using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;

namespace PKHeX.Core
{
    /// <summary> Generation 3 <see cref="PKM"/> format, exclusively for Pokémon XD. </summary>
    public sealed class XK3 : G3PKM, IShadowPKM
    {
        private static readonly ushort[] Unused =
        {
            0x0A, 0x0B, 0x0C, 0x0D, 0x1E, 0x1F,
            0x2A, 0x2B,
            0x7A, 0x7B,
            0x7E, 0x7F,
        };

        public override IReadOnlyList<ushort> ExtraBytes => Unused;

        public override int SIZE_PARTY => PokeCrypto.SIZE_3XSTORED;
        public override int SIZE_STORED => PokeCrypto.SIZE_3XSTORED;
        public override int Format => 3;
        public override PersonalInfo PersonalInfo => PersonalTable.RS[Species];
        public XK3(byte[] data) : base(data) { }
        public XK3() : base(PokeCrypto.SIZE_3XSTORED) { }
        public override PKM Clone() => new XK3((byte[])Data.Clone()){Purification = Purification};
        public override void RefreshChecksum() => Valid = true;

        // Trash Bytes
        public override Span<byte> OT_Trash => Data.AsSpan(0x38, 22);
        public override Span<byte> Nickname_Trash => Data.AsSpan(0x4E, 22);
        public Span<byte> NicknameCopy_Trash => Data.AsSpan(0x64, 22);

        public override ushort SpeciesID3 { get => ReadUInt16BigEndian(Data.AsSpan(0x00)); set => WriteUInt16BigEndian(Data.AsSpan(0x00), value); } // raw access
        public override int Species { get => SpeciesConverter.GetG4Species(SpeciesID3); set => SpeciesID3 = (ushort)SpeciesConverter.GetG3Species(value); }
        public override int SpriteItem => ItemConverter.GetItemFuture3((ushort)HeldItem);
        public override int HeldItem { get => ReadUInt16BigEndian(Data.AsSpan(0x02)); set => WriteUInt16BigEndian(Data.AsSpan(0x02), (ushort)value); }
        public override int Stat_HPCurrent { get => ReadUInt16BigEndian(Data.AsSpan(0x04)); set => WriteUInt16BigEndian(Data.AsSpan(0x04), (ushort)value); }
        public override int OT_Friendship { get => ReadUInt16BigEndian(Data.AsSpan(0x06)); set => WriteUInt16BigEndian(Data.AsSpan(0x06), (ushort)value); }
        public override int Met_Location { get => ReadUInt16BigEndian(Data.AsSpan(0x08)); set => WriteUInt16BigEndian(Data.AsSpan(0x08), (ushort)value); }
        // 0x0A-0x0B Unknown
        // 0x0C-0x0D Unknown
        public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
        public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
        public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; }
        public override int Stat_Level { get => Data[0x11]; set => Data[0x11] = (byte)value; }
        public override byte CNT_Sheen { get => Data[0x12]; set => Data[0x12] = value; }
        public override int PKRS_Strain { get => Data[0x13] & 0xF; set => Data[0x13] = (byte)(value & 0xF); }
        public override int MarkValue { get => SwapBits(Data[0x14], 1, 2); protected set => Data[0x14] = (byte)SwapBits(value, 1, 2); }
        public override int PKRS_Days { get => Math.Max((sbyte)Data[0x15], (sbyte)0); set => Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); }
        // 0x16-0x1C Battle Related
        private int XDPKMFLAGS { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
        public bool UnusedFlag0         { get => (XDPKMFLAGS & (1 << 0)) == 1 << 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 0)) | (value ? 1 << 0 : 0); }
        public bool UnusedFlag1         { get => (XDPKMFLAGS & (1 << 1)) == 1 << 1; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 1)) | (value ? 1 << 1 : 0); }
        public bool CapturedFlag        { get => (XDPKMFLAGS & (1 << 2)) == 1 << 2; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 2)) | (value ? 1 << 2 : 0); }
        public bool UnusedFlag3         { get => (XDPKMFLAGS & (1 << 3)) == 1 << 3; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 3)) | (value ? 1 << 3 : 0); }
        public bool BlockTrades         { get => (XDPKMFLAGS & (1 << 4)) == 1 << 4; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 4)) | (value ? 1 << 4 : 0); }
        public override bool Valid      { get => (XDPKMFLAGS & (1 << 5)) == 0;      set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 5)) | (value ? 0 : 1 << 5); } // invalid flag
        public override bool AbilityBit { get => (XDPKMFLAGS & (1 << 6)) == 1 << 6; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 6)) | (value ? 1 << 6 : 0); }
        public override bool IsEgg      { get => (XDPKMFLAGS & (1 << 7)) == 1 << 7; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 7)) | (value ? 1 << 7 : 0); }
        // 0x1E-0x1F Unknown
        public override uint EXP { get => ReadUInt32BigEndian(Data.AsSpan(0x20)); set => WriteUInt32BigEndian(Data.AsSpan(0x20), value); }
        public override int SID { get => ReadUInt16BigEndian(Data.AsSpan(0x24)); set => WriteUInt16BigEndian(Data.AsSpan(0x24), (ushort)value); }
        public override int TID { get => ReadUInt16BigEndian(Data.AsSpan(0x26)); set => WriteUInt16BigEndian(Data.AsSpan(0x26), (ushort)value); }
        public override uint PID { get => ReadUInt32BigEndian(Data.AsSpan(0x28)); set => WriteUInt32BigEndian(Data.AsSpan(0x28), value); }
        // 0x2A-0x2B Unknown
        // 0x2C-0x2F Battle Related
        public bool Obedient { get => Data[0x30] == 1; set => Data[0x30] = value ? (byte)1 : (byte)0; }
        // 0x31-0x32 Unknown
        public int EncounterInfo { get => Data[0x33]; set => Data[0x33] = (byte)value; }

