mirror of
https://github.com/kwsch/PKHeX.git
synced 2026-06-03 01:04:12 -05:00
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.
improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.
pls report behavior bugs 👍
388 lines
16 KiB
C#
388 lines
16 KiB
C#
using System;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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using PKHeX.Core;
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namespace PKHeX.WinForms
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{
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public partial class SAV_Misc3 : Form
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{
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private readonly SaveFile Origin;
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private readonly SAV3 SAV;
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public SAV_Misc3(SaveFile sav)
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{
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SAV = (SAV3)(Origin = sav).Clone();
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InitializeComponent();
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WinFormsUtil.TranslateInterface(this, Main.curlanguage);
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if (SAV.FRLG || SAV.E)
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readJoyful();
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else
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tabControl1.Controls.Remove(TAB_Joyful);
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if (SAV.E)
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{
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readFerry();
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readBF();
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}
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else
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{
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tabControl1.Controls.Remove(TAB_Ferry);
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tabControl1.Controls.Remove(TAB_BF);
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}
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if (SAV.FRLG)
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TB_OTName.Text = PKX.getString3(SAV.Data, SAV.getBlockOffset(4) + 0xBCC, 8, SAV.Japanese);
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else
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TB_OTName.Visible = L_TrainerName.Visible = false;
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NUD_BP.Value = Math.Min(NUD_BP.Maximum, SAV.BP);
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NUD_Coins.Value = Math.Min(NUD_Coins.Maximum, SAV.Coin);
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}
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private void B_Save_Click(object sender, EventArgs e)
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{
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if (tabControl1.Controls.Contains(TAB_Joyful))
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saveJoyful();
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if (tabControl1.Controls.Contains(TAB_Ferry))
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saveFerry();
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if (tabControl1.Controls.Contains(TAB_BF))
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saveBF();
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if (SAV.FRLG)
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SAV.setData(SAV.setString(TB_OTName.Text, TB_OTName.MaxLength), SAV.getBlockOffset(4) + 0xBCC);
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SAV.BP = (ushort)NUD_BP.Value;
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SAV.Coin = (ushort)NUD_Coins.Value;
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Origin.setData(SAV.Data, 0);
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Close();
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}
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private void B_Cancel_Click(object sender, EventArgs e)
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{
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Close();
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}
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#region Joyful
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private int JUMPS_IN_ROW, JUMPS_SCORE, JUMPS_5_IN_ROW;
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private int BERRIES_IN_ROW, BERRIES_SCORE, BERRIES_5_IN_ROW;
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private void readJoyful()
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{
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switch (SAV.Version)
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{
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case GameVersion.E:
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JUMPS_IN_ROW = SAV.getBlockOffset(0) + 0x1fc;
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JUMPS_SCORE = SAV.getBlockOffset(0) + 0x208;
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JUMPS_5_IN_ROW = SAV.getBlockOffset(0) + 0x200;
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BERRIES_IN_ROW = SAV.getBlockOffset(0) + 0x210;
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BERRIES_SCORE = SAV.getBlockOffset(0) + 0x20c;
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BERRIES_5_IN_ROW = SAV.getBlockOffset(0) + 0x214;
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break;
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case GameVersion.FRLG:
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JUMPS_IN_ROW = SAV.getBlockOffset(0) + 0xB00;
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JUMPS_SCORE = SAV.getBlockOffset(0) + 0xB0C;
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JUMPS_5_IN_ROW = SAV.getBlockOffset(0) + 0xB04;
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BERRIES_IN_ROW = SAV.getBlockOffset(0) + 0xB14;
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BERRIES_SCORE = SAV.getBlockOffset(0) + 0xB10;
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BERRIES_5_IN_ROW = SAV.getBlockOffset(0) + 0xB18;
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break;
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}
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TB_J1.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, JUMPS_IN_ROW)).ToString();
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TB_J2.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, JUMPS_SCORE)).ToString();
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TB_J3.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, JUMPS_5_IN_ROW)).ToString();
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TB_B1.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, BERRIES_IN_ROW)).ToString();
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TB_B2.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, BERRIES_SCORE)).ToString();
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TB_B3.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, BERRIES_5_IN_ROW)).ToString();
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}
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private void saveJoyful()
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{
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BitConverter.GetBytes((ushort)Util.ToUInt32(TB_J1.Text)).CopyTo(SAV.Data, JUMPS_IN_ROW);
