mirror of
https://github.com/kwsch/PKHeX.git
synced 2026-05-09 04:24:36 -05:00
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span. |
||
|---|---|---|
| .. | ||
| BitmapAnimator.cs | ||
| BoxEditor.cs | ||
| BoxEditor.Designer.cs | ||
| BoxMenuStrip.cs | ||
| ContextMenuSAV.cs | ||
| ContextMenuSAV.Designer.cs | ||
| PartyEditor.cs | ||
| PartyEditor.Designer.cs | ||
| SAVEditor.cs | ||
| SAVEditor.Designer.cs | ||
| SAVEditor.resx | ||
| SlotChangeManager.cs | ||