        public override bool FatefulEncounter
        {
            get => EncounterInfo != 0 || Obedient;
            set
            {
                if (EncounterInfo != 0)
                {
                    if (!value)
                        EncounterInfo = 0;
                    return;
                }
                EncounterInfo = (byte) ((EncounterInfo & ~(1 << 0)) | (value ? 1 << 0 : 0));
            }
        }

        public override int Version { get => GetGBAVersionID(Data[0x34]); set => Data[0x34] = GetGCVersionID(value); }
        public int CurrentRegion { get => Data[0x35]; set => Data[0x35] = (byte)value; }
        public int OriginalRegion { get => Data[0x36]; set => Data[0x36] = (byte)value; }
        public override int Language { get => Core.Language.GetMainLangIDfromGC(Data[0x37]); set => Data[0x37] = Core.Language.GetGCLangIDfromMain((byte)value); }
        public override string OT_Name { get => StringConverter3GC.GetString(OT_Trash); set => StringConverter3GC.SetString(OT_Trash, value.AsSpan(), 10, StringConverterOption.None); }
        public override string Nickname { get => StringConverter3GC.GetString(Nickname_Trash); set { StringConverter3GC.SetString(Nickname_Trash, value.AsSpan(), 10, StringConverterOption.None); NicknameCopy = value; } }
        public string NicknameCopy { get => StringConverter3GC.GetString(NicknameCopy_Trash); set => StringConverter3GC.SetString(NicknameCopy_Trash, value.AsSpan(), 10, StringConverterOption.None); }
        // 0x7A-0x7B Unknown
        private ushort RIB0 { get => ReadUInt16BigEndian(Data.AsSpan(0x7C)); set => WriteUInt16BigEndian(Data.AsSpan(0x7C), value); }
        public override bool RibbonChampionG3        { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (ushort)((RIB0 & ~(1 << 15)) | (value ? 1 << 15 : 0)); }
        public override bool RibbonWinning           { get => (RIB0 & (1 << 14)) == 1 << 14; set => RIB0 = (ushort)((RIB0 & ~(1 << 14)) | (value ? 1 << 14 : 0)); }
        public override bool RibbonVictory           { get => (RIB0 & (1 << 13)) == 1 << 13; set => RIB0 = (ushort)((RIB0 & ~(1 << 13)) | (value ? 1 << 13 : 0)); }
        public override bool RibbonArtist            { get => (RIB0 & (1 << 12)) == 1 << 12; set => RIB0 = (ushort)((RIB0 & ~(1 << 12)) | (value ? 1 << 12 : 0)); }
        public override bool RibbonEffort            { get => (RIB0 & (1 << 11)) == 1 << 11; set => RIB0 = (ushort)((RIB0 & ~(1 << 11)) | (value ? 1 << 11 : 0)); }
        public override bool RibbonChampionBattle    { get => (RIB0 & (1 << 10)) == 1 << 10; set => RIB0 = (ushort)((RIB0 & ~(1 << 10)) | (value ? 1 << 10 : 0)); }
        public override bool RibbonChampionRegional  { get => (RIB0 & (1 << 09)) == 1 << 09; set => RIB0 = (ushort)((RIB0 & ~(1 << 09)) | (value ? 1 << 09 : 0)); }
        public override bool RibbonChampionNational  { get => (RIB0 & (1 << 08)) == 1 << 08; set => RIB0 = (ushort)((RIB0 & ~(1 << 08)) | (value ? 1 << 08 : 0)); }
        public override bool RibbonCountry           { get => (RIB0 & (1 << 07)) == 1 << 07; set => RIB0 = (ushort)((RIB0 & ~(1 << 07)) | (value ? 1 << 07 : 0)); }
        public override bool RibbonNational          { get => (RIB0 & (1 << 06)) == 1 << 06; set => RIB0 = (ushort)((RIB0 & ~(1 << 06)) | (value ? 1 << 06 : 0)); }
        public override bool RibbonEarth             { get => (RIB0 & (1 << 05)) == 1 << 05; set => RIB0 = (ushort)((RIB0 & ~(1 << 05)) | (value ? 1 << 05 : 0)); }
        public override bool RibbonWorld             { get => (RIB0 & (1 << 04)) == 1 << 04; set => RIB0 = (ushort)((RIB0 & ~(1 << 04)) | (value ? 1 << 04 : 0)); }
        public override bool Unused1                 { get => (RIB0 & (1 << 03)) == 1 << 03; set => RIB0 = (ushort)((RIB0 & ~(1 << 03)) | (value ? 1 << 03 : 0)); }
        public override bool Unused2                 { get => (RIB0 & (1 << 02)) == 1 << 02; set => RIB0 = (ushort)((RIB0 & ~(1 << 02)) | (value ? 1 << 02 : 0)); }
        public override bool Unused3                 { get => (RIB0 & (1 << 01)) == 1 << 01; set => RIB0 = (ushort)((RIB0 & ~(1 << 01)) | (value ? 1 << 01 : 0)); }
        public override bool Unused4                 { get => (RIB0 & (1 << 00)) == 1 << 00; set => RIB0 = (ushort)((RIB0 & ~(1 << 00)) | (value ? 1 << 00 : 0)); }
        // 0x7E-0x7F Unknown

