From e3e46209e9b12f8f058ac219b69a194170619251 Mon Sep 17 00:00:00 2001 From: Archit Date Date: Fri, 20 Mar 2020 22:22:44 +0800 Subject: [PATCH] add back watchtower as a legal location (#2796) made an oopsie, Watchtower Ruins also apparently includes 2 extra dens that can spawn encounters that are not 8NC. Den 17 is locked to 8NC encounters only, but location-wise there is no difference between Den 15,16,17 --- PKHeX.Core/Legality/Areas/EncounterArea8.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PKHeX.Core/Legality/Areas/EncounterArea8.cs b/PKHeX.Core/Legality/Areas/EncounterArea8.cs index f50204225..abb95311a 100644 --- a/PKHeX.Core/Legality/Areas/EncounterArea8.cs +++ b/PKHeX.Core/Legality/Areas/EncounterArea8.cs @@ -58,7 +58,7 @@ private static bool IsMatch(DexLevel evo, EncounterSlot slot) protected override IEnumerable GetFilteredSlots(PKM pkm, IEnumerable slots, int minLevel) => slots; - public static bool IsWildArea8(int loc) => 122 <= loc && loc <= 154 && loc != Encounters8Nest.Watchtower; // Rolling Fields -> Lake of Outrage + public static bool IsWildArea8(int loc) => 122 <= loc && loc <= 154; // Rolling Fields -> Lake of Outrage // Location, and areas that can feed encounters into it. public static readonly IReadOnlyDictionary> ConnectingArea8 = new Dictionary> @@ -227,4 +227,4 @@ public EncounterSlot8(int specForm, int min, int max, AreaWeather8 weather) Weather = weather; } } -} \ No newline at end of file +}