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https://github.com/kwsch/PKHeX.git
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Add bvid util
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3dad767d15
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a200dc85c7
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@ -22,40 +22,38 @@ public BV6(byte[] data)
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private readonly byte[] Data;
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private int Mode { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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private static readonly string[] BVmode =
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{
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"Link", "Maison", "Super Maison", "Battle Spot - Free", "Battle Spot - Rating",
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"Battle Spot - Special", "UNUSED", "JP-1", "JP-2", "BROKEN",
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};
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private int Style { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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private static readonly string[] BVstyle = { "Single", "Double", "Triple", "Rotation", "Multi", };
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private string Debug1
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public int Mode { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public int Style { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public string Debug1
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{
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x6, 24));
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set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x6);
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}
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private string Debug2
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public string Debug2
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{
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x50, 24));
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set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x50);
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}
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private ulong RNGConst1 { get => BitConverter.ToUInt64(Data, 0x1A0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A0); }
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private ulong RNGConst2 { get => BitConverter.ToUInt64(Data, 0x1A4); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A4); }
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private ulong RNGSeed1 { get => BitConverter.ToUInt64(Data, 0x1A8); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A8); }
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private ulong RNGSeed2 { get => BitConverter.ToUInt64(Data, 0x1B0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1B0); }
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private int Background { get => BitConverter.ToInt32(Data, 0x1BC); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1BC); }
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private int _1CE { get => BitConverter.ToUInt16(Data, 0x1CE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1CE); }
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private int IntroID { get => BitConverter.ToUInt16(Data, 0x1E4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E4); }
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private int MusicID { get => BitConverter.ToUInt16(Data, 0x1F0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1F0); }
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public ulong RNGConst1 { get => BitConverter.ToUInt64(Data, 0x1A0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A0); }
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public ulong RNGConst2 { get => BitConverter.ToUInt64(Data, 0x1A4); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A4); }
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public ulong RNGSeed1 { get => BitConverter.ToUInt64(Data, 0x1A8); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A8); }
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public ulong RNGSeed2 { get => BitConverter.ToUInt64(Data, 0x1B0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1B0); }
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public int Background { get => BitConverter.ToInt32(Data, 0x1BC); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1BC); }
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public int _1CE { get => BitConverter.ToUInt16(Data, 0x1CE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1CE); }
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public int IntroID { get => BitConverter.ToUInt16(Data, 0x1E4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E4); }
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public int MusicID { get => BitConverter.ToUInt16(Data, 0x1F0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1F0); }
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public override PKM[] BattlePKMs => PlayerTeams.SelectMany(t => t).ToArray();
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public override int Generation => 6;
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private const string NPC = "NPC";
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private string[] PlayerNames
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public string[] PlayerNames
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{
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get
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{
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@ -81,7 +79,7 @@ private string[] PlayerNames
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}
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}
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private PKM[][] PlayerTeams
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public PKM[][] PlayerTeams
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{
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get
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{
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@ -122,11 +120,7 @@ private PKM[][] PlayerTeams
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private int MatchMinute { get => Data[0x2E55]; set => Data[0x2E55] = (byte)value; }
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private int MatchSecond { get => Data[0x2E56]; set => Data[0x2E56] = (byte)value; }
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private int MatchFlags { get => Data[0x2E57]; set => Data[0x2E57] = (byte)value; }
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public DateTime MatchStamp
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{
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get => new DateTime(MatchYear, MatchMonth, MatchDay, MatchHour, MatchMinute, MatchSecond);
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set { MatchYear = value.Year; MatchDay = value.Day; MatchMonth = value.Month; MatchHour = value.Hour; MatchMinute = value.Minute; MatchSecond = value.Second; }
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}
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private int UploadYear { get => BitConverter.ToUInt16(Data, 0x2E58); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E58); }
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private int UploadDay { get => Data[0x2E5A]; set => Data[0x2E5A] = (byte)value; }
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private int UploadMonth { get => Data[0x2E5B]; set => Data[0x2E5B] = (byte)value; }
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@ -135,10 +129,56 @@ public DateTime MatchStamp
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private int UploadSecond { get => Data[0x2E5E]; set => Data[0x2E5E] = (byte)value; }
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private int UploadFlags { get => Data[0x2E5F]; set => Data[0x2E5F] = (byte)value; }
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public DateTime UploadStamp
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public DateTime? MatchStamp
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{
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get => new DateTime(UploadYear, UploadMonth, UploadDay, UploadHour, UploadMinute, UploadSecond);
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set { UploadYear = value.Year; UploadDay = value.Day; UploadMonth = value.Month; UploadHour = value.Hour; UploadMinute = value.Minute; UploadSecond = value.Second; }
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get
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{
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if (!Util.IsDateValid(MatchYear, MatchMonth, MatchDay))
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return null;
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return new DateTime(MatchYear, MatchMonth, MatchDay, MatchHour, MatchMinute, MatchSecond);
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}
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set
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{
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if (value.HasValue)
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{
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MatchYear = value.Value.Year;
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MatchDay = value.Value.Day;
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MatchMonth = value.Value.Month;
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MatchHour = value.Value.Hour;
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MatchMinute = value.Value.Minute;
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MatchSecond = value.Value.Second;
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}
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else
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{
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MatchYear = MatchDay = MatchMonth = MatchHour = MatchMinute = MatchSecond = MatchFlags = 0;
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}
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}
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}
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public DateTime? UploadStamp
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{
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get
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{
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if (!Util.IsDateValid(UploadYear, UploadMonth, UploadDay))
