namespace PKHeX.Core
{
    /// <summary>
    /// Type of items the <see cref="InventoryPouch"/> contains.
    /// </summary>
    /// <remarks>Used by the Inventory Editor as the index for sprite lookup.</remarks>
    public enum InventoryType
    {
        None,
        Items,
        KeyItems,
        TMHMs,
        Medicine,
        Berries,
        Balls,
        BattleItems,
        MailItems,
        PCItems,
        FreeSpace,
        ZCrystals,
        Candy,
        Treasure,
        Ingredients,
    }
}