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84 lines
2.3 KiB
C#
84 lines
2.3 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using NHSE.Core;
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namespace NHSE.Injection
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{
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public class PocketInjector : IDataInjector
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{
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private readonly IReadOnlyList<Item> Items;
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private readonly IRAMReadWriter Bot;
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public bool Connected => Bot.Connected;
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public uint WriteOffset { private get; set; }
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public bool ValidateEnabled { get; set; } = true;
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public bool SpoofInventoryWrite { get; set; } = false;
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private static readonly Item DroppableOnlyItem = new(0x9C9); // Gold nugget
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public PocketInjector(IReadOnlyList<Item> items, IRAMReadWriter bot)
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{
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Items = items;
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Bot = bot;
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}
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public bool ReadValidate(out byte[] data)
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{
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PlayerItemSet.GetOffsetLength(WriteOffset, out var offset, out var size);
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data = Bot.ReadBytes(offset, size);
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return Validate(data);
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}
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private byte[]? LastData;
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public InjectionResult Read()
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{
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if (!ReadValidate(out var data))
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return InjectionResult.FailValidate;
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if (LastData?.SequenceEqual(data) == true)
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return InjectionResult.Same;
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PlayerItemSet.ReadPlayerInventory(data, Items);
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LastData = data;
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return InjectionResult.Success;
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}
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public InjectionResult Write()
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{
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if (!ReadValidate(out var data))
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return InjectionResult.FailValidate;
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var orig = (byte[])data.Clone();
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var items = !SpoofInventoryWrite ? Items : Enumerable.Repeat(DroppableOnlyItem, Items.Count).ToArray();
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PlayerItemSet.WritePlayerInventory(data, items);
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if (data.SequenceEqual(orig))
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return InjectionResult.Same;
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PlayerItemSet.GetOffsetLength(WriteOffset, out var offset, out var size);
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if (size != data.Length)
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return InjectionResult.FailBadSize;
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Bot.WriteBytes(data, offset);
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LastData = data;
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return InjectionResult.Success;
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}
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public bool Validate() => ReadValidate(out _);
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public bool Validate(byte[] data)
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{
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if (!ValidateEnabled)
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return true;
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return PlayerItemSet.ValidateItemBinary(data);
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}
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}
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}
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