PKHeX/PKHeX.WinForms/Subforms/Save Editors/Gen7/SAV_ZygardeCell.cs
2017-01-08 00:14:34 -08:00

196 lines
6.4 KiB
C#

using System;
using System.Linq;
using System.Windows.Forms;
using PKHeX.Core;
namespace PKHeX.WinForms
{
public partial class SAV_ZygardeCell : Form
{
private readonly SAV7 SAV = new SAV7(Main.SAV.Data);
public SAV_ZygardeCell()
{
InitializeComponent();
// Constants @ 0x1C00
// Cell Data @ 0x1D8C
// Use constants 0x18C/2 = 198 thru +95
ushort[] constants = SAV.EventConsts;
ushort[] cells = constants.Skip(celloffset).Take(cellcount).ToArray();
int cellCount = constants[cellstotal];
int cellCollected = constants[cellscollected];
NUD_Cells.Value = cellCount;
NUD_Collected.Value = cellCollected;
var combo = dgv.Columns[2] as DataGridViewComboBoxColumn;
foreach (string t in states)
combo.Items.Add(t); // add only the Names
// Populate Grid
dgv.Rows.Add(cellcount);
for (int i = 0; i < cellcount; i++)
{
if (cells[i] > 2)
throw new ArgumentException();
dgv.Rows[i].Cells[0].Value = (i+1).ToString();
dgv.Rows[i].Cells[1].Value = locations[i];
dgv.Rows[i].Cells[2].Value = states[cells[i]];
}
}
private const int cellstotal = 0x142/2;
private const int cellscollected = 0x152/2;
private const int celloffset = 198;
private const int cellcount = 95;
private readonly string[] states = {"None", "Available", "Received"};
private void B_Save_Click(object sender, EventArgs e)
{
ushort[] constants = SAV.EventConsts;
for (int i = 0; i < cellcount; i++)
{
string str = (string)dgv.Rows[i].Cells[2].Value;
int val = Array.IndexOf(states, str);
if (val < 0)
throw new ArgumentException();
constants[celloffset + i] = (ushort)val;
}
constants[cellstotal] = (ushort)NUD_Cells.Value;
constants[cellscollected] = (ushort)NUD_Collected.Value;
SAV.EventConsts = constants;
Array.Copy(SAV.Data, Main.SAV.Data, SAV.Data.Length);
Main.SAV.Edited = true;
Close();
}
private void B_Cancel_Click(object sender, EventArgs e)
{
Close();
}
private void B_GiveAll_Click(object sender, EventArgs e)
{
int added = 0;
for (int i = 0; i < dgv.RowCount; i++)
{
if (Array.IndexOf(states, (string)dgv.Rows[i].Cells[2].Value) != 2) // Not Collected
added++;
dgv.Rows[i].Cells[2].Value = states[2];
}
NUD_Collected.Value += added;
NUD_Cells.Value += added;
System.Media.SystemSounds.Asterisk.Play();
}
#region locations -- lazy
private readonly string[] locations =
{
"Verdant Cave - Trial Site",
"Ruins of Conflict - Outside",
"Route 1 (Day)",
"Route 3",
"Route 3 (Day)",
"Kala'e Bay",
"Hau'oli Cemetery",
"Route 2",
"Route 1 - Trainer School (Night)",
"Hau'oli City - Shopping District",
"Route 1 - Outskirts",
"Hau'oli City - Shopping District (Night)",
"Route 1",
"Iki Town (Night)",
"Route 4",
"Paniola Ranch (Night)",
"Paniola Ranch (Day)",
"Wela Volcano Park - Top",
"Lush Jungle - Cave",
"Route 7",
"Akala Outskirts",
"Royal Avenue (Day)",
"Royal Avenue (Night)",
"Konikoni City (Night)",
"Heahea City (Night)",
"Route 8",
"Route 8 (Day)",
"Route 5",
"Hano Beach (Day)",
"Heahea City",
"Diglett's Tunnel",
"Hano Beach",
"Malie Garden",
"Malie City - Community Center (Night)",
"Malie City (Day)",
"Malie City - Outer Cape (Day)",
"Route 11 (Night)",
"Route 12 (Day)",
"Route 12",
"Secluded Shore (Night)",
"Blush Mountain",
"Route 13",
"Haina Desert",
"Ruins of Abundance - Outside",
"Route 14",
"Route 14 (Night)",
"Tapu Village",
"Route 15",
"Aether House (Day)",
"Ula'ula Meadow - Boardwalk",
"Route 16 (Day)",
"Ula'ula Meadow - Grass",
"Route 17 - Building",
"Route 17 - Ledge",
"Po Town (Night)",
"Route 10 (Day)",
"Hokulani Observatory (Night)",
"Mount Lanakila - Mountainside",
"Mount Lanakila - High Mountainside",
"Secluded Shore (Day)",
"Route 13 (Night)",
"Po Town (Day)",
"Seafolk Village - Blue Food Boat",
"Seafolk Village - Unbuilt House",
"Poni Wilds (Day)",
"Poni Wilds (Night)",
"Poni Wilds",
"Ancient Poni Path - Near Well (Day)",
"Ancient Poni Path (Night)",
"Poni Breaker Coast (Day)",
"Ruins of Hope",
"Poni Grove - Mountain Corner",
"Poni Grove - Near a Bush",
"Poni Plains (Day)",
"Poni Plains (Night)",
"Poni Plains",
"Poni Meadow",
"Poni Coast (Night)",
"Poni Coast",
"Poni Gauntlet - On Bridge",
"Poni Gauntlet - Island w/ Trainer",
"Resolution Cave - 1F (Day)",
"Resolution Cave - B1F (Night)",
"Vast Poni Canyon - 3F",
"Vast Poni Canyon - 2F",
"Vast Poni Canyon - Top",
"Vast Poni Canyon - Inside",
"Ancient Poni Path - Brickwall (Day)",
"Poni Breaker Coast (Night)",
"Resolution Cave - B1F",
"Aether Foundation B2F - Right Hallway",
"Aether Foundation 1F - Outside - Right Side",
"Aether Foundation 1F - Outside (Day)",
"Aether Foundation 1F - Entrance (Night)",
"Aether Foundation 1F - Main Building",
};
#endregion
}
}