using System; using System.ComponentModel; namespace PKHeX.Core; /// /// Exposes information about Box Names and which box is the first box to show when the UI is opened. /// [TypeConverter(typeof(ExpandableObjectConverter))] public sealed class BoxLayout8a : SaveBlock, IBoxDetailName { public const int BoxCount = 32; private const int StringMaxLength = SAV6.LongStringLength / 2; // 0x22 bytes public BoxLayout8a(SAV8LA sav, SCBlock block) : base(sav, block.Data) { } private static int GetBoxNameOffset(int box) => SAV6.LongStringLength * box; private Span GetBoxNameSpan(int box) => Data.AsSpan(GetBoxNameOffset(box), SAV6.LongStringLength); public string GetBoxName(int box) => SAV.GetString(GetBoxNameSpan(box)); public void SetBoxName(int box, string value) => SAV.SetString(GetBoxNameSpan(box), value.AsSpan(), StringMaxLength, StringConverterOption.ClearZero); public string this[int i] { get => GetBoxName(i); set => SetBoxName(i, value); } public int CurrentBox { get => ((SAV8LA)SAV).GetValue(SaveBlockAccessor8LA.KCurrentBox); set => ((SAV8LA)SAV).SetValue(SaveBlockAccessor8LA.KCurrentBox, (byte)value); } }