PKHeX/PKHeX.WinForms/MainWindow
javierhimura 699dadcccb The UI was checking wrong if a pokemon is shadow or purified
The internal data of GC games for purification for shadow pokemon does not have values from 0-non shadow to 100-total shadow, it have values sarting from the initial shadow hearth gauge to 0-non shadow.
2017-04-02 17:10:40 +02:00
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Main.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
Main.Designer.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
Main.resx Add setting for unset changes notification 2017-03-22 18:02:05 -07:00
MainCK3.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
MainPK1.cs Split winforms to separate project 2017-01-07 23:54:09 -08:00
MainPK2.cs Refactoring & fixes 2017-01-14 16:43:16 -08:00
MainPK3.cs Add more event recognition 2017-03-24 22:41:45 -07:00
MainPK4.cs static analysis fixes 2017-03-20 00:03:31 -07:00
MainPK5.cs static analysis fixes 2017-03-20 00:03:31 -07:00
MainPK6.cs Add Check for Bad Ability Length 2017-02-05 23:23:02 +08:00
MainPK7.cs Add Check for Bad Ability Length 2 2017-02-05 23:23:17 +08:00
MainXK3.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
SlotChange.cs Split winforms to separate project 2017-01-07 23:54:09 -08:00