道具3:
SAV_Link6.L_Item4=道具4:
SAV_Link6.L_Item5=道具5:
SAV_Link6.L_Item6=道具6:
SAV_Link6.L_PKM1=#1:
SAV_Link6.L_PKM2=#2:
SAV_Link6.L_PKM3=#3:
SAV_Link6.L_PKM4=#4:
SAV_Link6.L_PKM5=#5:
SAV_Link6.L_PKM6=#6:
SAV_Link6.L_Pokemiles=寶可里程:
SAV_Link6.TAB_Items=道具
SAV_Link6.TAB_Main=主介面
SAV_Link6.TAB_PKM=寶可夢
SAV_MailBox.B_BoxDown=v
SAV_MailBox.B_BoxUp=^
SAV_MailBox.B_Cancel=取消
SAV_MailBox.B_Delete=刪除
SAV_MailBox.B_PartyDown=v
SAV_MailBox.B_PartyUp=^
SAV_MailBox.B_Save=儲存
SAV_MailBox.CHK_UserEntered=User-Entered
SAV_MailBox.GB_Author=作者
SAV_MailBox.GB_MessageNUD=信息
SAV_MailBox.GB_MessageTB=信息
SAV_MailBox.GB_PKM=持有郵件ID
SAV_MailBox.L_AppearPKM=顯示寶可夢:
SAV_MailBox.L_BoxSize=郵箱(電腦)使用了:
SAV_MailBox.L_HeldItem1=(郵件)
SAV_MailBox.L_HeldItem2=(郵件)
SAV_MailBox.L_HeldItem3=(郵件)
SAV_MailBox.L_HeldItem4=(郵件)
SAV_MailBox.L_HeldItem5=(郵件)
SAV_MailBox.L_HeldItem6=(郵件)
SAV_MailBox.L_MailType=郵件類型:
SAV_MailBox.L_MiscValue=雜項:
SAV_MailBox.L_PartyHeld=郵箱(同行)
SAV_MailBox.L_PCBOX=郵箱(電腦)
SAV_MailBox.L_PKM1=妙蛙種子:
SAV_MailBox.L_PKM2=妙蛙種子:
SAV_MailBox.L_PKM3=妙蛙種子:
SAV_MailBox.L_PKM4=妙蛙種子:
SAV_MailBox.L_PKM5=妙蛙種子:
SAV_MailBox.L_PKM6=妙蛙種子:
SAV_Misc2.B_Cancel=Cancel
SAV_Misc2.B_Save=Save
SAV_Misc2.B_VirtualConsoleGSBall=Enable GS Ball Event (Virtual Console)
SAV_Misc3.B_Cancel=取消
SAV_Misc3.B_GetTickets=獲得船票
SAV_Misc3.B_PokeblockAll=獲得全部
SAV_Misc3.B_PokeblockDel=刪除全部
SAV_Misc3.B_Save=儲存
SAV_Misc3.CHK_ActivatePass=已啟動
SAV_Misc3.CHK_Catchable=可乘坐
SAV_Misc3.CHK_EnablePaint=Enabled
SAV_Misc3.CHK_InitialBirth=誕生之島
SAV_Misc3.CHK_InitialFaraway=邊境小島
SAV_Misc3.CHK_InitialNavel=肚臍岩
SAV_Misc3.CHK_InitialSouthern=南方孤島
SAV_Misc3.CHK_ReachBF=對戰開拓區
SAV_Misc3.CHK_ReachBirth=誕生之島
SAV_Misc3.CHK_ReachFaraway=邊境小島
SAV_Misc3.CHK_ReachNavel=肚臍岩
SAV_Misc3.CHK_ReachSouthern=南方孤島
SAV_Misc3.CHK_Shiny=Shiny
SAV_Misc3.DGV_Item_Chair=Item
SAV_Misc3.DGV_Item_Cushion=Item
SAV_Misc3.DGV_Item_Desk=Item
SAV_Misc3.DGV_Item_Doll=Item
SAV_Misc3.DGV_Item_Mat=Item
SAV_Misc3.DGV_Item_Ornament=Item
SAV_Misc3.DGV_Item_Plant=Item
SAV_Misc3.DGV_Item_Poster=Item
SAV_Misc3.GB_FrontierPass=通行證
SAV_Misc3.GB_Icons=符號圖示
SAV_Misc3.GB_InitialEvent=初始
SAV_Misc3.GB_Painting=Details
SAV_Misc3.GB_Reachable=可到達
SAV_Misc3.GB_Stats=數據
SAV_Misc3.GB_TCM=訓練家卡片寶可夢圖示
SAV_Misc3.L_B5Score=5連:
SAV_Misc3.L_BCaught=已捕獲:
SAV_Misc3.L_BerryPowder=樹果粉末:
SAV_Misc3.L_BHigh=高分:
SAV_Misc3.L_BP=對戰點數:
SAV_Misc3.L_BPEarned=已賺取BP:
SAV_Misc3.L_Caption=Caption:
SAV_Misc3.L_Championships=冠軍頭銜:
SAV_Misc3.L_Coins=代幣:
SAV_Misc3.L_Continue=繼續
SAV_Misc3.L_CurrentStreak=當前連勝:
SAV_Misc3.L_CurrentSwapped=目前交換記錄:
SAV_Misc3.L_Facility=設施:
SAV_Misc3.L_J5Score=5連:
SAV_Misc3.L_JHigh=高分:
SAV_Misc3.L_JMaxPlayers=Max Players:
SAV_Misc3.L_JRow=連:
SAV_Misc3.L_Mode=模式:
SAV_Misc3.L_Nickname=Nickname:
SAV_Misc3.L_OT=OT:
SAV_Misc3.L_PID=PID:
SAV_Misc3.L_RecordCleared=已通關:
SAV_Misc3.L_RecordStreak=最高連勝紀錄:
SAV_Misc3.L_RecordSwapped=最高交換記錄:
SAV_Misc3.L_SID=SID:
SAV_Misc3.L_Species=Species:
SAV_Misc3.L_TID=TID:
SAV_Misc3.L_TrainerName=對手名稱:
SAV_Misc3.label4=寶可夢跳躍
SAV_Misc3.label5=樹果撿拾
SAV_Misc3.RB_Stats3_01=等級歸一50級
SAV_Misc3.RB_Stats3_02=打開
SAV_Misc3.TAB_BF=對戰開拓區
SAV_Misc3.Tab_Decorations=物品
SAV_Misc3.TAB_Ferry=遊輪
SAV_Misc3.TAB_Joyful=歡樂遊戲城
SAV_Misc3.TAB_Main=主介面
SAV_Misc3.Tab_Paintings=Paintings
SAV_Misc3.Tab_Pokeblocks=寶可方塊
SAV_Misc3.Tab_Records=記錄
SAV_Misc3.TB_Chair=椅子
SAV_Misc3.TB_Cushion=墊子
SAV_Misc3.TB_Desk=桌子
SAV_Misc3.TB_Doll=玩偶
SAV_Misc3.TB_Mat=地毯
SAV_Misc3.TB_Ornament=物品
SAV_Misc3.TB_Plant=盆栽
SAV_Misc3.TB_Poster=海報
SAV_Misc4.B_AllAccessoriesIllegal=獲得所有飾品 (非法)
SAV_Misc4.B_AllAccessoriesLegal=獲得所有飾品 (合法)
SAV_Misc4.B_AllBackdropsIllegal=獲得所有背景 (非法)
SAV_Misc4.B_AllBackdropsLegal=獲得所有背景 (合法)
SAV_Misc4.B_AllFlyDest=全勾選
SAV_Misc4.B_AllPoketch=獲得全部
SAV_Misc4.B_AllSealsIllegal=獲得所有貼紙 (非法)
SAV_Misc4.B_AllSealsLegal=獲得所有貼紙 (合法)
SAV_Misc4.B_AllWalkerCourses=獲得所有
SAV_Misc4.B_Cancel=取消
SAV_Misc4.B_ClearAccessories=刪除所有飾品
SAV_Misc4.B_ClearBackdrops=刪除所有背景
SAV_Misc4.B_ClearSeals=刪除所有貼紙
SAV_Misc4.B_DeleteAll=刪除全部
SAV_Misc4.B_GiveAll=獲得全部
SAV_Misc4.B_GiveAllNoTrainers=獲得所有非訓練家
SAV_Misc4.B_PoffinAll=獲得全部
SAV_Misc4.B_PoffinDel=刪除全部
SAV_Misc4.B_Save=儲存
SAV_Misc4.BTN_PrintArcade=輪盤
SAV_Misc4.BTN_PrintCastle=城堡
SAV_Misc4.BTN_PrintFactory=工廠
SAV_Misc4.BTN_PrintHall=舞臺
SAV_Misc4.BTN_PrintTower=塔
SAV_Misc4.CHK_Continue=繼續
SAV_Misc4.CHK_HallCurrent=當前:
SAV_Misc4.GB_Castle=對戰城堡
SAV_Misc4.GB_FlyDest=飛翔目的地
SAV_Misc4.GB_Hall=對戰舞臺 ()
SAV_Misc4.GB_Poketch=寶可表
SAV_Misc4.GB_Prints=列印
SAV_Misc4.GB_Streaks=連勝
SAV_Misc4.GB_WalkerCourses=寶可計步器遊戲
SAV_Misc4.L_BP=對戰點數:
SAV_Misc4.L_CastleRank01=恢復 / 道具 / 信息
SAV_Misc4.L_Coin=代幣:
SAV_Misc4.L_CurrentApp=當前App
SAV_Misc4.L_CurrentMap=當前地圖
SAV_Misc4.L_PokeathlonPoints=Pokeathlon Points:
SAV_Misc4.L_Record16=Record:
SAV_Misc4.L_Record16V=Value:
SAV_Misc4.L_Record32=Record:
SAV_Misc4.L_Record32V=Value:
SAV_Misc4.L_Stat0=當前
SAV_Misc4.L_Stat1=交換
SAV_Misc4.L_Stat2=記錄
SAV_Misc4.L_Stat3=交換
SAV_Misc4.L_Steps=步數:
SAV_Misc4.L_SumHall=170
SAV_Misc4.L_UGFlags=已獲得旗標:
SAV_Misc4.L_Watts=瓦特:
SAV_Misc4.RB_Stats3_01=等級50
SAV_Misc4.RB_Stats3_02=打開
SAV_Misc4.TAB_BF=對戰開拓區
SAV_Misc4.Tab_FashionCase=飾品盒
SAV_Misc4.TAB_Main=主介面
SAV_Misc4.Tab_Poffins=寶芬
SAV_Misc4.Tab_PokeGear=寶可裝置
SAV_Misc4.Tab_Records=Records
SAV_Misc4.Tab_Seals=貼紙
SAV_Misc4.TAB_Walker=寶可計步器
SAV_Misc5.B_AllFlyDest=全勾選
SAV_Misc5.B_AllKeys=全勾選
SAV_Misc5.B_Cancel=取消
SAV_Misc5.B_DumpFC=Dump Data
SAV_Misc5.B_FunfestMissions=解鎖所有 (除了 No.0)
SAV_Misc5.B_ImportFC=Import Data
SAV_Misc5.B_ObtainAllMedals=Obtain All Medals
SAV_Misc5.B_RandForest=隨機所有區域
SAV_Misc5.B_Save=儲存
SAV_Misc5.B_UnlockAllProps=解鎖全部音樂物品
SAV_Misc5.CHK_Area9=區域 9 解鎖:
SAV_Misc5.CHK_DoubleSet=Double
SAV_Misc5.CHK_FMNew=NEW
SAV_Misc5.CHK_Invisible=隱性
SAV_Misc5.CHK_LibertyPass=啟動自由船票
SAV_Misc5.CHK_MedalUnread=Unread
SAV_Misc5.CHK_MultiFriendsSet=Friends
SAV_Misc5.CHK_MultiNPCSet=NPC
SAV_Misc5.CHK_PropObtained=Obtained
SAV_Misc5.CHK_SingleSet=Single
SAV_Misc5.CHK_Subway0=Flag0
SAV_Misc5.CHK_Subway1=Flag1
SAV_Misc5.CHK_Subway2=Flag2
SAV_Misc5.CHK_Subway3=Flag3
SAV_Misc5.CHK_Subway7=Flag7
SAV_Misc5.CHK_SuperDouble=超級雙打?
