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Refer to previous commit, the apply-memory has a 1% chance of failing for 100% memories, resulting in the ability to have 0-memory HT via link trades. In-game trades caused the previous logic, as those forget to set the HT memory (likely the same logic flaw as skipping the nickname check via game settings). |
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| .. | ||
| Controls | ||
| MainWindow | ||
| Misc | ||
| Properties | ||
| Resources | ||
| Subforms | ||
| Util | ||
| FodyWeavers.xml | ||
| FodyWeavers.xsd | ||
| PKHeX.WinForms.csproj | ||
| Program.cs | ||