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Furniture array is inside the villager's item list; there's another list of a different format in the offsets below
probably just a struct within another struct, like
struct villagerItem {
item; (0x08 bytes)
metadata; (0x24 bytes)
}
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|---|---|---|
| .. | ||
| ArrayUtil.cs | ||
| ComboItem.cs | ||
| RandUtil.cs | ||
| ResourceUtil.cs | ||
| StringUtil.cs | ||
| StructConverter.cs | ||