SAV_Misc5.CHK_SuperMulti=超級多人?
SAV_Misc5.CHK_SuperSingle=超級單打?
SAV_Misc5.CHK_SWNPCMet=NPC met
SAV_Misc5.GB_CurrentData=Current run data
SAV_Misc5.GB_Doubles=雙打
SAV_Misc5.GB_EntreeLevel=連入等級
SAV_Misc5.GB_FlyDest=飛翔目的地
SAV_Misc5.GB_FunfestMissions=慶典任務
SAV_Misc5.GB_KeySystem=解鎖的鑰匙
SAV_Misc5.GB_Multi=多人
SAV_Misc5.GB_PassPowers=釋出之力
SAV_Misc5.GB_Roamer=遊走
SAV_Misc5.GB_Singles=單打
SAV_Misc5.GB_SubwayChecks=超級檢查
SAV_Misc5.GB_SubwaySets=Is run active?
SAV_Misc5.GB_SuperDoubles=超級雙打
SAV_Misc5.GB_SuperMulti=超級多人
SAV_Misc5.GB_SuperSingles=超級單打
SAV_Misc5.L_Animation=動畫:
SAV_Misc5.L_Area18=區域 1-8 解鎖:
SAV_Misc5.L_CurrentBattle=Battle No.
SAV_Misc5.L_CurrentType=Type
SAV_Misc5.L_DoublePast=過去
SAV_Misc5.L_DoubleRecord=記錄
SAV_Misc5.L_EntreeBlack=黑
SAV_Misc5.L_EntreeWhite=白
SAV_Misc5.L_FC=Dump data from a white save file and import it into a black one and vice versa, there you can have either city or forest in one save!
SAV_Misc5.L_FMBestScore=分數
SAV_Misc5.L_FMBestTotal=最好總記錄
SAV_Misc5.L_FMCompleted=完成
SAV_Misc5.L_FMHosted=舉辦
SAV_Misc5.L_FMLocked=鎖定
SAV_Misc5.L_FMParticipants=最多參與數
SAV_Misc5.L_FMParticipated=已參加
SAV_Misc5.L_FMTopScore=最高分
SAV_Misc5.L_FMUnlocked=解鎖
SAV_Misc5.L_Form=形態:
SAV_Misc5.L_Move=招式:
SAV_Misc5.L_MultiFriends=朋友
SAV_Misc5.L_MultiFriendsPast=過去
SAV_Misc5.L_MultiFriendsRecord=記錄
SAV_Misc5.L_MultiNPC=NPC
SAV_Misc5.L_MultiNpcPast=過去
SAV_Misc5.L_MultiNpcRecord=記錄
SAV_Misc5.L_NormalSets=Normal
SAV_Misc5.L_Record16=Record:
SAV_Misc5.L_Record16V=Value:
SAV_Misc5.L_Record32=Record:
SAV_Misc5.L_Record32V=Value:
SAV_Misc5.L_Roamer641=龍卷雲
SAV_Misc5.L_Roamer642=雷電雲
SAV_Misc5.L_RoamStatus=Roam status
SAV_Misc5.L_SDoublePast=過去
SAV_Misc5.L_SDoubleRecord=記錄
SAV_Misc5.L_SinglePast=過去
SAV_Misc5.L_SingleRecord=記錄
SAV_Misc5.L_SMultiFriends=朋友
SAV_Misc5.L_SMultiFriendsPast=過去
SAV_Misc5.L_SMultiFriendsRecord=記錄
SAV_Misc5.L_SMultiNPC=NPC
SAV_Misc5.L_SMultiNpcPast=過去
SAV_Misc5.L_SMultiNpcRecord=記錄
SAV_Misc5.L_Species=種類:
SAV_Misc5.L_SSinglePast=過去
SAV_Misc5.L_SSingleRecord=記錄
SAV_Misc5.L_SuperSets=Super
SAV_Misc5.TAB_BWCityForest=WhiteForest/BlackCity
SAV_Misc5.TAB_Entralink=連入
SAV_Misc5.TAB_Forest=森林
SAV_Misc5.TAB_Main=主介面
SAV_Misc5.TAB_Medals=Medals
SAV_Misc5.TAB_Muscial=Musical
SAV_Misc5.TAB_Subway=地鐵
SAV_Misc8b.B_Arceus=解鎖阿爾宙斯事件
SAV_Misc8b.B_Cancel=取消
SAV_Misc8b.B_Darkrai=解鎖達克萊伊事件
SAV_Misc8b.B_DefeatEyecatch=打敗所有「視綫對上即對戰」訓練家
SAV_Misc8b.B_DialgaPalkia=重置帝牙盧卡/帕路奇亞遇見
SAV_Misc8b.B_Fashion=Unlock All Fashion
SAV_Misc8b.B_RebattleEyecatch=重置所有「視綫對上即對戰」訓練家
SAV_Misc8b.B_Roamer=重置遊走精靈
SAV_Misc8b.B_Save=儲存
SAV_Misc8b.B_Shaymin=解鎖謝米事件
SAV_Misc8b.B_Spiritomb=與所有地下NPC打過招呼(花岩怪)
SAV_Misc8b.B_Zones=解鎖所有區域
SAV_Misc8b.TAB_Main=主介面
SAV_MysteryGiftDB.B_Add=添加
SAV_MysteryGiftDB.B_Reset=重置篩選
SAV_MysteryGiftDB.B_Search=檢索!
SAV_MysteryGiftDB.CHK_IsEgg=蛋
SAV_MysteryGiftDB.CHK_Shiny=異色
SAV_MysteryGiftDB.L_Count=數量: {0}
SAV_MysteryGiftDB.L_Format=格式:
SAV_MysteryGiftDB.L_Move1=招式1:
SAV_MysteryGiftDB.L_Move2=招式2:
SAV_MysteryGiftDB.L_Move3=招式3:
SAV_MysteryGiftDB.L_Move4=招式4:
SAV_MysteryGiftDB.L_Viewed=最後一次查看: {0}
SAV_MysteryGiftDB.Label_HeldItem=携帶物品:
SAV_MysteryGiftDB.Label_Species=種類:
SAV_MysteryGiftDB.Menu_Close=檔案
SAV_MysteryGiftDB.Menu_Exit=關閉(&C)
SAV_MysteryGiftDB.Menu_Export=匯出結果到資料夾
SAV_MysteryGiftDB.Menu_Import=導入結果到儲存資料
SAV_MysteryGiftDB.Menu_OpenDB=打開資料庫資料夾
SAV_MysteryGiftDB.Menu_Tools=工具
SAV_MysteryGiftDB.Tab_Advanced=高級
SAV_MysteryGiftDB.Tab_General=一般
SAV_MysteryGiftDB.Tab_Settings=Settings
SAV_OPower.B_Cancel=取消
SAV_OPower.B_ClearAll=清空
SAV_OPower.B_GiveAll=獲得全部
SAV_OPower.B_Save=儲存
SAV_OPower.GB_Battle=Battle
SAV_OPower.GB_Field=Field
SAV_Poffin8b.B_All=所有
SAV_Poffin8b.B_Cancel=取消
SAV_Poffin8b.B_None=清空
SAV_Poffin8b.B_Save=儲存
SAV_Pokebean.B_All=全部
SAV_Pokebean.B_Cancel=取消
SAV_Pokebean.B_None=清空
SAV_Pokebean.B_Save=儲存
SAV_PokeBlockORAS.B_Cancel=取消
SAV_PokeBlockORAS.B_GiveAllBlocks=獲得所有方塊
SAV_PokeBlockORAS.B_RandomizeBerries=隨機樹果
SAV_PokeBlockORAS.B_Save=儲存
SAV_PokeBlockORAS.L_Blue=藍色寶可方塊:
SAV_PokeBlockORAS.L_BluePlus=藍色寶可方塊+:
SAV_PokeBlockORAS.L_Green=綠色寶可方塊:
SAV_PokeBlockORAS.L_GreenPlus=綠色寶可方塊+:
SAV_PokeBlockORAS.L_Pink=粉色寶可方塊:
SAV_PokeBlockORAS.L_PinkPlus=粉色寶可方塊+:
SAV_PokeBlockORAS.L_Rainbow=彩虹寶可方塊:
SAV_PokeBlockORAS.L_RainbowPlus=彩虹寶可方塊+:
SAV_PokeBlockORAS.L_Red=紅色寶可方塊:
SAV_PokeBlockORAS.L_RedPlus=紅色寶可方塊+:
SAV_PokeBlockORAS.L_Yellow=黃色寶可方塊:
SAV_PokeBlockORAS.L_YellowPlus=黃色寶可方塊+:
SAV_Pokedex4.B_Cancel=取消
SAV_Pokedex4.B_FDown=↓
SAV_Pokedex4.B_FLeft=<
SAV_Pokedex4.B_FRight=>
SAV_Pokedex4.B_FUp=↑
SAV_Pokedex4.B_GDown=↓
SAV_Pokedex4.B_GiveAll=全勾選
SAV_Pokedex4.B_GLeft=<
SAV_Pokedex4.B_GRight=>
SAV_Pokedex4.B_GUp=↑
SAV_Pokedex4.B_Modify=修改...
