mirror of
https://github.com/kwsch/PKHeX.git
synced 2026-05-17 10:03:58 -05:00
GameInfo has been the storage for the current Game Language environment When using GameInfo, only one environment is tracked at a time, which is initialized by the PKM editor (items, moves). Rework things to allow multiple filtered sources to exist, and keep the filtering logic in PKHeX.Core for reuse in other programs... ;) |
||
|---|---|---|
| .. | ||
| FilteredGameDataSource.cs | ||
| GameDataSource.cs | ||
| GameInfo.cs | ||
| GameLanguage.cs | ||
| GameStrings.cs | ||
| GeoLocation.cs | ||
| MemoryArgType.cs | ||
| MemoryStrings.cs | ||