PKHeX/PKHeX.WinForms/Resources/text/lang_zh-Hans.txt
2026-03-21 02:20:20 -05:00

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About=关于
BatchEditor=批量编辑器
BoxExporter=导出箱子
EntitySearchSetup=检索
ErrorWindow=错误
KChart=信息列表
Main=PKHeX
MemoryAmie=回忆编辑器
MoveShopEditor=招式商店编辑器
QR=PKHeX 二维码(点击二维码复制图片)
RibbonEditor=奖章
SAV_Apricorn=球果编辑
SAV_BattlePass=对战通行证编辑
SAV_BerryFieldXY=树果田查看器
SAV_BlockDump8=存档转储
SAV_BoxLayout=盒子外观
SAV_BoxList=寄放系统
SAV_Capture7GG=捕获记录编辑
SAV_Chatter=语音编辑器
SAV_Database=数据库
SAV_DLC5=第五世代DLC工具
SAV_Donut9a=甜甜圈编辑器
SAV_Encounters=数据库
SAV_EventFlags=事件旗标编辑
SAV_EventReset1=事件重置
SAV_EventWork=事件标志编辑器
SAV_Fashion9=时装编辑器
SAV_FlagWork8b=事件标志编辑器
SAV_FolderList=文件夹列表
SAV_Gear=装扮配件编辑器
SAV_Geonet4=地理网编辑
SAV_HallOfFame=名人堂
SAV_HallOfFame1=名人堂
SAV_HallOfFame3=名人堂
SAV_HallOfFame7=名人堂
SAV_HoneyTree=甜甜蜜树编辑
SAV_Inventory=物品栏
SAV_Link6=宝可梦连接工具
SAV_MailBox=邮箱编辑
SAV_Misc2=杂项编辑
SAV_Misc3=训练家数据编辑
SAV_Misc4=杂项编辑
SAV_Misc5=杂项编辑
SAV_Misc8b=杂项编辑
SAV_MysteryGiftDB=礼物数据库
SAV_OPower=O-力量
SAV_Poffin8b=宝芬编辑
SAV_Pokebean=宝可豆
SAV_PokeBlockORAS=宝可方块
SAV_Pokedex4=图鉴编辑
SAV_Pokedex5=图鉴编辑
SAV_Pokedex9a=图鉴编辑
SAV_PokedexBDSP=图鉴编辑
SAV_PokedexGG=图鉴编辑
SAV_PokedexLA=图鉴编辑
SAV_PokedexORAS=图鉴编辑
SAV_PokedexResearchEditorLA=图鉴研究编辑
SAV_PokedexSM=图鉴编辑
SAV_PokedexSV=图鉴编辑
SAV_PokedexSVKitakami=图鉴编辑
SAV_PokedexSWSH=图鉴编辑
SAV_PokedexXY=图鉴编辑
SAV_Pokepuff=宝芙蕾
SAV_Raid8=极巨巢穴参数编辑器
SAV_Raid9=太晶洞窟参数编辑器
SAV_RaidSevenStar9=7星太晶洞窟参数编辑器
SAV_Roamer3=游走传说
SAV_Roamer6=游走编辑器
SAV_RTC3=时钟编辑
SAV_SealStickers8b=球壳装饰列表
SAV_SecretBase=秘密基地
SAV_SimplePokedex=图鉴编辑
SAV_SimpleTrainer=训练家数据编辑
SAV_SuperTrain=超级训练记录
SAV_Trainer=训练家资料
SAV_Trainer4BR=训练家资料
SAV_Trainer7=训练家资料
SAV_Trainer7GG=训练家资料
SAV_Trainer8=训练家资料
SAV_Trainer8a=训练家资料
SAV_Trainer8b=训练家资料
SAV_Trainer9=训练家资料
SAV_Trainer9a=训练家资料
SAV_Underground=地下世界编辑
SAV_Underground8b=地下世界编辑
SAV_UnityTower=联合塔编辑
SAV_Wondercard=神秘礼物导入导出
SAV_ZygardeCell=细胞/贴纸编辑
SettingsEditor=设置
SuperTrainingEditor=超级训练奖章
TechRecordEditor=招式记录器编辑
TrashEditor=特殊字符
About.L_Thanks=感谢所有研究人员!
About.Tab_Changelog=更新日志
About.Tab_Shortcuts=快捷键
BatchEdit.mnu_-=-
BatchEdit.mnu_!=!
BatchEdit.mnu_«=«
BatchEdit.mnu_»=»
BatchEdit.mnu_*=*
BatchEdit.mnu_/=/
BatchEdit.mnu_&=&&
BatchEdit.mnu_%=%
BatchEdit.mnu_^=^
BatchEdit.mnu_+=+
BatchEdit.mnu_<=<
BatchEdit.mnu_===
BatchEdit.mnu_>=>
BatchEdit.mnu_|=|
BatchEdit.mnu_≤=≤
BatchEdit.mnu_≥=≥
BatchEdit.mnu_Set=设置
BatchEditor.B_Add=增加
BatchEditor.B_Go=运行
BatchEditor.RB_Boxes=盒子
BatchEditor.RB_Party=队伍
BatchEditor.RB_Path=文件夹...
BattlePassType.Custom=自定义
BattlePassType.Download=下载
BattlePassType.Friend=好友
BattlePassType.Other1=其他1
BattlePassType.Other2=其他2
BattlePassType.Other3=其他3
BattlePassType.Rental=租借
BoxExporter.B_Export=导出
BoxExporter.L_Namer=姓名:
EntitySearchSetup.B_Add=添加
EntitySearchSetup.B_Next=下一个
EntitySearchSetup.B_Previous=上一个
EntitySearchSetup.B_Reset=重置筛选
EntitySearchSetup.B_Search=检索!
EntitySearchSetup.CHK_IsEgg=蛋
EntitySearchSetup.CHK_Shiny=异色
EntitySearchSetup.L_ESV=异色值:
EntitySearchSetup.L_EVTraining=努力值:
EntitySearchSetup.L_Format=格式:
EntitySearchSetup.L_Generation=世代:
EntitySearchSetup.L_Move1=招式1:
EntitySearchSetup.L_Move2=招式2:
EntitySearchSetup.L_Move3=招式3:
EntitySearchSetup.L_Move4=招式4:
EntitySearchSetup.L_Potential=个体值:
EntitySearchSetup.L_Version=来源版本:
EntitySearchSetup.Label_Ability=特性:
EntitySearchSetup.Label_CurLevel=等级:
EntitySearchSetup.Label_HeldItem=持有物:
EntitySearchSetup.Label_HiddenPowerPrefix=觉醒力量:
EntitySearchSetup.Label_Nature=性格:
EntitySearchSetup.Label_Nickname=昵称:
EntitySearchSetup.Label_Species=种类:
EntitySearchSetup.Tab_Advanced=高级
EntitySearchSetup.Tab_General=一般
ErrorWindow.B_Abort=终止
ErrorWindow.B_Continue=继续
ErrorWindow.B_CopyToClipboard=复制到剪切板
ErrorWindow.L_Message=发生未知错误
ErrorWindow.L_ProvideInfo=提交错误报告时请提供以下信息:
EventVarType.Event=事件
EventVarType.Scene=场景
EventVarType.System=系统
EventVarType.Vanish=消失
EventVarType.Zone=区域
FestivalPlazaFacilityColor.Black=黑
FestivalPlazaFacilityColor.Blue=蓝
FestivalPlazaFacilityColor.Brown=棕
FestivalPlazaFacilityColor.Gold=金
FestivalPlazaFacilityColor.Green=绿
FestivalPlazaFacilityColor.NavyBlue=海军蓝
FestivalPlazaFacilityColor.Orange=橙
FestivalPlazaFacilityColor.Pink=粉红
FestivalPlazaFacilityColor.Purple=紫
FestivalPlazaFacilityColor.Red=红
FestivalPlazaFacilityColor.White=白
FestivalPlazaFacilityColor.Yellow=黄
Funfest5Mission.BigHarvestofBerries=树果大丰收!
Funfest5Mission.CollectBerries=收集树果!
Funfest5Mission.DoaGreatTradeUp=进行一次重大交易
Funfest5Mission.EnjoyShopping=享受购物
Funfest5Mission.ExcitingTradingB=激动人心的交易(黑)
Funfest5Mission.ExhilaratingTradingW=振奋人心的交易(白)
Funfest5Mission.FindAudino=寻找差不多娃娃
Funfest5Mission.FindEmolga=寻找电飞鼠
Funfest5Mission.FindLostBoys=寻找失踪的男孩
Funfest5Mission.FindLostItems=寻找丢失的物品
Funfest5Mission.FindMysteriousOresB=寻找神秘矿石(黑)
Funfest5Mission.FindRustlingGrass=寻找沙沙作响的草丛
Funfest5Mission.FindShards=寻找碎片
Funfest5Mission.FindShiningOresW=寻找闪亮的矿石(白)
Funfest5Mission.FindSteelix=寻找大钢蛇
Funfest5Mission.FindTreasures=寻找宝藏
Funfest5Mission.FishingCompetition=钓鱼比赛
Funfest5Mission.ForgottenLostItemsB=被遗忘的丢失物品(黑)
Funfest5Mission.GetRichQuickB=快速致富(黑)
Funfest5Mission.GivemetheItem=把物品给我
Funfest5Mission.MemoryTraining=记忆训练
Funfest5Mission.MulchCollector=肥料收集者
Funfest5Mission.MushroomsHideAndSeek=蘑菇捉迷藏
Funfest5Mission.NoisyHiddenGrottoesB=嘈杂的隐藏洞穴(黑)
Funfest5Mission.NotFoundLostItemsW=未找到丢失物品(白)
Funfest5Mission.PathtoanAce=成为高手之路
Funfest5Mission.PushtheLimitofYourMemory=挑战你的记忆极限
Funfest5Mission.QuietHiddenGrottoesW=安静的隐藏洞穴(白)
Funfest5Mission.RingtheBell=敲响钟声
Funfest5Mission.RockPaperScissorsCompetition=石头剪刀布比赛
Funfest5Mission.SearchFor3Pokemon=寻找3只宝可梦
Funfest5Mission.SearchHiddenGrottoes=搜索隐藏洞穴
Funfest5Mission.ShockingShopping=震撼购物
Funfest5Mission.Sparringwith10Trainers=与10位训练家对战
Funfest5Mission.TakeaWalkwithEggs=带着蛋散步
Funfest5Mission.The2LostTreasures=两个丢失的宝藏
Funfest5Mission.TheBellthatRings3Times=三次敲响的钟
Funfest5Mission.TheBerryHuntingAdventure=浆果狩猎冒险
Funfest5Mission.TheFirstBerrySearch=第一次找浆果
Funfest5Mission.TrainwithMartialArtists=与武术家训练
Funfest5Mission.TreasureHuntingW=寻宝 (W)
Funfest5Mission.WhatistheBestPriceB=最佳价格是什么 (B)
Funfest5Mission.WhatistheRealPriceW=实际价格是多少 (W)
Funfest5Mission.WhereareFlutteringHearts=翩翩飞舞的心在哪里
Funfest5Mission.WingsFallingontheDrawbridge=翼落吊桥
GearCategory.Badges=徽章
GearCategory.Bags=背包
GearCategory.Bottom=下装
GearCategory.Face=面部
GearCategory.Glasses=眼镜
GearCategory.Hair=发型
GearCategory.Hands=手部
GearCategory.Head=头部
GearCategory.Shoes=鞋子
GearCategory.Top=上装
KChart.DGV_Ability0=特性1
KChart.DGV_Ability1=特性2
KChart.DGV_AbilityH=隐藏特性
KChart.DGV_ATK=攻击
KChart.DGV_BST=种族值总和
KChart.DGV_CatchRate=捕获率
KChart.DGV_d_Index=全国图鉴编号
KChart.DGV_DEF=防御
KChart.DGV_HP=HP
KChart.DGV_New=本世代原生
KChart.DGV_SPA=特攻
KChart.DGV_SPD=特防
KChart.DGV_SPE=速度
KChart.DGV_SpecName=名称
KChart.DGV_Sprite=图标
KChart.DGV_Type1=属性1
KChart.DGV_Type2=属性2
LocalizedDescription.AllowBoxDataDrop=允许通过GUI的Box标签拖放boxdata二进制文件。
LocalizedDescription.AllowGen1Tradeback=GB 允许二代传回的招式组合
LocalizedDescription.AllowGuessRejuvenateHOME=允许在PKM文件转换中猜测那些未在文件中存储的合法原始相遇数据。
LocalizedDescription.AllowIncompatibleConversion=允许在PKM文件使用非官方方法转换其个体值将按顺序复制。
LocalizedDescription.ApplyMarkings=导入时标记。
LocalizedDescription.ApplyNature=在导入时将修正性格应用于性格。
LocalizedDescription.AutoLoadSaveOnStartup=在程序启动时自动加载存档文件。
LocalizedDescription.BackupPath=用于保存存档备份的备份文件夹路径。
LocalizedDescription.BAKEnabled=自动保存文件备份已启用
LocalizedDescription.BAKPrompt=记录是否向用户发送过“创建备份”提示。
LocalizedDescription.BoxExport=用于框导出的设置。
LocalizedDescription.CheckActiveHandler=检查上次存档数据和当前持有人状态,以确定宝可梦当前持有人是否与预期值一致。
LocalizedDescription.CheckWordFilter=检查昵称和训练家名称是否存在违禁词。违禁词会根据3DS的正则列表规则标记。
LocalizedDescription.CurrentHandlerMismatch=如果当前持有人与预期值不匹配,则开启严格合法性检查。
LocalizedDescription.DarkMode=启动应用程序时使用深色模式。
LocalizedDescription.DatabasePath=PKM 数据库文件夹的路径。
LocalizedDescription.DefaultBoxExportNamer=如果有多个可用的文件名则选择文件名用于GUI的框导出。
LocalizedDescription.DisableScalingDpi=在程序启动时禁用基于 Dpi 的 GUI 缩放,回退到字体缩放。
LocalizedDescription.DisableWordFilterPastGen=禁用3DS时代之前格式的文字过滤检查。
LocalizedDescription.EggRandomAnyType3=允许三代孵化蛋拥有任意PID/个体值类型,假设其通过乱数方式制造碰撞获得,而非通过修改手段获得。
LocalizedDescription.EggRandomAnyType4=允许四代孵化蛋拥有任意PID/个体值类型,假设其通过乱数方式制造碰撞获得,而非通过修改手段获得。
LocalizedDescription.Export=导出单个宝可梦时显示详细信息的相关设置。
LocalizedDescription.ExportLegalityAlwaysVerbose=始终显示详细的合法性报告,并将快捷键功能反转为禁用。
LocalizedDescription.ExportLegalityNeverClipboard=始终跳过询问是否将合法性报告导出至剪贴板的提示选项。
LocalizedDescription.ExportLegalityVerboseProperties=导出详细报告时显示遭遇的所有信息(自动生成)。
LocalizedDescription.ExtraProperties=除了显示的默认信息之外,还尝试显示额外的信息。
LocalizedDescription.FilterMismatchGrayscale=对不符合筛选条件的对象应用的灰度值0.0 = 无灰度1.0 = 完全灰度)。
LocalizedDescription.FilterMismatchOpacity=不符合筛选条件的对象的不透明度。
LocalizedDescription.FilterUnavailableSpecies=隐藏当前存档无法导入的宝可梦种类。
LocalizedDescription.FlagIllegal=标记非法。
LocalizedDescription.FocusBorderDeflate=自定义调整图标模块与的边框距离。
LocalizedDescription.ForceHaXOnLaunch=程序启动时强制HaX模式。
LocalizedDescription.Gen7TransferStarPID=Gen1/2的星星异色宝可梦合法性检查等级。
LocalizedDescription.Gen8MemoryMissingHT=如果第八世代当前持有人回忆信息丢失,则开启严格合法性检查。
LocalizedDescription.HiddenPowerOnChangeMaxPower=当修改觉醒力量属性时,程序将自动尽最大可能使用最高的个体值来确保基础能力,否则使用最接近原始数值的个体值。
LocalizedDescription.HiddenProperties=报告网格中要隐藏的属性。
LocalizedDescription.HideEvent8Contains=隐藏不需要展示的活动名称,输入格式以逗号分隔。
LocalizedDescription.HideSAVDetails=隐藏程序标题中的保存文件详细信息。
LocalizedDescription.HideSecretDetails=在编辑器中隐藏秘密细节。
LocalizedDescription.HOMETransferTrackerNotPresent=如果HOME追踪丢失则标记合法性检查的严重性。
LocalizedDescription.Hover=悬停至栏位时显示详细信息的相关设置。
LocalizedDescription.HoverSlotGlowEdges=在悬停时显示PKM闪烁。
LocalizedDescription.HoverSlotPlayCry=在悬停时播放槽位PKM叫声。
LocalizedDescription.HoverSlotShowEncounter=悬停时显示遭遇信息。
LocalizedDescription.HoverSlotShowEncounterVerbose=悬停时显示所有遭遇信息属性
LocalizedDescription.HoverSlotShowLegalityHint=鼠标悬停时若判定非法,显示第一条合法性检查提示信息
LocalizedDescription.HoverSlotShowPreview=悬停时显示 PKM 插槽预览。
LocalizedDescription.HoverSlotShowText=在悬停上显示槽位PKM提示。
LocalizedDescription.IgnoreLegalPopup=如果合法不显示弹窗!