SAV_Pokedex4.B_Save=儲存
SAV_Pokedex4.CHK_Caught=已捕獲
SAV_Pokedex4.CHK_L1=日語
SAV_Pokedex4.CHK_L2=英語
SAV_Pokedex4.CHK_L3=法語
SAV_Pokedex4.CHK_L4=義大利語
SAV_Pokedex4.CHK_L5=德語
SAV_Pokedex4.CHK_L6=西班牙語
SAV_Pokedex4.CHK_Seen=遇見過
SAV_Pokedex4.GB_Language=語言:
SAV_Pokedex4.L_goto=轉到:
SAV_Pokedex4.L_NotSeen=未曾遇見過
SAV_Pokedex4.L_Seen=遇見過
SAV_Pokedex5.B_Cancel=取消
SAV_Pokedex5.B_GiveAll=全勾選
SAV_Pokedex5.B_Modify=修改...
SAV_Pokedex5.B_ModifyForms=修改...
SAV_Pokedex5.B_Save=儲存
SAV_Pokedex5.CHK_L1=日文
SAV_Pokedex5.CHK_L2=英文
SAV_Pokedex5.CHK_L3=法文
SAV_Pokedex5.CHK_L4=義大利文
SAV_Pokedex5.CHK_L5=德文
SAV_Pokedex5.CHK_L6=西班牙文
SAV_Pokedex5.CHK_L7=韓文
SAV_Pokedex5.CHK_NationalDexActive=National Mode Active
SAV_Pokedex5.CHK_NationalDexUnlocked=National Mode Unlocked
SAV_Pokedex5.CHK_P1=已捕獲
SAV_Pokedex5.CHK_P2=♂
SAV_Pokedex5.CHK_P3=♀
SAV_Pokedex5.CHK_P4=異色雄性
SAV_Pokedex5.CHK_P5=異色雌性
SAV_Pokedex5.CHK_P6=♂
SAV_Pokedex5.CHK_P7=♀
SAV_Pokedex5.CHK_P8=異色雄性
SAV_Pokedex5.CHK_P9=異色雌性
SAV_Pokedex5.GB_Displayed=顯示
SAV_Pokedex5.GB_Encountered=遇見過
SAV_Pokedex5.GB_Language=語言:
SAV_Pokedex5.GB_Owned=已捕獲
SAV_Pokedex5.L_FormDisplayed=顯示形態:
SAV_Pokedex5.L_FormsSeen=遇見過形態:
SAV_Pokedex5.L_goto=轉到:
SAV_Pokedex5.L_Spinda=Spinda:
SAV_Pokedex9a.B_Cancel=Cancel
SAV_Pokedex9a.B_GiveAll=Check All
SAV_Pokedex9a.B_Modify=Modify All...
SAV_Pokedex9a.B_Save=Save
SAV_Pokedex9a.CHK_DisplayShiny=Shiny:
SAV_Pokedex9a.CHK_IsNew=New
SAV_Pokedex9a.CHK_LangCHS=ChineseS
SAV_Pokedex9a.CHK_LangCHT=ChineseT
SAV_Pokedex9a.CHK_LangENG=English
SAV_Pokedex9a.CHK_LangFRE=French
SAV_Pokedex9a.CHK_LangGER=German
SAV_Pokedex9a.CHK_LangITA=Italian
SAV_Pokedex9a.CHK_LangJPN=Japanese
SAV_Pokedex9a.CHK_LangKOR=Korean
SAV_Pokedex9a.CHK_LangLATAM=Spanish (LA)
SAV_Pokedex9a.CHK_LangSPA=Spanish (EU)
SAV_Pokedex9a.CHK_SeenAlpha=Alpha
SAV_Pokedex9a.CHK_SeenFemale=Female
SAV_Pokedex9a.CHK_SeenGenderless=Genderless
SAV_Pokedex9a.CHK_SeenMale=Male
SAV_Pokedex9a.GB_Displayed=Displayed
SAV_Pokedex9a.GB_Language=Languages
SAV_Pokedex9a.GB_Seen=Seen
SAV_Pokedex9a.L_Caught=Caught:
SAV_Pokedex9a.L_DisplayForm=Form:
SAV_Pokedex9a.L_DisplayGendered=Gender:
SAV_Pokedex9a.L_goto=goto:
SAV_Pokedex9a.L_Seen=Seen:
SAV_Pokedex9a.L_SeenShiny=Seen (Shiny):
SAV_PokedexBDSP.B_Cancel=取消
SAV_PokedexBDSP.B_GiveAll=全選
SAV_PokedexBDSP.B_Modify=修改...
SAV_PokedexBDSP.B_ModifyForms=修改...
SAV_PokedexBDSP.B_Save=儲存
SAV_PokedexBDSP.CHK_F=雌性
SAV_PokedexBDSP.CHK_FS=異色雌性
SAV_PokedexBDSP.CHK_LangCHS=簡體中文
SAV_PokedexBDSP.CHK_LangCHT=繁體中文
SAV_PokedexBDSP.CHK_LangENG=英文
SAV_PokedexBDSP.CHK_LangFRE=法文
SAV_PokedexBDSP.CHK_LangGER=德文
SAV_PokedexBDSP.CHK_LangITA=義大利文
SAV_PokedexBDSP.CHK_LangJPN=日文
SAV_PokedexBDSP.CHK_LangKOR=韓文
SAV_PokedexBDSP.CHK_LangSPA=西班牙文
SAV_PokedexBDSP.CHK_M=雄性
SAV_PokedexBDSP.CHK_MS=異色性
SAV_PokedexBDSP.CHK_National=全國圖鑒
SAV_PokedexBDSP.GB_Encountered=遇見過
SAV_PokedexBDSP.GB_Language=語言
SAV_PokedexBDSP.L_FormDisplayed=異色形態:
SAV_PokedexBDSP.L_FormsSeen=形態:
SAV_PokedexBDSP.L_goto=跳轉:
SAV_PokedexGG.B_Cancel=取消
SAV_PokedexGG.B_Counts=計數
SAV_PokedexGG.B_GiveAll=全勾選
SAV_PokedexGG.B_Modify=修改...
SAV_PokedexGG.B_Save=儲存
SAV_PokedexGG.CHK_L1=日文
SAV_PokedexGG.CHK_L2=英文
SAV_PokedexGG.CHK_L3=法文
SAV_PokedexGG.CHK_L4=義大利文
SAV_PokedexGG.CHK_L5=德文
SAV_PokedexGG.CHK_L6=西班牙文
SAV_PokedexGG.CHK_L7=韓文
SAV_PokedexGG.CHK_L8=簡體中文
SAV_PokedexGG.CHK_L9=繁體中文
SAV_PokedexGG.CHK_P1=已捕獲
SAV_PokedexGG.CHK_P2=♂
SAV_PokedexGG.CHK_P3=♀
SAV_PokedexGG.CHK_P4=異色雄性
SAV_PokedexGG.CHK_P5=異色雌性
SAV_PokedexGG.CHK_P6=♂
SAV_PokedexGG.CHK_P7=♀
SAV_PokedexGG.CHK_P8=異色雄性
SAV_PokedexGG.CHK_P9=異色雌性
SAV_PokedexGG.CHK_RMaxHeight=使用
SAV_PokedexGG.CHK_RMaxWeight=使用
SAV_PokedexGG.CHK_RMinHeight=使用
SAV_PokedexGG.CHK_RMinWeight=使用
SAV_PokedexGG.GB_Displayed=顯示
SAV_PokedexGG.GB_Encountered=遇見過
SAV_PokedexGG.GB_Language=語言:
SAV_PokedexGG.GB_Owned=已捕獲
SAV_PokedexGG.GB_SizeRecords=記錄
SAV_PokedexGG.L_goto=轉到:
SAV_PokedexGG.L_RHeight=高度
SAV_PokedexGG.L_RHeightMax=Max
SAV_PokedexGG.L_RHeightMin=Min
SAV_PokedexGG.L_RWeight=重量
SAV_PokedexGG.L_RWeightMax=Max
SAV_PokedexGG.L_RWeightMin=Min
SAV_PokedexLA.B_AdvancedResearch=編輯所有任務...
SAV_PokedexLA.B_Cancel=取消
SAV_PokedexLA.B_Report=報告資料
SAV_PokedexLA.B_Save=儲存
SAV_PokedexLA.CHK_A=頭目
SAV_PokedexLA.CHK_C0=雄性
SAV_PokedexLA.CHK_C1=雌性
SAV_PokedexLA.CHK_C2=雄性頭目
SAV_PokedexLA.CHK_C3=雌性頭目
SAV_PokedexLA.CHK_C4=異色雄性
SAV_PokedexLA.CHK_C5=異色雌性
SAV_PokedexLA.CHK_C6=異色雄性頭目
SAV_PokedexLA.CHK_C7=異色雌性頭目
SAV_PokedexLA.CHK_Complete=完成
SAV_PokedexLA.CHK_G=雌性
SAV_PokedexLA.CHK_MinAndMax=擁有最大和最小
SAV_PokedexLA.CHK_O0=雄性
SAV_PokedexLA.CHK_O1=雌性
SAV_PokedexLA.CHK_O2=雄性頭目
SAV_PokedexLA.CHK_O3=雌性頭目
SAV_PokedexLA.CHK_O4=異色雄性
SAV_PokedexLA.CHK_O5=異色雌性
SAV_PokedexLA.CHK_O6=異色雄性頭目
SAV_PokedexLA.CHK_O7=異色雌性頭目
SAV_PokedexLA.CHK_Perfect=完美
SAV_PokedexLA.CHK_S=異色
SAV_PokedexLA.CHK_S0=雄性
SAV_PokedexLA.CHK_S1=雌性
SAV_PokedexLA.CHK_S2=雄性頭目
SAV_PokedexLA.CHK_S3=雌性頭目
SAV_PokedexLA.CHK_S4=異色雄性
SAV_PokedexLA.CHK_S5=異色雌性
SAV_PokedexLA.CHK_S6=異色雄性頭目
SAV_PokedexLA.CHK_S7=異色雌性頭目
SAV_PokedexLA.CHK_Seen=遇見過
SAV_PokedexLA.CHK_Solitude=完成只身道挑戰
SAV_PokedexLA.GB_CaughtInWild=在野外捕捉
SAV_PokedexLA.GB_Displayed=顯示
SAV_PokedexLA.GB_Height=身高
SAV_PokedexLA.GB_Obtained=捕獲
SAV_PokedexLA.GB_ResearchTasks=研究任務
SAV_PokedexLA.GB_SeenInWild=在野外遇見過
SAV_PokedexLA.GB_Statistics=統計
SAV_PokedexLA.GB_Weight=重量
SAV_PokedexLA.L_ConnectHeight=-
SAV_PokedexLA.L_ConnectWeight=-
SAV_PokedexLA.L_DisplayedForm=顯示形態:
SAV_PokedexLA.L_goto=跳轉:
SAV_PokedexLA.L_ResearchLevelReported=報告過:
SAV_PokedexLA.L_ResearchLevelUnreported=未報告過:
SAV_PokedexLA.L_TheoryHeight=-
SAV_PokedexLA.L_TheoryWeight=-
SAV_PokedexLA.L_UpdateIndex=索引:
SAV_PokedexLA.Label_Task=任務描述:
SAV_PokedexORAS.B_Cancel=取消
SAV_PokedexORAS.B_GiveAll=全勾選
SAV_PokedexORAS.B_Modify=修改...