        // Moves
        public override int Move1 { get => ReadUInt16BigEndian(Data.AsSpan(0x80)); set => WriteUInt16BigEndian(Data.AsSpan(0x80), (ushort)value); }
        public override int Move1_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; }
        public override int Move1_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; }
        public override int Move2 { get => ReadUInt16BigEndian(Data.AsSpan(0x84)); set => WriteUInt16BigEndian(Data.AsSpan(0x84), (ushort)value); }
        public override int Move2_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; }
        public override int Move2_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; }
        public override int Move3 { get => ReadUInt16BigEndian(Data.AsSpan(0x88)); set => WriteUInt16BigEndian(Data.AsSpan(0x88), (ushort)value); }
        public override int Move3_PP { get => Data[0x8A]; set => Data[0x8A] = (byte)value; }
        public override int Move3_PPUps { get => Data[0x8B]; set => Data[0x8B] = (byte)value; }
        public override int Move4 { get => ReadUInt16BigEndian(Data.AsSpan(0x8C)); set => WriteUInt16BigEndian(Data.AsSpan(0x8C), (ushort)value); }
        public override int Move4_PP { get => Data[0x8E]; set => Data[0x8E] = (byte)value; }
        public override int Move4_PPUps { get => Data[0x8F]; set => Data[0x8F] = (byte)value; }

        // More party stats
        public override int Stat_HPMax { get => ReadUInt16BigEndian(Data.AsSpan(0x90)); set => WriteUInt16BigEndian(Data.AsSpan(0x90), (ushort)value); }
        public override int Stat_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x92)); set => WriteUInt16BigEndian(Data.AsSpan(0x92), (ushort)value); }
        public override int Stat_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x94)); set => WriteUInt16BigEndian(Data.AsSpan(0x94), (ushort)value); }
        public override int Stat_SPA { get => ReadUInt16BigEndian(Data.AsSpan(0x96)); set => WriteUInt16BigEndian(Data.AsSpan(0x96), (ushort)value); }
        public override int Stat_SPD { get => ReadUInt16BigEndian(Data.AsSpan(0x98)); set => WriteUInt16BigEndian(Data.AsSpan(0x98), (ushort)value); }
        public override int Stat_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x9A)); set => WriteUInt16BigEndian(Data.AsSpan(0x9A), (ushort)value); }

        // EVs
        public override int EV_HP
        {
            get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0x9C)));
            set => WriteUInt16BigEndian(Data.AsSpan(0x9C), (ushort)(value & 0xFF));
        }

        public override int EV_ATK
        {
            get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0x9E)));
            set => WriteUInt16BigEndian(Data.AsSpan(0x9E), (ushort)(value & 0xFF));
        }

        public override int EV_DEF
        {
            get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA0)));
            set => WriteUInt16BigEndian(Data.AsSpan(0xA0), (ushort)(value & 0xFF));
        }

        public override int EV_SPA
        {
            get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA2)));
            set => WriteUInt16BigEndian(Data.AsSpan(0xA2), (ushort)(value & 0xFF));
        }

        public override int EV_SPD
        {
            get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA4)));
            set => WriteUInt16BigEndian(Data.AsSpan(0xA4), (ushort)(value & 0xFF));
        }

        public override int EV_SPE
        {
            get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA6)));
            set => WriteUInt16BigEndian(Data.AsSpan(0xA6), (ushort)(value & 0xFF));
        }