LocalizedDescription.InitialSortMode=加载 PKM 数据库的内容时,列表将按此选项排序。
LocalizedDescription.InvalidSelection=所选项目无效时组合框的背景色。
LocalizedDescription.Language=导出对战模板时使用的语言。如果未在设置中指定,将使用当前语言。
LocalizedDescription.MarkBlue=蓝色标记。
LocalizedDescription.MarkPink=粉红色标记。
LocalizedDescription.MGDatabasePath=神秘礼物数据库文件夹路径;用于存放尚未被识别的额外神秘礼物模板。
LocalizedDescription.ModifyUnset=未保存修改提醒。
LocalizedDescription.Nickname12=第1代和第2代昵称规则。
LocalizedDescription.Nickname3=第3代昵称规则。
LocalizedDescription.Nickname4=第4代昵称规则。
LocalizedDescription.Nickname5=第5代昵称规则。
LocalizedDescription.Nickname6=第6代昵称规则。
LocalizedDescription.Nickname7=第7代昵称规则。
LocalizedDescription.Nickname7b=第7代欧米伽红宝石/阿尔法蓝宝石昵称规则。
LocalizedDescription.Nickname8=第8代昵称规则。
LocalizedDescription.Nickname8a=第8代传说阿尔宙斯昵称规则。
LocalizedDescription.Nickname8b=第8代晶灿钻石/明亮珍珠昵称规则。
LocalizedDescription.Nickname9=第9代的昵称规则。
LocalizedDescription.Nickname9a=第9代传说Z-A的昵称规则。
LocalizedDescription.NicknamedAnotherSpecies=宝可梦昵称和其他种类名称相同合法性检查等级。
LocalizedDescription.NicknamedMysteryGift=玩家无法取昵称的神秘礼物合法性检查等级。
LocalizedDescription.NicknamedTrade=游戏内交换宝可梦昵称合法性检查等级。
LocalizedDescription.OtherBackupPaths=查找存档文件的位置列表。
LocalizedDescription.OtherSaveFileExtensions=程序可识别的其他存档文件扩展名(不包含扩展名前的点)。
LocalizedDescription.OverrideGen1=第1代如果无法检测到存档文件的语言或版本请改用这些设置。
LocalizedDescription.OverrideGen2=第2代如果无法检测到存档文件的语言或版本请改用这些设置。
LocalizedDescription.OverrideGen3FRLG=第3代火红/叶绿:如果无法检测到存档文件的语言或版本,请改用这些设置。
LocalizedDescription.OverrideGen3RS=第3代红宝石/蓝宝石:如果无法检测到存档文件的语言或版本,请改用这些设置。
LocalizedDescription.PathBlockKeyList=包含特定长度名称保存的文件夹路径。如果特定的转储文件不存在,则只会加载程序代码中定义的名称。
LocalizedDescription.PlaySoundLegalityCheck=弹窗合法性报告时播放声音。
LocalizedDescription.PlaySoundSAVLoad=读取新档时播放声音。
LocalizedDescription.PluginLoadEnable=从plugins文件夹加载插件假设该文件夹存在。
LocalizedDescription.PluginLoadMerged=加载已合并到主可执行文件中的所有插件。
LocalizedDescription.PluginPath=插件文件夹路径。
LocalizedDescription.PreviewCursorShift=悬停时在 PKM 周围时显示发光效果。
LocalizedDescription.PreviewShowPaste=在悬停在特殊预览中显示Showdown粘贴。
LocalizedDescription.RecentlyLoadedMaxCount=记住最近加载的存档文件数量。
LocalizedDescription.RetainMetDateTransfer45=在从第4代转移到第5代时保留相遇日期。
LocalizedDescription.ReturnNoneIfEmptySearch=如果用户忘记在搜索条件中输入种类/招式,则跳过搜索。
LocalizedDescription.RNGFrameNotFound3=如果 RNG 帧检查逻辑未找到第3代遭遇的匹配项则标记合法性检查的严重性。
LocalizedDescription.RNGFrameNotFound4=如果 RNG 帧检查逻辑未找到第4代遭遇的匹配项则标记合法性检查的严重性。
LocalizedDescription.SaveExportCheckUnsavedEntity=在导出存档文件之前,检查编辑器中的宝可梦是否有未保存的更改。
LocalizedDescription.SaveExportForceSaveAs=导出存档文件时跳过覆盖提示,始终使用“另存为...”。
LocalizedDescription.SearchBackups=当加载 PKM 数据库内容时,包含其他备份储存资料档案。
LocalizedDescription.SearchExtraSaves=当加载 PKM数据库属性时包含其他备份路径内档案。
LocalizedDescription.SearchExtraSavesDeep=当加载 PKM 数据库内容时,包含其他备份路径内子资料夹。
LocalizedDescription.SetUpdateDex=修改图鉴
LocalizedDescription.SetUpdatePKM=修改宝可梦
LocalizedDescription.SetUpdateRecords=设置PKM时自动增加存档中获得的宝可梦蛋/捕获物)的次数。
LocalizedDescription.ShinyDefault=异色按钮符号不使用unicode字符
LocalizedDescription.ShinySprites=异色图标
LocalizedDescription.ShinyUnicode=异色按钮符号使用unicode字符
LocalizedDescription.ShowChangelogOnUpdate=首次运行新版本时,显示更改日志。
LocalizedDescription.ShowEggSpriteAsHeldItem=将蛋作为持有物品展示。
LocalizedDescription.ShowEncounterBall=于相遇模板中显示所期望的球种。
LocalizedDescription.ShowEncounterColor=于相遇模板中显示背景以区分相遇模板类型。
LocalizedDescription.ShowEncounterColorPKM=显示背景以区分PKM槽位的已识别相遇遇模板类型。
LocalizedDescription.ShowEncounterOpacityBackground=相遇方式指示背景层的透明度。
LocalizedDescription.ShowEncounterOpacityStripe=相遇方式指示条的透明度。
LocalizedDescription.ShowEncounterThicknessStripe=相遇方式指示条的画素高度。
LocalizedDescription.ShowExperiencePercent=显示一条细条纹来表示升级进度的百分比。
LocalizedDescription.ShowGenderGen1=当显示第1代格式的数据时显示其在转移到其他代时会有的性别。
LocalizedDescription.ShowLegalBallsFirst=当显示要选择的球列表时在非法球之前显示合法球而不是按球ID排序。
LocalizedDescription.ShowStatusCondition=在显示数据时,显示其可能拥有的任何存储的异常状态(睡眠、烧伤等)。
LocalizedDescription.ShowTeraOpacityBackground=太晶属性指示背景层的透明度。
LocalizedDescription.ShowTeraOpacityStripe=太晶属性指示条的透明度。
LocalizedDescription.ShowTeraThicknessStripe=太晶属性指示条的画素高度。
LocalizedDescription.ShowTeraType=为每个宝可梦槽位的显示背景区分太晶属性。
LocalizedDescription.SkipSplashScreen=程序启动时跳过显示启动画面。
LocalizedDescription.SlotLegalityAlwaysVisible=无需快捷键调出菜单,始终显示槽位合法性。
LocalizedDescription.SoundPath=声音文件夹路径;用于存放在鼠标悬停到槽位时播放的声音(宝可梦叫声)。
LocalizedDescription.SpritePreference=选择使用何种构建模式的宝可梦图示。
LocalizedDescription.StatsCustom=自定义能力值标签及语法。
LocalizedDescription.TemplatePath=模板文件夹路径(含 *.pk 文件);在加载存档时用于初始化 PKM 编辑器字段。
LocalizedDescription.TokenOrder=从程序导出对战模板时使用的显示格式。
LocalizedDescription.TokenOrderCustom=若选择自定义导出显示样式,可自定义导出时的排列顺序。
LocalizedDescription.TrainerPath=训练家文件夹路径(含 *.pk 文件);用于基于已知训练家数据生成遭遇信息。
LocalizedDescription.TryDetectRecentSave=打开新存档时,自动定位到上次保存的存档地址。
LocalizedDescription.Unicode=使用Unicode显示性别符号禁用时使用ASCII。
LocalizedDescription.UseTabsAsCriteria=在生成相遇时,使用 PKM 编辑器选项卡中的属性指定性别和特性等标准。
LocalizedDescription.UseTabsAsCriteriaAnySpecies=使用PKM编辑器选项卡中的属性即使新相遇不是同一个进化链。
LocalizedDescription.Version=上次程序运行时的版本。
LocalizedDescription.VirtualConsoleSourceGen1=从第1代3DS虚拟传送转移到第7代时要设置的默认版本。
LocalizedDescription.VirtualConsoleSourceGen2=从第2代3DS虚拟传送转移到第7代时要设置的默认版本。
LocalizedDescription.ZeroHeightWeight=宝可梦身高体重都为0时合法性检查的严格程度。
Main.B_Blocks=数据块
Main.B_CellsStickers=细胞/贴纸
Main.B_Clear=清理
Main.B_ConvertKorean=韩语保存转换
Main.B_DLC=DLC工具
Main.B_Donuts=甜甜圈
Main.B_FestivalPlaza=圆庆广场
Main.B_JPEG=保存PGL.JPEG
Main.B_MailBox=邮箱
Main.B_MoveShop=招式商店
Main.B_OpenApricorn=球果
Main.B_OpenBattlePass=对战通行证
Main.B_OpenBerryField=树果农场
Main.B_OpenBoxLayout=盒子布局
Main.B_OpenChatterEditor=喋喋不休
Main.B_OpenEventFlags=事件旗标
Main.B_OpenFashion=时装
Main.B_OpenFriendSafari=朋友狩猎
Main.B_OpenGear=装扮配件
Main.B_OpenGeonetEditor=地理网
Main.B_OpenHallofFame=名人堂
Main.B_OpenHoneyTreeEditor=甜甜蜜树
Main.B_OpenItemPouch=道具
Main.B_OpenLinkInfo=宝可梦连接
Main.B_OpenMiscEditor=杂项编辑
Main.B_OpenOPowers=O-力量
Main.B_OpenPokeBeans=宝可豆
Main.B_OpenPokeblocks=宝可方块
Main.B_OpenPokedex=宝可梦图鉴
Main.B_OpenPokepuffs=宝芙蕾
Main.B_OpenRTCEditor=时钟 (RTC)
Main.B_OpenSealStickers=球壳装饰
Main.B_OpenSecretBase=秘密基地
Main.B_OpenSuperTraining=超级训练
Main.B_OpenTrainerInfo=训练家信息
Main.B_OpenUGSEditor=地下世界
Main.B_OpenUnityTowerEditor=联合塔
Main.B_OpenWondercards=神秘礼物
Main.B_OtherSlots=其他
Main.B_OUTPasserby=路人
Main.B_PlusRecord=加强招式
Main.B_Poffins=宝芬
Main.B_Raids=团体战
Main.B_RaidsDLC1=团体战(DLC 1)
Main.B_RaidsDLC2=团体战(DLC 2)
Main.B_RaidsSevenStar=团体战(7星)
Main.B_RelearnFlags=回忆招式记录
Main.B_Reset=重置
Main.B_Roamer=游走
Main.B_SaveBoxBin=保存箱子信息++
Main.B_VerifyCHK=验证校验值
Main.B_VerifySaveEntities=校验所有宝可梦
Main.BTN_History=回忆
Main.BTN_Medals=超级训练
Main.BTN_NicknameWarn=?
Main.BTN_OTNameWarn=?
Main.BTN_RandomAVs=随机觉醒值
Main.BTN_RandomEVs=随机努力值
Main.BTN_RandomIVs=随机个体值
Main.BTN_RerollEC=随机
Main.BTN_RerollPID=随机
Main.BTN_Ribbons=奖章
Main.CHK_AsEgg=孵化
Main.CHK_Auto=自动
Main.CHK_Cured=已免疫
Main.CHK_Fateful=命中注定般地相遇了
Main.CHK_Gigantamax=超极巨
Main.CHK_HackedStats=修改过
Main.CHK_Infected=感染病毒
Main.CHK_IsAlpha=头目
Main.CHK_IsEgg=蛋
Main.CHK_IsNoble=王
Main.CHK_Nicknamed=昵称:
Main.CHK_NSparkle=激活
Main.CHK_Shadow=黑暗
Main.DayCare_HasEgg=拥有蛋
Main.GB_CurrentMoves=招式
Main.GB_Daycare=寄放屋
Main.GB_EggConditions=蛋的获得相关
Main.GB_Markings=标记
Main.GB_nOT=最近持有人(非初训家)
Main.GB_OT=初训家信息
Main.GB_RelearnMoves=回忆招式
Main.L_AlphaMastered=头目招式精通:
Main.L_ArrivedDateTime=现持有者获得于...
Main.L_BattleVersion=对战版本:
Main.L_CatchRate=捕获率:
Main.L_CP=CP:
Main.L_CurrentHandler=当前持有人:
Main.L_DaycareSeed=种子
Main.L_DC1=1:
Main.L_DC2=2:
Main.L_DynamaxLevel=极巨等级:
Main.L_ExtraBytes=额外字节:
Main.L_FormArgument=形态参数:
Main.L_HeartGauge=净化计:
Main.L_Height=身高:
Main.L_HomeTracker=HOME追踪:
Main.L_LanguageHT=语言:
Main.L_MetTimeOfDay=相遇时段:
Main.L_Mood7b=Mood:
Main.L_NSparkle=N闪光特效:
Main.L_ObedienceLevel=听话等级:
Main.L_OriginalNature=薄荷修正:
Main.L_PokeStarFame=名声:
Main.L_ReadOnlyOther=此选项卡不可编辑。
Main.L_SaveSlot=存档槽:
Main.L_Scale=大小:
Main.L_ShadowID=黑暗ID:
Main.L_Spirit7b=心情:
Main.L_TeraTypeOriginal=原始太晶属性:
Main.L_TeraTypeOverride=修正太晶属性:
Main.L_WalkingMood=跟随宝可梦心情:
Main.L_Weight=体重:
Main.L_XP1=+XP:
Main.L_XP2=+XP:
Main.Label_3DSRegion=3DS区域:
Main.Label_Ability=特性:
Main.Label_ATK=攻击:
Main.Label_AVs=觉醒值
Main.Label_Ball=精灵球:
Main.Label_Base=种族值
Main.Label_Beauty=美丽
Main.Label_CharacteristicPrefix=个性:
Main.Label_Clever=聪明
Main.Label_ContestStats=华丽大赛状态
Main.Label_Cool=帅气
Main.Label_Country=国家:
Main.Label_CurLevel=等级:
Main.Label_CurPP=PP
Main.Label_Cute=可爱
Main.Label_DEF=防御:
Main.Label_EggDate=孵化日期:
Main.Label_EggLocation=取得场所:
Main.Label_EncryptionConstant=加密常数
Main.Label_EVs=努力值
Main.Label_EXP=经验值:
Main.Label_Form=形态:
Main.Label_Friendship=亲密度:
Main.Label_GroundTile=相遇类型:
Main.Label_GVs=奋斗等级
Main.Label_HatchCounter=孵化圈数:
Main.Label_HeldItem=持有物:
Main.Label_HiddenPowerPower=60
Main.Label_HiddenPowerPrefix=觉醒力量:
Main.Label_HP=HP:
Main.Label_IVs=个体值
Main.Label_Language=语言:
Main.Label_MetDate=相遇日期:
Main.Label_MetLevel=相遇等级:
Main.Label_MetLocation=相遇地点:
Main.Label_Nature=原始性格:
Main.Label_OriginGame=来源版本:
Main.Label_OT=名字:
Main.Label_PID=PID:
Main.Label_PKRS=病毒
Main.Label_PKRSdays=日:
Main.Label_PPups=提升
Main.Label_PrevOT=名字:
Main.Label_Sheen=光泽
Main.Label_SID=里ID:
Main.Label_Smart=聪明
Main.Label_SPA=特攻:
Main.Label_SPC=特殊:
Main.Label_SPD=特防:
Main.Label_SPE=速度:
Main.Label_Species=种类:
Main.Label_Stats=能力值
Main.Label_SubRegion=地区:
Main.Label_TID=表ID:
Main.Label_Total=合计:
Main.Label_Tough=强壮
Main.Menu_About=关于PKHeX
Main.Menu_BatchEditor=批量编辑器
Main.Menu_Data=数据整理
Main.Menu_Database=宝可梦数据库
Main.Menu_DumpBox=导出当前盒子
Main.Menu_DumpBoxes=导出所有盒子
Main.Menu_EncDatabase=相遇数据库(&E)
Main.Menu_Exit=退出
Main.Menu_ExportBAK=保存 BAK
Main.Menu_ExportSAV=保存 SAV...
Main.Menu_File=文件
Main.Menu_Folder=打开文件夹
Main.Menu_Language=语言
Main.Menu_LoadBoxes=加载到盒子
Main.Menu_MGDatabase=神秘礼物数据库
Main.Menu_Open=读取...
Main.Menu_Options=选项
Main.Menu_PopoutBoxAll=全部方框
Main.Menu_PopoutBoxSingle=单个方框
Main.Menu_Redo=重做最后的改动
Main.Menu_Report=盒子数据报告
Main.Menu_Save=保存 PKM...
Main.Menu_Settings=设置
Main.Menu_Showdown=剪贴板操作
Main.Menu_ShowdownExportCurrentBox=导出当前盒子到剪贴板
Main.Menu_ShowdownExportParty=导出同行队伍到剪贴板
Main.Menu_ShowdownExportPKM=导出宝可梦到剪贴板
Main.Menu_ShowdownImportPKM=从剪贴板导入宝可梦
Main.Menu_Tools=工具
Main.Menu_Undo=撤销最后的改动
Main.mnu_Delete=清理
Main.mnu_DeleteAll=清理所有宝可梦
Main.mnu_DeleteClones=清理重复宝可梦
Main.mnu_DeleteEggs=清理所有未孵化
Main.mnu_DeleteForeign=清理异国宝可梦
Main.mnu_DeleteIllegal=清理非法宝可梦
Main.mnu_DeleteItemless=清理无持有物宝可梦
Main.mnu_DeletePastGen=清理前代宝可梦
Main.mnu_DeleteUntrained=清理无努力值宝可梦
Main.mnu_Modify=编辑
Main.mnu_ModifyGanbaru=使奋斗等级最大
Main.mnu_ModifyHatchEggs=使蛋孵化
Main.mnu_ModifyHeal=修复(能力/PP)
Main.mnu_ModifyHyperTrain=进行极限训练
Main.mnu_ModifyMaxFriendship=使亲密度最大
Main.mnu_ModifyMaxLevel=使等级最大
Main.mnu_ModifyRandomMoves=填入随机招式
Main.mnu_ModifyRemoveItem=清空持有物
Main.mnu_ModifyRemoveNicknames=重置昵称
Main.mnu_ModifyResetMoves=填入建议招式
Main.mnu_Sort=排序
Main.mnu_SortAdvanced=排序(高级)
Main.mnu_SortAlpha=头目
Main.mnu_SortBST=按种族值和
Main.mnu_SortCP=CP
Main.mnu_SortDate=按相遇日期
Main.mnu_SortEncounterType=按相遇类型
Main.mnu_SortFavorite=收藏标记
Main.mnu_SortLegal=按合法性
Main.mnu_SortLevel=按等级(升序)
Main.mnu_SortLevelReverse=按等级(降序)
Main.mnu_SortMarks=标记计数
Main.mnu_SortName=按种类
Main.mnu_SortOwner=按初训家
Main.mnu_SortParty=同行队伍排序
Main.mnu_SortPotential=按个体值和
Main.mnu_SortRandom=随机
Main.mnu_SortRibbons=丝带计数
Main.mnu_SortScale=按大小
Main.mnu_SortShiny=按是否异色
Main.mnu_SortSpecies=按图鉴编号(升序)
Main.mnu_SortSpeciesReverse=按图鉴编号(降序)
Main.mnu_SortTraining=按努力值和
Main.mnu_SortType=按属性
Main.mnu_SortTypeTera=按太晶属性
Main.mnu_SortUsage=按亲密度
Main.mnu_SortVersion=按来源版本
Main.mnuDelete=删除
Main.mnuLegality=合法性
Main.mnuLLegality=合法性
Main.mnuLQR=QR!
Main.mnuLSave=另存为...
