using System;
using System.Collections.Generic;
using System.ComponentModel;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core
{
///
/// Stores 1000 field objects to spawn into the map.
///
/// size: 0x109A0 (1000 * 4*17)
[TypeConverter(typeof(ExpandableObjectConverter))]
public sealed class FieldObjectSave8b : SaveBlock
{
private const int COUNT_OBJECTS = 1_000;
public FieldObjectSave8b(SAV8BS sav, int offset) : base(sav) => Offset = offset;
public FieldObject8b[] AllObjects
{
get => GetObjects();
set => SetObjects(value);
}
private FieldObject8b[] GetObjects()
{
var result = new FieldObject8b[COUNT_OBJECTS];
for (int i = 0; i < result.Length; i++)
result[i] = new FieldObject8b(Data, Offset + (i * FieldObject8b.SIZE));
return result;
}
private static void SetObjects(IReadOnlyList value)
{
if (value.Count != COUNT_OBJECTS)
throw new ArgumentOutOfRangeException(nameof(value.Count));
// data is already hard-referencing the original byte array. This is mostly a hack for Property Grid displays.
}
}
[TypeConverter(typeof(ExpandableObjectConverter))]
public sealed class FieldObject8b
{
public const int SIZE = 4 * 17;
private readonly byte[] Data = new byte[SIZE];
public override string ToString() => $"{NameHash:X8} @ ({GridX:000},{GridY:000}) - {(Active ? "✓" : "✕")}";
public FieldObject8b(byte[] data, int offset)
{
data.AsSpan(offset, SIZE).CopyTo(Data);
}
public byte Count // cnt
{
get => Data[0] ;
set => Data[0] = value;
}
public int NameHash { get => ReadInt32LittleEndian(Data.AsSpan(0x04)); set => WriteInt32LittleEndian(Data.AsSpan(0x04), value); }
public int GridX { get => ReadInt32LittleEndian(Data.AsSpan(0x08)); set => WriteInt32LittleEndian(Data.AsSpan(0x08), value); }
public int GridY { get => ReadInt32LittleEndian(Data.AsSpan(0x0C)); set => WriteInt32LittleEndian(Data.AsSpan(0x0C), value); }
public int Height { get => ReadInt32LittleEndian(Data.AsSpan(0x10)); set => WriteInt32LittleEndian(Data.AsSpan(0x10), value); }
public int Angle { get => ReadInt32LittleEndian(Data.AsSpan(0x14)); set => WriteInt32LittleEndian(Data.AsSpan(0x14), value); }
public bool Active { get => ReadInt32LittleEndian(Data.AsSpan(0x18)) == 1; set => WriteUInt32LittleEndian(Data.AsSpan(0x18), value ? 1u : 0u); }
public int MoveCode { get => ReadInt32LittleEndian(Data.AsSpan(0x1C)); set => WriteInt32LittleEndian(Data.AsSpan(0x1C), value); }
public int DirHead { get => ReadInt32LittleEndian(Data.AsSpan(0x20)); set => WriteInt32LittleEndian(Data.AsSpan(0x20), value); }
public int MvParam0 { get => ReadInt32LittleEndian(Data.AsSpan(0x24)); set => WriteInt32LittleEndian(Data.AsSpan(0x24), value); }
public int MvParam1 { get => ReadInt32LittleEndian(Data.AsSpan(0x28)); set => WriteInt32LittleEndian(Data.AsSpan(0x28), value); }
public int MvParam2 { get => ReadInt32LittleEndian(Data.AsSpan(0x2C)); set => WriteInt32LittleEndian(Data.AsSpan(0x2C), value); }
public int LimitX { get => ReadInt32LittleEndian(Data.AsSpan(0x30)); set => WriteInt32LittleEndian(Data.AsSpan(0x30), value); }
public int LimitZ { get => ReadInt32LittleEndian(Data.AsSpan(0x34)); set => WriteInt32LittleEndian(Data.AsSpan(0x34), value); }
public int EvType { get => ReadInt32LittleEndian(Data.AsSpan(0x38)); set => WriteInt32LittleEndian(Data.AsSpan(0x38), value); }
public int MvOldDir { get => ReadInt32LittleEndian(Data.AsSpan(0x3C)); set => WriteInt32LittleEndian(Data.AsSpan(0x3C), value); }
public int MvDir { get => ReadInt32LittleEndian(Data.AsSpan(0x40)); set => WriteInt32LittleEndian(Data.AsSpan(0x40), value); }
}
}