PKHeX/Misc
Kurt 2e5f447dce Begin Implementing auto-modification when set
There's a few ways to finish implementing, as the program needs a way to
access Trainer Information on the fly. Quick and dirty way is to add new
global variables and set them when a save file is loaded, and a cleaner
way would be to move the 'savefile' variable into the sav class and do
all accessing from there.

Not yet decided on which. For now, the added items and code still do
nothing.
2015-10-19 19:08:56 -07:00
..
About.cs Refactoring 2015-03-10 18:44:51 -07:00
About.Designer.cs Various updates for next version 2014-12-05 18:14:04 -08:00
About.resx Various updates for next version 2014-12-05 18:14:04 -08:00
CodeGenerator.cs Remove use of Regex 2015-09-23 22:44:15 -07:00
CodeGenerator.Designer.cs Restructuring source arrangement 2014-08-01 10:33:12 -07:00
CodeGenerator.resx Restructuring source arrangement 2014-08-01 10:33:12 -07:00
Legal.cs Refactoring 2015-03-10 18:44:51 -07:00
pk2pk.cs Refactoring round two 2015-09-23 20:29:31 -07:00
PK6.cs Begin Implementing auto-modification when set 2015-10-19 19:08:56 -07:00
PKX.cs Add FileName fetching 2015-10-12 17:05:34 -07:00
QR.cs Heavy refactoring 2015-09-20 20:34:09 -07:00
QR.Designer.cs Improved QR generation 2015-02-24 23:19:00 -08:00
QR.resx QRgen initial (unworking) 2015-02-24 20:10:47 -08:00
ram2sav.cs Refactoring 2015-03-10 18:44:51 -07:00
SplashScreen.cs Tidy up splash screen code 2015-09-24 00:01:15 -07:00
SplashScreen.Designer.cs Fix Splash Screen Image from Tiling 2015-01-29 17:32:07 -08:00
SplashScreen.resx Restructuring source arrangement 2014-08-01 10:33:12 -07:00
Util.cs Remove use of Regex 2015-09-23 22:44:15 -07:00