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If the criteria template is optimized, we will be able to source moves from sibling game pairs that require indications of it being traded (yay strict logic...) ex: encgenerator now yields X/Y eggs when ORAS tutors requested in moveset and game is X/Y |
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|---|---|---|
| .. | ||
| ByGeneration | ||
| Moveset | ||
| AbilityPermission.cs | ||
| EncounterCriteria.cs | ||
| EncounterFinder.cs | ||
| EncounterGenerator.cs | ||
| PeekEnumerator.cs | ||