SAV_PokedexORAS.B_ModifyForms=修改...
SAV_PokedexORAS.B_Save=儲存
SAV_PokedexORAS.CHK_L1=日文
SAV_PokedexORAS.CHK_L2=英文
SAV_PokedexORAS.CHK_L3=法文
SAV_PokedexORAS.CHK_L4=義大利文
SAV_PokedexORAS.CHK_L5=德文
SAV_PokedexORAS.CHK_L6=西班牙文
SAV_PokedexORAS.CHK_L7=韓文
SAV_PokedexORAS.CHK_NationalDexActive=National Mode Active
SAV_PokedexORAS.CHK_NationalDexUnlocked=National Mode Unlocked
SAV_PokedexORAS.CHK_P1=已捕獲
SAV_PokedexORAS.CHK_P2=♂
SAV_PokedexORAS.CHK_P3=♀
SAV_PokedexORAS.CHK_P4=異色雄性
SAV_PokedexORAS.CHK_P5=異色雌性
SAV_PokedexORAS.CHK_P6=♂
SAV_PokedexORAS.CHK_P7=♀
SAV_PokedexORAS.CHK_P8=異色雄性
SAV_PokedexORAS.CHK_P9=異色雌性
SAV_PokedexORAS.GB_Displayed=顯示
SAV_PokedexORAS.GB_Encountered=遇見過
SAV_PokedexORAS.GB_Language=語言:
SAV_PokedexORAS.GB_Owned=已捕獲
SAV_PokedexORAS.L_DexNav=圖鑒導航等級:
SAV_PokedexORAS.L_DexNavObtained=Obtained:
SAV_PokedexORAS.L_FormDisplayed=顯示形態:
SAV_PokedexORAS.L_FormsSeen=遇見過形態:
SAV_PokedexORAS.L_goto=轉到:
SAV_PokedexORAS.L_Spinda=晃晃斑:
SAV_PokedexResearchEditorLA.B_Cancel=取消
SAV_PokedexResearchEditorLA.B_Save=儲存
SAV_PokedexResearchEditorLA.GB_Battle=戰鬥
SAV_PokedexResearchEditorLA.GB_Catch=捕捉
SAV_PokedexResearchEditorLA.GB_Interact=交互
SAV_PokedexResearchEditorLA.GB_Observe=觀察
SAV_PokedexSM.B_Cancel=取消
SAV_PokedexSM.B_GiveAll=全勾選
SAV_PokedexSM.B_Modify=修改...
SAV_PokedexSM.B_Save=儲存
SAV_PokedexSM.CHK_L1=日文
SAV_PokedexSM.CHK_L2=英文
SAV_PokedexSM.CHK_L3=法文
SAV_PokedexSM.CHK_L4=義大利文
SAV_PokedexSM.CHK_L5=德文
SAV_PokedexSM.CHK_L6=西班牙文
SAV_PokedexSM.CHK_L7=韓文
SAV_PokedexSM.CHK_L8=簡體中文
SAV_PokedexSM.CHK_L9=繁體中文
SAV_PokedexSM.CHK_P1=已捕獲
SAV_PokedexSM.CHK_P2=♂
SAV_PokedexSM.CHK_P3=♀
SAV_PokedexSM.CHK_P4=異色雄性
SAV_PokedexSM.CHK_P5=異色雌性
SAV_PokedexSM.CHK_P6=♂
SAV_PokedexSM.CHK_P7=♀
SAV_PokedexSM.CHK_P8=異色雄性
SAV_PokedexSM.CHK_P9=異色雌性
SAV_PokedexSM.GB_Displayed=顯示
SAV_PokedexSM.GB_Encountered=遇見過
SAV_PokedexSM.GB_Language=語言:
SAV_PokedexSM.GB_Owned=已捕獲
SAV_PokedexSM.L_goto=轉到:
SAV_PokedexSV.B_Cancel=取消
SAV_PokedexSV.B_GiveAll=全部勾選
SAV_PokedexSV.B_Modify=編輯所有...
SAV_PokedexSV.B_Save=儲存
SAV_PokedexSV.CHK_DisplayShiny=異色
SAV_PokedexSV.CHK_G=性別差異
SAV_PokedexSV.CHK_IsNew=New
SAV_PokedexSV.CHK_LangCHS=簡體中文
SAV_PokedexSV.CHK_LangCHT=繁體中文
SAV_PokedexSV.CHK_LangENG=英文
SAV_PokedexSV.CHK_LangFRE=法文
SAV_PokedexSV.CHK_LangGER=德文
SAV_PokedexSV.CHK_LangITA=義大利文
SAV_PokedexSV.CHK_LangJPN=日文
SAV_PokedexSV.CHK_LangKOR=韓文
SAV_PokedexSV.CHK_LangSPA=西班牙文
SAV_PokedexSV.CHK_SeenFemale=雌性
SAV_PokedexSV.CHK_SeenGenderless=無性別
SAV_PokedexSV.CHK_SeenMale=雄性
SAV_PokedexSV.CHK_SeenShiny=異色
SAV_PokedexSV.GB_Displayed=顯示
SAV_PokedexSV.GB_Language=語言
SAV_PokedexSV.groupBox1=遇見過
SAV_PokedexSV.L_DisplayedForm=顯示形態:
SAV_PokedexSV.L_goto=跳轉到:
SAV_PokedexSVKitakami.B_Cancel=Cancel
SAV_PokedexSVKitakami.B_GiveAll=Check All
SAV_PokedexSVKitakami.B_Modify=Modify All...
SAV_PokedexSVKitakami.B_Save=Save
SAV_PokedexSVKitakami.CHK_BlueberryShiny=Shiny
SAV_PokedexSVKitakami.CHK_KitakamiShiny=Shiny
SAV_PokedexSVKitakami.CHK_LangCHS=ChineseS
SAV_PokedexSVKitakami.CHK_LangCHT=ChineseT
SAV_PokedexSVKitakami.CHK_LangENG=English
SAV_PokedexSVKitakami.CHK_LangFRE=French
SAV_PokedexSVKitakami.CHK_LangGER=German
SAV_PokedexSVKitakami.CHK_LangITA=Italian
SAV_PokedexSVKitakami.CHK_LangJPN=Japanese
SAV_PokedexSVKitakami.CHK_LangKOR=Korean
SAV_PokedexSVKitakami.CHK_LangSPA=Spanish
SAV_PokedexSVKitakami.CHK_PaldeaShiny=Shiny
SAV_PokedexSVKitakami.CHK_SeenFemale=Female
SAV_PokedexSVKitakami.CHK_SeenGenderless=Genderless
SAV_PokedexSVKitakami.CHK_SeenMale=Male
SAV_PokedexSVKitakami.CHK_SeenShiny=Shiny
SAV_PokedexSVKitakami.GB_Blueberry=Display: Blueberry
SAV_PokedexSVKitakami.GB_Kitakami=Display: Kitakami
SAV_PokedexSVKitakami.GB_Language=Languages
SAV_PokedexSVKitakami.GB_Paldea=Display: Paldea
SAV_PokedexSVKitakami.GB_SeenFlags=Seen
SAV_PokedexSVKitakami.L_goto=goto:
SAV_PokedexSVKitakami.L_HeardOf=Heard Of:
SAV_PokedexSVKitakami.L_Obtained=Obtained:
SAV_PokedexSVKitakami.L_Seen=Seen:
SAV_PokedexSVKitakami.L_Viewed=Viewed:
SAV_PokedexSWSH.B_Cancel=取消
SAV_PokedexSWSH.B_GiveAll=全勾選
SAV_PokedexSWSH.B_Modify=修改...
SAV_PokedexSWSH.B_Save=儲存
SAV_PokedexSWSH.CHK_Caught=已捕獲
SAV_PokedexSWSH.CHK_G=超極巨
SAV_PokedexSWSH.CHK_Gigantamaxed=超極巨
SAV_PokedexSWSH.CHK_Gigantamaxed1=超極巨 1
SAV_PokedexSWSH.CHK_L1=日文
SAV_PokedexSWSH.CHK_L2=英文
SAV_PokedexSWSH.CHK_L3=法文
SAV_PokedexSWSH.CHK_L4=義大利文
SAV_PokedexSWSH.CHK_L5=德文
SAV_PokedexSWSH.CHK_L6=西班牙文
SAV_PokedexSWSH.CHK_L7=韓文
SAV_PokedexSWSH.CHK_L8=簡體中文
SAV_PokedexSWSH.CHK_L9=繁體中文
SAV_PokedexSWSH.CHK_S=異色
SAV_PokedexSWSH.GB_Displayed=顯示
SAV_PokedexSWSH.GB_Language=語言:
SAV_PokedexSWSH.L_Battled=戰鬥:
SAV_PokedexSWSH.L_DisplayedForm=顯示形態:
SAV_PokedexSWSH.L_Female=♀
SAV_PokedexSWSH.L_FemaleShiny=*♀*
SAV_PokedexSWSH.L_goto=轉到:
SAV_PokedexSWSH.L_Male=♂
SAV_PokedexSWSH.L_MaleShiny=*♂*
SAV_PokedexXY.B_Cancel=取消
SAV_PokedexXY.B_GiveAll=全勾選
SAV_PokedexXY.B_Modify=修改...
SAV_PokedexXY.B_ModifyForms=修改...
