using System.Collections.Generic;

namespace PKHeX.Core
{
    public sealed class SAV7USUM : SAV7, ISaveBlock7USUM
    {
        public SAV7USUM(byte[] data) : base(data, SaveBlockAccessor7USUM.BlockMetadataOffset)
        {
            Blocks = new SaveBlockAccessor7USUM(this);
            Initialize();
            ClearMemeCrypto();
        }

        public SAV7USUM() : base(SaveUtil.SIZE_G7USUM, boUU)
        {
            Blocks = new SaveBlockAccessor7USUM(this);
            Initialize();
        }

        private void Initialize()
        {
            Party = Blocks.BlockInfo[04].Offset;
            PokeDex = Blocks.BlockInfo[06].Offset;

            TeamSlots = Blocks.BoxLayout.TeamSlots;
            Box = Blocks.BlockInfo[14].Offset;
            WondercardData = Blocks.MysteryGift.Offset;
            DaycareOffset = Blocks.Daycare.Offset;

            ReloadBattleTeams();
        }

        public override PersonalTable Personal => PersonalTable.USUM;
        public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_USUM;
        protected override SaveFile CloneInternal() => new SAV7USUM((byte[])Data.Clone());
        public override int EventFlagCount => 4960;
        public override int MaxMoveID => Legal.MaxMoveID_7_USUM;
        public override int MaxSpeciesID => Legal.MaxSpeciesID_7_USUM;
        public override int MaxItemID => Legal.MaxItemID_7_USUM;
        public override int MaxAbilityID => Legal.MaxAbilityID_7_USUM;

        private const int boUU = SaveUtil.SIZE_G7USUM - 0x200;

        #region Blocks
        public SaveBlockAccessor7USUM Blocks { get; }
        public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
        public override MyItem Items => Blocks.Items;
        public override MysteryBlock7 MysteryGift => Blocks.MysteryGift;
        public override PokeFinder7 PokeFinder => Blocks.PokeFinder;
        public override JoinFesta7 Festa => Blocks.Festa;
        public override Daycare7 Daycare => Blocks.Daycare;
        public override RecordBlock6 Records => Blocks.Records;
        public override PlayTime6 Played => Blocks.Played;
        public override MyStatus7 MyStatus => Blocks.MyStatus;
        public override FieldMoveModelSave7 Overworld => Blocks.Overworld;
        public override Situation7 Situation => Blocks.Situation;
        public override ConfigSave7 Config => Blocks.Config;
        public override GameTime7 GameTime => Blocks.GameTime;
        public override Misc7 Misc => Blocks.Misc;
        public override Zukan7 Zukan => Blocks.Zukan;
        public override BoxLayout7 BoxLayout => Blocks.BoxLayout;
        public override BattleTree7 BattleTree => Blocks.BattleTree;
        public override ResortSave7 ResortSave => Blocks.ResortSave;
        public override FieldMenu7 FieldMenu => Blocks.FieldMenu;
        public override FashionBlock7 Fashion => Blocks.Fashion;
        public override HallOfFame7 Fame => Blocks.Fame;
        public BattleAgency7 BattleAgency => Blocks.BattleAgency;
        #endregion
    }
}
