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EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector? |
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| .. | ||
| Misc | ||
| PKM Editors | ||
| Save Editors | ||
| KChart.cs | ||
| KChart.Designer.cs | ||
| ReportGrid.cs | ||
| ReportGrid.Designer.cs | ||
| SAV_Database.cs | ||
| SAV_Database.Designer.cs | ||
| SAV_Encounters.cs | ||
| SAV_Encounters.Designer.cs | ||
| SAV_FolderList.cs | ||
| SAV_FolderList.Designer.cs | ||
| SAV_MysteryGiftDB.cs | ||
| SAV_MysteryGiftDB.Designer.cs | ||
| SettingsEditor.cs | ||
| SettingsEditor.Designer.cs | ||