        // IVs
        public override int IV_HP { get => Data[0xA8]; set => Data[0xA8] = (byte)(value & 0x1F); }
        public override int IV_ATK { get => Data[0xA9]; set => Data[0xA9] = (byte)(value & 0x1F); }
        public override int IV_DEF { get => Data[0xAA]; set => Data[0xAA] = (byte)(value & 0x1F); }
        public override int IV_SPA { get => Data[0xAB]; set => Data[0xAB] = (byte)(value & 0x1F); }
        public override int IV_SPD { get => Data[0xAC]; set => Data[0xAC] = (byte)(value & 0x1F); }
        public override int IV_SPE { get => Data[0xAD]; set => Data[0xAD] = (byte)(value & 0x1F); }

        // Contest
        public override byte CNT_Cool   { get => Data[0xAE]; set => Data[0xAE] = value; }
        public override byte CNT_Beauty { get => Data[0xAF]; set => Data[0xAF] = value; }
        public override byte CNT_Cute   { get => Data[0xB0]; set => Data[0xB0] = value; }
        public override byte CNT_Smart  { get => Data[0xB1]; set => Data[0xB1] = value; }
        public override byte CNT_Tough  { get => Data[0xB2]; set => Data[0xB2] = value; }
        public override int RibbonCountG3Cool { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
        public override int RibbonCountG3Beauty { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
        public override int RibbonCountG3Cute { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
        public override int RibbonCountG3Smart { get => Data[0xB6]; set => Data[0xB6] = (byte)value; }
        public override int RibbonCountG3Tough { get => Data[0xB7]; set => Data[0xB7] = (byte)value; }

        public ushort ShadowID { get => ReadUInt16BigEndian(Data.AsSpan(0xBA)); set => WriteUInt16BigEndian(Data.AsSpan(0xBA), value); }

        // Purification information is stored in the save file and accessed based on the Shadow ID.
        public int Purification { get; set; }

        // stored in the data, offset undocumented
        public override int Status_Condition { get; set; }

        public bool IsShadow => Purification != 0;

        protected override byte[] Encrypt()
        {
            return (byte[])Data.Clone();
        }

        public PK3 ConvertToPK3()
        {
            var pk = ConvertTo<PK3>();
            if (Version == 15)
            {
                // Transferring XK3 to PK3 when it originates from XD sets the fateful encounter (obedience) flag.
                if (ShadowID != 0)
                    pk.RibbonNational = true; // must be purified before trading away; force purify
                if (IsOriginXD())
                    pk.FatefulEncounter = true;
            }
            pk.RefreshChecksum();
            return pk;
        }

        private bool IsOriginXD()
        {
            if (ShadowID != 0)
                return true;
            return IsOriginXD((ushort)Species, Met_Level);
        }

        private static bool IsOriginXD(ushort species, int metLevel) => species switch
        {
            296 or 297 => metLevel != 30, // Makuhita    30 Colo 18 XD
            175 or 176 => metLevel != 20, // Togepi      20 Colo 25 XD, also 20 as Togetic in Colo
            179 or 180 or 181 => metLevel is not (37 or 30), // Mareep: 37 Colo 17 XD, Flaafy: 30 Colo
            219 => metLevel != 30, // Magcargo    30 Colo 38 XD (Slugma in Colo)
            195 => metLevel != 30, // Quagsire    30 Colo // ** Wooper XD
            334 => metLevel != 33, // Altaria     33 Colo // 36 XD (Swablu in Colo)
            167 => metLevel != 40, // Ledian      40 Colo // 10 Ledyba XD
            207 => metLevel != 43, // Gligar      43 Colo // ** Gligar XD
            221 => metLevel != 43, // Piloswine   43 Colo // 22 Swinub XD
            205 => metLevel != 43, // Forretress  43 Colo // 20 Pineco XD
            168 => metLevel != 43, // Ariados     43 Colo // 14 Spinarak XD
            229 => metLevel != 48, // Houndoom    48 Colo // 17 Houndour XD
            217 => metLevel != 45, // Ursaring    45 Colo // 11 Teddiursa XD
            212 => metLevel != 50, // Scizor      50 Colo // 40 Scyther XD
            196 => metLevel != 25, // Espeon
            197 => metLevel != 26, // Umbreon

            // Shuckle, Elekid, Larvitar, Meditite
            213 or 239 or 240 or 246 or 247 or 248 or 307 or 308 => metLevel == 20,

            // all other cases handled, if not in Colo's table it's from XD.
            _ => !Legal.ValidSpecies_Colo.Contains(species),
        };
    }
}
