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Update comments / xmldoc Add a savefile storage compressor (ie array[] with empty interstitials -> list); return true if the compression moved anything (repopulate views), and the count of occupied slots in the list. Add saveblock base class; I haven't really liked how SAV6/7 do all the logic; I'll still expose properties that will then point to a saveblock. Cuts down clutter. Add template Dex manipulator, with gen6/7 implementations Speculate sequential gp/ge gameversion IDs |
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|---|---|---|
| .. | ||
| GameStrings | ||
| Ball.cs | ||
| ComboItem.cs | ||
| GameData.cs | ||
| GameUtil.cs | ||
| GameVersion.cs | ||
| IBasicStrings.cs | ||
| LanguageGC.cs | ||
| LanguageID.cs | ||
| MoveType.cs | ||
| Nature.cs | ||
| RegionID.cs | ||