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as observed in discussion #4684 now matches Gift1 implementation details I really wish we had separate classes for PK1/PK2 for each language since the string buffers are different length, oh well this footgun exists. |
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| .. | ||
| Editing | ||
| Game | ||
| Items | ||
| Legality | ||
| Moves | ||
| MysteryGifts | ||
| PersonalInfo | ||
| PKM | ||
| Resources | ||
| Ribbons | ||
| Saves | ||
| Util | ||
| PKHeX.Core.csproj | ||