Commit Graph

71 Commits

Author SHA1 Message Date
Kurt
ceb420a2a1 Misc gui tweaks
Only show Square shiny in Gen8 context (sw/sh only) to avoid confusion
Fix method name typo
Close subforms in reverse to avoid allocating a temp list
Close splash screen entirely async rather than dual Task.Run
Translate the entirety of the EntitySearchSetup (comparator button/menu now translates)
Launch box popup to the right of the main form, like the Search behavior
Fix dark mode coloring of popup box editor/group viewer images
Fix dark mode RichTextBox retaining border when it should be removed (white was annoying); was early-returning due to satisfying TextBoxBase
2026-02-15 02:19:09 -06:00
Kurt
c7b5777068 Allow settings tab text to be translated
Remove unnecessary selection on launch (winforms bug?)
Increase first column width so OT Version doesn't wrap to 2 lines.

Remove some unused usings in other files (a result of color repointing to WinFormsUtil)

ty @randomguy155 for the OnShown workaround

Co-Authored-By: RandomGuy <69272011+RandomGuy155@users.noreply.github.com>
2026-01-13 01:45:38 -06:00
Kurt
3d74e763ba Misc dark mode color tweaks
Centralize remaining vibrant colors to WinFormsUtil
2026-01-08 00:26:09 -06:00
Kurt
2c541ad422
Update to .NET 10 (#4676)
* Update to .NET 10
* Property fields
* API signature updates
* Extension method blocks

* Completed dark mode support
  Outside of my control:
- vertical tab control (pkm editor)
- datetimepicker controls
- lgpe event flags (no idea)
- some control types having white-borders when they should really be gray

Box background is 50% transparency to effectively darken the image.

* Custom legality report popup
* Event diff dialog, version select dialog
* Add quick overwrite popup for export sav
* Extension methods
* Dark Mode: glow currently editing sprite
* Add invalid encounter hint for trade evolutions
* Extension properties
* Append legality hint on hover card
* Slot image loading: clear the screen-reader description if a slot is empty/invalid, rather than retain the previous description. Changing boxes would easily confuse users on this.
2025-12-31 01:42:05 -06:00
Kurt
fd1c538cc5
Changes for Legends: Z-A support (#4596)
Refer to pull request notes and the eventual changelog for a high-level summary.

Co-authored-by: Matt <17801814+sora10pls@users.noreply.github.com>
Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-authored-by: SciresM <8676005+SciresM@users.noreply.github.com>
2025-10-26 19:01:44 -05:00
Kurt
1d57facd22 Minor tweaks
extract max/min level to const
fix max species ID in filtered sources
2025-08-02 21:02:11 -05:00
Kurt
1914c482c6 Add readonly interface for 3DS georegion 2025-04-13 11:52:51 -05:00
Jonathan Herbert
4435f032a5
Rename Obedience_Level To Match C# Naming Standard (#4215)
Change from Obedience_Level  to ObedienceLevel since it was missed when other properties we changed to match C# naming standard.
2024-03-11 20:39:31 -06:00
Kurt
95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00
Kurt
6a373ee5db Tweak pokerus load indication
Closes #3957
2023-08-15 17:47:12 -07:00
Kurt
79729de90c Misc fixes
ty matt
2023-07-08 08:40:57 -07:00
Kurt
9a768dded3 Permit pkrs strain 0 & 8 on Gen3+ context
Ruby & Sapphire had a bug that only looped when (rand) == 0 !!! instead of (rand & 7) == 0.
End result is that the pkrs giving method yields strains 0 & 8 with 30/255 & 1/255 rarity.

Gen2: z80 assembly does NOT work as intended, and has a separate bug that causes strains 9+ to never be obtainable. So close to a neat statistical separation.

Revise the GUI to disable the events on field loading, and allow for selecting Strain0 w/ days !0.
VC2->7 does not transfer pkrs; not that it matters since Gen3++ transfers can spread every strain.

Thanks @SNBeast for clarification on Gen2's assembly logic and repro!

Co-Authored-By: SNBeast <21327530+snbeast@users.noreply.github.com>
2023-04-20 21:20:25 -07:00
Kurt
3d7bfcfe11 Revise some GUI interactions, accessibility
https://github.com/kwsch/PKHeX/issues/3758#issuecomment-1417458988

Removes the Level textbox behavior that resets the text to "1" when the textbox is empty. Can be left empty, and will be treated as 1 when values are stored.

Adds an accessibility label for the "Make Shiny" button
Adds an accessibility description and enter/space keypress to toggle similar to the click event.

For determining if something is shiny, if the Shiny button is not tab-able, it is shiny. I wasn't able to get the Shiny star/square indicator to be able to be tabbed to for some reason.
2023-02-05 11:18:05 -08:00
Kurt
3572097c96 Update 23.01.26
Hello .NET 7
2023-01-26 21:58:04 -08:00
Kurt
88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00
Kurt
ae2d13432b Aggressively hide formarg label on format change 2022-12-17 13:04:37 -08:00
Kurt
aecdb5c7f6 Show "Form Argument:" text label when formarg only
Rather than just an unlabeled NumericUpDown.

