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Can't lower contest stats, but there's no cases of them giving a pkm with contest stats in a game that can't obtain contest stats -- let's just reset instead of zero for futureproofing. Make them extension methods too; add an overload if you want to purposefully maximize them. |
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| .. | ||
| Areas | ||
| Encounters | ||
| Enums | ||
| Evolutions | ||
| Formatting | ||
| Learnset | ||
| Moves | ||
| Restrictions | ||
| RNG | ||
| Structures | ||
| Tables | ||
| Verifiers | ||
| BinLinker.cs | ||
| Breeding.cs | ||
| BulkAnalysis.cs | ||
| BulkGenerator.cs | ||
| Core.cs | ||
| LegalityAnalysis.cs | ||
| LegalityAnalyzers.cs | ||
| MoveList.cs | ||
| MoveListSuggest.cs | ||