Kurt
c5ebbbbe15
Minor clean
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Magic number -> const usage
default(T) -> default (c#7.x feature)
remove some unused stuff
fix indentation in some spots
2019-09-10 22:07:50 -07:00
Kurt
6abeec507f
Catch gdi exception & ignore
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#2072
2018-08-28 18:21:46 -07:00
Kurt
dfdcc28789
reduce animation fragility
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#2072
no idea if this works since I can't repro on my end
2018-08-28 16:40:27 -07:00
Kurt
1313d84d5d
re-add lock to avoid race condition
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enough pls
2018-07-29 11:05:48 -07:00
Kurt
5d4c3d3390
Update slot drag / view/set/delete behavior
2018-07-28 09:56:13 -07:00
Kurt
2e88da9d3c
Make BitmapAnimator usage single-object
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Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes
separately for frame generating. Fixes any memory access exceptions
(unlock->unlock due to program lag).
Do more preprocessing of egg glow sprites for cleaner appearance (now
glow inside sprite)
extract glow method for easier reuse
2018-07-27 19:59:14 -07:00
Kurt
d6f623ecfb
Fix #2072
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Just a guess; don't dispose of the bitmaps
suspected race where two beginhovers happen and one cancels the other
2018-07-23 18:31:01 -07:00
Kurt
922cbdf583
Add glow animation to slothover
2018-07-22 20:04:28 -07:00