Main.mnuSet=设置
Main.mnuView=查看
Main.Tab_Box=盒子
Main.Tab_Cosmetic=体貌
Main.Tab_Main=主界面
Main.Tab_Met=相遇
Main.Tab_Moves=招式
Main.Tab_Other=其它
Main.Tab_OTMisc=初训家/杂项
Main.Tab_PartyBattle=同行
Main.Tab_SAV=存档
Main.Tab_Stats=数值
MemoryAmie.B_ClearAll=清空
MemoryAmie.BTN_Cancel=取消
MemoryAmie.BTN_Save=保存
MemoryAmie.GB_M_CT=与持有人的回忆
MemoryAmie.GB_M_OT=与初训家的记忆
MemoryAmie.GB_Residence=宝可梦曾经居住在:
MemoryAmie.L_Arguments=关闭 ; 从未离开 ; 初训家 ; 前代 ; 回忆 ; 宝可梦 ; 地区 ; 道具 ; 移动 ; 位置
MemoryAmie.L_Country=国家
MemoryAmie.L_CT_Affection=友好度:
MemoryAmie.L_CT_Feeling=感受:
MemoryAmie.L_CT_Friendship=亲密度:
MemoryAmie.L_CT_Quality=程度:
MemoryAmie.L_CT_TextLine=回忆类型:
MemoryAmie.L_Enjoyment=抚摸度:
MemoryAmie.L_Fullness=满腹度:
MemoryAmie.L_Geo0=现居地:
MemoryAmie.L_Geo1=故居1:
MemoryAmie.L_Geo2=故居2:
MemoryAmie.L_Geo3=故居3:
MemoryAmie.L_Geo4=故居4:
MemoryAmie.L_Handler=现在的主人:
MemoryAmie.L_OT_Affection=友好度:
MemoryAmie.L_OT_Feeling=感受:
MemoryAmie.L_OT_Friendship=亲密度:
MemoryAmie.L_OT_Quality=程度:
MemoryAmie.L_OT_TextLine=回忆类型:
MemoryAmie.L_Region=地区
MemoryAmie.L_Sociability=社交度:
MemoryAmie.LCTV=变量
MemoryAmie.LOTV=变量:
MemoryAmie.Tab_CTMemory=与持有人的回忆
MemoryAmie.Tab_Other=其他
MemoryAmie.Tab_OTMemory=与初训家的回忆
MemoryAmie.Tab_Residence=居住地
ModelBR.CoolBoy=酷男孩
ModelBR.CoolGirl=酷女孩
ModelBR.Dawn=小光
ModelBR.Joe=乔
ModelBR.Kruger=鲁德格
ModelBR.LittleGirl=小女孩
ModelBR.Lucas=明辉
ModelBR.MuscleMan=壮汉
ModelBR.Mysterial=谜团
ModelBR.None=(无)
ModelBR.Sashay=丝黛
ModelBR.YoungBoy=少年
ModelBR.YoungGirl=少女
MoveShopEditor.B_All=获得全部
MoveShopEditor.B_Cancel=取消
MoveShopEditor.B_None=全部清除
MoveShopEditor.B_Save=保存
NamedEventType.Achievement=成就
NamedEventType.EventEncounter=事件遭遇
NamedEventType.FlyToggle=飞行开关
NamedEventType.GiftAvailable=可领取礼物
NamedEventType.HiddenItem=隐藏道具
NamedEventType.Misc=杂项
NamedEventType.None=无
NamedEventType.Rebattle=再次挑战
NamedEventType.Statistic=统计数据
NamedEventType.StoryProgress=剧情进度
NamedEventType.TrainerToggle=训练师开关
NamedEventType.UsefulFeature=实用功能
OPower6BattleType.Accuracy=命中之力
OPower6BattleType.Attack=攻击之力
OPower6BattleType.Critical=要害之力
OPower6BattleType.Defense=防御之力
OPower6BattleType.Sp_Attack=特攻之力
OPower6BattleType.Sp_Defense=特防之力
OPower6BattleType.Speed=速度之力
OPower6FieldType.Bargain=优惠之力
OPower6FieldType.Befriending=亲密之力
OPower6FieldType.Capture=捕获之力
OPower6FieldType.Encounter=相遇之力
OPower6FieldType.Experience=经验之力
OPower6FieldType.Hatching=孵蛋之力
OPower6FieldType.HPRestoring=HP回复之力
OPower6FieldType.PPRestoring=PP回复之力
OPower6FieldType.PrizeMoney=零花钱之力
OPower6FieldType.Stealth=隐身之力
OPower6Index.Accuracy1=命中之力1
OPower6Index.Accuracy2=命中之力2
OPower6Index.Accuracy3=命中之力3
OPower6Index.Attack1=攻击之力1
OPower6Index.Attack2=攻击之力2
OPower6Index.Attack3=攻击之力3
OPower6Index.Bargain1=优惠之力1
OPower6Index.Bargain2=优惠之力2
OPower6Index.Bargain3=优惠之力3
OPower6Index.BargainMAX=优惠之力MAX
OPower6Index.BargainS=优惠之力S
OPower6Index.Befriending1=亲密之力1
OPower6Index.Befriending2=亲密之力2
OPower6Index.Befriending3=亲密之力3
OPower6Index.BefriendingMAX=亲密之力MAX
OPower6Index.BefriendingS=亲密之力S
OPower6Index.Capture1=捕获之力1
OPower6Index.Capture2=捕获之力2
OPower6Index.Capture3=捕获之力3
OPower6Index.CaptureMAX=捕获之力MAX
OPower6Index.CaptureS=捕获之力S
OPower6Index.Critical1=要害之力1
OPower6Index.Critical2=要害之力2
OPower6Index.Critical3=要害之力3
OPower6Index.Defense1=防御之力1
OPower6Index.Defense2=防御之力2
OPower6Index.Defense3=防御之力3
OPower6Index.Enable=启用
OPower6Index.Encounter1=相遇之力1
OPower6Index.Encounter2=相遇之力2
OPower6Index.Encounter3=相遇之力3
OPower6Index.Experience1=经验之力1
OPower6Index.Experience2=经验之力2
OPower6Index.Experience3=经验之力3
OPower6Index.ExperienceMAX=经验之力MAX
OPower6Index.ExperienceS=经验之力S
OPower6Index.FullRecovery=完全恢复
OPower6Index.Hatching1=孵蛋之力1
OPower6Index.Hatching2=孵蛋之力2
OPower6Index.Hatching3=孵蛋之力3
OPower6Index.HatchingMAX=孵蛋之力MAX
OPower6Index.HatchingS=孵蛋之力S
OPower6Index.HPRestoring1=回复之力1
OPower6Index.HPRestoring2=回复之力2
OPower6Index.HPRestoring3=回复之力3
OPower6Index.PPRestoring1=回复之力1
OPower6Index.PPRestoring2=回复之力2
OPower6Index.PPRestoring3=回复之力3
OPower6Index.PrizeMoney1=零花钱之力1
OPower6Index.PrizeMoney2=零花钱之力2
OPower6Index.PrizeMoney3=零花钱之力3
OPower6Index.PrizeMoneyMAX=零花钱之力MAX
OPower6Index.PrizeMoneyS=零花钱之力S
OPower6Index.SpecialAttack1=特攻之力1
OPower6Index.SpecialAttack2=特攻之力2
OPower6Index.SpecialAttack3=特攻之力3
OPower6Index.SpecialDefense1=特防之力1
OPower6Index.SpecialDefense2=特防之力2
OPower6Index.SpecialDefense3=特防之力3
OPower6Index.Speed1=速度之力1
OPower6Index.Speed2=速度之力2
OPower6Index.Speed3=速度之力3
OPower6Index.Stealth1=隐身之力1
OPower6Index.Stealth2=隐身之力2
OPower6Index.Stealth3=隐身之力3
PassPower5.BargainMAX=优惠之力MAX
PassPower5.BargainPlus1=优惠之力+1
PassPower5.BargainPlus2=优惠之力+2
PassPower5.BargainPlus3=优惠之力+3
PassPower5.BargainS=优惠之力S
PassPower5.BefriendingMAX=亲密之力MAX
PassPower5.BefriendingPlus1=亲密之力+1
PassPower5.BefriendingPlus2=亲密之力+2
PassPower5.BefriendingPlus3=亲密之力+3
PassPower5.BefriendingS=亲密之力S
PassPower5.CaptureMAX=捕获之力MAX
PassPower5.CapturePlus1=捕获之力+1
PassPower5.CapturePlus2=捕获之力+2
PassPower5.CapturePlus3=捕获之力+3
PassPower5.CaptureS=捕获之力S
PassPower5.CharmMAX=魅力之力MAX
PassPower5.CharmPlus1=魅力之力+1
PassPower5.CharmPlus2=魅力之力+2
PassPower5.CharmPlus3=魅力之力+3
PassPower5.CharmS=魅力之力S
PassPower5.EncounterNegative1=相遇之力-1
PassPower5.EncounterNegative2=相遇之力-2
PassPower5.EncounterNegative3=相遇之力-3
PassPower5.EncounterPlus1=相遇之力+1
PassPower5.EncounterPlus2=相遇之力+2
PassPower5.EncounterPlus3=相遇之力+3
PassPower5.EXPMAX=经验之力MAX
PassPower5.EXPNegative1=经验之力-1
PassPower5.EXPNegative2=经验之力-2
PassPower5.EXPNegative3=经验之力-3
PassPower5.EXPPlus1=经验之力+1
PassPower5.EXPPlus2=经验之力+2
PassPower5.EXPPlus3=经验之力+3
PassPower5.EXPS=经验之力S
PassPower5.HatchingPlus1=孵蛋之力+1
PassPower5.HatchingPlus2=孵蛋之力+2
PassPower5.HatchingPlus3=孵蛋之力+3
PassPower5.HatchingS=孵蛋之力S
PassPower5.HatchMAX=孵蛋之力MAX
PassPower5.HiddenGrottoMAX=隐藏洞穴之力MAX
PassPower5.HiddenGrottoPlus1=隐藏洞穴之力+1
PassPower5.HiddenGrottoPlus2=隐藏洞穴之力+2
PassPower5.HiddenGrottoPlus3=隐藏洞穴之力+3
PassPower5.HiddenGrottoS=隐藏洞穴之力S
PassPower5.HPFullRecoveryS=完全回复之力S
PassPower5.HPPlus1=HP回复之力+1
PassPower5.HPPlus2=HP回复之力+2
PassPower5.HPPlus3=HP回复之力+3
PassPower5.None=无
PassPower5.PPPlus1=PP回复之力+1
PassPower5.PPPlus2=PP回复之力+2
PassPower5.PPPlus3=PP回复之力+3
PassPower5.PrizeMoneyMAX=零花钱之力MAX
PassPower5.PrizeMoneyPlus1=零花钱之力+1
PassPower5.PrizeMoneyPlus2=零花钱之力+2
PassPower5.PrizeMoneyPlus3=零花钱之力+3
PassPower5.PrizeMoneyS=零花钱之力S
PassPower5.SearchMAX=搜索之力MAX
PassPower5.SearchPlus1=搜索之力+1
PassPower5.SearchPlus2=搜索之力+2
PassPower5.SearchPlus3=搜索之力+3
PassPower5.SearchS=搜索之力S
PictureTypeBR.FullBody=全身
PictureTypeBR.HeadShot=半身
PlayerBattleStyle7.Elegant=华丽风格
PlayerBattleStyle7.Girlish=少女风格
PlayerBattleStyle7.Idol=偶像风格
PlayerBattleStyle7.LeftHanded=左手风格
PlayerBattleStyle7.Nihilist=虚无风格
PlayerBattleStyle7.Normal=默认风格
PlayerBattleStyle7.Passionate=热情风格
PlayerBattleStyle7.Reverent=祈祷风格
PlayerBattleStyle7.Smug=装腔风格
PlayerSkinColor7.DarkF=深色肤色(女)
PlayerSkinColor7.DarkM=深色肤色(男)
PlayerSkinColor7.DefaultF=默认肤色(女)
PlayerSkinColor7.DefaultM=默认肤色(男)
PlayerSkinColor7.PaleF=浅色肤色(女)
PlayerSkinColor7.PaleM=浅色肤色(男)
PlayerSkinColor7.TanF=棕色肤色(女)
PlayerSkinColor7.TanM=棕色肤色(男)
PlayerSkinColor8.DarkF=深色肤色(女)
PlayerSkinColor8.DarkM=深色肤色(男)
PlayerSkinColor8.DefaultF=默认肤色(女)
PlayerSkinColor8.DefaultM=默认肤色(男)
PlayerSkinColor8.PaleF=浅色肤色(女)
PlayerSkinColor8.PaleM=浅色肤色(男)
PlayerSkinColor8.TanF=棕色肤色(女)
PlayerSkinColor8.TanM=棕色肤色(男)
PokeSize.L=L
PokeSize.M=M
PokeSize.S=S
PokeSize.XL=XL
PokeSize.XS=XS
PokeSizeDetailed.L=L
PokeSizeDetailed.M=M
PokeSizeDetailed.S=S
PokeSizeDetailed.XL=XL
PokeSizeDetailed.XS=XS
PokeSizeDetailed.XXL=XXL
PokeSizeDetailed.XXS=XXS
PokeSizeDetailed.XXXL=XXXL
PokeSizeDetailed.XXXS=XXXS
QR.B_Refresh=刷新
RibbonEditor.B_All=获得全部
RibbonEditor.B_Cancel=取消
RibbonEditor.B_None=全部清除
RibbonEditor.B_Save=保存
SAV_Apricorn.B_All=所有
SAV_Apricorn.B_Cancel=取消
SAV_Apricorn.B_None=无
SAV_Apricorn.B_Save=保存
SAV_BattlePass.B_Cancel=取消
SAV_BattlePass.B_Down=v
SAV_BattlePass.B_Export=导出
SAV_BattlePass.B_FDelete=X
SAV_BattlePass.B_Import=导入
SAV_BattlePass.B_Save=保存
SAV_BattlePass.B_UnlockCustom=解锁所有自定义通行证
SAV_BattlePass.B_UnlockRental=解锁所有租借通行证
SAV_BattlePass.B_Up=^
SAV_BattlePass.CHK_Available=通行证可用
SAV_BattlePass.CHK_Friend=好友通行证
SAV_BattlePass.CHK_Issued=通行证已发放
SAV_BattlePass.CHK_PresetGreeting=预设口号
SAV_BattlePass.CHK_PresetLose=预设口号
SAV_BattlePass.CHK_PresetSentOut=预设口号
SAV_BattlePass.CHK_PresetShift1=预设口号
SAV_BattlePass.CHK_PresetShift2=预设口号
SAV_BattlePass.CHK_PresetWin=预设口号
SAV_BattlePass.CHK_Rental=租借通行证
SAV_BattlePass.f_CATCHPHRASES=口号
SAV_BattlePass.f_CREATOR=创建者
SAV_BattlePass.f_MAIN=主要
SAV_BattlePass.f_PKM=宝可梦
SAV_BattlePass.GB_Appearance=外观
SAV_BattlePass.GB_Creator=创建者
SAV_BattlePass.GB_PKM1=宝可梦1
SAV_BattlePass.GB_PKM2=宝可梦2
SAV_BattlePass.GB_PKM3=宝可梦3
SAV_BattlePass.GB_PKM4=宝可梦4
SAV_BattlePass.GB_PKM5=宝可梦5
SAV_BattlePass.GB_PKM6=宝可梦6
SAV_BattlePass.GB_Records=记录
SAV_BattlePass.GB_Trainer=训练家
SAV_BattlePass.L_Badge=徽章:
SAV_BattlePass.L_Bag=背包:
SAV_BattlePass.L_BattlePasses=对战通行证:
SAV_BattlePass.L_Battles=对战数:
SAV_BattlePass.L_BirthDay=生日(日):
SAV_BattlePass.L_BirthMonth=生日(月):
SAV_BattlePass.L_Bottom=下装:
SAV_BattlePass.L_Country=国家:
SAV_BattlePass.L_CreatorName=创建者:
SAV_BattlePass.L_Face=面部:
SAV_BattlePass.L_Glasses=眼镜:
SAV_BattlePass.L_Greeting=问候语:
SAV_BattlePass.L_Hair=发型:
SAV_BattlePass.L_Hands=手部:
SAV_BattlePass.L_Head=头部:
SAV_BattlePass.L_Language=语言:
SAV_BattlePass.L_Lose=失败时:
SAV_BattlePass.L_Model=角色形象:
SAV_BattlePass.L_Name=名称:
SAV_BattlePass.L_PassDesign=通行证设计:
SAV_BattlePass.L_PictureType=图片类型:
SAV_BattlePass.L_PKM1Box=盒子:
SAV_BattlePass.L_PKM1Flags=旗标:
SAV_BattlePass.L_PKM1Slot=槽:
SAV_BattlePass.L_PKM2Box=盒子:
SAV_BattlePass.L_PKM2Flags=旗标:
SAV_BattlePass.L_PKM2Slot=槽:
SAV_BattlePass.L_PKM3Box=盒子:
SAV_BattlePass.L_PKM3Flags=旗标:
SAV_BattlePass.L_PKM3Slot=槽:
SAV_BattlePass.L_PKM4Box=盒子:
SAV_BattlePass.L_PKM4Flags=旗标:
SAV_BattlePass.L_PKM4Slot=槽:
SAV_BattlePass.L_PKM5Box=盒子:
SAV_BattlePass.L_PKM5Flags=旗标:
SAV_BattlePass.L_PKM5Slot=槽:
SAV_BattlePass.L_PKM6Box=盒子:
SAV_BattlePass.L_PKM6Flags=旗标:
SAV_BattlePass.L_PKM6Slot=槽:
SAV_BattlePass.L_PlayerID=玩家ID:
SAV_BattlePass.L_RecordColosseumBattles=竞技场对战数:
SAV_BattlePass.L_RecordCourtyardColosseumClears=城堡竞技场:
SAV_BattlePass.L_RecordCrystalColosseumClears=水晶竞技场:
SAV_BattlePass.L_RecordFreeBattles=自由对战数:
SAV_BattlePass.L_RecordGatewayColosseumClears=闸门竞技场:
SAV_BattlePass.L_RecordMagmaColosseumClears=熔岩竞技场:
SAV_BattlePass.L_RecordMainStreetColosseumClears=街道竞技场:
SAV_BattlePass.L_RecordNeonColosseumClears=娱乐戏院竞技场:
SAV_BattlePass.L_RecordStargazerColosseumClears=天文台竞技场:
SAV_BattlePass.L_RecordSunnyParkColosseumClears=阳光公园竞技场:
SAV_BattlePass.L_RecordSunsetColosseumClears=日落竞技场:
SAV_BattlePass.L_RecordWaterfallColosseumClears=水上竞技场:
SAV_BattlePass.L_RecordWiFiBattles=Wi-Fi对战数:
SAV_BattlePass.L_Region=居住地:
SAV_BattlePass.L_RegionCode=地区代码:
SAV_BattlePass.L_SelfIntroduction=自我介绍:
SAV_BattlePass.L_SentOut=派出宝可梦时:
SAV_BattlePass.L_Shift1=宝可梦切换1时:
SAV_BattlePass.L_Shift2=宝可梦切换2时:
SAV_BattlePass.L_Shoes=鞋子:
SAV_BattlePass.L_SID=里ID:
SAV_BattlePass.L_SkinColor=皮肤颜色:
SAV_BattlePass.L_TID=表ID:
SAV_BattlePass.L_Top=上装:
SAV_BattlePass.L_TrainerTitle=训练家头衔:
SAV_BattlePass.L_Win=胜利时:
SAV_BerryFieldXY.B_Cancel=取消
SAV_BerryFieldXY.B_Save=保存
SAV_BerryFieldXY.L_Berry=树果:
SAV_BerryFieldXY.L_Field=田:
SAV_BerryFieldXY.L_u1=1
SAV_BerryFieldXY.L_u2=2
SAV_BerryFieldXY.L_u3=3
SAV_BerryFieldXY.L_u4=4
SAV_BerryFieldXY.L_u5=5
SAV_BerryFieldXY.L_u6=6
SAV_BerryFieldXY.L_u7=7
SAV_BerryFieldXY.L_Unfinished=未完成: 需要更多研究
SAV_BlockDump8.B_ExportAll=将块导出到文件夹
SAV_BlockDump8.B_ExportAllSingle=导出全部(单个文件)
SAV_BlockDump8.B_ExportCurrent=导出当前块
SAV_BlockDump8.B_ImportCurrent=导入当前块
SAV_BlockDump8.B_ImportFolder=从文件夹导入块
SAV_BlockDump8.B_LoadNew=加载新的
SAV_BlockDump8.B_LoadOld=加载旧的
SAV_BlockDump8.CHK_DataOnly=仅数据块
SAV_BlockDump8.CHK_FakeHeader=标记块开始(ASCII)
SAV_BlockDump8.CHK_Key=包括32位密钥
SAV_BlockDump8.CHK_Type=包括类型信息
SAV_BlockDump8.GB_Researcher=加载两个存档文件
SAV_BlockDump8.L_Detail_L=块详细信息:
SAV_BlockDump8.L_Detail_R=块详细信息
SAV_BlockDump8.L_Key=块键:
SAV_BlockDump8.Tab_Compare=比较
SAV_BlockDump8.Tab_Dump=转储
SAV_BoxLayout.B_Cancel=取消
SAV_BoxLayout.B_Down=↓
SAV_BoxLayout.B_Save=保存
SAV_BoxLayout.B_Up=↑
SAV_BoxLayout.L_BoxName=盒子的名字:
SAV_BoxLayout.L_Flag=旗标:
SAV_BoxLayout.L_Unlocked=已解锁:
SAV_Capture7GG.B_Cancel=取消
SAV_Capture7GG.B_Modify=全勾选
SAV_Capture7GG.B_Save=保存
SAV_Capture7GG.B_SumTotal=Σ
SAV_Capture7GG.GB_Species=种族信息
SAV_Capture7GG.GB_Total=总计
SAV_Capture7GG.L_goto=转到:
SAV_Capture7GG.L_SpeciesCaptured=已捕获
SAV_Capture7GG.L_SpeciesTransferred=已交换
SAV_Capture7GG.L_TotalCaptured=已捕获
SAV_Capture7GG.L_TotalTransferred=已交换
SAV_Chatter.B_Cancel=取消
SAV_Chatter.B_ExportPCM=导出.pcm
SAV_Chatter.B_ExportWAV=导出.wav
SAV_Chatter.B_ImportPCM=导入.pcm
SAV_Chatter.B_PlayRecording=播放录音
SAV_Chatter.B_Save=保存
SAV_Chatter.CHK_Initialized=已初始化
SAV_Chatter.L_Confusion=混乱 %:
SAV_Database.B_Add=Add
SAV_Database.B_Reset=重置筛选
SAV_Database.B_Search=检索!
