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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer. Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis. Performance has also been slightly improved; no allocation is done anymore when updating the image. |
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| .. | ||
| ILayerBuilding.cs | ||
| ILayerFieldItemFlag.cs | ||
| ILayerFieldItemSet.cs | ||
| LayerBuilding.cs | ||
| LayerFieldItem.cs | ||
| LayerFieldItemFlag.cs | ||
| LayerFieldItemSet.cs | ||
| LayerItem.cs | ||
| LayerPositionConfig.cs | ||
| LayerRoomItem.cs | ||
| LayerTerrain.cs | ||