mirror of
https://github.com/kwsch/NHSE.git
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97 lines
4.2 KiB
C#
97 lines
4.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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[assembly: System.Resources.NeutralResourcesLanguage("en")]
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namespace NHSE.Parsing.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NHSE.Parsing.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to from bcsv import *
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///
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///enum_009fa2d460ce_286d6aa2ee6b = (
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/// ('EC', '東進入禁止'),
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/// ('WC', '西進入禁止'),
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/// ('3B', '東西進入可'),
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///)
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///
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///enum_01016811d685_37fe72043e75 = (
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/// ('KeepSwimming' , '回遊:通常'),
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/// ('Float' , '待機'),
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/// ('RoundsSwimming', '回遊:見回り'),
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/// ('ChasePlayer' , 'プレイヤーサーチ'),
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/// ('Legion' , '大群'),
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/// ('Predator' , '捕食者'),
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/// ('AntiStream' , '抗水流'),
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/// ('SwimAndWait' , '回遊&待機'),
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///)
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///
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///enum_017c76af34f4_35ed35a1a2a5 = (
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/// ('Light' , '軽い'),
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/// ('Normal' , '通常'),
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/// ('Heavy' , '重い'),
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/// [rest of string was truncated]";.
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/// </summary>
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internal static string specs_130 {
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get {
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return ResourceManager.GetString("specs_130", resourceCulture);
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}
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}
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}
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}
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