SAV_Database.CHK_IsEgg=蛋
SAV_Database.CHK_Shiny=异色
SAV_Database.L_Count=数量: {0}
SAV_Database.L_ESV=闪值:
SAV_Database.L_EVTraining=努力值:
SAV_Database.L_Format=格式:
SAV_Database.L_Generation=世代:
SAV_Database.L_Move1=招式1:
SAV_Database.L_Move2=招式2:
SAV_Database.L_Move3=招式3:
SAV_Database.L_Move4=招式4:
SAV_Database.L_Potential=个体值:
SAV_Database.L_Version=来源版本:
SAV_Database.L_Viewed=最后查看: {0}
SAV_Database.Label_Ability=特性:
SAV_Database.Label_CurLevel=等级:
SAV_Database.Label_HeldItem=持有物:
SAV_Database.Label_HiddenPowerPrefix=觉醒力量:
SAV_Database.Label_Nature=性格:
SAV_Database.Label_Nickname=昵称:
SAV_Database.Label_Species=种类:
SAV_Database.Menu_Close=文件
SAV_Database.Menu_DeleteClones=删除重复
SAV_Database.Menu_Exit=关闭(&C)
SAV_Database.Menu_Export=导出结果至文件夹
SAV_Database.Menu_Import=导入结果至存档
SAV_Database.Menu_OpenDB=打开数据库文件夹
SAV_Database.Menu_Report=创建数据报告
SAV_Database.Menu_SearchBackups=在备份中搜索
SAV_Database.Menu_SearchBoxes=盒子内检索
SAV_Database.Menu_SearchClones=只检索重复
SAV_Database.Menu_SearchDatabase=数据库内检索
SAV_Database.Menu_SearchIllegal=显示非法
SAV_Database.Menu_SearchLegal=显示合法
SAV_Database.Menu_SearchSettings=检索设定
SAV_Database.Menu_Tools=工具
SAV_Database.Tab_Advanced=高级
SAV_Database.Tab_General=一般
SAV_Database.Tab_Settings=设置
SAV_DLC5.B_BattleTestExport=导出
SAV_DLC5.B_BattleTestImport=导入
SAV_DLC5.B_BattleVideoExport=导出
SAV_DLC5.B_BattleVideoExportDecrypted=导出解密版
SAV_DLC5.B_BattleVideoImport=导入
SAV_DLC5.B_Cancel=取消
SAV_DLC5.B_ExportCGB=导出
SAV_DLC5.B_ExportPNG=保存图像
SAV_DLC5.B_ImportCGB=导入
SAV_DLC5.B_ImportPNG=加载图像
SAV_DLC5.B_Memory1Export=导出槽位1
SAV_DLC5.B_Memory1Import=导入槽位1
SAV_DLC5.B_Memory2Export=导出槽位2
SAV_DLC5.B_Memory2Import=导入槽位2
SAV_DLC5.B_MusicalExport=导出
SAV_DLC5.B_MusicalImport=导入
SAV_DLC5.B_PokeDexBackgroundLoad=加载图像
SAV_DLC5.B_PokeDexBackgroundSave=保存图像
SAV_DLC5.B_PokeDexForegroundLoad=加载图像
SAV_DLC5.B_PokeDexForegroundSave=保存图像
SAV_DLC5.B_PokeDexSkinLoad=导入
SAV_DLC5.B_PokeDexSkinSave=导出
SAV_DLC5.B_PokestarExport=导出
SAV_DLC5.B_PokestarImport=导入
SAV_DLC5.B_PWTExport=导出
SAV_DLC5.B_PWTImport=导入
SAV_DLC5.B_Save=保存
SAV_DLC5.Tab_BattleTest=对战测试
SAV_DLC5.Tab_BattleVideo=对战视频
SAV_DLC5.Tab_CGear=C装置皮肤
SAV_DLC5.Tab_MemoryLink=记忆连接
SAV_DLC5.Tab_Musical=宝可梦音乐剧
SAV_DLC5.Tab_PokeDex=宝可梦图鉴皮肤
SAV_DLC5.Tab_Pokestar=宝可梦好莱坞
SAV_DLC5.Tab_PWT=宝可梦世界锦标赛
SAV_Donut9a.B_Cancel=取消
SAV_Donut9a.B_Export=导出
SAV_Donut9a.B_Import=导入
SAV_Donut9a.B_ModifyAll=批量修改
SAV_Donut9a.B_Reset=重置
SAV_Donut9a.B_Save=保存
SAV_Donut9a.L_Berry0=树果名称
SAV_Donut9a.L_Berry1=树果 1
SAV_Donut9a.L_Berry2=树果 2
SAV_Donut9a.L_Berry3=树果 3
SAV_Donut9a.L_Berry4=树果 4
SAV_Donut9a.L_Berry5=树果 5
SAV_Donut9a.L_Berry6=树果 6
SAV_Donut9a.L_Berry7=树果 7
SAV_Donut9a.L_Berry8=树果 8
SAV_Donut9a.L_Calories=饱腹能量:
SAV_Donut9a.L_Donut=甜甜圈:
SAV_Donut9a.L_Flavor0=效果 1:
SAV_Donut9a.L_Flavor1=效果 2:
SAV_Donut9a.L_Flavor2=效果 3:
SAV_Donut9a.L_LevelBoost=增幅等级:
SAV_Donut9a.L_Milliseconds=毫秒:
SAV_Donut9a.L_NameBitter=苦
SAV_Donut9a.L_NameFresh=鲜
SAV_Donut9a.L_NameSour=酸
SAV_Donut9a.L_NameSpicy=辣
SAV_Donut9a.L_NameSweet=甜
SAV_Donut9a.L_Stars=星级:
SAV_Encounters.B_Add=添加
SAV_Encounters.B_CriteriaFromTabs=取自编辑器
SAV_Encounters.B_CriteriaReset=重置
SAV_Encounters.B_Reset=重置筛选
SAV_Encounters.B_Search=搜索!
SAV_Encounters.CHK_IsEgg=蛋
SAV_Encounters.CHK_Shiny=异色
SAV_Encounters.L_Count=数量: {0}
SAV_Encounters.L_Move1=招式1:
SAV_Encounters.L_Move2=招式2:
SAV_Encounters.L_Move3=招式3:
SAV_Encounters.L_Move4=招式4:
SAV_Encounters.L_Version=来源版本:
SAV_Encounters.L_Viewed=最后浏览: {0}
SAV_Encounters.Label_Species=种类:
SAV_Encounters.Menu_Close=文件
SAV_Encounters.Menu_Exit=关闭(&C)
SAV_Encounters.Tab_Advanced=高级
SAV_Encounters.Tab_Criteria=遭遇筛选条件
SAV_Encounters.Tab_General=一般
SAV_Encounters.Tab_Settings=遭遇设置
SAV_EventFlags.B_Cancel=取消
SAV_EventFlags.B_LoadNew=读新数据
SAV_EventFlags.B_LoadOld=读旧数据
SAV_EventFlags.B_Save=保存
SAV_EventFlags.CHK_CustomFlag=旗标:
SAV_EventFlags.GB_Constants=事件常数
SAV_EventFlags.GB_Flags=事件旗标
SAV_EventFlags.GB_FlagStatus=检查状态
SAV_EventFlags.GB_Research=研究
SAV_EventFlags.GB_Researcher=旗标差异研究
SAV_EventFlags.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档。
SAV_EventFlags.L_IsSet=已设定:
SAV_EventFlags.L_Stats=常数:
SAV_EventFlags.L_UnSet=取消设定:
SAV_EventWork.B_ApplyFlag=应用
SAV_EventWork.B_ApplyWork=应用
SAV_EventWork.B_Cancel=取消
SAV_EventWork.B_LoadNew=读新数据
SAV_EventWork.B_LoadOld=读旧数据
SAV_EventWork.B_Save=保存
SAV_EventWork.CHK_CustomFlag=旗标:
SAV_EventWork.GB_Constants=事件常数
SAV_EventWork.GB_Flags=事件旗标
SAV_EventWork.GB_FlagStatus=检查状态
SAV_EventWork.GB_Research=研究
SAV_EventWork.GB_Researcher=旗标差异研究
SAV_EventWork.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档。
SAV_EventWork.L_Stats=常数:
SAV_Fashion9.B_Cancel=取消
SAV_Fashion9.B_Save=保存
SAV_Fashion9.B_SetAllOwned=一键全时装
SAV_FlagWork8b.B_ApplyFlag=应用
SAV_FlagWork8b.B_ApplyFlagSystem=Apply
SAV_FlagWork8b.B_ApplyWork=应用
SAV_FlagWork8b.B_Cancel=取消
SAV_FlagWork8b.B_LoadNew=读新数据
SAV_FlagWork8b.B_LoadOld=读旧数据
SAV_FlagWork8b.B_Save=保存
SAV_FlagWork8b.CHK_CustomFlag=事件旗标:
SAV_FlagWork8b.CHK_CustomSystem=系统旗标:
SAV_FlagWork8b.GB_Flags=事件旗标
SAV_FlagWork8b.GB_FlagStatus=检查状态
SAV_FlagWork8b.GB_Research=研究
SAV_FlagWork8b.GB_Researcher=旗标差异研究
SAV_FlagWork8b.GB_System=系统旗标
SAV_FlagWork8b.GB_Work=数值
SAV_FlagWork8b.L_CustomWork=常数:
SAV_FlagWork8b.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档。
SAV_FolderList.DGV_FileTime=文件时间
SAV_FolderList.DGV_Folder=文件夹...
SAV_FolderList.DGV_G=G
SAV_FolderList.DGV_Game=游戏
SAV_FolderList.DGV_Name=名字
SAV_FolderList.DGV_OT=名字
SAV_FolderList.DGV_Played=玩耍
SAV_FolderList.DGV_SID=里ID
SAV_FolderList.DGV_TID=表ID
SAV_FolderList.mnuBrowseAt=浏览...
SAV_FolderList.mnuDelete=删除
SAV_FolderList.mnuOpen=打开
SAV_FolderList.Tab_Backup=备份
SAV_FolderList.Tab_Folders=文件夹
SAV_FolderList.Tab_Recent=最近
SAV_Gear.B_Cancel=取消
SAV_Gear.B_Clear=重置装扮为默认
SAV_Gear.B_Save=保存
SAV_Gear.B_UnlockAll=解锁所有装扮
SAV_Gear.CHK_Electivire=电击魔兽
SAV_Gear.CHK_Groudon=固拉多
SAV_Gear.CHK_Kyogre=盖欧卡
SAV_Gear.CHK_Lucario=路卡利欧
SAV_Gear.CHK_Pachirisu=帕奇利兹
SAV_Gear.CHK_Roserade=罗丝雷朵
SAV_Gear.DGV_Category=分类
SAV_Gear.DGV_Gear=装扮
SAV_Gear.DGV_Model=角色风格
SAV_Gear.DGV_Obtained=获得
SAV_Gear.GB_ShinyOutfits=异色服装
SAV_Geonet4.B_Cancel=取消
SAV_Geonet4.B_ClearLocations=联合塔解锁
SAV_Geonet4.B_Save=保存
SAV_Geonet4.B_SetAllLegalLocations=设置所有合法位置
SAV_Geonet4.B_SetAllLocations=设置所有位置
SAV_Geonet4.CHK_GlobalFlag=全球可见
SAV_Geonet4.DGV_Item_Country=国家
SAV_Geonet4.DGV_Item_Point=地点
SAV_Geonet4.DGV_Item_Region=地区
SAV_HallOfFame.B_Cancel=取消
SAV_HallOfFame.B_Close=保存
SAV_HallOfFame.B_CopyText=复制文本
SAV_HallOfFame.B_Delete=删除
SAV_HallOfFame.CHK_Nicknamed=昵称:
SAV_HallOfFame.GB_CurrentMoves=当前招式
SAV_HallOfFame.GB_OT=训练家信息
SAV_HallOfFame.groupBox1=进入
SAV_HallOfFame.L_Level=等级:
SAV_HallOfFame.L_PartyNum=队伍排序:
SAV_HallOfFame.L_Shiny=异色:
SAV_HallOfFame.L_Victory=胜利次数:
SAV_HallOfFame.Label_EncryptionConstant=加密常数:
SAV_HallOfFame.Label_Form=形态:
SAV_HallOfFame.Label_HeldItem=持有道具:
SAV_HallOfFame.Label_MetDate=日期:
SAV_HallOfFame.Label_OT=初训家:
SAV_HallOfFame.Label_SID=里ID:
SAV_HallOfFame.Label_Species=种类:
SAV_HallOfFame.Label_TID=表ID:
SAV_HallOfFame1.B_Cancel=取消
SAV_HallOfFame1.B_ClearAll=全部清空
SAV_HallOfFame1.B_ClearSlot=清空槽位
SAV_HallOfFame1.B_Close=保存
SAV_HallOfFame1.B_Delete=清空队伍
SAV_HallOfFame1.B_SetParty=添加当前队伍
SAV_HallOfFame1.CHK_Nicknamed=训练家名
SAV_HallOfFame1.GB_Entry=登入信息
SAV_HallOfFame1.L_Clears=队伍:
SAV_HallOfFame1.L_Level=等级:
SAV_HallOfFame1.L_PartyNum=队伍索引:
SAV_HallOfFame1.Label_Species=种类:
SAV_HallOfFame3.B_Cancel=取消
SAV_HallOfFame3.B_Clear=清空
SAV_HallOfFame3.B_ImportParty=从队伍导入全部
SAV_HallOfFame3.B_Save=保存
SAV_HallOfFame3.CHK_Shiny=异色
SAV_HallOfFame3.L_Level=等级:
SAV_HallOfFame3.L_Nickname=训练家名:
SAV_HallOfFame3.L_PID=PID:
SAV_HallOfFame3.L_SID=里ID:
SAV_HallOfFame3.L_TID=表ID:
SAV_HallOfFame7.B_Cancel=取消
SAV_HallOfFame7.B_Close=保存
SAV_HallOfFame7.L_C1=宝可梦1:
SAV_HallOfFame7.L_C2=宝可梦2:
SAV_HallOfFame7.L_C3=宝可梦3:
SAV_HallOfFame7.L_C4=宝可梦4:
SAV_HallOfFame7.L_C5=宝可梦5:
SAV_HallOfFame7.L_C6=宝可梦6:
SAV_HallOfFame7.L_Current=当前
SAV_HallOfFame7.L_EC=御三家加密常数:
SAV_HallOfFame7.L_F1=宝可梦1:
SAV_HallOfFame7.L_F2=宝可梦2:
SAV_HallOfFame7.L_F3=宝可梦3:
SAV_HallOfFame7.L_F4=宝可梦4:
SAV_HallOfFame7.L_F5=宝可梦5:
SAV_HallOfFame7.L_F6=宝可梦6:
SAV_HallOfFame7.L_First=首次
SAV_HoneyTree.B_Cancel=取消
SAV_HoneyTree.B_Catchable=设为可捕获
SAV_HoneyTree.B_Save=保存
SAV_HoneyTree.GB_TreeInfo=树信息
SAV_HoneyTree.L_Group=群
SAV_HoneyTree.L_HoneyTree=甜甜蜜树
SAV_HoneyTree.L_Munchlax=小卡比树:
SAV_HoneyTree.L_Shake=摇动
SAV_HoneyTree.L_Slot=槽
SAV_HoneyTree.L_Species=种类
SAV_HoneyTree.L_Time=剩余时间(分钟)
SAV_Inventory.B_Cancel=取消
SAV_Inventory.B_GiveAll=获得全部
SAV_Inventory.B_Save=保存
SAV_Inventory.B_Sort=排序
SAV_Inventory.L_Count=数量:
SAV_Inventory.mnuSortCount=数量
SAV_Inventory.mnuSortCountReverse=数量(反向)
SAV_Inventory.mnuSortIndex=序号
SAV_Inventory.mnuSortIndexReverse=序号(反向)
SAV_Inventory.mnuSortName=名称
SAV_Inventory.mnuSortNameReverse=名称(反向)
SAV_Link6.B_Cancel=取消
SAV_Link6.B_Export=导出
SAV_Link6.B_Import=导入
SAV_Link6.B_Save=保存
SAV_Link6.CHK_LinkAvailable=宝可梦连接开启
SAV_Link6.L_BP=对战点数:
SAV_Link6.L_Item1=道具1:
SAV_Link6.L_Item2=道具2:
SAV_Link6.L_Item3=道具3:
SAV_Link6.L_Item4=道具4:
SAV_Link6.L_Item5=道具5:
SAV_Link6.L_Item6=道具6:
SAV_Link6.L_PKM1=#1:
SAV_Link6.L_PKM2=#2:
SAV_Link6.L_PKM3=#3:
SAV_Link6.L_PKM4=#4:
SAV_Link6.L_PKM5=#5:
SAV_Link6.L_PKM6=#6:
SAV_Link6.L_Pokemiles=宝可里程:
SAV_Link6.TAB_Items=道具
SAV_Link6.TAB_Main=主界面
SAV_Link6.TAB_PKM=宝可梦
SAV_MailBox.B_BoxDown=v
SAV_MailBox.B_BoxUp=^
SAV_MailBox.B_Cancel=取消
SAV_MailBox.B_Delete=删除
SAV_MailBox.B_PartyDown=v
SAV_MailBox.B_PartyUp=^
SAV_MailBox.B_Save=保存
SAV_MailBox.CHK_UserEntered=用户输入
SAV_MailBox.GB_Author=作者
SAV_MailBox.GB_MessageNUD=信息
SAV_MailBox.GB_MessageTB=信息
SAV_MailBox.GB_PKM=持有邮件ID
SAV_MailBox.L_AppearPKM=显示宝可梦:
SAV_MailBox.L_BoxSize=邮箱(电脑)使用了:
SAV_MailBox.L_HeldItem1=(邮件)
SAV_MailBox.L_HeldItem2=(邮件)
SAV_MailBox.L_HeldItem3=(邮件)
SAV_MailBox.L_HeldItem4=(邮件)
SAV_MailBox.L_HeldItem5=(邮件)
SAV_MailBox.L_HeldItem6=(邮件)
SAV_MailBox.L_MailType=邮件类型:
SAV_MailBox.L_MiscValue=杂项:
SAV_MailBox.L_PartyHeld=邮箱(同行)
SAV_MailBox.L_PCBOX=邮箱(电脑)
SAV_MailBox.L_PKM1=妙蛙种子:
SAV_MailBox.L_PKM2=妙蛙种子:
SAV_MailBox.L_PKM3=妙蛙种子:
SAV_MailBox.L_PKM4=妙蛙种子:
SAV_MailBox.L_PKM5=妙蛙种子:
SAV_MailBox.L_PKM6=妙蛙种子:
SAV_Misc2.B_Cancel=取消
SAV_Misc2.B_Save=保存
SAV_Misc2.B_VirtualConsoleGSBall=启用GS球事件(虚拟主机)
SAV_Misc3.B_Cancel=取消
SAV_Misc3.B_GetTickets=获得船票
SAV_Misc3.B_PokeblockAll=获得全部