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BitConverter.GetBytes((ushort)Util.ToUInt32(TB_J2.Text)).CopyTo(SAV.Data, JUMPS_SCORE);
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BitConverter.GetBytes((ushort)Util.ToUInt32(TB_J3.Text)).CopyTo(SAV.Data, JUMPS_5_IN_ROW);
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BitConverter.GetBytes((ushort)Util.ToUInt32(TB_B1.Text)).CopyTo(SAV.Data, BERRIES_IN_ROW);
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BitConverter.GetBytes((ushort)Util.ToUInt32(TB_B2.Text)).CopyTo(SAV.Data, BERRIES_SCORE);
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BitConverter.GetBytes((ushort)Util.ToUInt32(TB_B3.Text)).CopyTo(SAV.Data, BERRIES_5_IN_ROW);
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}
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#endregion
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#region Ferry
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private int ofsFerry;
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private void B_GetTickets_Click(object sender, EventArgs e)
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{
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var Pouches = SAV.Inventory;
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string[] itemlist = GameInfo.Strings.getItemStrings(SAV.Generation, SAV.Version);
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for (int i = 0; i < itemlist.Length; i++)
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if (string.IsNullOrEmpty(itemlist[i]))
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itemlist[i] = $"(Item #{i:000})";
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int[] tickets = {0x109, 0x113, 0x172, 0x173, 0x178}; // item IDs
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var p = Pouches.FirstOrDefault(z => z.Type == InventoryType.KeyItems);
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if (p == null)
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return;
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// check for missing tickets
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var missing = tickets.Where(z => !p.Items.Any(item => item.Index == z && item.Count == 1)).ToList();
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var have = tickets.Except(missing).ToList();
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if (missing.Count == 0)
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{
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WinFormsUtil.Alert("Already have all tickets.");
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B_GetTickets.Enabled = false;
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return;
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}
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// check for space
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int end = Array.FindIndex(p.Items, z => z.Index == 0);
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if (end + missing.Count >= p.Items.Length)
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{
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WinFormsUtil.Alert("Not enough space in pouch.", "Please use the InventoryEditor.");
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B_GetTickets.Enabled = false;
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return;
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}
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// insert items at the end
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for (int i = 0; i < missing.Count; i++)
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{
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var item = p.Items[end + i];
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item.Index = missing[i];
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item.Count = 1;
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}
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var added = string.Join(", ", missing.Select(u => itemlist[u]));
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string alert = "Inserted the following items to the Key Items Pouch:" + Environment.NewLine + added;
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if (have.Any())
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{
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string had = string.Join(", ", have.Select(u => itemlist[u]));
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alert += string.Format("{0}{0}Already had the following items:{0}{1}", Environment.NewLine, had);
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}
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WinFormsUtil.Alert(alert);
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SAV.Inventory = Pouches;
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B_GetTickets.Enabled = false;
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}
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private void readFerry()
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{
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ofsFerry = SAV.getBlockOffset(2) + 0x2F0;
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CHK_Catchable.Checked = getFerryFlagFromNum(0x864);
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CHK_ReachSouthern.Checked = getFerryFlagFromNum(0x8B3);
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CHK_ReachBirth.Checked = getFerryFlagFromNum(0x8D5);
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CHK_ReachFaraway.Checked = getFerryFlagFromNum(0x8D6);
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CHK_ReachNavel.Checked = getFerryFlagFromNum(0x8E0);
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CHK_ReachBF.Checked = getFerryFlagFromNum(0x1D0);
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CHK_InitialSouthern.Checked = getFerryFlagFromNum(0x1AE);
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CHK_InitialBirth.Checked = getFerryFlagFromNum(0x1AF);
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CHK_InitialFaraway.Checked = getFerryFlagFromNum(0x1B0);
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CHK_InitialNavel.Checked = getFerryFlagFromNum(0x1DB);
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}
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private bool getFerryFlagFromNum(int n)
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{
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return (SAV.Data[ofsFerry + (n >> 3)] >> (n & 7) & 1) != 0;
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}
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private void setFerryFlagFromNum(int n, bool b)
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{
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SAV.Data[ofsFerry + (n >> 3)] = (byte)(SAV.Data[ofsFerry + (n >> 3)] & ~(1 << (n & 7)) | (b ? 1 : 0) << (n & 7));
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}
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private void saveFerry()
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{
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setFerryFlagFromNum(0x864, CHK_Catchable.Checked);
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setFerryFlagFromNum(0x8B3, CHK_ReachSouthern.Checked);
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setFerryFlagFromNum(0x8D5, CHK_ReachBirth.Checked);
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setFerryFlagFromNum(0x8D6, CHK_ReachFaraway.Checked);
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setFerryFlagFromNum(0x8E0, CHK_ReachNavel.Checked);
