using System;
using System.ComponentModel;
namespace PKHeX.Core;
///
/// Exposes information about Box Names and which box is the first box to show when the UI is opened.
///
[TypeConverter(typeof(ExpandableObjectConverter))]
public sealed class BoxLayout8a : SaveBlock, IBoxDetailName
{
public const int BoxCount = 32;
private const int StringMaxLength = SAV6.LongStringLength / 2; // 0x22 bytes
public BoxLayout8a(SAV8LA sav, SCBlock block) : base(sav, block.Data) { }
private static int GetBoxNameOffset(int box) => SAV6.LongStringLength * box;
private Span GetBoxNameSpan(int box) => Data.AsSpan(GetBoxNameOffset(box), SAV6.LongStringLength);
public string GetBoxName(int box) => SAV.GetString(GetBoxNameSpan(box));
public void SetBoxName(int box, string value) => SAV.SetString(GetBoxNameSpan(box), value.AsSpan(), StringMaxLength, StringConverterOption.ClearZero);
public string this[int i]
{
get => GetBoxName(i);
set => SetBoxName(i, value);
}
public int CurrentBox
{
get => ((SAV8LA)SAV).GetValue(SaveBlockAccessor8LA.KCurrentBox);
set => ((SAV8LA)SAV).SetValue(SaveBlockAccessor8LA.KCurrentBox, (byte)value);
}
}