NHSE/NHSE.Tests/BuildingTests.cs
Kurt b88c518d5c
Update FieldItemEditor for 3.0.0 (#716)
Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer.
Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis.

Performance has also been slightly improved; no allocation is done anymore when updating the image.
2026-01-25 16:55:38 -06:00

29 lines
685 B
C#

using System.Linq;
using FluentAssertions;
using NHSE.Core;
using Xunit;
namespace NHSE.Tests;
public static class BuildingTests
{
[Fact]
public static void BuildingMarshal()
{
var building = new Building();
var bytes = building.ToBytesClass();
bytes.Length.Should().Be(Building.SIZE);
}
[Fact]
public static void BuildingClear()
{
var item = new Building {BuildingType = BuildingType.PlayerHouse1, X=5, Y=7};
var bytes = item.ToBytesClass();
bytes.Any(z => z != 0).Should().BeTrue();
item.Clear();
bytes = item.ToBytesClass();
bytes.Any(z => z != 0).Should().BeFalse();
}
}