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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer. Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis. Performance has also been slightly improved; no allocation is done anymore when updating the image. |
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| .. | ||
| BatchEditor.cs | ||
| BatchEditor.Designer.cs | ||
| BatchEditor.resx | ||
| SimpleHexEditor.cs | ||
| SimpleHexEditor.Designer.cs | ||
| SimpleHexEditor.resx | ||
| SysBotController.cs | ||
| SysBotRAMEdit.cs | ||
| SysBotRAMEdit.Designer.cs | ||
| SysBotRAMEdit.resx | ||
| SysBotUI.cs | ||
| SysBotUI.Designer.cs | ||
| SysBotUI.resx | ||
| USBBotController.cs | ||