mirror of
https://github.com/kwsch/NLSE.git
synced 2026-04-24 15:37:13 -05:00
Better file management
and fixed a small bug.
This commit is contained in:
parent
c0e38d8e3a
commit
73bf467e53
|
|
@ -2279,7 +2279,15 @@ private void BTN_DMPInvo_Click(object sender, EventArgs e)
|
|||
for (int i = 0; i < Players.Length; i++)
|
||||
Array.Copy(Players[i].Write(), 0, Save.Data, 0xA0 + i * 0xA480, 0xA480);
|
||||
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/Inventory Data"))
|
||||
Directory.CreateDirectory("Players/Inventory Data");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.FileName = TB_Name.Text + " Inventory Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "Inventory Data");
|
||||
sfd.Filter = "Inventory Data (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
|
@ -2335,7 +2343,17 @@ private void BTN_HouseData_Click(object sender, EventArgs e)
|
|||
{
|
||||
SaveExterior();
|
||||
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/House Data"))
|
||||
Directory.CreateDirectory("Players/House Data");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
|
||||
sfd.FileName = TB_Name.Text + " House Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "House Data");
|
||||
|
||||
sfd.Filter = "Save ACNL House Data (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
|
@ -2379,8 +2397,17 @@ private void BTN_DMPBadge_Click(object sender, EventArgs e)
|
|||
for (int i = 0; i < Players.Length; i++)
|
||||
Array.Copy(Players[i].Write(), 0, Save.Data, 0xA0 + i * 0xA480, 0xA480);
|
||||
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/Badge Data"))
|
||||
Directory.CreateDirectory("Players/Badge Data");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Badges Data (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
sfd.FileName = TB_Name.Text + " Badge Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "Badge Data");
|
||||
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -2427,8 +2454,18 @@ private void BTN_DMPEncyclo_Click(object sender, EventArgs e)
|
|||
for (int i = 0; i < Players.Length; i++)
|
||||
Array.Copy(Players[i].Write(), 0, Save.Data, 0xA0 + i * 0xA480, 0xA480);
|
||||
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/Encyclopedia Data"))
|
||||
Directory.CreateDirectory("Players/Encyclopedia Data");
|
||||
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Encyclopedia Data (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
sfd.FileName = TB_Name.Text + " Encyclopedia Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "Encyclopedia Data");
|
||||
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -2472,11 +2509,19 @@ private void BTN_DMPCatalog_Click(object sender, EventArgs e)
|
|||
{
|
||||
if (CB_Choice.SelectedIndex == 0)
|
||||
{
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/Catalog Data"))
|
||||
Directory.CreateDirectory("Players/Catalog Data");
|
||||
|
||||
for (int i = 0; i < Players.Length; i++)
|
||||
Array.Copy(Players[i].Write(), 0, Save.Data, 0xA0 + i * 0xA480, 0xA480);
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Catalog Data (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
sfd.FileName = TB_Name.Text + " Catalog Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "Catalog Data");
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -2516,11 +2561,20 @@ private void BTN_DMPKK_Click(object sender, EventArgs e)
|
|||
{
|
||||
if (CB_Choice.SelectedIndex == 0)
|
||||
{
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/K.K. Data"))
|
||||
Directory.CreateDirectory("Players/K.K. Data");
|
||||
|
||||
for (int i = 0; i < Players.Length; i++)
|
||||
Array.Copy(Players[i].Write(), 0, Save.Data, 0xA0 + i * 0xA480, 0xA480);
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "KK Music (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
sfd.FileName = TB_Name.Text + " K.K. Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "K.K. Data");
|
||||
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -2558,9 +2612,14 @@ private void BTN_DMPKK_Click(object sender, EventArgs e)
|
|||
|
||||
private void BTN_DMPMus_Click(object sender, EventArgs e)
|
||||
{
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Museum Data|*.bin";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
if (!Directory.Exists("Museum Contribution"))
|
||||
Directory.CreateDirectory("Museum Contribution");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Museum Contribution|*.bin";
|
||||
sfd.FileName = TB_TownName.Text + " Museum Contribution";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + @"Museum Contribution";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
byte[] Museum = (Save.Data.Skip(0x6AEB8).Take(0x55A).ToArray());
|
||||
|
|