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return null;
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return new DateTime(UploadYear, UploadMonth, UploadDay, UploadHour, UploadMinute, UploadSecond);
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}
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set
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{
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if (value.HasValue)
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{
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UploadYear = value.Value.Year;
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UploadDay = value.Value.Day;
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UploadMonth = value.Value.Month;
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UploadHour = value.Value.Hour;
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UploadMinute = value.Value.Minute;
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UploadSecond = value.Value.Second;
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}
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else
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{
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UploadYear = UploadDay = UploadMonth = UploadHour = UploadMinute = UploadSecond = UploadFlags = 0;
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}
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}
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}
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// Battle Instruction Parsing
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@ -146,10 +186,17 @@ public DateTime UploadStamp
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private static readonly string[] Target =
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{
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "Opposite Enemy", "B", "C", "D",
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "Opposite Enemy", "11", "12", "13",
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"All except User", "Everyone"
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};
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private static readonly string[] Rotate = { "0", "Right", "Left", "3" };
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public static readonly string[] BVmode =
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{
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"Link", "Maison", "Super Maison", "Battle Spot - Free", "Battle Spot - Rating",
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"Battle Spot - Special", "UNUSED", "JP-1", "JP-2", "BROKEN",
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};
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public static readonly string[] BVstyle = { "Single", "Double", "Triple", "Rotation", "Multi", };
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}
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}
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16
PKHeX.Core/Saves/Substructures/Battle Videos/BattleMode.cs
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16
PKHeX.Core/Saves/Substructures/Battle Videos/BattleMode.cs
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@ -0,0 +1,16 @@
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namespace PKHeX.Core
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{
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public enum BattleMode
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{
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Link,
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Maison,
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MaisonSuper,
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BattleSpotFree,
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BattleSpotRating,
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BattleSpotSpecial,
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UNUSED,
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JP1,
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JP2,
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BAD,
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}
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}
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11
PKHeX.Core/Saves/Substructures/Battle Videos/BattleStyle.cs
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11
PKHeX.Core/Saves/Substructures/Battle Videos/BattleStyle.cs
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@ -0,0 +1,11 @@
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namespace PKHeX.Core
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{
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public enum BattleStyle
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{
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Single,
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Double,
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Triple,
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Rotation,
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Multi,
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}
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}
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23
PKHeX.Core/Saves/Substructures/Battle Videos/MoveTarget.cs
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23
PKHeX.Core/Saves/Substructures/Battle Videos/MoveTarget.cs
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@ -0,0 +1,23 @@
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namespace PKHeX.Core
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{
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public enum MoveTarget : byte
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{
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// Specific target
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_0 = 0,
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_1 = 1,
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_2 = 2,
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_3 = 3,
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_4 = 4,
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_5 = 5,
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_6 = 6,
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Self = 7,
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_8 = 8,
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_9 = 9,
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// No pkm target
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_10 = 10,
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_11 = 11,
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_12 = 12,
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Counter = 13,
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}
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}
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@ -0,0 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace PKHeX.Core
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{
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public enum RotateDirection
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{
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None,
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Right,
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Left,
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}
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}
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@ -0,0 +1,26 @@
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namespace PKHeX.Core
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{
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public enum TurnActionCode
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{
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None = 0,
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Fight = 1,
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Switch = 3,
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Run = 4,
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UNK5 = 5,
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Rotate = 6,
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UNK7 = 7,
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MegaEvolve = 8,
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}
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public struct TurnActionInstruction
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{
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public int PlayerID;
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public int Count;
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public TurnActionInstruction(byte Op)
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{
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PlayerID = Op >> 5;
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Count = Op & 0xF;
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}
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}
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}
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@ -0,0 +1,8 @@
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namespace PKHeX.Core
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{
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public enum TurnStartCode
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{
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Fight = 1,
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Switch = 9,
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}
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}
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@ -0,0 +1,14 @@
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namespace PKHeX.Core
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{
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public struct TurnStartInstruction
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{
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public TurnStartCode TurnCode;
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public int Count;
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public TurnStartInstruction(byte Op)
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{
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TurnCode = (TurnStartCode)(Op >> 4);
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Count = Op & 0xF;
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}
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}
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}
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