The table layout panel will hide the second label if Form+ComboBox is already showing.
2022-11-26 14:40:31 -08:00
Kurt
03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
Kurt
1960b335fd Remove PersonalInfo.Abilities, use interfaces
If you must get a list of abilities, then use the span extension methods.
Also reworks some initial moveset fetching to allocate less
2022-09-02 10:20:19 -07:00
Kurt
3c232505e5
Refactoring: Narrow some value types (Species, Move, Form) (#3575)
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
2022-08-26 23:43:36 -07:00
Kurt
12954a6369 Minor perf improvement (spans)
Remove PKM.EVs, do operations without heap allocation
Reduce usage of PKM.IVs/PKM.Moves, reuse spans if possible.
2022-06-25 23:08:28 -07:00
Kurt
fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00
Kurt
2cfccb8caf Load indexes with clamped minmax
Bad DynamaxLevel values no longer throw an exception, and just clamp back to the normal range.
2022-06-04 20:21:36 -07:00
Kurt
5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
Kurt
ecee948107 Add gender sprites for main GUI
Might trickle this out to the other editors that have gender toggles.
2022-04-24 20:28:56 -07:00
Kurt
c51d51d381 More specific primitives for Memories/others 2022-03-06 12:01:47 -08:00
Kurt
b20566eb59 Use actual primitive instead of int
Some interfaces aren't needed to be exposed as int
2022-03-05 18:30:35 -08:00
Kurt
18ecad9743 Update program GUI abstractions
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2022-02-04 17:36:51 -08:00
Kurt
bc809af06c Split PKHeX.Drawing into subprojects
Allows trimmed dll usage by keeping pkm sprites in one project, and all other cosmetic UI stuff in another project
2021-11-27 15:48:08 -08:00
Kurt
cd5c220ddc Show correct HatchCounter value for BDSP traded eggs
Yay abstractions to hide away the quirks.

BDSP traded eggs set HT_Friendship and the CurrentHandler flag, but the HatchCounter is always the OT_Friendship value.

Trades always receive BaseFriendship, instead of a hardcoded 50. Necessary to not hardcode because it's immutable for eggs.

Clicking the hatch counter label now sets it to the legal minimum hatch counter (best), and control clicking sets it to the max (worst). Check the encounter template for the true maximum.
2021-11-21 19:53:13 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289)
Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(

Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
Kurt
c77543584e Widen pkm form dropdowns
Removes the hax form ID specifying; just use batch commands to mod the slot for out of bounds values.
2021-08-06 22:04:11 -07:00
Kurt
c784a0d992 Fix value -> gui
previous commits changed interface to byte; combo binding uses ints for value
2021-08-02 20:43:32 -07:00
Kurt
1efebe51d3 Simplify Country/Region/ConsoleRegion to byte from int
Only exists in gen6/7 games.
2021-08-02 19:43:57 -07:00
Kurt
4ec60916c1 Minor refactoring for pkmeditor GUI
Cleans up some interactions to be a little more obvious
2021-07-30 18:05:17 -07:00
Kurt
37cb15749e Update FormArgument handling for gen6/7
Disassociate pk4/pk6 backing byte[] when converting to pk5|pk7, as we no longer make a copy of the byte[] in the pkm's constructor.

Change UpdatePKM to include isParty, as we want it optional to update FormArgument too.

Change FormArgument saving to be handled by FormConverter; kinda not really good to have it there, but nothing else is handling FormArgument values.

Expand IFormArgument to have all FormArgument values exposed. "Maximum" is furfrou only.
PK6: Max is in the "FormArgument" u32, and the remain/elapsed is in party stats (hence the reverting when boxed)
PK7: u8 remain, u8 elapsed, u8 max, u8 unused.
PK8: assumedly the same as PK7, given the disassembly hints that it's the same as past games (even though Furfrou and Hoopa are not in SWSH).
2021-02-08 20:26:53 -08:00
Kurt
a124168e87 Make FormArg editing a complex control
Shows a dropdown for alcremie only, and a number entry for everything else.

See 771086a222 for initial implementation; I don't want the lag anymore lol
2020-12-28 11:51:25 -08:00
Kurt
ee5349ff98 moar is or 2020-12-25 12:30:26 -08:00
Kurt
43dd390f21 Split IContestStats, mark trades as records 2020-12-24 00:06:40 -08:00
Kurt
62018cce1a Unify concepts with different names
AltForm & Form & Forme => Form
GenNumber & Generation => Generation

Extract out SpeciesForm interface, and re-add IGeneration

For those using PKHeX as a dependency, this should be a pretty straightforward manual replacement... GenNumber and AltForm should be quick find-replace`s.
2020-12-10 20:42:30 -08:00
Kurt
61dc9a45ae Revise Shadow state detection
Closes #3012
2020-10-06 22:36:27 -07:00
Kurt
6938d2f94d Split VivillonTables into two classes
Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
cf9e5ec37f Minor refactoring
Change Ability array to IReadOnlyList, add method to check ability index in personal data
Suppress some message warnings
Change EvolutionChain short-circuit for VC to jump from gen6 directly down to gen2. There aren't any notradeback 1 situations, so a notradeback1 will always start with g=1, so no need for the other if-continue.

Simplify pk5 conversion
2020-09-06 10:53:13 -07:00
Kurt
27f15d2f20 Split Country/Region/ConsoleRegion to interface 2020-07-31 11:17:31 -07:00
Kurt
36dd5ece21 Initial Isle of Armor support
Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
270d984130 Minor clean
Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Kurt
a885f6b48f Clean up PID/EC auto-update
Now loads & saves version-less data fine

Co-Authored-By: lusamine <lusamine@users.noreply.github.com>
2020-03-13 19:56:53 -07:00
Kurt
e77fa205a0 Add tracker editor 2020-02-12 18:10:03 -08:00
Kurt
2e16fb058c Show form arguments in gen6/7
Clamp form argument load to current list bounds (used to throw arg range exception if invalid)
2020-01-13 17:09:03 -08:00
Kurt
60d12e330c Handle bad gender values when loading
0/1/2 normally; I could just copy the genderless symbol for '3' as well
but eh
2019-12-26 14:27:17 -08:00