NHSE/NHSE.Core/Save/Offsets/MainSaveOffsets.cs
Kurt d21b99978a Add player & villager house dump/load
share your house, but not your toothbrush!
2020-04-19 16:23:59 -07:00

79 lines
2.7 KiB
C#

using System;
namespace NHSE.Core
{
/// <summary>
/// Offset info and object retrieval logic for <see cref="MainSave"/>
/// </summary>
public abstract class MainSaveOffsets
{
public const int PlayerCount = 8;
public abstract int Villager { get; }
public const int VillagerSize = 0x12AB0;
public const int VillagerCount = 10;
public abstract int Patterns { get; }
public const int PatternCount = 50;
public abstract int Buildings { get; }
public const int BuildingCount = 46;
public abstract int RecycleBin { get; }
public const int RecycleBinCount = 40;
public abstract int TurnipExchange { get; }
public abstract int EventFlagLand { get; }
public abstract int FieldItem { get; }
public abstract int Acres { get; }
public abstract int Terrain { get; }
public abstract int PlayerHouseList { get; }
public abstract int NpcHouseList { get; }
public static MainSaveOffsets GetOffsets(FileHeaderInfo Info)
{
var rev = Info.GetKnownRevisionIndex();
return rev switch
{
0 => new MainSaveOffsets10(),
1 => new MainSaveOffsets11(),
2 => new MainSaveOffsets11(),
3 => new MainSaveOffsets11(),
4 => new MainSaveOffsets11(),
5 => new MainSaveOffsets11(),
_ => throw new IndexOutOfRangeException("Unknown revision!"),
};
}
public DesignPattern ReadPattern(byte[] data, int index)
{
if ((uint)index >= PatternCount)
throw new ArgumentOutOfRangeException(nameof(index));
var v = data.Slice(Patterns + (index * DesignPattern.SIZE), DesignPattern.SIZE);
return new DesignPattern(v);
}
public void WritePattern(DesignPattern p, byte[] data, int index)
{
if ((uint)index >= PatternCount)
throw new ArgumentOutOfRangeException(nameof(index));
p.Data.CopyTo(data, Patterns + (index * DesignPattern.SIZE));
}
public Villager ReadVillager(byte[] data, int index)
{
if ((uint)index >= VillagerCount)
throw new ArgumentOutOfRangeException(nameof(index));
var v = data.Slice(Villager + (index * VillagerSize), VillagerSize);
return new Villager(v);
}
public void WriteVillager(Villager v, byte[] data, int index)
{
if ((uint)index >= VillagerCount)
throw new ArgumentOutOfRangeException(nameof(index));
v.Data.CopyTo(data, Villager + (index * VillagerSize));
}
}
}