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Moved to checks Returns why it's invalid Added base egg move checks -- all eggs need level1 moves, can only be pushed out. The move table acts as a sliding window; grab a list of level1 moves, tack on relearn moves, then observe window view (last 4). Added egg met level check |
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| .. | ||
| f1-Main.cs | ||
| f1-Main.Designer.cs | ||
| f1-Main.resx | ||
| f2-Text.cs | ||
| f2-Text.Designer.cs | ||
| f2-Text.resx | ||
| f3-MemoryAmie.cs | ||
| f3-MemoryAmie.Designer.cs | ||
| f3-MemoryAmie.resx | ||
| f4-RibbMedal.cs | ||
| f4-RibbMedal.Designer.cs | ||
| f4-RibbMedal.resx | ||