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setFerryFlagFromNum(0x1D0, CHK_ReachBF.Checked);
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setFerryFlagFromNum(0x1AE, CHK_InitialSouthern.Checked);
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setFerryFlagFromNum(0x1AF, CHK_InitialBirth.Checked);
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setFerryFlagFromNum(0x1B0, CHK_InitialFaraway.Checked);
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setFerryFlagFromNum(0x1DB, CHK_InitialNavel.Checked);
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}
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#endregion
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#region BattleFrontier
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private int[] Symbols;
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private int ofsSymbols;
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private Color[] SymbolColorA;
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private Button[] SymbolButtonA;
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private bool editingcont;
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private bool editingval;
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private RadioButton[] StatRBA;
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private NumericUpDown[] StatNUDA;
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private Label[] StatLabelA;
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private bool loading;
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private int[][] BFF;
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private string[][] BFT;
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private int[][] BFV;
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private string[] BFN;
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private void ChangeStat1(object sender, EventArgs e)
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{
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if (loading) return;
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int facility = CB_Stats1.SelectedIndex;
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if (facility < 0 || facility >= BFN.Length) return;
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editingcont = true;
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CB_Stats2.Items.Clear();
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foreach (RadioButton r in StatRBA)
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r.Checked = false;
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if (BFT[BFF[facility][1]] == null) CB_Stats2.Visible = false;
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else
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{
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CB_Stats2.Visible = true;
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for (int i = 0; i < BFT[BFF[facility][1]].Length; i++)
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CB_Stats2.Items.Add(BFT[BFF[facility][1]][i]);
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CB_Stats2.SelectedIndex = 0;
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}
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for (int i = 0; i < StatLabelA.Length; i++)
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StatLabelA[i].Visible = StatLabelA[i].Enabled = StatNUDA[i].Visible = StatNUDA[i].Enabled = Array.IndexOf(BFV[BFF[facility][0]], i) >= 0;
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editingcont = false;
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StatRBA[0].Checked = true;
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}
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private void ChangeStat(object sender, EventArgs e)
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{
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if (editingcont) return;
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StatAddrControl(SetValToSav: -2, SetSavToVal: true);
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}
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private void StatAddrControl(int SetValToSav = -2, bool SetSavToVal = false)
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{
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int Facility = CB_Stats1.SelectedIndex;
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if (Facility < 0) return;
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int BattleType = CB_Stats2.SelectedIndex;
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if (BFT[BFF[Facility][1]] == null) BattleType = 0;
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else if (BattleType < 0) return;
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else if (BattleType >= BFT[BFF[Facility][1]].Length) return;
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int RBi = -1;
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for (int i = 0, j = 0; i < StatRBA.Length; i++)
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{
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if (!StatRBA[i].Checked) continue;
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if (++j > 1) return;
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RBi = i;
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}
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if (RBi < 0) return;
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if (SetValToSav >= 0)
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{
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ushort val = (ushort)StatNUDA[SetValToSav].Value;
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SetValToSav = Array.IndexOf(BFV[BFF[Facility][0]], SetValToSav);
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if (SetValToSav < 0) return;
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if (val > 9999) val = 9999;
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BitConverter.GetBytes(val).CopyTo(SAV.Data, SAV.getBlockOffset(0) + BFF[Facility][2 + SetValToSav] + 4 * BattleType + 2 * RBi);
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return;
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}
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if (SetValToSav == -1)
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{
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int p = BFF[Facility][2 + BFV[BFF[Facility][0]].Length + BattleType] + RBi;
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int offset = SAV.getBlockOffset(0) + 0xCDC;
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BitConverter.GetBytes(BitConverter.ToUInt32(SAV.Data, offset) & (uint)~(1 << p) | (uint)((CHK_Continue.Checked ? 1 : 0) << p)).CopyTo(SAV.Data, offset);
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return;
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}
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if (!SetSavToVal)
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return;
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editingval = true;
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for (int i = 0; i < BFV[BFF[Facility][0]].Length; i++)
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{
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int vali = BitConverter.ToUInt16(SAV.Data, SAV.getBlockOffset(0) + BFF[Facility][2 + i] + 4 * BattleType + 2 * RBi);
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if (vali > 9999) vali = 9999;
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StatNUDA[BFV[BFF[Facility][0]][i]].Value = vali;
