PKHeX/PKHeX.WinForms/Subforms/Save Editors/Gen9/SAV_Trainer9.cs
sora10pls bd05da2b94 Revise SV stake collection cheat
Chains in front of the ruins are now removed when activating the cheat
Also reorder and label more blocks
2023-03-28 18:25:56 -04:00

273 lines
7.7 KiB
C#

using System;
using System.Linq;
using System.Windows.Forms;
using PKHeX.Core;
using static PKHeX.Core.SaveBlockAccessor9SV;
namespace PKHeX.WinForms;
public partial class SAV_Trainer9 : Form
{
private readonly SaveFile Origin;
private readonly SAV9SV SAV;
public SAV_Trainer9(SaveFile sav)
{
InitializeComponent();
WinFormsUtil.TranslateInterface(this, Main.CurrentLanguage);
SAV = (SAV9SV)(Origin = sav).Clone();
Loading = true;
if (Main.Unicode)
{
TB_OTName.Font = FontUtil.GetPKXFont();
}
B_MaxCash.Click += (sender, e) => MT_Money.Text = SAV.MaxMoney.ToString();
B_MaxLP.Click += (sender, e) => MT_LP.Text = SAV.MaxMoney.ToString();
var games = GameInfo.Strings.gamelist;
CB_Game.Items.Clear();
CB_Game.Items.Add(games[(int)GameVersion.SL]);
CB_Game.Items.Add(games[(int)GameVersion.VL]);
CB_Gender.Items.Clear();
CB_Gender.Items.AddRange(Main.GenderSymbols.Take(2).ToArray()); // m/f depending on unicode selection
GetComboBoxes();
GetTextBoxes();
LoadMap();
Loading = false;
}
private readonly bool Loading;
private bool MapUpdated;
private void LoadMap()
{
try
{
NUD_X.Value = (decimal)SAV.X;
NUD_Y.Value = (decimal)SAV.Y;
NUD_Z.Value = (decimal)SAV.Z;
}
// If we can't accurately represent the coordinates, don't allow them to be changed.
catch { GB_Map.Enabled = false; }
}
private void GetComboBoxes()
{
CB_Language.InitializeBinding();
CB_Language.DataSource = GameInfo.LanguageDataSource(SAV.Generation);
}
private void GetTextBoxes()
{
// Get Data
CB_Game.SelectedIndex = SAV.Game - (int)GameVersion.SL;
CB_Gender.SelectedIndex = SAV.Gender;
// Display Data
TB_OTName.Text = SAV.OT;
trainerID1.LoadIDValues(SAV, SAV.Generation);
MT_Money.Text = SAV.Money.ToString();
MT_LP.Text = SAV.LeaguePoints.ToString();
CB_Language.SelectedValue = SAV.Language;
// Load Play Time
MT_Hours.Text = SAV.PlayedHours.ToString();
MT_Minutes.Text = SAV.PlayedMinutes.ToString();
MT_Seconds.Text = SAV.PlayedSeconds.ToString();
}
private void Save()
{
SaveTrainerInfo();
SaveMap();
}
private void SaveMap()
{
if (!MapUpdated)
return;
SAV.SetCoordinates((float)NUD_X.Value, (float)NUD_Y.Value, (float)NUD_Z.Value);
}
private void SaveTrainerInfo()
{
SAV.Game = (byte)(CB_Game.SelectedIndex + (int)GameVersion.SL);
SAV.Gender = (byte)CB_Gender.SelectedIndex;
SAV.Money = Util.ToUInt32(MT_Money.Text);
SAV.LeaguePoints = Util.ToUInt32(MT_LP.Text);
SAV.Language = WinFormsUtil.GetIndex(CB_Language);
SAV.OT = TB_OTName.Text;
// Save PlayTime
SAV.PlayedHours = ushort.Parse(MT_Hours.Text);
SAV.PlayedMinutes = ushort.Parse(MT_Minutes.Text)%60;
SAV.PlayedSeconds = ushort.Parse(MT_Seconds.Text)%60;
}
private void ClickOT(object sender, MouseEventArgs e)
{
TextBox tb = sender as TextBox ?? TB_OTName;
// Special Character Form
if (ModifierKeys != Keys.Control)
return;
var d = new TrashEditor(tb, SAV);
d.ShowDialog();
