PKHeX/PKHeX.Drawing.Misc/Util/RibbonSpriteUtil.cs
2025-06-01 11:08:07 -05:00

68 lines
2.3 KiB
C#

using System.Drawing;
using PKHeX.Core;
using PKHeX.Drawing.Misc.Properties;
namespace PKHeX.Drawing.Misc;
/// <summary>
/// Provides utility methods for retrieving ribbon sprite images.
/// </summary>
public static class RibbonSpriteUtil
{
/// <summary>
/// Gets the ribbon sprite image for the specified <see cref="RibbonIndex"/>.
/// </summary>
/// <param name="ribbon">The ribbon index to get the sprite for.</param>
/// <returns>A <see cref="Bitmap"/> representing the ribbon sprite, or null if not available.</returns>
public static Bitmap? GetRibbonSprite(RibbonIndex ribbon)
{
var name = $"Ribbon{ribbon}";
return GetRibbonSprite(name);
}
/// <summary>
/// Gets the ribbon sprite image for the specified ribbon name.
/// </summary>
/// <param name="name">The name of the ribbon.</param>
/// <returns>A <see cref="Bitmap"/> representing the ribbon sprite, or null if not available.</returns>
public static Bitmap? GetRibbonSprite(string name)
{
var resource = name.Replace("CountG3", "G3").ToLowerInvariant();
return (Bitmap?)Resources.ResourceManager.GetObject(resource);
}
/// <summary>
/// Gets the ribbon sprite image for the specified ribbon name, maximum value, and current value.
/// </summary>
/// <param name="name">The name of the ribbon.</param>
/// <param name="max">The maximum value for the ribbon.</param>
/// <param name="value">The current value for the ribbon.</param>
/// <returns>A <see cref="Bitmap"/> representing the ribbon sprite, or null if not available.</returns>
public static Bitmap? GetRibbonSprite(string name, int max, int value)
{
var resource = GetRibbonSpriteName(name, max, value);
return (Bitmap?)Resources.ResourceManager.GetObject(resource);
}
private static string GetRibbonSpriteName(string name, int max, int value)
{
if (max != 4) // Memory
{
var sprite = name.ToLowerInvariant();
if (value >= max)
return sprite + "2";
return sprite;
}
// Count ribbons
string n = name.Replace("Count", string.Empty).ToLowerInvariant();
return value switch
{
2 => n + "super",
3 => n + "hyper",
4 => n + "master",
_ => n,
};
}
}