SAV_PokedexXY.B_Save=儲存
SAV_PokedexXY.CHK_F1=異國 (前作)
SAV_PokedexXY.CHK_L1=日文
SAV_PokedexXY.CHK_L2=英文
SAV_PokedexXY.CHK_L3=法文
SAV_PokedexXY.CHK_L4=義大利文
SAV_PokedexXY.CHK_L5=德文
SAV_PokedexXY.CHK_L6=西班牙文
SAV_PokedexXY.CHK_L7=韓文
SAV_PokedexXY.CHK_NationalDexActive=National Mode Active
SAV_PokedexXY.CHK_NationalDexUnlocked=National Mode Unlocked
SAV_PokedexXY.CHK_P1=卡洛斯標記
SAV_PokedexXY.CHK_P2=♂
SAV_PokedexXY.CHK_P3=♀
SAV_PokedexXY.CHK_P4=異色雄性
SAV_PokedexXY.CHK_P5=異色雌性
SAV_PokedexXY.CHK_P6=♂
SAV_PokedexXY.CHK_P7=♀
SAV_PokedexXY.CHK_P8=異色雄性
SAV_PokedexXY.CHK_P9=異色雌性
SAV_PokedexXY.GB_Displayed=顯示
SAV_PokedexXY.GB_Encountered=遇見過
SAV_PokedexXY.GB_Language=語言:
SAV_PokedexXY.GB_Owned=已捕獲
SAV_PokedexXY.L_FormDisplayed=顯示形態:
SAV_PokedexXY.L_FormsSeen=遇見過形態:
SAV_PokedexXY.L_goto=轉到:
SAV_PokedexXY.L_Spinda=晃晃斑:
SAV_Pokepuff.B_All=所有
SAV_Pokepuff.B_Cancel=取消
SAV_Pokepuff.B_None=清空
SAV_Pokepuff.B_Save=儲存
SAV_Pokepuff.B_Sort=排序
SAV_Raid8.B_Cancel=取消
SAV_Raid8.B_Save=儲存
SAV_Raid9.B_Cancel=取消
SAV_Raid9.B_CopyToOthers=Copy to Other Raids
SAV_Raid9.B_Save=儲存
SAV_Raid9.L_SeedCurrent=現時Seed:
SAV_Raid9.L_SeedTomorrow=明天:
SAV_RaidSevenStar9.B_Cancel=取消
SAV_RaidSevenStar9.B_Save=儲存
SAV_Roamer3.B_Cancel=取消
SAV_Roamer3.B_Save=儲存
SAV_Roamer3.CHK_Active=遊走中(啟動)
SAV_Roamer3.CHK_Shiny=異色?
SAV_Roamer3.L_HP=HP:
SAV_Roamer3.L_Level=Level:
SAV_Roamer3.Label_ATK=攻擊:
SAV_Roamer3.Label_DEF=防禦:
SAV_Roamer3.Label_HP=HP:
SAV_Roamer3.Label_PID=PID:
SAV_Roamer3.Label_SPA=特攻:
SAV_Roamer3.Label_SPD=特防:
SAV_Roamer3.Label_SPE=速度:
SAV_Roamer3.Label_Species=種類:
SAV_Roamer6.B_Cancel=取消
SAV_Roamer6.B_Save=保存
SAV_Roamer6.L_RoamState=游走狀態
SAV_Roamer6.L_Species=遊走
SAV_Roamer6.L_TimesEncountered=遇到游走的次數
SAV_RTC3.B_BerryFix=樹果修復
SAV_RTC3.B_Cancel=取消
SAV_RTC3.B_Reset=重設時間
SAV_RTC3.B_Save=儲存
SAV_RTC3.GB_Initial=初始時間
SAV_RTC3.GB_Passed=經過時間
SAV_RTC3.L_EDay=天
SAV_RTC3.L_EHour=小時
SAV_RTC3.L_EMinute=分鐘
SAV_RTC3.L_ESecond=秒
SAV_RTC3.L_IDay=天
SAV_RTC3.L_IHour=小時
SAV_RTC3.L_IMinute=分鐘
SAV_RTC3.L_ISecond=秒
SAV_SealStickers8b.B_All=全選
SAV_SealStickers8b.B_Cancel=取消
SAV_SealStickers8b.B_None=清空
SAV_SealStickers8b.B_Save=儲存
SAV_SecretBase.B_Cancel=取消
SAV_SecretBase.B_Export=匯出
SAV_SecretBase.B_FDelete=X
SAV_SecretBase.B_GiveDecor=獲得所有裝飾
SAV_SecretBase.B_Import=導入
SAV_SecretBase.B_Save=儲存
SAV_SecretBase.CHK_Shiny=☆
SAV_SecretBase.f_MAIN=主要資訊
SAV_SecretBase.f_PKM=訓練家的寶可夢
SAV_SecretBase.GB_Object=物品佈局
SAV_SecretBase.L_ATK=攻擊
SAV_SecretBase.L_Decoration=裝飾:
SAV_SecretBase.L_DEF=防禦
SAV_SecretBase.L_EncryptionConstant=加密常量:
SAV_SecretBase.L_EVs=努力值
SAV_SecretBase.L_Favorite=喜愛的:
SAV_SecretBase.L_FlagsCaptured=已獲得旗標:
SAV_SecretBase.L_HP=HP
SAV_SecretBase.L_Index=編號:
SAV_SecretBase.L_IVs=個體
SAV_SecretBase.L_Participant=參與:
SAV_SecretBase.L_PKFriendship=友好度:
SAV_SecretBase.L_PPups=PP提升
SAV_SecretBase.L_Rotation=旋轉值:
SAV_SecretBase.L_SpA=特攻
SAV_SecretBase.L_SpD=特防
SAV_SecretBase.L_SPE=速度
SAV_SecretBase.L_X=X座標:
SAV_SecretBase.L_Y=Y座標:
SAV_SimplePokedex.B_Cancel=取消
SAV_SimplePokedex.B_CaughtAll=捕獲所有
SAV_SimplePokedex.B_CaughtNone=都沒捕獲
SAV_SimplePokedex.B_Save=儲存
SAV_SimplePokedex.B_SeenAll=遇見過所有
SAV_SimplePokedex.B_SeenNone=均未曾遇見過
SAV_SimplePokedex.Label_Caught=捕獲:
SAV_SimplePokedex.Label_Seen=遇見過:
SAV_SimpleTrainer.B_Cancel=取消
SAV_SimpleTrainer.B_MaxCash=+
SAV_SimpleTrainer.B_MaxCoins=+
SAV_SimpleTrainer.B_Save=儲存
SAV_SimpleTrainer.CHK_BattleEffects=對戰動畫
SAV_SimpleTrainer.GB_Adventure=冒險信息
SAV_SimpleTrainer.GB_Badges=徽章
SAV_SimpleTrainer.GB_Map=地圖位置
SAV_SimpleTrainer.GB_Options=選項
SAV_SimpleTrainer.GB_Trainer=訓練家
SAV_SimpleTrainer.L_Coins=代幣:
SAV_SimpleTrainer.L_Country=國家:
SAV_SimpleTrainer.L_CurrentMap=當前地圖:
SAV_SimpleTrainer.L_Fame=名人堂:
SAV_SimpleTrainer.L_Hours=時:
SAV_SimpleTrainer.L_Minutes=分:
SAV_SimpleTrainer.L_Money=$:
SAV_SimpleTrainer.L_PikaBeach=皮卡丘海灘:
SAV_SimpleTrainer.L_PikaFriend=皮卡丘友好度:
SAV_SimpleTrainer.L_Region=地區:
SAV_SimpleTrainer.L_Seconds=秒:
SAV_SimpleTrainer.L_SID=隱ID:
SAV_SimpleTrainer.L_Started=遊戲已進行:
SAV_SimpleTrainer.L_TID=表ID:
SAV_SimpleTrainer.L_TrainerName=名稱:
SAV_SimpleTrainer.L_X=X座標
SAV_SimpleTrainer.L_Y=Y座標:
SAV_SimpleTrainer.L_Z=Z座標:
SAV_SimpleTrainer.LBL_BattleStyle=比賽規則:
SAV_SimpleTrainer.LBL_SoundType=音效類型:
SAV_SimpleTrainer.LBL_TextSpeed=語速:
SAV_SuperTrain.B_Cancel=取消
SAV_SuperTrain.B_Save=儲存
SAV_SuperTrain.L_Bags=訓練背包
SAV_SuperTrain.L_Records=記錄
SAV_SuperTrain.L_Species=種類:
SAV_SuperTrain.L_Time0=時間:
SAV_Trainer.B_Cancel=取消
SAV_Trainer.B_GiveAccessories=獲得所有服裝
SAV_Trainer.B_MaxCash=+
SAV_Trainer.B_Save=儲存
SAV_Trainer.CHK_Badge1=1
SAV_Trainer.CHK_Badge2=2
SAV_Trainer.CHK_Badge3=3
SAV_Trainer.CHK_Badge4=4
SAV_Trainer.CHK_Badge5=5
SAV_Trainer.CHK_Badge6=6
SAV_Trainer.CHK_Badge7=7
SAV_Trainer.CHK_Badge8=8
SAV_Trainer.CHK_MegaRayquazaUnlocked=解鎖Mega進化
SAV_Trainer.CHK_MegaUnlocked=解鎖Mega進化
SAV_Trainer.GB_Adventure=冒險信息
SAV_Trainer.GB_MaisonBest=對戰宅第連勝數 (最佳)
SAV_Trainer.GB_MaisonCurrent=對戰宅第連勝數 (當前)
SAV_Trainer.GB_Map=地圖位置
SAV_Trainer.GB_Sayings=儲存的招呼短語
SAV_Trainer.GB_Stats=數據
SAV_Trainer.L_3DSReg=3DS區域:
SAV_Trainer.L_BP=對戰點數:
SAV_Trainer.L_Country=國家/地區:
SAV_Trainer.L_CurrentMap=當前地圖:
SAV_Trainer.L_DoublesB=雙打:
SAV_Trainer.L_DoublesC=雙打:
SAV_Trainer.L_Fame=進入名人堂:
SAV_Trainer.L_Hours=時:
SAV_Trainer.L_Language=語言:
SAV_Trainer.L_LastSaved=最後儲存資料:
SAV_Trainer.L_Minutes=分:
SAV_Trainer.L_Money=$:
SAV_Trainer.L_MultiB=多人:
SAV_Trainer.L_MultiC=多人:
SAV_Trainer.L_MultiplayerSprite=多人遊戲頭像:
SAV_Trainer.L_NormalB=普通
SAV_Trainer.L_NormalC=普通
SAV_Trainer.L_Offset=(偏移)
SAV_Trainer.L_PM=寶可里程:
SAV_Trainer.L_R=輪盤:
SAV_Trainer.L_Region=區域:
SAV_Trainer.L_RotationB=輪盤:
SAV_Trainer.L_RotationC=輪盤:
SAV_Trainer.L_Saying1=1:
SAV_Trainer.L_Saying2=2:
SAV_Trainer.L_Saying3=3:
SAV_Trainer.L_Saying4=4:
SAV_Trainer.L_Saying5=5:
SAV_Trainer.L_Seconds=秒:
SAV_Trainer.L_SID=隱ID:
SAV_Trainer.L_SinglesB=單打:
SAV_Trainer.L_SinglesC=單打:
SAV_Trainer.L_Started=遊戲已進行:
SAV_Trainer.L_Style=時髦度:
SAV_Trainer.L_SuperB=超級
SAV_Trainer.L_SuperC=超級
SAV_Trainer.L_TID=表ID:
SAV_Trainer.L_TrainerName=訓練家名字:
SAV_Trainer.L_TriplesB=三打:
SAV_Trainer.L_TriplesC=三打:
SAV_Trainer.L_TRNick=訓練家昵稱:
SAV_Trainer.L_Value=值
SAV_Trainer.L_Vivillon=彩粉蝶:
SAV_Trainer.L_X=X座標:
SAV_Trainer.L_Y=Y座標:
SAV_Trainer.L_Z=Z座標:
SAV_Trainer.Tab_Appearance=當前形象 (X/Y)
SAV_Trainer.Tab_BadgeMap=徽章/地圖
SAV_Trainer.Tab_Maison=對戰宅第
SAV_Trainer.Tab_Multiplayer=多人遊戲