tb.Text = d.FinalString;
}
private void B_Cancel_Click(object sender, EventArgs e)
{
Close();
}
private void B_Save_Click(object sender, EventArgs e)
{
Save();
Origin.CopyChangesFrom(SAV);
Close();
}
private void ChangeMapValue(object sender, EventArgs e)
{
if (!Loading)
MapUpdated = true;
}
private void Change255(object sender, EventArgs e)
{
MaskedTextBox box = (MaskedTextBox)sender;
if (box.Text.Length == 0) box.Text = "0";
if (Util.ToInt32(box.Text) > 255) box.Text = "255";
}
private void B_UnlockFlyLocations_Click(object sender, EventArgs e) => UnlockFlyLocations();
private void UnlockFlyLocations()
{
var blocks = new[]
{
#region Fly Flags
FSYS_YMAP_FLY_01,
FSYS_YMAP_FLY_02,
FSYS_YMAP_FLY_03,
FSYS_YMAP_FLY_04,
FSYS_YMAP_FLY_05,
FSYS_YMAP_FLY_06,
FSYS_YMAP_FLY_07,
FSYS_YMAP_FLY_08,
FSYS_YMAP_FLY_09,
FSYS_YMAP_FLY_10,
FSYS_YMAP_FLY_11,
FSYS_YMAP_FLY_12,
FSYS_YMAP_FLY_13,
FSYS_YMAP_FLY_14,
FSYS_YMAP_FLY_15,
FSYS_YMAP_FLY_16,
FSYS_YMAP_FLY_17,
FSYS_YMAP_FLY_18,
FSYS_YMAP_FLY_19,
FSYS_YMAP_FLY_20,
FSYS_YMAP_FLY_21,
FSYS_YMAP_FLY_22,
FSYS_YMAP_FLY_23,
FSYS_YMAP_FLY_24,
FSYS_YMAP_FLY_25,
FSYS_YMAP_FLY_26,
FSYS_YMAP_FLY_27,
FSYS_YMAP_FLY_28,
FSYS_YMAP_FLY_29,
FSYS_YMAP_FLY_30,
FSYS_YMAP_FLY_31,
FSYS_YMAP_FLY_32,
FSYS_YMAP_FLY_33,
FSYS_YMAP_FLY_34,
FSYS_YMAP_FLY_35,
FSYS_YMAP_FLY_MAGATAMA,
FSYS_YMAP_FLY_MOKKAN,
FSYS_YMAP_FLY_TSURUGI,
FSYS_YMAP_FLY_UTSUWA,
FSYS_YMAP_POKECEN_02,
FSYS_YMAP_POKECEN_03,
FSYS_YMAP_POKECEN_04,
FSYS_YMAP_POKECEN_05,
FSYS_YMAP_POKECEN_06,
FSYS_YMAP_POKECEN_07,
FSYS_YMAP_POKECEN_08,
FSYS_YMAP_POKECEN_09,
FSYS_YMAP_POKECEN_10,
FSYS_YMAP_POKECEN_11,
FSYS_YMAP_POKECEN_12,
FSYS_YMAP_POKECEN_13,
FSYS_YMAP_POKECEN_14,
FSYS_YMAP_POKECEN_15,
FSYS_YMAP_POKECEN_16,
FSYS_YMAP_POKECEN_17,
FSYS_YMAP_POKECEN_18,
FSYS_YMAP_POKECEN_19,
FSYS_YMAP_POKECEN_20,
FSYS_YMAP_POKECEN_21,
FSYS_YMAP_POKECEN_22,
FSYS_YMAP_POKECEN_23,
FSYS_YMAP_POKECEN_24,
FSYS_YMAP_POKECEN_25,
FSYS_YMAP_POKECEN_26,
FSYS_YMAP_POKECEN_27,
FSYS_YMAP_POKECEN_28,
FSYS_YMAP_POKECEN_29,
FSYS_YMAP_POKECEN_30,
FSYS_YMAP_POKECEN_31,
FSYS_YMAP_POKECEN_32,
FSYS_YMAP_POKECEN_33,
FSYS_YMAP_POKECEN_34,
FSYS_YMAP_POKECEN_35,
// Treasures of Ruin shrine toggles
FSYS_YMAP_MAGATAMA,
FSYS_YMAP_MOKKAN,
FSYS_YMAP_TSURUGI,
FSYS_YMAP_UTSUWA,
#endregion
};
var accessor = SAV.Accessor;
foreach (var block in blocks)
accessor.GetBlock(block).ChangeBooleanType(SCTypeCode.Bool2);
System.Media.SystemSounds.Asterisk.Play();
}
private void B_CollectAllStakes_Click(object sender, EventArgs e)
{
SAV.CollectAllStakes();
System.Media.SystemSounds.Asterisk.Play();
}
private void B_UnlockTMRecipes_Click(object sender, EventArgs e)
{
SAV.UnlockAllTMRecipes();
System.Media.SystemSounds.Asterisk.Play();
}
private void B_UnlockBikeUpgrades_Click(object sender, EventArgs e)
{
var blocks = new[]
{
"FSYS_RIDE_DASH_ENABLE",
"FSYS_RIDE_SWIM_ENABLE",
"FSYS_RIDE_HIJUMP_ENABLE",
"FSYS_RIDE_GLIDE_ENABLE",
"FSYS_RIDE_CLIMB_ENABLE",
};
var accessor = SAV.Accessor;
foreach (var block in blocks)
accessor.GetBlock(block).ChangeBooleanType(SCTypeCode.Bool2);
System.Media.SystemSounds.Asterisk.Play();
}
}