SAV_Misc3.B_PokeblockDel=删除全部
SAV_Misc3.B_Save=保存
SAV_Misc3.CHK_ActivatePass=已激活
SAV_Misc3.CHK_Catchable=可乘坐
SAV_Misc3.CHK_EnablePaint=启用
SAV_Misc3.CHK_InitialBirth=诞生之岛
SAV_Misc3.CHK_InitialFaraway=边境的小岛
SAV_Misc3.CHK_InitialNavel=肚脐岩
SAV_Misc3.CHK_InitialSouthern=南方孤岛
SAV_Misc3.CHK_ReachBF=对战开拓区
SAV_Misc3.CHK_ReachBirth=诞生之岛
SAV_Misc3.CHK_ReachFaraway=边境的小岛
SAV_Misc3.CHK_ReachNavel=肚脐岩
SAV_Misc3.CHK_ReachSouthern=南方孤岛
SAV_Misc3.CHK_Shiny=异色
SAV_Misc3.DGV_Item_Chair=道具
SAV_Misc3.DGV_Item_Cushion=道具
SAV_Misc3.DGV_Item_Desk=道具
SAV_Misc3.DGV_Item_Doll=道具
SAV_Misc3.DGV_Item_Mat=道具
SAV_Misc3.DGV_Item_Ornament=道具
SAV_Misc3.DGV_Item_Plant=道具
SAV_Misc3.DGV_Item_Poster=道具
SAV_Misc3.GB_FrontierPass=通行证
SAV_Misc3.GB_Icons=符号图标
SAV_Misc3.GB_InitialEvent=初始
SAV_Misc3.GB_Painting=细节
SAV_Misc3.GB_Reachable=可到达
SAV_Misc3.GB_Stats=数据
SAV_Misc3.GB_TCM=训练家卡片宝可梦图标
SAV_Misc3.L_B5Score=5连:
SAV_Misc3.L_BCaught=已捕获:
SAV_Misc3.L_BerryPowder=树果粉末:
SAV_Misc3.L_BHigh=高分:
SAV_Misc3.L_BP=对战点数:
SAV_Misc3.L_BPEarned=赚取的BP:
SAV_Misc3.L_Caption=标题:
SAV_Misc3.L_Championships=冠军头衔:
SAV_Misc3.L_Coins=代币:
SAV_Misc3.L_Continue=继续
SAV_Misc3.L_CurrentStreak=当前连胜:
SAV_Misc3.L_CurrentSwapped=当前交换记录:
SAV_Misc3.L_Facility=设施:
SAV_Misc3.L_J5Score=5连:
SAV_Misc3.L_JHigh=高分:
SAV_Misc3.L_JMaxPlayers=最大玩家数:
SAV_Misc3.L_JRow=连:
SAV_Misc3.L_Mode=模式:
SAV_Misc3.L_Nickname=参赛训练家:
SAV_Misc3.L_OT=初训家
SAV_Misc3.L_PID=PID:
SAV_Misc3.L_RecordCleared=已通关:
SAV_Misc3.L_RecordStreak=最高连胜纪录:
SAV_Misc3.L_RecordSwapped=最高交换记录:
SAV_Misc3.L_SID=里ID:
SAV_Misc3.L_Species=种类
SAV_Misc3.L_TID=表ID:
SAV_Misc3.L_TrainerName=对手名称:
SAV_Misc3.label4=宝可梦跳跃
SAV_Misc3.label5=树果捡拾
SAV_Misc3.RB_Stats3_01=等级50
SAV_Misc3.RB_Stats3_02=打开
SAV_Misc3.TAB_BF=对战开拓区
SAV_Misc3.Tab_Decorations=物品
SAV_Misc3.TAB_Ferry=游轮
SAV_Misc3.TAB_Joyful=欢乐游戏城
SAV_Misc3.TAB_Main=主界面
SAV_Misc3.Tab_Paintings=肖像
SAV_Misc3.Tab_Pokeblocks=宝可方块
SAV_Misc3.Tab_Records=记录
SAV_Misc3.TB_Chair=椅子
SAV_Misc3.TB_Cushion=垫子
SAV_Misc3.TB_Desk=桌子
SAV_Misc3.TB_Doll=玩偶
SAV_Misc3.TB_Mat=地毯
SAV_Misc3.TB_Ornament=物品
SAV_Misc3.TB_Plant=盆栽
SAV_Misc3.TB_Poster=海报
SAV_Misc4.B_AllAccessoriesIllegal=获得所有饰品 (非法)
SAV_Misc4.B_AllAccessoriesLegal=获得所有饰品 (合法)
SAV_Misc4.B_AllBackdropsIllegal=获得所有背景 (非法)
SAV_Misc4.B_AllBackdropsLegal=获得所有背景 (合法)
SAV_Misc4.B_AllFlyDest=全勾选
SAV_Misc4.B_AllPoketch=获得全部
SAV_Misc4.B_AllSealsIllegal=获得所有贴纸 (非法)
SAV_Misc4.B_AllSealsLegal=获得所有贴纸 (合法)
SAV_Misc4.B_AllWalkerCourses=获得所有
SAV_Misc4.B_Cancel=取消
SAV_Misc4.B_ClearAccessories=删除所有饰品
SAV_Misc4.B_ClearBackdrops=删除所有背景
SAV_Misc4.B_ClearSeals=删除所有贴纸
SAV_Misc4.B_DeleteAll=删除全部
SAV_Misc4.B_GiveAll=获得全部
SAV_Misc4.B_GiveAllNoTrainers=获得所有非训练家
SAV_Misc4.B_PoffinAll=获得全部
SAV_Misc4.B_PoffinDel=删除全部
SAV_Misc4.B_Save=保存
SAV_Misc4.BTN_PrintArcade=轮盘
SAV_Misc4.BTN_PrintCastle=城堡
SAV_Misc4.BTN_PrintFactory=工厂
SAV_Misc4.BTN_PrintHall=舞台
SAV_Misc4.BTN_PrintTower=塔
SAV_Misc4.CHK_Continue=继续
SAV_Misc4.CHK_HallCurrent=当前:
SAV_Misc4.GB_Castle=对战城堡
SAV_Misc4.GB_FlyDest=飞翔目的地
SAV_Misc4.GB_Hall=对战舞台 ()
SAV_Misc4.GB_Poketch=宝可表
SAV_Misc4.GB_Prints=打印
SAV_Misc4.GB_Streaks=连胜
SAV_Misc4.GB_WalkerCourses=宝可计步器游戏
SAV_Misc4.L_BP=对战点数:
SAV_Misc4.L_CastleRank01=回复 / 道具 / 信息
SAV_Misc4.L_Coin=代币:
SAV_Misc4.L_CurrentApp=当前App
SAV_Misc4.L_CurrentMap=当前地图
SAV_Misc4.L_PokeathlonPoints=宝可梦马拉松积分:
SAV_Misc4.L_Record16=记录:
SAV_Misc4.L_Record16V=数值:
SAV_Misc4.L_Record32=记录:
SAV_Misc4.L_Record32V=数值:
SAV_Misc4.L_Stat0=当前
SAV_Misc4.L_Stat1=交换
SAV_Misc4.L_Stat2=记录
SAV_Misc4.L_Stat3=交换
SAV_Misc4.L_Steps=步数:
SAV_Misc4.L_SumHall=170
SAV_Misc4.L_UGFlags=已获得旗标:
SAV_Misc4.L_Watts=瓦特:
SAV_Misc4.RB_Stats3_01=等级50
SAV_Misc4.RB_Stats3_02=打开
SAV_Misc4.TAB_BF=对战开拓区
SAV_Misc4.Tab_FashionCase=饰品盒
SAV_Misc4.TAB_Main=主界面
SAV_Misc4.Tab_Poffins=宝芬
SAV_Misc4.Tab_PokeGear=宝可装置
SAV_Misc4.Tab_Records=记录
SAV_Misc4.Tab_Seals=贴纸
SAV_Misc4.TAB_Walker=宝可计步器
SAV_Misc5.B_AllFlyDest=全勾选
SAV_Misc5.B_AllKeys=全勾选
SAV_Misc5.B_Cancel=取消
SAV_Misc5.B_DumpFC=导出数据
SAV_Misc5.B_FunfestMissions=解锁所有 (除了 No.0)
SAV_Misc5.B_ImportFC=导入数据
SAV_Misc5.B_ObtainAllMedals=获得所有奖章
SAV_Misc5.B_RandForest=随机所有区域
SAV_Misc5.B_Save=保存
SAV_Misc5.B_UnlockAllProps=解锁所有道具
SAV_Misc5.CHK_Area9=区域 9 解锁:
SAV_Misc5.CHK_DoubleSet=双打
SAV_Misc5.CHK_FMNew=新纪录
SAV_Misc5.CHK_Invisible=隐性
SAV_Misc5.CHK_LibertyPass=激活自由船票
SAV_Misc5.CHK_MedalUnread=未读
SAV_Misc5.CHK_MultiFriendsSet=朋友
SAV_Misc5.CHK_MultiNPCSet=NPC
SAV_Misc5.CHK_PropObtained=获得
SAV_Misc5.CHK_SingleSet=单打
SAV_Misc5.CHK_Subway0=旗帜0
SAV_Misc5.CHK_Subway1=旗帜1
SAV_Misc5.CHK_Subway2=旗帜2
SAV_Misc5.CHK_Subway3=旗帜3
SAV_Misc5.CHK_Subway7=旗帜7
SAV_Misc5.CHK_SuperDouble=超级双打?
SAV_Misc5.CHK_SuperMulti=超级多人?
SAV_Misc5.CHK_SuperSingle=超级单打?
SAV_Misc5.CHK_SWNPCMet=已遇见NPC
SAV_Misc5.GB_CurrentData=当前进度数据
SAV_Misc5.GB_Doubles=双打
SAV_Misc5.GB_EntreeLevel=连入等级
SAV_Misc5.GB_FlyDest=飞翔目的地
SAV_Misc5.GB_FunfestMissions=庆典任务
SAV_Misc5.GB_KeySystem=解锁的钥匙
SAV_Misc5.GB_Multi=多人
SAV_Misc5.GB_PassPowers=释出之力
SAV_Misc5.GB_Roamer=游走
SAV_Misc5.GB_Singles=单打
SAV_Misc5.GB_SubwayChecks=超级检查
SAV_Misc5.GB_SubwaySets=挑战进行中?
SAV_Misc5.GB_SuperDoubles=超级双打
SAV_Misc5.GB_SuperMulti=超级多人
SAV_Misc5.GB_SuperSingles=超级单打
SAV_Misc5.L_Animation=动画:
SAV_Misc5.L_Area18=区域 1-8 解锁:
SAV_Misc5.L_CurrentBattle=对战编号
SAV_Misc5.L_CurrentType=类型
SAV_Misc5.L_DoublePast=过去
SAV_Misc5.L_DoubleRecord=记录
SAV_Misc5.L_EntreeBlack=黑
SAV_Misc5.L_EntreeWhite=白
SAV_Misc5.L_FC=导出的数据在宝可梦黑和宝可梦白相互通用!
SAV_Misc5.L_FMBestScore=分数
SAV_Misc5.L_FMBestTotal=最佳总记录
SAV_Misc5.L_FMCompleted=完成
SAV_Misc5.L_FMHosted=举办
SAV_Misc5.L_FMLocked=锁定
SAV_Misc5.L_FMParticipants=最多参与数
SAV_Misc5.L_FMParticipated=已参加
SAV_Misc5.L_FMTopScore=最高分
SAV_Misc5.L_FMUnlocked=解锁
SAV_Misc5.L_Form=形态:
SAV_Misc5.L_Move=招式:
SAV_Misc5.L_MultiFriends=朋友
SAV_Misc5.L_MultiFriendsPast=过去
SAV_Misc5.L_MultiFriendsRecord=记录
SAV_Misc5.L_MultiNPC=NPC
SAV_Misc5.L_MultiNpcPast=过去
SAV_Misc5.L_MultiNpcRecord=记录
SAV_Misc5.L_NormalSets=普通
SAV_Misc5.L_Record16=记录:
SAV_Misc5.L_Record16V=数值:
SAV_Misc5.L_Record32=记录:
SAV_Misc5.L_Record32V=数值:
SAV_Misc5.L_Roamer641=龙卷云
SAV_Misc5.L_Roamer642=雷电云
SAV_Misc5.L_RoamStatus=游走状态
SAV_Misc5.L_SDoublePast=过去
SAV_Misc5.L_SDoubleRecord=记录
SAV_Misc5.L_SinglePast=过去
SAV_Misc5.L_SingleRecord=记录
SAV_Misc5.L_SMultiFriends=朋友
SAV_Misc5.L_SMultiFriendsPast=过去
SAV_Misc5.L_SMultiFriendsRecord=记录
SAV_Misc5.L_SMultiNPC=NPC
SAV_Misc5.L_SMultiNpcPast=过去
SAV_Misc5.L_SMultiNpcRecord=记录
SAV_Misc5.L_Species=种类:
SAV_Misc5.L_SSinglePast=过去
SAV_Misc5.L_SSingleRecord=记录
SAV_Misc5.L_SuperSets=超级
SAV_Misc5.TAB_BWCityForest=白森林/黑色市
SAV_Misc5.TAB_Entralink=连入
SAV_Misc5.TAB_Forest=森林
SAV_Misc5.TAB_Main=主界面
SAV_Misc5.TAB_Medals=奖章
SAV_Misc5.TAB_Muscial=音乐剧
SAV_Misc5.TAB_Subway=地铁
SAV_Misc8b.B_Arceus=解锁阿尔宙斯事件
SAV_Misc8b.B_Cancel=取消
SAV_Misc8b.B_Darkrai=解锁达克莱伊事件
SAV_Misc8b.B_DefeatEyecatch=打败所有动画过场训练家
SAV_Misc8b.B_DialgaPalkia=重置帝牙卢卡/帕路奇亚相遇
SAV_Misc8b.B_Fashion=解锁所有时装
SAV_Misc8b.B_RebattleEyecatch=重置所有动画过场训练家
SAV_Misc8b.B_Roamer=重置游走
SAV_Misc8b.B_Save=保存
SAV_Misc8b.B_Shaymin=解锁谢米事件
SAV_Misc8b.B_Spiritomb=与所有地下NPC打过招呼(花岩怪)
SAV_Misc8b.B_Zones=解锁所有区域
SAV_Misc8b.TAB_Main=Main
SAV_MysteryGiftDB.B_Add=添加
SAV_MysteryGiftDB.B_Reset=重置筛选
SAV_MysteryGiftDB.B_Search=检索!
SAV_MysteryGiftDB.CHK_IsEgg=蛋
SAV_MysteryGiftDB.CHK_Shiny=异色
SAV_MysteryGiftDB.L_Count=数量: {0}
SAV_MysteryGiftDB.L_Format=格式:
SAV_MysteryGiftDB.L_Move1=招式1:
SAV_MysteryGiftDB.L_Move2=招式2:
SAV_MysteryGiftDB.L_Move3=招式3:
SAV_MysteryGiftDB.L_Move4=招式4:
SAV_MysteryGiftDB.L_Viewed=最后查看: {0}
SAV_MysteryGiftDB.Label_HeldItem=持有物:
SAV_MysteryGiftDB.Label_Species=种类:
SAV_MysteryGiftDB.Menu_Close=文件
SAV_MysteryGiftDB.Menu_Exit=关闭(&C)
SAV_MysteryGiftDB.Menu_Export=导出结果到文件夹
SAV_MysteryGiftDB.Menu_Import=导入结果到存档
SAV_MysteryGiftDB.Menu_OpenDB=打开数据库文件夹
SAV_MysteryGiftDB.Menu_Tools=工具
SAV_MysteryGiftDB.Tab_Advanced=高级
SAV_MysteryGiftDB.Tab_General=一般
SAV_MysteryGiftDB.Tab_Settings=神秘礼物数据库设置
SAV_OPower.B_Cancel=取消
SAV_OPower.B_ClearAll=清空
SAV_OPower.B_GiveAll=获得全部
SAV_OPower.B_Save=保存
SAV_OPower.GB_Battle=对战内
SAV_OPower.GB_Field=对战外
SAV_Poffin8b.B_All=所有
SAV_Poffin8b.B_Cancel=取消
SAV_Poffin8b.B_None=清空
SAV_Poffin8b.B_Save=保存
SAV_Pokebean.B_All=全部
SAV_Pokebean.B_Cancel=取消
SAV_Pokebean.B_None=清空
SAV_Pokebean.B_Save=保存
SAV_PokeBlockORAS.B_Cancel=取消
SAV_PokeBlockORAS.B_GiveAllBlocks=获得所有方块
SAV_PokeBlockORAS.B_RandomizeBerries=随机树果
SAV_PokeBlockORAS.B_Save=保存
SAV_PokeBlockORAS.L_Blue=蓝色宝可方块:
SAV_PokeBlockORAS.L_BluePlus=厉害蓝色宝可方块:
SAV_PokeBlockORAS.L_Green=绿色宝可方块:
SAV_PokeBlockORAS.L_GreenPlus=厉害绿色宝可方块:
SAV_PokeBlockORAS.L_Pink=粉色宝可方块:
SAV_PokeBlockORAS.L_PinkPlus=厉害粉色宝可方块:
SAV_PokeBlockORAS.L_Rainbow=虹色宝可方块:
SAV_PokeBlockORAS.L_RainbowPlus=厉害虹色宝可方块:
SAV_PokeBlockORAS.L_Red=红色宝可方块:
SAV_PokeBlockORAS.L_RedPlus=厉害红色宝可方块:
SAV_PokeBlockORAS.L_Yellow=黄色宝可方块:
SAV_PokeBlockORAS.L_YellowPlus=厉害黄色宝可方块:
SAV_Pokedex4.B_Cancel=取消
SAV_Pokedex4.B_FDown=↓
SAV_Pokedex4.B_FLeft=<
SAV_Pokedex4.B_FRight=>
SAV_Pokedex4.B_FUp=↑
SAV_Pokedex4.B_GDown=↓
SAV_Pokedex4.B_GiveAll=全勾选
SAV_Pokedex4.B_GLeft=<
SAV_Pokedex4.B_GRight=>
SAV_Pokedex4.B_GUp=↑
SAV_Pokedex4.B_Modify=修改...
SAV_Pokedex4.B_Save=保存
SAV_Pokedex4.CHK_Caught=已捕获
SAV_Pokedex4.CHK_L1=日语
SAV_Pokedex4.CHK_L2=英语
SAV_Pokedex4.CHK_L3=法语
SAV_Pokedex4.CHK_L4=意大利语
SAV_Pokedex4.CHK_L5=德语
SAV_Pokedex4.CHK_L6=西班牙语
SAV_Pokedex4.CHK_Seen=见过
SAV_Pokedex4.GB_Language=语言:
SAV_Pokedex4.L_goto=转到:
SAV_Pokedex4.L_NotSeen=未见过
SAV_Pokedex4.L_Seen=见过
SAV_Pokedex5.B_Cancel=取消
SAV_Pokedex5.B_GiveAll=全勾选
SAV_Pokedex5.B_Modify=修改...
SAV_Pokedex5.B_ModifyForms=修改...
SAV_Pokedex5.B_Save=保存
SAV_Pokedex5.CHK_L1=日语
SAV_Pokedex5.CHK_L2=英语
SAV_Pokedex5.CHK_L3=法语
SAV_Pokedex5.CHK_L4=意大利语
SAV_Pokedex5.CHK_L5=德语
SAV_Pokedex5.CHK_L6=西班牙语
SAV_Pokedex5.CHK_L7=韩语
SAV_Pokedex5.CHK_NationalDexActive=全国图鉴模式已启用
SAV_Pokedex5.CHK_NationalDexUnlocked=全国图鉴模式已解锁
SAV_Pokedex5.CHK_P1=已捕获
SAV_Pokedex5.CHK_P2=♂
SAV_Pokedex5.CHK_P3=♀
SAV_Pokedex5.CHK_P4=异色公
SAV_Pokedex5.CHK_P5=异色母
SAV_Pokedex5.CHK_P6=♂
SAV_Pokedex5.CHK_P7=♀
SAV_Pokedex5.CHK_P8=异色公
SAV_Pokedex5.CHK_P9=异色母
SAV_Pokedex5.GB_Displayed=显示
SAV_Pokedex5.GB_Encountered=见过
SAV_Pokedex5.GB_Language=语言:
SAV_Pokedex5.GB_Owned=已捕获
SAV_Pokedex5.L_FormDisplayed=显示形态:
SAV_Pokedex5.L_FormsSeen=见过形态:
SAV_Pokedex5.L_goto=转到:
SAV_Pokedex5.L_Spinda=晃晃斑:
SAV_Pokedex9a.B_Cancel=取消
SAV_Pokedex9a.B_GiveAll=全选
SAV_Pokedex9a.B_Modify=批量修改...