@ -2597,12 +2656,20 @@ private void BTN_DMPlayer_Click(object sender, EventArgs e)
|
|||
{
|
||||
if (CB_Choice.SelectedIndex == 0)
|
||||
{
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/Full Data"))
|
||||
Directory.CreateDirectory("Players/Full Data");
|
||||
|
||||
for (int i = 0; i < Players.Length; i++)
|
||||
Array.Copy(Players[i].Write(), 0, Save.Data, 0xA0 + i * 0xA480, 0xA480);
|
||||
SaveExterior();
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Player Data (Player " + (currentPlayer + 1) + ")|*.bin";
|
||||
sfd.FileName = TB_Name.Text + " Full Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "Full Data");
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -3200,7 +3267,12 @@ private void CB_Flag_SelectedIndexChanged(object sender, EventArgs e)
|
|||
|
||||
private void BTN_ExportMapItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!Directory.Exists("Map Items"))
|
||||
Directory.CreateDirectory("Map Items");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.FileName = TB_TownName.Text + " Map Items";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + @"Map Items";
|
||||
sfd.Filter = "Map Item Data|*.bin";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
|
@ -3237,7 +3309,12 @@ private void BTN_ImportMapItem_Click(object sender, EventArgs e)
|
|||
|
||||
private void B_ExportIslandItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!Directory.Exists("Island Items"))
|
||||
Directory.CreateDirectory("Island Items");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.FileName = TB_TownName.Text + " Island Items";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + @"Island Items";
|
||||
sfd.Filter = "Island Item Data|*.bin";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
|
@ -3274,8 +3351,14 @@ private void B_ImportIslandItem_Click(object sender, EventArgs e)
|
|||
|
||||
private void BTN_ExportVillager_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!Directory.Exists("Villagers"))
|
||||
Directory.CreateDirectory("Villagers");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Villager Data|*.bin";
|
||||
sfd.FileName = TB_TownName.Text + " Villagers";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + @"Villagers";
|
||||
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -3312,8 +3395,13 @@ private void BTN_ImportVillager_Click(object sender, EventArgs e)
|
|||
|
||||
private void BTN_ExportBuildings_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!Directory.Exists("Map Buildings"))
|
||||
Directory.CreateDirectory("Map Buildings");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.Filter = "Buildings Data|*.bin";
|
||||
sfd.FileName = TB_TownName.Text + " Map Buildings";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + @"Map Buildings";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
||||
|
|
@ -3352,6 +3440,7 @@ private void BTN_ImportBuildings_Click(object sender, EventArgs e)
|
|||
|
||||
private void NUD_TreeSize_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (!loaded) return;
|
||||
DialogResult dialogResult = MessageBox.Show("Do you want to fix your town play time to match with your tree size ?", "", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
|
|
@ -3422,7 +3511,15 @@ private void BTN_DMPattern_Click(object sender, EventArgs e)
|
|||
{
|
||||
if (CB_Choice.SelectedIndex == 0)
|
||||
{
|
||||
if (!Directory.Exists("Players"))
|
||||
Directory.CreateDirectory("Players");
|
||||
|
||||
if (!Directory.Exists("Players/Pattern Data"))
|
||||
Directory.CreateDirectory("Players/Pattern Data");
|
||||
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.FileName = TB_Name.Text + " Pattern Data";
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + Path.Combine("Players", "Pattern Data");
|
||||
sfd.Filter = "Save ACNL Pattern Data (Player "+ (currentPlayer + 1) +")|*.bin";
|
||||
if (sfd.ShowDialog() != DialogResult.OK)
|
||||
return; // not saved
|
||||
|
|
@ -3590,11 +3687,14 @@ private void B_ImportAcres_Click(object sender, EventArgs e)
|
|||
|
||||
private void B_ExportAcres_Click(object sender, EventArgs e)
|
||||
{
|
||||
// obtain acre data
|
||||
if (!Directory.Exists("Map Acres"))
|
||||
Directory.CreateDirectory("Map Acres");
|
||||
|
||||
var sfd = new SaveFileDialog
|
||||
{
|
||||
FileName = ((TC_AcreEditor.SelectedIndex == 0) ? "Town" : "Island") + "AcreData.acnlmap"
|
||||
FileName = ((TC_AcreEditor.SelectedIndex == 0) ? TB_TownName.Text + " Town" : TB_TownName.Text + " Island") + "AcreData.acnlmap"
|
||||
};
|
||||
sfd.InitialDirectory = AppDomain.CurrentDomain.BaseDirectory + @"Map Acres";
|
||||
if (DialogResult.OK != sfd.ShowDialog())
|
||||
return;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user