PKHeX/PKHeX.Core/Legality/RNG
Kurt 15ab0d5aff Add origin seed for frame output
looks like for gen4 I have to yield twice as many frames (for FixedLevel
and non) as level call usage is dependent on encounter
2017-12-01 16:33:03 -08:00
..
Frame Add origin seed for frame output 2017-12-01 16:33:03 -08:00
Locks Rework colo starter PIDIV detection 2017-11-01 21:12:44 -07:00
MethodFinder.cs Misc tweaks 2017-11-17 22:19:23 -08:00
PIDGenerator.cs Update gen5 shiny PID generating 2017-09-17 14:43:28 -07:00
PIDIV.cs Misc updates 2017-06-29 19:32:29 -07:00
PIDType.cs Rework colo starter PIDIV detection 2017-11-01 21:12:44 -07:00
PIDTypeInfo.cs Add beginnings of encounter slot legality 2017-05-12 09:41:21 -07:00
RNG.cs Add gen2 japanese eggs 2017-08-05 20:25:20 -07:00