SAV_Pokedex9a.B_Save=保存
SAV_Pokedex9a.CHK_DisplayShiny=异色:
SAV_Pokedex9a.CHK_IsNew=新
SAV_Pokedex9a.CHK_LangCHS=简体中文
SAV_Pokedex9a.CHK_LangCHT=繁体中文
SAV_Pokedex9a.CHK_LangENG=英语
SAV_Pokedex9a.CHK_LangFRE=法语
SAV_Pokedex9a.CHK_LangGER=德语
SAV_Pokedex9a.CHK_LangITA=意大利语
SAV_Pokedex9a.CHK_LangJPN=日语
SAV_Pokedex9a.CHK_LangKOR=韩语
SAV_Pokedex9a.CHK_LangLATAM=西班牙语(拉美)
SAV_Pokedex9a.CHK_LangSPA=西班牙语(欧洲)
SAV_Pokedex9a.CHK_SeenAlpha=头目
SAV_Pokedex9a.CHK_SeenFemale=母
SAV_Pokedex9a.CHK_SeenGenderless=无性别
SAV_Pokedex9a.CHK_SeenMale=公
SAV_Pokedex9a.GB_Displayed=显示
SAV_Pokedex9a.GB_Language=语言
SAV_Pokedex9a.GB_Seen=已见
SAV_Pokedex9a.L_Caught=已捕获:
SAV_Pokedex9a.L_DisplayForm=形态:
SAV_Pokedex9a.L_DisplayGendered=性别:
SAV_Pokedex9a.L_goto=跳转到:
SAV_Pokedex9a.L_Seen=已见:
SAV_Pokedex9a.L_SeenShiny=已见(异色):
SAV_PokedexBDSP.B_Cancel=取消
SAV_PokedexBDSP.B_GiveAll=全选
SAV_PokedexBDSP.B_Modify=修改...
SAV_PokedexBDSP.B_ModifyForms=修改...
SAV_PokedexBDSP.B_Save=保存
SAV_PokedexBDSP.CHK_F=母
SAV_PokedexBDSP.CHK_FS=异色母
SAV_PokedexBDSP.CHK_LangCHS=简体中文
SAV_PokedexBDSP.CHK_LangCHT=繁體中文
SAV_PokedexBDSP.CHK_LangENG=英语
SAV_PokedexBDSP.CHK_LangFRE=法语
SAV_PokedexBDSP.CHK_LangGER=德语
SAV_PokedexBDSP.CHK_LangITA=意大利语
SAV_PokedexBDSP.CHK_LangJPN=日语
SAV_PokedexBDSP.CHK_LangKOR=韩语
SAV_PokedexBDSP.CHK_LangSPA=西班牙语
SAV_PokedexBDSP.CHK_M=公
SAV_PokedexBDSP.CHK_MS=异色公
SAV_PokedexBDSP.CHK_National=全国图鉴
SAV_PokedexBDSP.GB_Encountered=见过
SAV_PokedexBDSP.GB_Language=语言
SAV_PokedexBDSP.L_FormDisplayed=异色形态:
SAV_PokedexBDSP.L_FormsSeen=形态:
SAV_PokedexBDSP.L_goto=跳转:
SAV_PokedexGG.B_Cancel=取消
SAV_PokedexGG.B_Counts=计数
SAV_PokedexGG.B_GiveAll=全勾选
SAV_PokedexGG.B_Modify=修改...
SAV_PokedexGG.B_Save=保存
SAV_PokedexGG.CHK_L1=日语
SAV_PokedexGG.CHK_L2=英语
SAV_PokedexGG.CHK_L3=法语
SAV_PokedexGG.CHK_L4=意大利语
SAV_PokedexGG.CHK_L5=德语
SAV_PokedexGG.CHK_L6=西班牙语
SAV_PokedexGG.CHK_L7=韩语
SAV_PokedexGG.CHK_L8=简体中文
SAV_PokedexGG.CHK_L9=繁体中文
SAV_PokedexGG.CHK_P1=已捕获
SAV_PokedexGG.CHK_P2=♂
SAV_PokedexGG.CHK_P3=♀
SAV_PokedexGG.CHK_P4=异色公
SAV_PokedexGG.CHK_P5=异色母
SAV_PokedexGG.CHK_P6=♂
SAV_PokedexGG.CHK_P7=♀
SAV_PokedexGG.CHK_P8=异色公
SAV_PokedexGG.CHK_P9=异色母
SAV_PokedexGG.CHK_RMaxHeight=使用
SAV_PokedexGG.CHK_RMaxWeight=使用
SAV_PokedexGG.CHK_RMinHeight=使用
SAV_PokedexGG.CHK_RMinWeight=使用
SAV_PokedexGG.GB_Displayed=显示
SAV_PokedexGG.GB_Encountered=见过
SAV_PokedexGG.GB_Language=语言:
SAV_PokedexGG.GB_Owned=已捕获
SAV_PokedexGG.GB_SizeRecords=记录
SAV_PokedexGG.L_goto=转到:
SAV_PokedexGG.L_RHeight=高度
SAV_PokedexGG.L_RHeightMax=最大
SAV_PokedexGG.L_RHeightMin=最小
SAV_PokedexGG.L_RWeight=重量
SAV_PokedexGG.L_RWeightMax=最大
SAV_PokedexGG.L_RWeightMin=最小
SAV_PokedexLA.B_AdvancedResearch=编辑所有任务...
SAV_PokedexLA.B_Cancel=取消
SAV_PokedexLA.B_Report=报告数据
SAV_PokedexLA.B_Save=保存
SAV_PokedexLA.CHK_A=头目
SAV_PokedexLA.CHK_C0=公
SAV_PokedexLA.CHK_C1=母
SAV_PokedexLA.CHK_C2=公头目
SAV_PokedexLA.CHK_C3=母头目
SAV_PokedexLA.CHK_C4=异色公
SAV_PokedexLA.CHK_C5=异色母
SAV_PokedexLA.CHK_C6=异色公头目
SAV_PokedexLA.CHK_C7=异色母头目
SAV_PokedexLA.CHK_Complete=完成
SAV_PokedexLA.CHK_G=母
SAV_PokedexLA.CHK_MinAndMax=拥有最大和最小
SAV_PokedexLA.CHK_O0=公
SAV_PokedexLA.CHK_O1=母
SAV_PokedexLA.CHK_O2=公头目
SAV_PokedexLA.CHK_O3=母头目
SAV_PokedexLA.CHK_O4=异色公
SAV_PokedexLA.CHK_O5=异色母
SAV_PokedexLA.CHK_O6=异色公头目
SAV_PokedexLA.CHK_O7=异色母头目
SAV_PokedexLA.CHK_Perfect=完美
SAV_PokedexLA.CHK_S=异色
SAV_PokedexLA.CHK_S0=公
SAV_PokedexLA.CHK_S1=母
SAV_PokedexLA.CHK_S2=公头目
SAV_PokedexLA.CHK_S3=母头目
SAV_PokedexLA.CHK_S4=异色公
SAV_PokedexLA.CHK_S5=异色母
SAV_PokedexLA.CHK_S6=异色公头目
SAV_PokedexLA.CHK_S7=异色母头目
SAV_PokedexLA.CHK_Seen=见过
SAV_PokedexLA.CHK_Solitude=完成只身道
SAV_PokedexLA.GB_CaughtInWild=在野外捕捉
SAV_PokedexLA.GB_Displayed=显示
SAV_PokedexLA.GB_Height=身高
SAV_PokedexLA.GB_Obtained=捕获
SAV_PokedexLA.GB_ResearchTasks=研究任务
SAV_PokedexLA.GB_SeenInWild=在野外见过
SAV_PokedexLA.GB_Statistics=统计
SAV_PokedexLA.GB_Weight=重量
SAV_PokedexLA.L_ConnectHeight=-
SAV_PokedexLA.L_ConnectWeight=-
SAV_PokedexLA.L_DisplayedForm=显示形态:
SAV_PokedexLA.L_goto=跳转:
SAV_PokedexLA.L_ResearchLevelReported=报告过:
SAV_PokedexLA.L_ResearchLevelUnreported=未报告过:
SAV_PokedexLA.L_TheoryHeight=-
SAV_PokedexLA.L_TheoryWeight=-
SAV_PokedexLA.L_UpdateIndex=索引:
SAV_PokedexLA.Label_Task=任务描述:
SAV_PokedexORAS.B_Cancel=取消
SAV_PokedexORAS.B_GiveAll=全勾选
SAV_PokedexORAS.B_Modify=修改...
SAV_PokedexORAS.B_ModifyForms=修改...
SAV_PokedexORAS.B_Save=保存
SAV_PokedexORAS.CHK_L1=日语
SAV_PokedexORAS.CHK_L2=英语
SAV_PokedexORAS.CHK_L3=法语
SAV_PokedexORAS.CHK_L4=意大利语
SAV_PokedexORAS.CHK_L5=德语
SAV_PokedexORAS.CHK_L6=西班牙语
SAV_PokedexORAS.CHK_L7=韩语
SAV_PokedexORAS.CHK_NationalDexActive=全国图鉴模式已启用
SAV_PokedexORAS.CHK_NationalDexUnlocked=全国图鉴模式已解锁
SAV_PokedexORAS.CHK_P1=已捕获
SAV_PokedexORAS.CHK_P2=♂
SAV_PokedexORAS.CHK_P3=♀
SAV_PokedexORAS.CHK_P4=异色公
SAV_PokedexORAS.CHK_P5=异色母
SAV_PokedexORAS.CHK_P6=♂
SAV_PokedexORAS.CHK_P7=♀
SAV_PokedexORAS.CHK_P8=异色公
SAV_PokedexORAS.CHK_P9=异色母
SAV_PokedexORAS.GB_Displayed=显示
SAV_PokedexORAS.GB_Encountered=见过
SAV_PokedexORAS.GB_Language=语言:
SAV_PokedexORAS.GB_Owned=已捕获
SAV_PokedexORAS.L_DexNav=图鉴导航等级:
SAV_PokedexORAS.L_DexNavObtained=已获得:
SAV_PokedexORAS.L_FormDisplayed=显示形态:
SAV_PokedexORAS.L_FormsSeen=见过形态:
SAV_PokedexORAS.L_goto=转到:
SAV_PokedexORAS.L_Spinda=晃晃斑:
SAV_PokedexResearchEditorLA.B_Cancel=取消
SAV_PokedexResearchEditorLA.B_Save=保存
SAV_PokedexResearchEditorLA.GB_Battle=战斗
SAV_PokedexResearchEditorLA.GB_Catch=捕捉
SAV_PokedexResearchEditorLA.GB_Interact=交互
SAV_PokedexResearchEditorLA.GB_Observe=观察
SAV_PokedexSM.B_Cancel=取消
SAV_PokedexSM.B_GiveAll=全勾选
SAV_PokedexSM.B_Modify=修改...
SAV_PokedexSM.B_Save=保存
SAV_PokedexSM.CHK_L1=日语
SAV_PokedexSM.CHK_L2=英语
SAV_PokedexSM.CHK_L3=法语
SAV_PokedexSM.CHK_L4=意大利语
SAV_PokedexSM.CHK_L5=德语
SAV_PokedexSM.CHK_L6=西班牙语
SAV_PokedexSM.CHK_L7=韩语
SAV_PokedexSM.CHK_L8=简体中文
SAV_PokedexSM.CHK_L9=繁体中文
SAV_PokedexSM.CHK_P1=已捕获
SAV_PokedexSM.CHK_P2=♂
SAV_PokedexSM.CHK_P3=♀
SAV_PokedexSM.CHK_P4=异色公
SAV_PokedexSM.CHK_P5=异色母
SAV_PokedexSM.CHK_P6=♂
SAV_PokedexSM.CHK_P7=♀
SAV_PokedexSM.CHK_P8=异色公
SAV_PokedexSM.CHK_P9=异色母
SAV_PokedexSM.GB_Displayed=显示
SAV_PokedexSM.GB_Encountered=见过
SAV_PokedexSM.GB_Language=语言:
SAV_PokedexSM.GB_Owned=已捕获
SAV_PokedexSM.L_goto=转到:
SAV_PokedexSV.B_Cancel=取消
SAV_PokedexSV.B_GiveAll=检查所有
SAV_PokedexSV.B_Modify=修改所有...
SAV_PokedexSV.B_Save=保存
SAV_PokedexSV.CHK_DisplayShiny=异色
SAV_PokedexSV.CHK_G=性别差异
SAV_PokedexSV.CHK_IsNew=新
SAV_PokedexSV.CHK_LangCHS=简体中文
SAV_PokedexSV.CHK_LangCHT=繁体中文
SAV_PokedexSV.CHK_LangENG=英语
SAV_PokedexSV.CHK_LangFRE=法语
SAV_PokedexSV.CHK_LangGER=德语
SAV_PokedexSV.CHK_LangITA=意大利语
SAV_PokedexSV.CHK_LangJPN=日语
SAV_PokedexSV.CHK_LangKOR=韩语
SAV_PokedexSV.CHK_LangSPA=西班牙语
SAV_PokedexSV.CHK_SeenFemale=母
SAV_PokedexSV.CHK_SeenGenderless=无性别
SAV_PokedexSV.CHK_SeenMale=公
SAV_PokedexSV.CHK_SeenShiny=异色
SAV_PokedexSV.GB_Displayed=显示
SAV_PokedexSV.GB_Language=语言
SAV_PokedexSV.groupBox1=见过
SAV_PokedexSV.L_DisplayedForm=显示形态:
SAV_PokedexSV.L_goto=转到:
SAV_PokedexSVKitakami.B_Cancel=取消
SAV_PokedexSVKitakami.B_GiveAll=全勾选
SAV_PokedexSVKitakami.B_Modify=修改所有...
SAV_PokedexSVKitakami.B_Save=保存
SAV_PokedexSVKitakami.CHK_BlueberryShiny=异色
SAV_PokedexSVKitakami.CHK_KitakamiShiny=异色
SAV_PokedexSVKitakami.CHK_LangCHS=简体中文
SAV_PokedexSVKitakami.CHK_LangCHT=繁体中文
SAV_PokedexSVKitakami.CHK_LangENG=英语
SAV_PokedexSVKitakami.CHK_LangFRE=法语
SAV_PokedexSVKitakami.CHK_LangGER=德语
SAV_PokedexSVKitakami.CHK_LangITA=意大利语
SAV_PokedexSVKitakami.CHK_LangJPN=日语
SAV_PokedexSVKitakami.CHK_LangKOR=韩语
SAV_PokedexSVKitakami.CHK_LangSPA=西班牙语
SAV_PokedexSVKitakami.CHK_PaldeaShiny=异色
SAV_PokedexSVKitakami.CHK_SeenFemale=母
SAV_PokedexSVKitakami.CHK_SeenGenderless=无性别
SAV_PokedexSVKitakami.CHK_SeenMale=公
SAV_PokedexSVKitakami.CHK_SeenShiny=异色
SAV_PokedexSVKitakami.GB_Blueberry=蓝莓学院
SAV_PokedexSVKitakami.GB_Kitakami=北上乡
SAV_PokedexSVKitakami.GB_Language=语言
SAV_PokedexSVKitakami.GB_Paldea=帕底亚
SAV_PokedexSVKitakami.GB_SeenFlags=遇见
SAV_PokedexSVKitakami.L_goto=转到:
SAV_PokedexSVKitakami.L_HeardOf=听过:
SAV_PokedexSVKitakami.L_Obtained=捕获:
SAV_PokedexSVKitakami.L_Seen=遇见:
SAV_PokedexSVKitakami.L_Viewed=查看:
SAV_PokedexSWSH.B_Cancel=取消
SAV_PokedexSWSH.B_GiveAll=全勾选
SAV_PokedexSWSH.B_Modify=修改...
SAV_PokedexSWSH.B_Save=保存
SAV_PokedexSWSH.CHK_Caught=已捕获
SAV_PokedexSWSH.CHK_G=超极巨
SAV_PokedexSWSH.CHK_Gigantamaxed=超极巨
SAV_PokedexSWSH.CHK_Gigantamaxed1=超极巨 1
SAV_PokedexSWSH.CHK_L1=日语
SAV_PokedexSWSH.CHK_L2=英语
SAV_PokedexSWSH.CHK_L3=法语
SAV_PokedexSWSH.CHK_L4=意大利语
SAV_PokedexSWSH.CHK_L5=德语
SAV_PokedexSWSH.CHK_L6=西班牙语
SAV_PokedexSWSH.CHK_L7=韩语
SAV_PokedexSWSH.CHK_L8=简体中文
SAV_PokedexSWSH.CHK_L9=繁体中文
SAV_PokedexSWSH.CHK_S=异色
SAV_PokedexSWSH.GB_Displayed=显示
SAV_PokedexSWSH.GB_Language=语言:
SAV_PokedexSWSH.L_Battled=战斗:
SAV_PokedexSWSH.L_DisplayedForm=显示形态:
SAV_PokedexSWSH.L_Female=♀
SAV_PokedexSWSH.L_FemaleShiny=*♀*
SAV_PokedexSWSH.L_goto=转到:
SAV_PokedexSWSH.L_Male=♂
SAV_PokedexSWSH.L_MaleShiny=*♂*
SAV_PokedexXY.B_Cancel=取消
SAV_PokedexXY.B_GiveAll=全勾选
SAV_PokedexXY.B_Modify=修改...
SAV_PokedexXY.B_ModifyForms=修改...
SAV_PokedexXY.B_Save=保存
SAV_PokedexXY.CHK_F1=外国 (前作)
SAV_PokedexXY.CHK_L1=日语
SAV_PokedexXY.CHK_L2=英语
SAV_PokedexXY.CHK_L3=法语
SAV_PokedexXY.CHK_L4=意大利语
SAV_PokedexXY.CHK_L5=德语
SAV_PokedexXY.CHK_L6=西班牙语
SAV_PokedexXY.CHK_L7=韩语
SAV_PokedexXY.CHK_NationalDexActive=全国图鉴模式已启用
SAV_PokedexXY.CHK_NationalDexUnlocked=全国图鉴模式已解锁
SAV_PokedexXY.CHK_P1=卡洛斯标记
SAV_PokedexXY.CHK_P2=♂
SAV_PokedexXY.CHK_P3=♀
SAV_PokedexXY.CHK_P4=异色公
SAV_PokedexXY.CHK_P5=异色母
SAV_PokedexXY.CHK_P6=♂
SAV_PokedexXY.CHK_P7=♀
SAV_PokedexXY.CHK_P8=异色公
SAV_PokedexXY.CHK_P9=异色母
SAV_PokedexXY.GB_Displayed=显示
SAV_PokedexXY.GB_Encountered=见过
SAV_PokedexXY.GB_Language=语言:
SAV_PokedexXY.GB_Owned=已捕获
SAV_PokedexXY.L_FormDisplayed=显示形态:
SAV_PokedexXY.L_FormsSeen=见过形态:
SAV_PokedexXY.L_goto=转到:
SAV_PokedexXY.L_Spinda=晃晃斑:
SAV_Pokepuff.B_All=所有
SAV_Pokepuff.B_Cancel=取消
SAV_Pokepuff.B_None=清空
SAV_Pokepuff.B_Save=保存
SAV_Pokepuff.B_Sort=排序
SAV_Raid8.B_Cancel=取消
SAV_Raid8.B_Save=保存
SAV_Raid9.B_Cancel=取消
SAV_Raid9.B_CopyToOthers=复制到其他洞窟
SAV_Raid9.B_Save=保存
SAV_Raid9.L_SeedCurrent=当前Seed:
SAV_Raid9.L_SeedTomorrow=明天:
SAV_RaidSevenStar9.B_Cancel=取消
SAV_RaidSevenStar9.B_Save=保存
SAV_Roamer3.B_Cancel=取消
SAV_Roamer3.B_Save=保存
SAV_Roamer3.CHK_Active=游走中(激活)
SAV_Roamer3.CHK_Shiny=异色?
