PKHeX/PKHeX.Core/Legality/Encounters/Verifiers/EggHatchLocation8b.cs
Kurt 10c5adadb8 Misc tweaks
Add more xmldoc
Move files/functions to better spot
Less allocation on hover glow
fix honeytree dppt group/slot/shake rand call (ty real.96)
2024-02-03 14:11:17 -06:00

87 lines
4.5 KiB
C#

using System;
namespace PKHeX.Core;
/// <summary>
/// Hatch Location validity for <see cref="GameVersion.BDSP"/>.
/// </summary>
public static class EggHatchLocation8b
{
private const byte MaskBD = 1 << 0; // 1
private const byte MaskSP = 1 << 1; // 2
/// <summary>
/// Returns true if the hatch location is valid for Brilliant Diamond.
/// </summary>
public static bool IsValidMet8BD(int location) => HasLocationFlag(LocationPermitted8b, MaskBD, location);
/// <summary>
/// Returns true if the hatch location is valid for Shining Pearl.
/// </summary>
public static bool IsValidMet8SP(int location) => HasLocationFlag(LocationPermitted8b, MaskSP, location);
private static bool HasLocationFlag(ReadOnlySpan<byte> arr, byte mask, int location)
{
if ((uint)location >= arr.Length)
return false;
var flags = arr[location];
return (flags & mask) != 0;
}
// BD Exclusive
// 216, // Spear Pillar
// 218, // Hall of Origin
// 498, // Ramanas Park (Johto Room)
// 503, // Ramanas Park (Rainbow Room)
// 650, // Ramanas Park (Johto Room)
// 655, // Ramanas Park (Rainbow Room)
// SP Exclusive
// 217, // Spear Pillar
// 497, // Ramanas Park (Kanto Room)
// 504, // Ramanas Park (Squall Room)
// 618, // Hall of Origin
// 649, // Ramanas Park (Kanto Room)
// 656, // Ramanas Park (Squall Room)
// Unobtainable
// 094, 103, 107, // Hearthome City
// 154, 155, 158, // Sunyshore City
// 181, 182, 183, // Pokémon League
// 329, // Lake Acuity
// 337, 338, // Battle Park
// 339, 340, 341, 342, 343, 344, // Battle Tower
// 345, 353, 421, // Mystery Zone
// 474, // Resort Area
// 483, 484, // Mystery Zone
// 491, 492, 493, // Mystery Zone
// 495, // Ramanas Park
// 620, 621, 622, 623, // Grand Underground (Secret Base)
// 625, // Sea (sailing animation)
// 627, 628, 629, 630, 631, 632, // Grand Underground (Secret Base)
// 633, 634, 635, 636, 637, 638, // Grand Underground (Secret Base)
// 639, 640, 641, 642, 643, 644, // Grand Underground (Secret Base)
// 645, 646, 647, // Grand Underground (Secret Base)
private static ReadOnlySpan<byte> LocationPermitted8b =>
[
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 0, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 2, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3,
3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 0, 3, 2, 1, 3, 3, 3, 3, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1, 3, 3, 3, 3, 1, 2, 3,
];
}