Hide donut editor for base game saves

This commit is contained in:
Kurt 2025-12-14 10:45:23 -06:00
parent 07eadfec16
commit 189b9bece8

View File

@ -1296,6 +1296,7 @@ private void ToggleViewSubEditors(SaveFile sav)
FLP_SAVtools.Visible = B_Blocks.Visible = true;
B_OpenFashion.Visible = sav is SAV9SV or SAV9ZA;
B_Donuts.Visible = sav is SAV9ZA { SaveRevision: >= 1 };
var list = FLP_SAVtools.Controls.OfType<Control>().OrderBy(z => z.Text).ToArray();
FLP_SAVtools.Controls.Clear();