mirror of
https://github.com/GittyMac/OpenFK.git
synced 2026-04-26 10:05:05 -05:00
Update README.md
This commit is contained in:
parent
f8f780466a
commit
aaea5b7010
|
|
@ -13,7 +13,7 @@ OpenFK adds new features while doing the same functions as the executable.
|
||||||
| Mod support | |
|
| Mod support | |
|
||||||
| Closing the game | |
|
| Closing the game | |
|
||||||
|
|
||||||
###Installing OpenFK
|
### Installing OpenFK
|
||||||
|
|
||||||
OpenFK requires some manual work to set it up fully.
|
OpenFK requires some manual work to set it up fully.
|
||||||
|
|
||||||
|
|
@ -23,5 +23,5 @@ You will also need to find the Flash.ocx file, it is usually found in the `C:\Wi
|
||||||
|
|
||||||
Be sure to check the OpenFK.exe.config file for options you can set with it. Put OpenFK.exe and its required files in the RadicaGame folder.
|
Be sure to check the OpenFK.exe.config file for options you can set with it. Put OpenFK.exe and its required files in the RadicaGame folder.
|
||||||
|
|
||||||
###Building OpenFK
|
### Building OpenFK
|
||||||
You can build OpenFK with anything that can build dotNET 4.5 projects, like Visual Studio.
|
You can build OpenFK with anything that can build dotNET 4.5 projects, like Visual Studio.
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user