SAV_Roamer3.L_HP=HP:
SAV_Roamer3.L_Level=等级:
SAV_Roamer3.Label_ATK=攻击:
SAV_Roamer3.Label_DEF=防御:
SAV_Roamer3.Label_HP=HP:
SAV_Roamer3.Label_PID=PID:
SAV_Roamer3.Label_SPA=特攻:
SAV_Roamer3.Label_SPD=特防:
SAV_Roamer3.Label_SPE=速度:
SAV_Roamer3.Label_Species=种类:
SAV_Roamer6.B_Cancel=取消
SAV_Roamer6.B_Save=保存
SAV_Roamer6.L_RoamState=游走状态
SAV_Roamer6.L_Species=游走
SAV_Roamer6.L_TimesEncountered=遇到游走的次数
SAV_RTC3.B_BerryFix=树果修复
SAV_RTC3.B_Cancel=取消
SAV_RTC3.B_Reset=重设时间
SAV_RTC3.B_Save=保存
SAV_RTC3.GB_Initial=初始时间
SAV_RTC3.GB_Passed=经过时间
SAV_RTC3.L_EDay=天
SAV_RTC3.L_EHour=小时
SAV_RTC3.L_EMinute=分钟
SAV_RTC3.L_ESecond=秒
SAV_RTC3.L_IDay=天
SAV_RTC3.L_IHour=小时
SAV_RTC3.L_IMinute=分钟
SAV_RTC3.L_ISecond=秒
SAV_SealStickers8b.B_All=全选
SAV_SealStickers8b.B_Cancel=取消
SAV_SealStickers8b.B_None=清空
SAV_SealStickers8b.B_Save=保存
SAV_SecretBase.B_Cancel=取消
SAV_SecretBase.B_Export=导出
SAV_SecretBase.B_FDelete=X
SAV_SecretBase.B_GiveDecor=获得所有装饰
SAV_SecretBase.B_Import=导入
SAV_SecretBase.B_Save=保存
SAV_SecretBase.CHK_Shiny=☆
SAV_SecretBase.f_MAIN=主要信息
SAV_SecretBase.f_PKM=训练家的宝可梦
SAV_SecretBase.GB_Object=物品布局
SAV_SecretBase.L_ATK=攻击
SAV_SecretBase.L_Decoration=装饰:
SAV_SecretBase.L_DEF=防御
SAV_SecretBase.L_EncryptionConstant=ENC:
SAV_SecretBase.L_EVs=努力值
SAV_SecretBase.L_Favorite=喜爱的:
SAV_SecretBase.L_FlagsCaptured=已获得旗标:
SAV_SecretBase.L_HP=HP
SAV_SecretBase.L_Index=编号:
SAV_SecretBase.L_IVs=个体
SAV_SecretBase.L_Participant=参与:
SAV_SecretBase.L_PKFriendship=亲密度:
SAV_SecretBase.L_PPups=PP提升
SAV_SecretBase.L_Rotation=旋转值:
SAV_SecretBase.L_SpA=特攻
SAV_SecretBase.L_SpD=特防
SAV_SecretBase.L_SPE=速度
SAV_SecretBase.L_X=X坐标:
SAV_SecretBase.L_Y=Y坐标:
SAV_SimplePokedex.B_Cancel=取消
SAV_SimplePokedex.B_CaughtAll=捕获所有
SAV_SimplePokedex.B_CaughtNone=都没捕获
SAV_SimplePokedex.B_Save=保存
SAV_SimplePokedex.B_SeenAll=见过所有
SAV_SimplePokedex.B_SeenNone=都没见过
SAV_SimplePokedex.Label_Caught=捕获:
SAV_SimplePokedex.Label_Seen=见过:
SAV_SimpleTrainer.B_Cancel=取消
SAV_SimpleTrainer.B_MaxCash=+
SAV_SimpleTrainer.B_MaxCoins=+
SAV_SimpleTrainer.B_Save=保存
SAV_SimpleTrainer.CHK_BattleEffects=对战动画
SAV_SimpleTrainer.GB_Adventure=冒险信息
SAV_SimpleTrainer.GB_Badges=徽章
SAV_SimpleTrainer.GB_Map=地图位置
SAV_SimpleTrainer.GB_Options=选项
SAV_SimpleTrainer.GB_Trainer=训练家
SAV_SimpleTrainer.L_Coins=代币:
SAV_SimpleTrainer.L_Country=国家:
SAV_SimpleTrainer.L_CurrentMap=当前地图:
SAV_SimpleTrainer.L_Fame=名人堂:
SAV_SimpleTrainer.L_Hours=时:
SAV_SimpleTrainer.L_Minutes=分:
SAV_SimpleTrainer.L_Money=$:
SAV_SimpleTrainer.L_PikaBeach=皮卡丘海滩:
SAV_SimpleTrainer.L_PikaFriend=皮卡丘亲密度:
SAV_SimpleTrainer.L_Region=居住地:
SAV_SimpleTrainer.L_Seconds=秒:
SAV_SimpleTrainer.L_SID=里ID:
SAV_SimpleTrainer.L_Started=游戏已进行:
SAV_SimpleTrainer.L_TID=表ID:
SAV_SimpleTrainer.L_TrainerName=名称:
SAV_SimpleTrainer.L_X=X坐标
SAV_SimpleTrainer.L_Y=Y坐标:
SAV_SimpleTrainer.L_Z=Z坐标:
SAV_SimpleTrainer.LBL_BattleStyle=比赛规则:
SAV_SimpleTrainer.LBL_SoundType=音效类型:
SAV_SimpleTrainer.LBL_TextSpeed=语速:
SAV_SuperTrain.B_Cancel=取消
SAV_SuperTrain.B_Save=保存
SAV_SuperTrain.L_Bags=训练背包
SAV_SuperTrain.L_Records=记录
SAV_SuperTrain.L_Species=种类:
SAV_SuperTrain.L_Time0=时间:
SAV_Trainer.B_Cancel=取消
SAV_Trainer.B_GiveAccessories=解锁所有时装
SAV_Trainer.B_MaxCash=+
SAV_Trainer.B_Save=保存
SAV_Trainer.CHK_Badge1=1
SAV_Trainer.CHK_Badge2=2
SAV_Trainer.CHK_Badge3=3
SAV_Trainer.CHK_Badge4=4
SAV_Trainer.CHK_Badge5=5
SAV_Trainer.CHK_Badge6=6
SAV_Trainer.CHK_Badge7=7
SAV_Trainer.CHK_Badge8=8
SAV_Trainer.CHK_MegaRayquazaUnlocked=解锁超级进化
SAV_Trainer.CHK_MegaUnlocked=解锁超级进化
SAV_Trainer.GB_Adventure=冒险信息
SAV_Trainer.GB_MaisonBest=对战屋连胜数 (最佳)
SAV_Trainer.GB_MaisonCurrent=对战屋连胜数 (当前)
SAV_Trainer.GB_Map=地图位置
SAV_Trainer.GB_Sayings=保存的招呼短语
SAV_Trainer.GB_Stats=数据
SAV_Trainer.L_3DSReg=3DS区域:
SAV_Trainer.L_BP=对战点数:
SAV_Trainer.L_Country=国家:
SAV_Trainer.L_CurrentMap=当前地图:
SAV_Trainer.L_DoublesB=双打:
SAV_Trainer.L_DoublesC=双打:
SAV_Trainer.L_Fame=进入名人堂:
SAV_Trainer.L_Hours=时:
SAV_Trainer.L_Language=语言:
SAV_Trainer.L_LastSaved=最后存档:
SAV_Trainer.L_Minutes=分:
SAV_Trainer.L_Money=$:
SAV_Trainer.L_MultiB=多人:
SAV_Trainer.L_MultiC=多人:
SAV_Trainer.L_MultiplayerSprite=多人游戏头像:
SAV_Trainer.L_NormalB=普通
SAV_Trainer.L_NormalC=普通
SAV_Trainer.L_Offset=(偏移)
SAV_Trainer.L_PM=宝可里程:
SAV_Trainer.L_R=轮盘:
SAV_Trainer.L_Region=区域:
SAV_Trainer.L_RotationB=轮盘:
SAV_Trainer.L_RotationC=轮盘:
SAV_Trainer.L_Saying1=1:
SAV_Trainer.L_Saying2=2:
SAV_Trainer.L_Saying3=3:
SAV_Trainer.L_Saying4=4:
SAV_Trainer.L_Saying5=5:
SAV_Trainer.L_Seconds=秒:
SAV_Trainer.L_SID=里ID:
SAV_Trainer.L_SinglesB=单打:
SAV_Trainer.L_SinglesC=单打:
SAV_Trainer.L_Started=游戏已进行:
SAV_Trainer.L_Style=时髦度:
SAV_Trainer.L_SuperB=超级
SAV_Trainer.L_SuperC=超级
SAV_Trainer.L_TID=表ID:
SAV_Trainer.L_TrainerName=训练家名字:
SAV_Trainer.L_TriplesB=三打:
SAV_Trainer.L_TriplesC=三打:
SAV_Trainer.L_TRNick=训练家昵称:
SAV_Trainer.L_Value=值
SAV_Trainer.L_Vivillon=彩粉蝶:
SAV_Trainer.L_X=X坐标:
SAV_Trainer.L_Y=Y坐标:
SAV_Trainer.L_Z=Z坐标:
SAV_Trainer.Tab_Appearance=当前形象 (X/Y)
SAV_Trainer.Tab_BadgeMap=徽章/地图
SAV_Trainer.Tab_Maison=对战屋
SAV_Trainer.Tab_Multiplayer=多人游戏
SAV_Trainer.Tab_Overview=概览
SAV_Trainer4BR.B_Cancel=取消
SAV_Trainer4BR.B_MaxCash=+
SAV_Trainer4BR.B_Save=保存
SAV_Trainer4BR.CHK_PostGame=通关后
SAV_Trainer4BR.GB_Colosseums=竞技场
SAV_Trainer4BR.GB_Profile=个人信息
SAV_Trainer4BR.GB_Records=记录
SAV_Trainer4BR.L_BirthDay=生日(日):
SAV_Trainer4BR.L_BirthMonth=生日(月):
SAV_Trainer4BR.L_Country=国家:
SAV_Trainer4BR.L_Coupons=宝可券数:
SAV_Trainer4BR.L_Hours=时:
SAV_Trainer4BR.L_Language=语言:
SAV_Trainer4BR.L_Minutes=分:
SAV_Trainer4BR.L_PlayerID=Player ID:
SAV_Trainer4BR.L_RecordColosseumBattles=竞技场对战数:
SAV_Trainer4BR.L_RecordCourtyardColosseumClears=城堡竞技场:
SAV_Trainer4BR.L_RecordCrystalColosseumClears=水晶竞技场:
SAV_Trainer4BR.L_RecordFreeBattles=自由对战数:
SAV_Trainer4BR.L_RecordGatewayColosseumClears=闸门竞技场:
SAV_Trainer4BR.L_RecordMagmaColosseumClears=熔岩竞技场:
SAV_Trainer4BR.L_RecordMainStreetColosseumClears=街道竞技场:
SAV_Trainer4BR.L_RecordNeonColosseumClears=娱乐戏院竞技场:
SAV_Trainer4BR.L_RecordStargazerColosseumClears=天文台竞技场:
SAV_Trainer4BR.L_RecordSunnyParkColosseumClears=阳光公园竞技场:
SAV_Trainer4BR.L_RecordSunsetColosseumClears=日落竞技场:
SAV_Trainer4BR.L_RecordTotalBattles=总对战数:
SAV_Trainer4BR.L_RecordWaterfallColosseumClears=水上竞技场:
SAV_Trainer4BR.L_RecordWiFiBattles=Wi-Fi对战数:
SAV_Trainer4BR.L_Region=居住地:
SAV_Trainer4BR.L_Seconds=秒:
SAV_Trainer4BR.L_SelfIntroduction=自我介绍:
SAV_Trainer4BR.L_SID=Nintendo DS SID:
SAV_Trainer4BR.L_TID=Nintendo DS TID:
SAV_Trainer4BR.L_TrainerName=名字:
SAV_Trainer7.B_AllFlyDest=全勾选
SAV_Trainer7.B_AllMapUnmask=全勾选
SAV_Trainer7.B_Cancel=取消
SAV_Trainer7.B_Fashion=解锁所有时装
SAV_Trainer7.B_MaxCash=+
SAV_Trainer7.B_Save=保存
SAV_Trainer7.CHK_Gyro=陀螺仪
SAV_Trainer7.CHK_RotoLoto1=洛托碰碰1
SAV_Trainer7.CHK_RotoLoto2=洛托碰碰2
SAV_Trainer7.CHK_UnlockMega=解锁超级进化
SAV_Trainer7.CHK_UnlockSuperDoubles=双打
SAV_Trainer7.CHK_UnlockSuperMulti=多人
SAV_Trainer7.CHK_UnlockSuperSingles=单打
SAV_Trainer7.CHK_UnlockZMove=解锁Z招式
SAV_Trainer7.GB_Adventure=冒险信息
SAV_Trainer7.GB_FlyDest=飞翔目的地
SAV_Trainer7.GB_Map=地图位置
SAV_Trainer7.GB_MapUnmask=地图解锁
SAV_Trainer7.GB_PokeFinder=宝可搜寻镜
SAV_Trainer7.GB_Rotom=洛托姆
SAV_Trainer7.GB_Stats=数据
SAV_Trainer7.GB_Surf=冲浪分数
SAV_Trainer7.GB_UnlockSupers=解锁超级模式
SAV_Trainer7.L_3DSReg=3DS区域:
SAV_Trainer7.L_AlolaTime=时差:
SAV_Trainer7.L_BallThrowType=扔球姿势:
SAV_Trainer7.L_BP=对战点数:
SAV_Trainer7.L_CameraVersion=搜寻镜等级:
SAV_Trainer7.L_Country=国家:
SAV_Trainer7.L_CStreak0=当前单打连胜:
SAV_Trainer7.L_CStreak1=当前双打连胜:
SAV_Trainer7.L_CStreak2=当前多人连胜:
SAV_Trainer7.L_CurrentMap=当前地图:
SAV_Trainer7.L_DaysFromRefreshed=刷新剩余天数:
SAV_Trainer7.L_Fame=进入名人堂:
SAV_Trainer7.L_FC=圆庆币:
SAV_Trainer7.L_Hours=时:
SAV_Trainer7.L_Language=语言:
SAV_Trainer7.L_LastSaved=最后存档:
SAV_Trainer7.L_Minutes=分:
SAV_Trainer7.L_Money=$:
SAV_Trainer7.L_MStreak0=单打最大连胜:
SAV_Trainer7.L_MStreak1=双打最大连胜:
SAV_Trainer7.L_MStreak2=多人最大连胜:
SAV_Trainer7.L_Offset=(偏移)
SAV_Trainer7.L_PlazaName=圆庆广场名:
SAV_Trainer7.L_R=轮盘:
SAV_Trainer7.L_Region=地区:
SAV_Trainer7.L_Regular=一般
SAV_Trainer7.L_RotomAffection=友好度:
SAV_Trainer7.L_RotomOT=洛托姆昵称:
SAV_Trainer7.L_Seconds=秒:
SAV_Trainer7.L_SkinColor=皮肤颜色:
SAV_Trainer7.L_SnapCount=拍照数:
SAV_Trainer7.L_Stamps=印章:
SAV_Trainer7.L_Started=游戏已进行:
SAV_Trainer7.L_Super=超级
SAV_Trainer7.L_Surf0=美乐美乐
SAV_Trainer7.L_Surf1=阿卡拉
SAV_Trainer7.L_Surf2=乌拉乌拉
SAV_Trainer7.L_Surf3=波尼
SAV_Trainer7.L_ThumbsRecord=好评数最高记录:
SAV_Trainer7.L_ThumbsTotal=总好评数:
SAV_Trainer7.L_TrainerName=训练家名字:
SAV_Trainer7.L_Value=值
SAV_Trainer7.L_Vivillon=彩粉蝶:
SAV_Trainer7.L_X=X坐标:
SAV_Trainer7.L_Y=Y坐标:
SAV_Trainer7.L_Z=Z坐标:
SAV_Trainer7.Label_SID=里ID:
SAV_Trainer7.Label_TID=表ID:
SAV_Trainer7.Tab_BadgeMap=地图
SAV_Trainer7.Tab_BattleTree=对战树
SAV_Trainer7.Tab_Misc=杂项
SAV_Trainer7.Tab_Overview=概览
SAV_Trainer7.Tab_Ultra=究极
SAV_Trainer7GG.B_AllFashionItems=解锁所有时装
SAV_Trainer7GG.B_AllTrainerTitles=解锁所有训练家头衔
SAV_Trainer7GG.B_Cancel=取消
SAV_Trainer7GG.B_DeleteAll=删除全部
SAV_Trainer7GG.B_DeleteGo=删除
SAV_Trainer7GG.B_Export=导出
SAV_Trainer7GG.B_ExportGoFiles=全部导出到文件夹
SAV_Trainer7GG.B_ExportGoSummary=GO Park实体的转储文本摘要
SAV_Trainer7GG.B_Import=导入
SAV_Trainer7GG.B_ImportGoFiles=从文件夹导入(从当前位置开始)
SAV_Trainer7GG.B_MaxCash=+
SAV_Trainer7GG.B_Save=保存
SAV_Trainer7GG.GB_Adventure=冒险信息
SAV_Trainer7GG.GB_Map=地图位置
SAV_Trainer7GG.L_CurrentMap=当前地图:
SAV_Trainer7GG.L_GoSlot=槽:
SAV_Trainer7GG.L_GoSlotSummary=摘要
SAV_Trainer7GG.L_Hours=时:
SAV_Trainer7GG.L_Language=语言:
SAV_Trainer7GG.L_LastSaved=最后存档:
SAV_Trainer7GG.L_Minutes=分:
SAV_Trainer7GG.L_Money=$:
SAV_Trainer7GG.L_R=旋转:
SAV_Trainer7GG.L_RivalName=对手名称:
SAV_Trainer7GG.L_Seconds=秒:
SAV_Trainer7GG.L_Started=游戏开始:
SAV_Trainer7GG.L_SX=X 比例:
SAV_Trainer7GG.L_SY=Y 比例:
SAV_Trainer7GG.L_SZ=Z 比例:
SAV_Trainer7GG.L_TrainerName=训练家名字:
SAV_Trainer7GG.L_X=X 坐标:
SAV_Trainer7GG.L_Y=Y 坐标:
SAV_Trainer7GG.L_Z=Z 坐标:
SAV_Trainer7GG.Label_SID=里ID:
SAV_Trainer7GG.Label_TID=表ID:
SAV_Trainer7GG.Tab_BadgeMap=地图
SAV_Trainer7GG.Tab_Complex=GO游乐区
SAV_Trainer7GG.Tab_Overview=概览
SAV_Trainer8.B_Cancel=取消
SAV_Trainer8.B_CollectDiglett=收集所有地鼠
SAV_Trainer8.B_CopyFromPartyToTitleScreen=从同行复制
SAV_Trainer8.B_CopyFromPartyToTrainerCard=从同行复制
SAV_Trainer8.B_Fashion=解锁所有时装
SAV_Trainer8.B_MaxCash=+
SAV_Trainer8.B_MaxWatt=+
SAV_Trainer8.B_ResetAppearance=重置外观
SAV_Trainer8.B_Save=保存
SAV_Trainer8.GB_Adventure=冒险信息
SAV_Trainer8.GB_BattleTower=对战塔
SAV_Trainer8.GB_Map=地图位置
SAV_Trainer8.GB_Stats=数据
SAV_Trainer8.L_BattleTowerStreak=连胜
SAV_Trainer8.L_BattleTowerWins=获胜
SAV_Trainer8.L_BP=对战点数:
SAV_Trainer8.L_CurrentMap=当前地图:
SAV_Trainer8.L_Doubles=双打:
SAV_Trainer8.L_Fame=进入名人堂:
SAV_Trainer8.L_Hours=时:
SAV_Trainer8.L_Language=语言:
SAV_Trainer8.L_LastSaved=最后存档:
SAV_Trainer8.L_Minutes=分:
SAV_Trainer8.L_Money=$:
SAV_Trainer8.L_Offset=(偏移)
SAV_Trainer8.L_R=轮盘:
