Pokémon Save File Editor
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montanon 021184ffa2 Wave 10: Close all remaining audit gaps for 100% parity
Stats tab (previously missing from XAML):
- Hyper Training toggles (Gen 7+, IHyperTrain)
- Dynamax Level (Gen 8, IDynamaxLevel)
- Gigantamax/Alpha toggles (Gen 8/8a)
- Tera Type Original/Override (Gen 9, ITeraType)
- EV Total with 510 validation warning
- Hidden Power type display (computed from IVs)
- Characteristic display
- Base Stat Total (BST) display

Moves tab (previously missing from XAML):
- PP display per move (read-only)
- PP Ups per move (0-3 editable)
- Relearn Moves 1-4 with ComboBox selection (Gen 6+)
- Move legality "!" indicators

Cosmetic tab: Walking Mood (Gen 4), Ribbons/Memories buttons
OT/Misc tab: Received Date (PB7), variable naming fix
Sprite: Legality icon 16→24px
Menus: Add Ctrl+G/N/M/Shift+S/P keyboard shortcuts
SAV tools: Add Friend Safari (Gen 6 XY)
2026-03-18 15:32:36 -03:00
.github Add cross-platform packaging and CI 2026-03-18 15:32:35 -03:00
PKHeX.Avalonia Wave 10: Close all remaining audit gaps for 100% parity 2026-03-18 15:32:36 -03:00
PKHeX.Core Misc tweaks 2026-03-18 01:17:17 -05:00
PKHeX.Drawing Handle handle leaks on dragdrop cursor icon 2026-03-09 12:25:15 -05:00
PKHeX.Drawing.Avalonia Add PKHeX.Drawing.Avalonia: SkiaSharp port of Drawing layer 2026-03-18 15:32:35 -03:00
PKHeX.Drawing.Misc Misc tweaks 2026-03-18 01:17:17 -05:00
PKHeX.Drawing.Misc.Avalonia Fix visual parity: sprites, tabs, layout, wallpapers 2026-03-18 15:32:35 -03:00
PKHeX.Drawing.PokeSprite
PKHeX.Drawing.PokeSprite.Avalonia Fix visual parity: sprites, tabs, layout, wallpapers 2026-03-18 15:32:35 -03:00
PKHeX.WinForms Add party import for hall of fame 3 2026-03-15 18:25:13 -05:00
Tests/PKHeX.Core.Tests Fix pre-existing test data with invalid trash bytes 2026-03-18 15:32:35 -03:00
.editorconfig
.gitattributes
.gitignore
Directory.Build.props Update 26.03.06 2026-03-06 23:15:14 -06:00
icon.png
LICENSE
PKHeX.sln Add Avalonia projects to solution 2026-03-18 15:32:35 -03:00
PKHeX.slnx
README.md

PKHeX

License

Pokémon core series save editor, programmed in C#.

Supports the following files:

  • Save files ("main", *.sav, *.dsv, *.dat, *.gci, *.bin)
  • GameCube Memory Card files (*.raw, *.bin) containing GC Pokémon savegames.
  • Individual Pokémon entity files (.pk*, *.ck3, *.xk3, *.pb7, *.sk2, *.bk4, *.rk4)
  • Mystery Gift files (*.pgt, *.pcd, *.pgf, .wc*) including conversion to .pk*
  • Importing GO Park entities (*.gp1) including conversion to .pb7
  • Importing teams from Decrypted 3DS Battle Videos
  • Transferring from one generation to another, converting formats along the way.

Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported.

Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing.

PKHeX expects save files that are not encrypted with console-specific keys. Use a savedata manager to import and export savedata from the console (Checkpoint, save_manager, JKSM, or SaveDataFiler).

We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use.

Screenshots

Main Window

Building

PKHeX is a Windows Forms application which requires .NET 10.

The executable can be built with any compiler that supports C# 14.

Build Configurations

Use the Debug or Release build configurations when building. There isn't any platform specific code to worry about!

Dependencies

PKHeX's QR code generation code is taken from QRCoder, which is licensed under the MIT license.

PKHeX's shiny sprite collection is taken from pokesprite, which is licensed under the MIT license.

PKHeX's Pokémon Legends: Arceus sprite collection is taken from the National Pokédex - Icon Dex project and its abundance of collaborators and contributors.

IDE

PKHeX can be opened with IDEs such as Visual Studio by opening the .sln or .csproj file.