SAV_Trainer.Tab_Overview=概覽
SAV_Trainer4BR.B_Cancel=取消
SAV_Trainer4BR.B_MaxCash=+
SAV_Trainer4BR.B_Save=儲存
SAV_Trainer4BR.CHK_PostGame=Post-Game
SAV_Trainer4BR.GB_Colosseums=Colosseums
SAV_Trainer4BR.GB_Profile=Profile
SAV_Trainer4BR.GB_Records=Records
SAV_Trainer4BR.L_BirthDay=Birth Day:
SAV_Trainer4BR.L_BirthMonth=Birth Month:
SAV_Trainer4BR.L_Country=國家:
SAV_Trainer4BR.L_Coupons=Poké Coupons:
SAV_Trainer4BR.L_Hours=時:
SAV_Trainer4BR.L_Language=語言:
SAV_Trainer4BR.L_Minutes=分:
SAV_Trainer4BR.L_PlayerID=Player ID:
SAV_Trainer4BR.L_RecordColosseumBattles=Colosseum Battles:
SAV_Trainer4BR.L_RecordCourtyardColosseumClears=Courtyard Colosseum:
SAV_Trainer4BR.L_RecordCrystalColosseumClears=Crystal Colosseum:
SAV_Trainer4BR.L_RecordFreeBattles=Free Battles:
SAV_Trainer4BR.L_RecordGatewayColosseumClears=Gateway Colosseum:
SAV_Trainer4BR.L_RecordMagmaColosseumClears=Magma Colosseum:
SAV_Trainer4BR.L_RecordMainStreetColosseumClears=Main Street Colosseum:
SAV_Trainer4BR.L_RecordNeonColosseumClears=Neon Colosseum:
SAV_Trainer4BR.L_RecordStargazerColosseumClears=Stargazer Colosseum:
SAV_Trainer4BR.L_RecordSunnyParkColosseumClears=Sunny Park Colosseum:
SAV_Trainer4BR.L_RecordSunsetColosseumClears=Sunset Colosseum:
SAV_Trainer4BR.L_RecordTotalBattles=Total Battles:
SAV_Trainer4BR.L_RecordWaterfallColosseumClears=Waterfall Colosseum:
SAV_Trainer4BR.L_RecordWiFiBattles=Wi-Fi Battles:
SAV_Trainer4BR.L_Region=地區:
SAV_Trainer4BR.L_Seconds=秒:
SAV_Trainer4BR.L_SelfIntroduction=Self-Introduction:
SAV_Trainer4BR.L_SID=Nintendo DS SID:
SAV_Trainer4BR.L_TID=Nintendo DS TID:
SAV_Trainer4BR.L_TrainerName=名字:
SAV_Trainer7.B_AllFlyDest=全勾選
SAV_Trainer7.B_AllMapUnmask=全勾選
SAV_Trainer7.B_Cancel=取消
SAV_Trainer7.B_Fashion=獲得所有服裝
SAV_Trainer7.B_MaxCash=+
SAV_Trainer7.B_Save=儲存
SAV_Trainer7.CHK_Gyro=陀螺儀
SAV_Trainer7.CHK_RotoLoto1=洛托碰碰1
SAV_Trainer7.CHK_RotoLoto2=洛托碰碰2
SAV_Trainer7.CHK_UnlockMega=解鎖Mega進化
SAV_Trainer7.CHK_UnlockSuperDoubles=雙打
SAV_Trainer7.CHK_UnlockSuperMulti=多人
SAV_Trainer7.CHK_UnlockSuperSingles=單打
SAV_Trainer7.CHK_UnlockZMove=解鎖Z招式
SAV_Trainer7.GB_Adventure=冒險信息
SAV_Trainer7.GB_FlyDest=飛翔目的地
SAV_Trainer7.GB_Map=地圖位置
SAV_Trainer7.GB_MapUnmask=地圖解鎖
SAV_Trainer7.GB_PokeFinder=寶可搜尋鏡
SAV_Trainer7.GB_Rotom=洛托姆
SAV_Trainer7.GB_Stats=數據
SAV_Trainer7.GB_Surf=衝浪分數
SAV_Trainer7.GB_UnlockSupers=解鎖超級模式
SAV_Trainer7.L_3DSReg=3DS區域:
SAV_Trainer7.L_AlolaTime=時差:
SAV_Trainer7.L_BallThrowType=丟球姿勢:
SAV_Trainer7.L_BP=對戰點數:
SAV_Trainer7.L_CameraVersion=探尋鏡等級:
SAV_Trainer7.L_Country=國家/地區:
SAV_Trainer7.L_CStreak0=當前單打連勝:
SAV_Trainer7.L_CStreak1=當前雙打連勝:
SAV_Trainer7.L_CStreak2=當前多人連勝:
SAV_Trainer7.L_CurrentMap=當前地圖:
SAV_Trainer7.L_DaysFromRefreshed=刷新剩餘天數:
SAV_Trainer7.L_Fame=進入名人堂:
SAV_Trainer7.L_FC=圓慶幣:
SAV_Trainer7.L_Hours=時:
SAV_Trainer7.L_Language=語言:
SAV_Trainer7.L_LastSaved=最後儲存資料:
SAV_Trainer7.L_Minutes=分:
SAV_Trainer7.L_Money=$:
SAV_Trainer7.L_MStreak0=單打最大連勝:
SAV_Trainer7.L_MStreak1=雙打最大連勝:
SAV_Trainer7.L_MStreak2=多人最大連勝:
SAV_Trainer7.L_Offset=(偏移)
SAV_Trainer7.L_PlazaName=圓慶廣場名:
SAV_Trainer7.L_R=輪盤:
SAV_Trainer7.L_Region=地區:
SAV_Trainer7.L_Regular=一般
SAV_Trainer7.L_RotomAffection=友好度:
SAV_Trainer7.L_RotomOT=洛托姆昵稱:
SAV_Trainer7.L_Seconds=秒:
SAV_Trainer7.L_SkinColor=皮膚顏色:
SAV_Trainer7.L_SnapCount=拍照數:
SAV_Trainer7.L_Stamps=印章:
SAV_Trainer7.L_Started=遊戲已進行:
SAV_Trainer7.L_Super=超級
SAV_Trainer7.L_Surf0=美樂美樂
SAV_Trainer7.L_Surf1=阿卡拉
SAV_Trainer7.L_Surf2=烏拉烏拉
SAV_Trainer7.L_Surf3=波尼
SAV_Trainer7.L_ThumbsRecord=好評數最高記錄:
SAV_Trainer7.L_ThumbsTotal=總好評數:
SAV_Trainer7.L_TrainerName=訓練家名字:
SAV_Trainer7.L_Value=值
SAV_Trainer7.L_Vivillon=彩粉蝶:
SAV_Trainer7.L_X=X座標:
SAV_Trainer7.L_Y=Y座標:
SAV_Trainer7.L_Z=Z座標:
SAV_Trainer7.Label_SID=隱ID:
SAV_Trainer7.Label_TID=表ID:
SAV_Trainer7.Tab_BadgeMap=地圖
SAV_Trainer7.Tab_BattleTree=對戰樹
SAV_Trainer7.Tab_Misc=雜項
SAV_Trainer7.Tab_Overview=概覽
SAV_Trainer7.Tab_Ultra=究極
SAV_Trainer7GG.B_AllFashionItems=Unlock all Fashion Items
SAV_Trainer7GG.B_AllTrainerTitles=解鎖所有訓練家頭銜
SAV_Trainer7GG.B_Cancel=取消
SAV_Trainer7GG.B_DeleteAll=刪除全部
SAV_Trainer7GG.B_DeleteGo=刪除
SAV_Trainer7GG.B_Export=匯出
SAV_Trainer7GG.B_ExportGoFiles=全部匯出到資料夾
SAV_Trainer7GG.B_ExportGoSummary=GO Park實體的轉儲文本摘要
SAV_Trainer7GG.B_Import=導入
SAV_Trainer7GG.B_ImportGoFiles=從資料夾導入(從當前位置開始)
SAV_Trainer7GG.B_MaxCash=+
SAV_Trainer7GG.B_Save=儲存
SAV_Trainer7GG.GB_Adventure=冒險信息
SAV_Trainer7GG.GB_Map=Map Position
SAV_Trainer7GG.L_CurrentMap=Current Map:
SAV_Trainer7GG.L_GoSlot=槽:
SAV_Trainer7GG.L_GoSlotSummary=摘要
SAV_Trainer7GG.L_Hours=時:
SAV_Trainer7GG.L_Language=語言:
SAV_Trainer7GG.L_LastSaved=最後儲存資料:
SAV_Trainer7GG.L_Minutes=分:
SAV_Trainer7GG.L_Money=$:
SAV_Trainer7GG.L_R=Rotation:
SAV_Trainer7GG.L_RivalName=對手名稱:
SAV_Trainer7GG.L_Seconds=秒:
SAV_Trainer7GG.L_Started=遊戲已進行:
SAV_Trainer7GG.L_SX=X Scale:
SAV_Trainer7GG.L_SY=Y Scale:
SAV_Trainer7GG.L_SZ=Z Scale:
SAV_Trainer7GG.L_TrainerName=訓練家名字:
SAV_Trainer7GG.L_X=X Coordinate:
SAV_Trainer7GG.L_Y=Y Coordinate:
SAV_Trainer7GG.L_Z=Z Coordinate:
SAV_Trainer7GG.Label_SID=隱ID:
SAV_Trainer7GG.Label_TID=表ID:
SAV_Trainer7GG.Tab_BadgeMap=Map
SAV_Trainer7GG.Tab_Complex=GO遊樂區
SAV_Trainer7GG.Tab_Overview=概覽
SAV_Trainer8.B_Cancel=取消
SAV_Trainer8.B_CollectDiglett=收集所有地鼠
SAV_Trainer8.B_CopyFromPartyToTitleScreen=從同行精靈中複製
SAV_Trainer8.B_CopyFromPartyToTrainerCard=從同行精靈中複製
SAV_Trainer8.B_Fashion=獲得所有服裝
SAV_Trainer8.B_MaxCash=+
SAV_Trainer8.B_MaxWatt=+
SAV_Trainer8.B_ResetAppearance=Reset Appearance
SAV_Trainer8.B_Save=儲存
SAV_Trainer8.GB_Adventure=冒險信息
SAV_Trainer8.GB_BattleTower=對戰塔
SAV_Trainer8.GB_Map=地圖位置
SAV_Trainer8.GB_Stats=數據
SAV_Trainer8.L_BattleTowerStreak=連勝
SAV_Trainer8.L_BattleTowerWins=獲勝
SAV_Trainer8.L_BP=對戰點數:
SAV_Trainer8.L_CurrentMap=當前地圖:
SAV_Trainer8.L_Doubles=雙打:
SAV_Trainer8.L_Fame=進入名人堂:
SAV_Trainer8.L_Hours=時:
SAV_Trainer8.L_Language=語言:
SAV_Trainer8.L_LastSaved=最後儲存資料:
SAV_Trainer8.L_Minutes=分:
SAV_Trainer8.L_Money=$:
SAV_Trainer8.L_Offset=(偏移)
SAV_Trainer8.L_R=輪盤:
SAV_Trainer8.L_RotoRally=越野賽得分:
SAV_Trainer8.L_Seconds=秒:
SAV_Trainer8.L_ShowTitleScreen=標題上顯示:
SAV_Trainer8.L_ShowTrainerCard=訓練家卡片上顯示:
SAV_Trainer8.L_Singles=單打:
SAV_Trainer8.L_SkinColor=皮膚顏色:
SAV_Trainer8.L_Started=遊戲已進行:
SAV_Trainer8.L_SX=X Scale:
SAV_Trainer8.L_SY=Y Scale:
SAV_Trainer8.L_SZ=Z Scale:
SAV_Trainer8.L_TrainerName=訓練家名字:
SAV_Trainer8.L_TRCardID=聯盟卡訓練家ID:
SAV_Trainer8.L_TRCardName=聯盟卡名稱:
SAV_Trainer8.L_TRCardNumber=聯盟卡統一ID:
SAV_Trainer8.L_Value=值
SAV_Trainer8.L_Watt=W:
SAV_Trainer8.L_X=X座標:
SAV_Trainer8.L_Y=Y座標:
SAV_Trainer8.L_Z=Z座標:
SAV_Trainer8.Label_SID=隱ID:
SAV_Trainer8.Label_TID=表ID:
SAV_Trainer8.Tab_BadgeMap=地圖
SAV_Trainer8.Tab_MiscValues=雜項
SAV_Trainer8.Tab_Overview=概覽
SAV_Trainer8.Tab_Team=隊伍
SAV_Trainer8a.B_Cancel=取消
SAV_Trainer8a.B_MaxCash=+
SAV_Trainer8a.B_Save=儲存
SAV_Trainer8a.GB_Adventure=冒險信息
SAV_Trainer8a.GB_Map=Map Position
SAV_Trainer8a.GB_Stats=統計
SAV_Trainer8a.L_CurrentMap=Current Map:
SAV_Trainer8a.L_GalaxyRank=銀河隊星級:
SAV_Trainer8a.L_Hours=時:
SAV_Trainer8a.L_Language=語言:
SAV_Trainer8a.L_LastSaved=上次記錄:
SAV_Trainer8a.L_MeritCurrent=當前友好點數:
SAV_Trainer8a.L_MeritEarned=已獲得友好點數:
SAV_Trainer8a.L_Minutes=分:
SAV_Trainer8a.L_Money=$:
SAV_Trainer8a.L_R=Rotation:
SAV_Trainer8a.L_SatchelUpgrades=腰包升級次數:
SAV_Trainer8a.L_Seconds=秒:
SAV_Trainer8a.L_Started=遊戲開始:
SAV_Trainer8a.L_TrainerName=訓練家名字:
SAV_Trainer8a.L_X=X Coordinate:
SAV_Trainer8a.L_Y=Y Coordinate:
SAV_Trainer8a.L_Z=Z Coordinate:
SAV_Trainer8a.Label_SID=隱ID:
SAV_Trainer8a.Label_TID=表ID:
SAV_Trainer8a.Tab_BadgeMap=Map
SAV_Trainer8a.Tab_Overview=概覽
SAV_Trainer8b.B_Cancel=取消
SAV_Trainer8b.B_MaxCash=+
SAV_Trainer8b.B_Save=儲存
SAV_Trainer8b.CHK_Badge1=1
SAV_Trainer8b.CHK_Badge2=2
SAV_Trainer8b.CHK_Badge3=3
SAV_Trainer8b.CHK_Badge4=4
SAV_Trainer8b.CHK_Badge5=5
SAV_Trainer8b.CHK_Badge6=6
SAV_Trainer8b.CHK_Badge7=7
SAV_Trainer8b.CHK_Badge8=8
SAV_Trainer8b.GB_Adventure=冒險信息
SAV_Trainer8b.GB_Map=地圖位置
SAV_Trainer8b.GB_Stats=統計
SAV_Trainer8b.L_BP=BP:
SAV_Trainer8b.L_CurrentMap=區域ID:
SAV_Trainer8b.L_Fame=進入名人堂:
SAV_Trainer8b.L_Height=高度:
SAV_Trainer8b.L_Hours=小時:
SAV_Trainer8b.L_Language=語言:
SAV_Trainer8b.L_LastSaved=上次儲存:
SAV_Trainer8b.L_Minutes=分:
SAV_Trainer8b.L_Money=$:
SAV_Trainer8b.L_Offset=(offset)
SAV_Trainer8b.L_RivalName=勁敵名字:
SAV_Trainer8b.L_Rotation=旋轉:
SAV_Trainer8b.L_Seconds=秒:
SAV_Trainer8b.L_Started=遊戲開始:
SAV_Trainer8b.L_TrainerName=訓練家名字:
SAV_Trainer8b.L_Value=Value值
SAV_Trainer8b.L_X=X座標:
SAV_Trainer8b.L_Y=Y座標:
SAV_Trainer8b.Label_SID=隱ID:
SAV_Trainer8b.Label_TID=表ID:
SAV_Trainer8b.Tab_BadgeMap=地圖
SAV_Trainer8b.Tab_Overview=概覽
SAV_Trainer9.B_ActivateSnacksworthLegendaries=激活點心傳說
SAV_Trainer9.B_Cancel=取消
SAV_Trainer9.B_CollectAllStakes=將全部封印樁柱拔除
SAV_Trainer9.B_MaxBP=+
SAV_Trainer9.B_MaxCash=+
SAV_Trainer9.B_MaxLP=+
SAV_Trainer9.B_Save=儲存
SAV_Trainer9.B_UnlockBikeUpgrades=取回全部坐騎能力
SAV_Trainer9.B_UnlockClothing=解鎖所有時裝
SAV_Trainer9.B_UnlockCoaches=解鎖所有教員
SAV_Trainer9.B_UnlockFlyLocations=解鎖全部飛翔傳送點
SAV_Trainer9.B_UnlockThrowStyles=解鎖所有投球方式
SAV_Trainer9.B_UnlockTMRecipes=取得全部招式製作配方
SAV_Trainer9.GB_BBQ=BBQ
SAV_Trainer9.GB_Map=地圖位置
SAV_Trainer9.L_BBQGroup=集友圈任務:
SAV_Trainer9.L_BBQSolo=單人任務:
SAV_Trainer9.L_BP=BP:
SAV_Trainer9.L_Hours=小時:
SAV_Trainer9.L_Language=語言:
SAV_Trainer9.L_LastSaved=最後儲存資料:
SAV_Trainer9.L_LP=LP:
SAV_Trainer9.L_Minutes=分鐘:
SAV_Trainer9.L_Money=$:
SAV_Trainer9.L_R=Rotation:
SAV_Trainer9.L_Seconds=秒:
SAV_Trainer9.L_Started=Game Started:
SAV_Trainer9.L_ThrowStyle=Throw Style:
SAV_Trainer9.L_TrainerName=訓練家名字:
SAV_Trainer9.L_X=X座標:
SAV_Trainer9.L_Y=Y座標:
SAV_Trainer9.L_Z=Z座標:
SAV_Trainer9.Label_SID=隱ID:
SAV_Trainer9.Label_TID=表ID:
SAV_Trainer9.Tab_Blueberry=Blueberry
SAV_Trainer9.Tab_Images=Images
SAV_Trainer9.Tab_MiscValues=雜項
SAV_Trainer9.Tab_Overview=概覽
SAV_Trainer9a.B_Cancel=Cancel
SAV_Trainer9a.B_CollectScrews=收集所有彩色螺丝
SAV_Trainer9a.B_CollectTechnicalMachines=收集所有招式學習機
SAV_Trainer9a.B_HyperspaceSurveyPoints=+
SAV_Trainer9a.B_MaxCash=+
SAV_Trainer9a.B_RoyaleInfiniteMax=+
SAV_Trainer9a.B_RoyaleRegularMax=+
SAV_Trainer9a.B_Save=Save
SAV_Trainer9a.GB_Map=Map Position
SAV_Trainer9a.L_Hours=Hrs:
SAV_Trainer9a.L_HyperspaceSurveyPoints=異次元調查點數:
SAV_Trainer9a.L_Language=Language:
SAV_Trainer9a.L_LastSaved=Last Saved:
SAV_Trainer9a.L_Map=Map:
SAV_Trainer9a.L_Minutes=Min:
SAV_Trainer9a.L_Money=$:
SAV_Trainer9a.L_R=Rotation:
SAV_Trainer9a.L_RoyaleRegularTicketPoints=常規:
SAV_Trainer9a.L_RoyaleTicketPointsInfinite=無限:
SAV_Trainer9a.L_Seconds=Sec:
SAV_Trainer9a.L_StreetName=街道名稱:
SAV_Trainer9a.L_TrainerName=訓練家名字:
SAV_Trainer9a.L_X=X Coordinate:
SAV_Trainer9a.L_Y=Y Coordinate:
SAV_Trainer9a.L_Z=Z Coordinate:
SAV_Trainer9a.Label_SID=SID:
SAV_Trainer9a.Label_TID=TID:
SAV_Trainer9a.label3=登峰戰點數
SAV_Trainer9a.Tab_DLC=DLC
SAV_Trainer9a.Tab_Images=Images
SAV_Trainer9a.Tab_MiscValues=Misc
SAV_Trainer9a.Tab_Overview=Overview
SAV_Underground.B_Cancel=取消
SAV_Underground.B_Save=儲存
SAV_Underground.DGV_Item_Goods=Item
SAV_Underground.DGV_Item_Spheres=Sphere
SAV_Underground.DGV_Item_Traps=Item
SAV_Underground.DGV_Item_Treasures=Item
SAV_Underground.DGV_Size_Spheres=Size
SAV_Underground.GB_UScores=分數
SAV_Underground.L_FlagsCaptured=獲得的旗子
SAV_Underground.L_FlagsObtained=Flags Obtained:
SAV_Underground.L_Fossils=獲得的化石
SAV_Underground.L_Gifts=Gifts Given:
SAV_Underground.L_GiftsReceived=Gifts Received:
SAV_Underground.L_MyBaseMoved=Moved My Base:
SAV_Underground.L_MyFlagRecovered=Recovered Flags:
SAV_Underground.L_MyFlagTaken=My Flag Taken:
SAV_Underground.L_OthersHelped=Others Helped:
SAV_Underground.L_PeopleMet=遇見過的玩家
SAV_Underground.L_Spheres=獲得的玉
SAV_Underground.L_TrapOthers=Trap Hits (Players):
SAV_Underground.L_TrapSelf=觸發的陷阱
SAV_Underground.TB_UGGoods=物品
SAV_Underground.TB_UGSpheres=玉
SAV_Underground.TB_UGTraps=陷阱
SAV_Underground.TB_UGTreasures=寶物
SAV_Underground8b.B_All=獲得全部
SAV_Underground8b.B_Cancel=取消
SAV_Underground8b.B_None=清除
SAV_Underground8b.B_Save=儲存
SAV_UnityTower.B_Cancel=取消
SAV_UnityTower.B_ClearLocations=Clear Locations
SAV_UnityTower.B_Save=儲存
SAV_UnityTower.B_SetAllLegalLocations=Set All Legal Locations
SAV_UnityTower.B_SetAllLocations=Set All Locations
SAV_UnityTower.CHK_GlobalFlag=Whole Globe Visible
SAV_UnityTower.CHK_UnityTowerFlag=Unity Tower Unlocked
SAV_UnityTower.DGV_Item_Country=Country
SAV_UnityTower.DGV_Item_Floor=Floor
SAV_UnityTower.DGV_Item_Point=Point
SAV_UnityTower.DGV_Item_Region=Region
SAV_UnityTower.DGV_Item_UnityTower=Country
SAV_Wondercard.B_Cancel=取消
SAV_Wondercard.B_Import=導入
SAV_Wondercard.B_Output=匯出
SAV_Wondercard.B_Save=儲存
SAV_Wondercard.B_UnusedAll=全未使用
SAV_Wondercard.B_UsedAll=全使用過
SAV_Wondercard.flagDel=刪除
SAV_Wondercard.L_Details=說明:
SAV_Wondercard.L_QR=QR!