SAV_Trainer8.L_RotoRally=越野赛得分:
SAV_Trainer8.L_Seconds=秒:
SAV_Trainer8.L_ShowTitleScreen=标题上显示:
SAV_Trainer8.L_ShowTrainerCard=训练家卡片上显示:
SAV_Trainer8.L_Singles=单打:
SAV_Trainer8.L_SkinColor=皮肤颜色:
SAV_Trainer8.L_Started=游戏已进行:
SAV_Trainer8.L_SX=X比例:
SAV_Trainer8.L_SY=Y比例:
SAV_Trainer8.L_SZ=Z比例:
SAV_Trainer8.L_TrainerName=训练家名字:
SAV_Trainer8.L_TRCardID=联盟卡训练家ID:
SAV_Trainer8.L_TRCardName=联盟卡名称:
SAV_Trainer8.L_TRCardNumber=联盟卡统一ID:
SAV_Trainer8.L_Value=值
SAV_Trainer8.L_Watt=瓦特:
SAV_Trainer8.L_X=X坐标:
SAV_Trainer8.L_Y=Y坐标:
SAV_Trainer8.L_Z=Z坐标:
SAV_Trainer8.Label_SID=里ID:
SAV_Trainer8.Label_TID=表ID:
SAV_Trainer8.Tab_BadgeMap=地图
SAV_Trainer8.Tab_MiscValues=杂项
SAV_Trainer8.Tab_Overview=概览
SAV_Trainer8.Tab_Team=队伍
SAV_Trainer8a.B_Cancel=取消
SAV_Trainer8a.B_MaxCash=+
SAV_Trainer8a.B_Save=保存
SAV_Trainer8a.GB_Adventure=冒险信息
SAV_Trainer8a.GB_Map=地图位置
SAV_Trainer8a.GB_Stats=统计
SAV_Trainer8a.L_CurrentMap=当前地图:
SAV_Trainer8a.L_GalaxyRank=银河队星级:
SAV_Trainer8a.L_Hours=时:
SAV_Trainer8a.L_Language=语言:
SAV_Trainer8a.L_LastSaved=上次记录:
SAV_Trainer8a.L_MeritCurrent=当前友好点数:
SAV_Trainer8a.L_MeritEarned=已获得的友好点数:
SAV_Trainer8a.L_Minutes=分:
SAV_Trainer8a.L_Money=$:
SAV_Trainer8a.L_R=旋转:
SAV_Trainer8a.L_SatchelUpgrades=腰包升级次数:
SAV_Trainer8a.L_Seconds=秒:
SAV_Trainer8a.L_Started=游戏开始:
SAV_Trainer8a.L_TrainerName=训练家名字:
SAV_Trainer8a.L_X=X 坐标:
SAV_Trainer8a.L_Y=Y 坐标:
SAV_Trainer8a.L_Z=Z 坐标:
SAV_Trainer8a.Label_SID=SID:
SAV_Trainer8a.Label_TID=TID:
SAV_Trainer8a.Tab_BadgeMap=地图
SAV_Trainer8a.Tab_Overview=概览
SAV_Trainer8b.B_Cancel=取消
SAV_Trainer8b.B_MaxCash=+
SAV_Trainer8b.B_Save=保存
SAV_Trainer8b.CHK_Badge1=1
SAV_Trainer8b.CHK_Badge2=2
SAV_Trainer8b.CHK_Badge3=3
SAV_Trainer8b.CHK_Badge4=4
SAV_Trainer8b.CHK_Badge5=5
SAV_Trainer8b.CHK_Badge6=6
SAV_Trainer8b.CHK_Badge7=7
SAV_Trainer8b.CHK_Badge8=8
SAV_Trainer8b.GB_Adventure=冒险信息
SAV_Trainer8b.GB_Map=地图位置
SAV_Trainer8b.GB_Stats=统计
SAV_Trainer8b.L_BP=BP:
SAV_Trainer8b.L_CurrentMap=区域ID:
SAV_Trainer8b.L_Fame=进入名人堂:
SAV_Trainer8b.L_Height=高度:
SAV_Trainer8b.L_Hours=小时:
SAV_Trainer8b.L_Language=语言:
SAV_Trainer8b.L_LastSaved=上次保存:
SAV_Trainer8b.L_Minutes=分:
SAV_Trainer8b.L_Money=$:
SAV_Trainer8b.L_Offset=(偏移)
SAV_Trainer8b.L_RivalName=劲敌名字:
SAV_Trainer8b.L_Rotation=旋转:
SAV_Trainer8b.L_Seconds=秒:
SAV_Trainer8b.L_Started=游戏开始:
SAV_Trainer8b.L_TrainerName=训练家名字:
SAV_Trainer8b.L_Value=值
SAV_Trainer8b.L_X=X坐标:
SAV_Trainer8b.L_Y=Y坐标:
SAV_Trainer8b.Label_SID=SID:
SAV_Trainer8b.Label_TID=TID:
SAV_Trainer8b.Tab_BadgeMap=地图
SAV_Trainer8b.Tab_Overview=概览
SAV_Trainer9.B_ActivateSnacksworthLegendaries=激活点心传说
SAV_Trainer9.B_Cancel=取消
SAV_Trainer9.B_CollectAllStakes=拔出所有封印桩
SAV_Trainer9.B_MaxBP=+
SAV_Trainer9.B_MaxCash=+
SAV_Trainer9.B_MaxLP=+
SAV_Trainer9.B_Save=保存
SAV_Trainer9.B_UnlockBikeUpgrades=解锁所有骑行功能
SAV_Trainer9.B_UnlockClothing=解锁所有时装
SAV_Trainer9.B_UnlockCoaches=解锁所有教员
SAV_Trainer9.B_UnlockFlyLocations=解锁所有飞行点
SAV_Trainer9.B_UnlockThrowStyles=解锁所有投球方式
SAV_Trainer9.B_UnlockTMRecipes=解锁所有招式制作
SAV_Trainer9.GB_BBQ=蓝乐活
SAV_Trainer9.GB_Map=地图位置
SAV_Trainer9.L_BBQGroup=集友圈任务:
SAV_Trainer9.L_BBQSolo=单人任务:
SAV_Trainer9.L_BP=BP:
SAV_Trainer9.L_Hours=时:
SAV_Trainer9.L_Language=语言:
SAV_Trainer9.L_LastSaved=最后存档:
SAV_Trainer9.L_LP=LP:
SAV_Trainer9.L_Minutes=分:
SAV_Trainer9.L_Money=$:
SAV_Trainer9.L_R=旋转角度:
SAV_Trainer9.L_Seconds=秒:
SAV_Trainer9.L_Started=游戏开始:
SAV_Trainer9.L_ThrowStyle=投球方式:
SAV_Trainer9.L_TrainerName=训练家名字:
SAV_Trainer9.L_X=X坐标:
SAV_Trainer9.L_Y=Y坐标:
SAV_Trainer9.L_Z=Z坐标:
SAV_Trainer9.Label_SID=里ID:
SAV_Trainer9.Label_TID=表ID:
SAV_Trainer9.Tab_Blueberry=蓝莓学院
SAV_Trainer9.Tab_Images=图片
SAV_Trainer9.Tab_MiscValues=杂项编辑
SAV_Trainer9.Tab_Overview=概览
SAV_Trainer9a.B_Cancel=取消
SAV_Trainer9a.B_CollectScrews=收集所有彩色螺丝
SAV_Trainer9a.B_CollectTechnicalMachines=收集所有招式学习机
SAV_Trainer9a.B_HyperspaceSurveyPoints=+
SAV_Trainer9a.B_MaxCash=+
SAV_Trainer9a.B_RoyaleInfiniteMax=+
SAV_Trainer9a.B_RoyaleRegularMax=+
SAV_Trainer9a.B_Save=保存
SAV_Trainer9a.GB_Map=地图位置
SAV_Trainer9a.L_Hours=时:
SAV_Trainer9a.L_HyperspaceSurveyPoints=异次元调查点数:
SAV_Trainer9a.L_Language=语言:
SAV_Trainer9a.L_LastSaved=最后存档:
SAV_Trainer9a.L_Map=地图:
SAV_Trainer9a.L_Minutes=分:
SAV_Trainer9a.L_Money=$:
SAV_Trainer9a.L_R=旋转角度:
SAV_Trainer9a.L_RoyaleRegularTicketPoints=常规:
SAV_Trainer9a.L_RoyaleTicketPointsInfinite=无限:
SAV_Trainer9a.L_Seconds=秒:
SAV_Trainer9a.L_StreetName=街道名称:
SAV_Trainer9a.L_TrainerName=训练家名字:
SAV_Trainer9a.L_X=X坐标:
SAV_Trainer9a.L_Y=Y坐标:
SAV_Trainer9a.L_Z=Z坐标:
SAV_Trainer9a.Label_SID=SID:
SAV_Trainer9a.Label_TID=TID:
SAV_Trainer9a.label3=登峰战点数
SAV_Trainer9a.Tab_DLC=DLC
SAV_Trainer9a.Tab_Images=图片
SAV_Trainer9a.Tab_MiscValues=杂项
SAV_Trainer9a.Tab_Overview=概览
SAV_Underground.B_Cancel=取消
SAV_Underground.B_Save=保存
SAV_Underground.DGV_Item_Goods=道具
SAV_Underground.DGV_Item_Spheres=玉
SAV_Underground.DGV_Item_Traps=道具
SAV_Underground.DGV_Item_Treasures=道具
SAV_Underground.DGV_Size_Spheres=大小
SAV_Underground.GB_UScores=分数
SAV_Underground.L_FlagsCaptured=夺取旗子:
SAV_Underground.L_FlagsObtained=获得的旗子:
SAV_Underground.L_Fossils=获得的化石:
SAV_Underground.L_Gifts=赠予的礼物:
SAV_Underground.L_GiftsReceived=获得的礼物:
SAV_Underground.L_MyBaseMoved=搬动基地次数:
SAV_Underground.L_MyFlagRecovered=恢复的旗子:
SAV_Underground.L_MyFlagTaken=自己旗子被夺取:
SAV_Underground.L_OthersHelped=其他人提供帮助:
SAV_Underground.L_PeopleMet=遇见玩家:
SAV_Underground.L_Spheres=获得的玉:
SAV_Underground.L_TrapOthers=陷阱命中(玩家):
SAV_Underground.L_TrapSelf=触发陷阱次数:
SAV_Underground.TB_UGGoods=物品
SAV_Underground.TB_UGSpheres=玉
SAV_Underground.TB_UGTraps=陷阱
SAV_Underground.TB_UGTreasures=宝物
SAV_Underground8b.B_All=获得全部
SAV_Underground8b.B_Cancel=取消
SAV_Underground8b.B_None=清除
SAV_Underground8b.B_Save=保存
SAV_UnityTower.B_Cancel=取消
SAV_UnityTower.B_ClearLocations=清除位置
SAV_UnityTower.B_Save=保存
SAV_UnityTower.B_SetAllLegalLocations=设置所有合法位置
SAV_UnityTower.B_SetAllLocations=设置所有位置
SAV_UnityTower.CHK_GlobalFlag=全球可见
SAV_UnityTower.CHK_UnityTowerFlag=联合塔解锁
SAV_UnityTower.DGV_Item_Country=国家
SAV_UnityTower.DGV_Item_Floor=楼层
SAV_UnityTower.DGV_Item_Point=地点
SAV_UnityTower.DGV_Item_Region=地区
SAV_UnityTower.DGV_Item_UnityTower=联合塔
SAV_Wondercard.B_Cancel=取消
SAV_Wondercard.B_Import=导入
SAV_Wondercard.B_Output=导出
SAV_Wondercard.B_Save=保存
SAV_Wondercard.B_UnusedAll=全未使用
SAV_Wondercard.B_UsedAll=全使用过
SAV_Wondercard.flagDel=删除
SAV_Wondercard.L_Details=说明:
SAV_Wondercard.L_QR=QR!
SAV_Wondercard.L_Received=收到的列表:
SAV_ZygardeCell.B_Cancel=取消
SAV_ZygardeCell.B_GiveAll=全部收集
SAV_ZygardeCell.B_Save=保存
SAV_ZygardeCell.DGV_dgv_location=位置
SAV_ZygardeCell.DGV_dgv_ref=引用
SAV_ZygardeCell.DGV_dgv_val=数值
SAV_ZygardeCell.L_Cells=储存了:
SAV_ZygardeCell.L_Collected=收集了:
SettingsEditor.B_Reset=重置所有
SettingsEditor.L_Blank=空白存档版本:
SkinColorBR.Dark=深色
SkinColorBR.Light=浅色
SkinColorBR.Tan=棕褐色
Stamp7.AkalaPokedexCompletion=阿卡拉图鉴完成
Stamp7.AkalaTrialCompletion=阿卡拉试炼完成
Stamp7.AlolaPokedexCompletion=阿罗拉图鉴完成
Stamp7.ConsecutiveDoubleBattleWins50=连续50次双打对战胜利
Stamp7.ConsecutiveMultiBattleWins50=连续50次多人对战胜利
Stamp7.ConsecutiveSingleBattleWins50=连续50次单打对战胜利
Stamp7.IslandChallengeCompletion=岛屿挑战完成
Stamp7.MelemelePokedexCompletion=美乐美乐图鉴完成
Stamp7.MelemeleTrialCompletion=美乐美乐试炼完成
Stamp7.OfficialPokemonTrainer=官方宝可梦训练家
Stamp7.PokeFinderPro=宝可拍专业版
Stamp7.PoniPokedexCompletion=波尼图鉴完成
Stamp7.PoniTrialCompletion=波尼试炼完成
Stamp7.UlaulaPokedexCompletion=乌拉乌拉图鉴完成
Stamp7.UlaulaTrialCompletion=乌拉乌拉试炼完成
StatusCondition.Burn=灼伤
StatusCondition.Freeze=冰冻
StatusCondition.None=无
StatusCondition.Paralysis=麻痹
StatusCondition.Poison=中毒
StatusCondition.PoisonBad=剧毒
StatusCondition.Sleep1=睡眠1回合
StatusCondition.Sleep2=睡眠2回合
StatusCondition.Sleep3=睡眠3回合
StatusCondition.Sleep4=睡眠4回合
StatusCondition.Sleep5=睡眠5回合
StatusCondition.Sleep6=睡眠6回合
StatusCondition.Sleep7=睡眠7回合
StatusType.Burn=灼伤
StatusType.Freeze=冰冻
StatusType.None=无
StatusType.Paralysis=麻痹
StatusType.Poison=中毒
StatusType.Sleep=睡眠
StorageSlotType.BattleAgency=对战代理
StorageSlotType.BattleBox=战斗箱:
StorageSlotType.Daycare=寄放屋
StorageSlotType.Fused=合体
StorageSlotType.GTS=全球交易站
StorageSlotType.PGL=宝可梦全球连接
StorageSlotType.Pokéwalker=计步器
StorageSlotType.Resort=度假胜地
StorageSlotType.Ride=坐骑
StorageSlotType.Scripted=剧情限定
StorageSlotType.Shiny=异色
StorageSlotType.SurpriseTrade=惊喜交换
StorageSlotType.Underground=地下洞窟
SuperTrainingEditor.B_All=获得全部
SuperTrainingEditor.B_Cancel=取消
SuperTrainingEditor.B_None=全部清除
SuperTrainingEditor.B_Save=保存
SuperTrainingEditor.CHK_DistSuperTrain1=配信1恐怖双重巨颚
SuperTrainingEditor.CHK_DistSuperTrain2=配信2危险禁断拉链开启
SuperTrainingEditor.CHK_DistSuperTrain3=配信3钢铁巨钳的夹击
SuperTrainingEditor.CHK_DistSuperTrain4=配信4念力汤匙乱舞
SuperTrainingEditor.CHK_DistSuperTrain5=配信5逆袭鲤鱼王出人头地
SuperTrainingEditor.CHK_DistSuperTrain6=配信6惊异连续超级进化
SuperTrainingEditor.CHK_SecretComplete=隐藏训练完成
SuperTrainingEditor.CHK_SecretUnlocked=隐藏训练开启
SuperTrainingEditor.CHK_SuperTrain1_ATK=等级1: 牙牙
SuperTrainingEditor.CHK_SuperTrain1_DEF=等级1: 小拳石
SuperTrainingEditor.CHK_SuperTrain1_HP=等级1: 吼吼鲸
SuperTrainingEditor.CHK_SuperTrain1_SPA=等级1: 小磁怪
SuperTrainingEditor.CHK_SuperTrain1_SPD=等级1: 玛瑙水母
SuperTrainingEditor.CHK_SuperTrain1_SPE=等级1: 嗡蝠
SuperTrainingEditor.CHK_SuperTrain2_ATK=等级2: 斧牙龙
SuperTrainingEditor.CHK_SuperTrain2_DEF=等级2: 隆隆石
SuperTrainingEditor.CHK_SuperTrain2_HP=等级2: 古空棘鱼
SuperTrainingEditor.CHK_SuperTrain2_SPA=等级2: 三合一磁怪
SuperTrainingEditor.CHK_SuperTrain2_SPD=等级2: 毒刺水母
SuperTrainingEditor.CHK_SuperTrain2_SPE=等级2: 化石翼龙
SuperTrainingEditor.CHK_SuperTrain3_ATK=等级3: 双斧战龙
SuperTrainingEditor.CHK_SuperTrain3_DEF=等级3: 隆隆岩
SuperTrainingEditor.CHK_SuperTrain3_HP=等级3: 吼鲸王
SuperTrainingEditor.CHK_SuperTrain3_SPA=等级3: 自爆磁怪
SuperTrainingEditor.CHK_SuperTrain3_SPD=等级3: 毒藻龙
SuperTrainingEditor.CHK_SuperTrain3_SPE=等级3: 音波龙
SuperTrainingEditor.CHK_SuperTrain4_1=等级4: 冰雪巨龙/怪颚龙
SuperTrainingEditor.CHK_SuperTrain5_1=等级5: 妙蛙花
SuperTrainingEditor.CHK_SuperTrain5_2=等级5: 喷火龙
SuperTrainingEditor.CHK_SuperTrain5_3=等级5: 水箭龟
SuperTrainingEditor.CHK_SuperTrain5_4=等级5: 泥巴鱼
SuperTrainingEditor.CHK_SuperTrain6_1=等级6: 坚盾剑怪
SuperTrainingEditor.CHK_SuperTrain6_2=等级6: 罗丝雷朵
SuperTrainingEditor.CHK_SuperTrain6_3=等级6: 艾路雷朵
SuperTrainingEditor.CHK_SuperTrain7_1=等级7: 粉蝶虫
SuperTrainingEditor.CHK_SuperTrain7_2=等级7: 大朝北鼻
SuperTrainingEditor.CHK_SuperTrain7_3=等级7: 三首恶龙
SuperTrainingEditor.CHK_SuperTrain8_1=等级8: 最强决定战
SuperTrainingEditor.L_Bag=上次使用物品:
SuperTrainingEditor.L_Hits=剩余点数:
TechRecordEditor.B_All=获得全部
TechRecordEditor.B_Cancel=取消
TechRecordEditor.B_None=全部清除
TechRecordEditor.B_Save=保存
TrashEditor.B_ApplyTrash=添加垃圾字节
TrashEditor.B_Cancel=取消
TrashEditor.B_ClearTrash=清空垃圾字节
TrashEditor.B_Save=保存
TrashEditor.GB_Trash=垃圾字节区
TrashEditor.L_Generation=世代
TrashEditor.L_Language=语言
TrashEditor.L_Species=种类
TrashEditor.L_String=字符串