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Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before). Eliminates quite a few static constructors, so even faster startup. Items later. |
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|---|---|---|
| .. | ||
| CGearImage.cs | ||
| SAV_CGearSkin.cs | ||
| SAV_CGearSkin.Designer.cs | ||
| SAV_Misc5.cs | ||
| SAV_Misc5.Designer.cs | ||
| SAV_Misc5.resx | ||
| SAV_Pokedex5.cs | ||
| SAV_Pokedex5.Designer.cs | ||