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}
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CHK_Continue.Checked = (BitConverter.ToUInt32(SAV.Data, SAV.getBlockOffset(0) + 0xCDC) & 1 << (BFF[Facility][2 + BFV[BFF[Facility][0]].Length + BattleType] + RBi)) != 0;
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editingval = false;
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}
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private void ChangeStatVal(object sender, EventArgs e)
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{
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if (editingval) return;
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int n = Array.IndexOf(StatNUDA, sender);
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if (n < 0) return;
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StatAddrControl(SetValToSav: n, SetSavToVal: false);
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}
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private void CHK_Continue_CheckedChanged(object sender, EventArgs e)
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{
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if (editingval) return;
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StatAddrControl(SetValToSav: -1, SetSavToVal: false);
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}
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private void readBF()
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{
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loading = true;
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BFF = new[] {
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// { BFV, BFT, addr(BFV.len), checkBitShift(BFT.len)
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new[] { 0, 2, 0xCE0, 0xCF0, 0x00, 0x0E, 0x10, 0x12 },
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new[] { 1, 1, 0xD0C, 0xD14, 0xD1C, 0x02, 0x14 },
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new[] { 0, 1, 0xDC8, 0xDD0, 0x04, 0x16 },
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new[] { 0, 0, 0xDDA, 0xDDE, 0x06 },
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new[] { 2, 1, 0xDE2, 0xDF2, 0xDEA, 0xDFA, 0x08, 0x18 },
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new[] { 1, 0, 0xE04, 0xE08, 0xE0C, 0x0A },
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new[] { 0, 0, 0xE1A, 0xE1E, 0x0C },
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};
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BFV = new[]
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{
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new[] { 0, 2 }, // Current, Max
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new[] { 0, 2, 3 }, // Current, Max, Total
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new[] { 0, 1, 2, 3 }, // Current, Trade, Max, Trade
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};
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BFT = new[] {
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null,
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new[] { "Singles", "Doubles" },
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new[] { "Singles", "Doubles", "Multi", "Linked" },
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};
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BFN = new[]
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{
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"Tower","Dome","Palace","Arena","Factory","Pike","Pyramid"
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};
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StatNUDA = new[] { NUD_Stat0, NUD_Stat1, NUD_Stat2, NUD_Stat3 };
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StatLabelA = new[] { L_Stat0, L_Stat1, L_Stat2, L_Stat3 };
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StatRBA = new[] { RB_Stats3_01, RB_Stats3_02 };
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SymbolColorA = new[] { Color.Transparent, Color.Silver, Color.Silver, Color.Gold };
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SymbolButtonA = new[] { BTN_SymbolA, BTN_SymbolT, BTN_SymbolS, BTN_SymbolG, BTN_SymbolK, BTN_SymbolL, BTN_SymbolB };
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ofsSymbols = SAV.getBlockOffset(2) + 0x408;
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int iSymbols = BitConverter.ToInt32(SAV.Data, ofsSymbols) >> 4 & 0x7FFF;
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CHK_ActivatePass.Checked = (iSymbols >> 14 & 1) != 0;
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Symbols = new int[7];
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for (int i = 0; i < 7; i++)
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Symbols[i] = iSymbols >> i * 2 & 3;
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setSymbols();
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CB_Stats1.Items.Clear();
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foreach (string t in BFN)
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CB_Stats1.Items.Add(t);
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loading = false;
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CB_Stats1.SelectedIndex = 0;
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}
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private void setSymbols()
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{
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for (int i = 0; i < SymbolButtonA.Length; i++)
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SymbolButtonA[i].BackColor = SymbolColorA[Symbols[i]];
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}
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private void saveBF()
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{
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uint iSymbols = 0;
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for (int i = 0; i < 7; i++)
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iSymbols |= (uint)((Symbols[i] & 3) << i * 2);
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if (CHK_ActivatePass.Checked)
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iSymbols |= 1 << 14;
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uint val = (uint)(BitConverter.ToUInt32(SAV.Data, ofsSymbols) & ~(0x7FFF << 4) | (iSymbols & 0x7FFF) << 4);
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BitConverter.GetBytes(val).CopyTo(SAV.Data, ofsSymbols);
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}
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private void BTN_Symbol_Click(object sender, EventArgs e)
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{
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int index = Array.IndexOf(SymbolButtonA, sender);
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if (index < 0) return;
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// 0 (none) | 1 (silver) | 2 (silver) | 3 (gold)
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// bit rotation 00 -> 01 -> 11 -> 00
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if (Symbols[index] == 1) Symbols[index] = 3;
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else Symbols[index] = (Symbols[index] + 1) & 3;
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setSymbols();
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}
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#endregion
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}
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}
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