SAV_Wondercard.L_Received=已接收禮物列表:
SAV_ZygardeCell.B_Cancel=取消
SAV_ZygardeCell.B_GiveAll=全部收集
SAV_ZygardeCell.B_Save=儲存
SAV_ZygardeCell.DGV_dgv_location=Location
SAV_ZygardeCell.DGV_dgv_ref=Ref
SAV_ZygardeCell.DGV_dgv_val=Value
SAV_ZygardeCell.L_Cells=儲存了:
SAV_ZygardeCell.L_Collected=收集了:
SettingsEditor.B_Reset=Reset All
SettingsEditor.L_Blank=Blank Save Version:
SkinColorBR.Dark=Dark
SkinColorBR.Light=Light
SkinColorBR.Tan=Tan
Stamp7.AkalaPokedexCompletion=Akala Pokedex Completion
Stamp7.AkalaTrialCompletion=Akala Trial Completion
Stamp7.AlolaPokedexCompletion=Alola Pokedex Completion
Stamp7.ConsecutiveDoubleBattleWins50=50 Consecutive Double Battle Wins
Stamp7.ConsecutiveMultiBattleWins50=50 Consecutive MultiBattle Wins
Stamp7.ConsecutiveSingleBattleWins50=50 Consecutive Single Battle Wins
Stamp7.IslandChallengeCompletion=Island Challenge Completion
Stamp7.MelemelePokedexCompletion=Melemele Pokedex Completion
Stamp7.MelemeleTrialCompletion=Melemele Trial Completion
Stamp7.OfficialPokemonTrainer=Official Pokemon Trainer
Stamp7.PokeFinderPro=Poke Finder Pro
Stamp7.PoniPokedexCompletion=Poni Pokedex Completion
Stamp7.PoniTrialCompletion=Poni Trial Completion
Stamp7.UlaulaPokedexCompletion=Ulaula Pokedex Completion
Stamp7.UlaulaTrialCompletion=Ulaula Trial Completion
StatusCondition.Burn=Burn
StatusCondition.Freeze=Freeze
StatusCondition.None=None
StatusCondition.Paralysis=Paralysis
StatusCondition.Poison=Poison
StatusCondition.PoisonBad=Toxic
StatusCondition.Sleep1=Sleep (1 Turn)
StatusCondition.Sleep2=Sleep (2 Turn)
StatusCondition.Sleep3=Sleep (3 Turn)
StatusCondition.Sleep4=Sleep (4 Turn)
StatusCondition.Sleep5=Sleep (5 Turn)
StatusCondition.Sleep6=Sleep (6 Turn)
StatusCondition.Sleep7=Sleep (7 Turn)
StatusType.Burn=Burn
StatusType.Freeze=Freeze
StatusType.None=None
StatusType.Paralysis=Paralysis
StatusType.Poison=Poison
StatusType.Sleep=Sleep
StorageSlotType.BattleAgency=BattleAgency
StorageSlotType.BattleBox=戰鬥箱:
StorageSlotType.Daycare=寄放屋
StorageSlotType.Fused=合體
StorageSlotType.GTS=GTS
StorageSlotType.PGL=PGL
StorageSlotType.Pokéwalker=Pokéwalker
StorageSlotType.Resort=度假勝地
StorageSlotType.Ride=Ride
StorageSlotType.Scripted=Scripted
StorageSlotType.Shiny=Shiny
StorageSlotType.SurpriseTrade=SurpriseTrade
StorageSlotType.Underground=Underground
SuperTrainingEditor.B_All=獲得全部
SuperTrainingEditor.B_Cancel=取消
SuperTrainingEditor.B_None=全部清除
SuperTrainingEditor.B_Save=儲存
SuperTrainingEditor.CHK_DistSuperTrain1=DistSuperTrain1
SuperTrainingEditor.CHK_DistSuperTrain2=DistSuperTrain2
SuperTrainingEditor.CHK_DistSuperTrain3=DistSuperTrain3
SuperTrainingEditor.CHK_DistSuperTrain4=DistSuperTrain4
SuperTrainingEditor.CHK_DistSuperTrain5=DistSuperTrain5
SuperTrainingEditor.CHK_DistSuperTrain6=DistSuperTrain6
SuperTrainingEditor.CHK_SecretComplete=秘密訓練完成
SuperTrainingEditor.CHK_SecretUnlocked=秘密訓練開啟
SuperTrainingEditor.CHK_SuperTrain1_ATK=等級1: 攻擊
SuperTrainingEditor.CHK_SuperTrain1_DEF=等級1: 防禦
SuperTrainingEditor.CHK_SuperTrain1_HP=等級1: HP
SuperTrainingEditor.CHK_SuperTrain1_SPA=等級1: 特攻
SuperTrainingEditor.CHK_SuperTrain1_SPD=等級1: 特防
SuperTrainingEditor.CHK_SuperTrain1_SPE=等級1: 速度
SuperTrainingEditor.CHK_SuperTrain2_ATK=等級2: 攻擊
SuperTrainingEditor.CHK_SuperTrain2_DEF=等級2: 防禦
SuperTrainingEditor.CHK_SuperTrain2_HP=等級2: HP
SuperTrainingEditor.CHK_SuperTrain2_SPA=等級2: 特攻
SuperTrainingEditor.CHK_SuperTrain2_SPD=等級2: 特防
SuperTrainingEditor.CHK_SuperTrain2_SPE=等級2: 速度
SuperTrainingEditor.CHK_SuperTrain3_ATK=等級3: 攻擊
SuperTrainingEditor.CHK_SuperTrain3_DEF=等級3: 防禦
SuperTrainingEditor.CHK_SuperTrain3_HP=等級3: HP
SuperTrainingEditor.CHK_SuperTrain3_SPA=等級3: 特攻
SuperTrainingEditor.CHK_SuperTrain3_SPD=等級3: 特防
SuperTrainingEditor.CHK_SuperTrain3_SPE=等級3: 速度
SuperTrainingEditor.CHK_SuperTrain4_1=等級4: 困境
SuperTrainingEditor.CHK_SuperTrain5_1=等級5: 草之石
SuperTrainingEditor.CHK_SuperTrain5_2=等級5: 火之石
SuperTrainingEditor.CHK_SuperTrain5_3=等級5: 水之石
SuperTrainingEditor.CHK_SuperTrain5_4=等級5: 逃跑
SuperTrainingEditor.CHK_SuperTrain6_1=等級6: 反擊戰
SuperTrainingEditor.CHK_SuperTrain6_2=等級6: 速攻戰
SuperTrainingEditor.CHK_SuperTrain6_3=等級6: 遠距離
SuperTrainingEditor.CHK_SuperTrain7_1=等級7: 逆襲粉蛹
SuperTrainingEditor.CHK_SuperTrain7_2=等級7: 小氣球
SuperTrainingEditor.CHK_SuperTrain7_3=等級7: 三頭龍
SuperTrainingEditor.CHK_SuperTrain8_1=等級8: 最強之戰
SuperTrainingEditor.L_Bag=上次使用物品:
SuperTrainingEditor.L_Hits=剩餘點數:
TechRecordEditor.B_All=獲得全部
TechRecordEditor.B_Cancel=取消
TechRecordEditor.B_None=全部清除
TechRecordEditor.B_Save=儲存
TrashEditor.B_ApplyTrash=添加垃圾位元組
TrashEditor.B_Cancel=取消
TrashEditor.B_ClearTrash=清空垃圾位元組
TrashEditor.B_Save=儲存
TrashEditor.GB_Trash=垃圾位元組區
TrashEditor.L_Generation=世代
TrashEditor.L_Language=語言
TrashEditor.L_Species=種類
TrashEditor.L_String=字串