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jp/en/zh -- only english has been translated (duh) keep in mind this translates the text in the program, not the internal flag names. not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english. pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
50 lines
1.4 KiB
C#
50 lines
1.4 KiB
C#
using System;
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using System.Windows.Forms;
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using NHSE.Core;
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namespace NHSE.WinForms
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{
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public partial class FlagEditor : Form
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{
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private readonly short[] Counts;
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public FlagEditor(short[] counts)
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{
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Counts = counts;
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InitializeComponent();
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this.TranslateInterface(GameInfo.CurrentLanguage);
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for (ushort i = 0; i < counts.Length; i++)
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LB_Counts.Items.Add(EventFlagPlayer.GetFlagName(i, counts[i]));
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DialogResult = DialogResult.Cancel;
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LB_Counts.SelectedIndex = 0;
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}
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private void B_Cancel_Click(object sender, EventArgs e) => Close();
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private void B_Save_Click(object sender, EventArgs e)
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{
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DialogResult = DialogResult.OK;
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Close();
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}
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private int Index;
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private void NUD_Count_ValueChanged(object sender, EventArgs e)
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{
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if (Index < 0)
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return;
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Counts[Index] = (short) NUD_Count.Value;
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LB_Counts.Items[Index] = EventFlagPlayer.GetFlagName((ushort)Index, Counts[Index]);
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}
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private void LB_Counts_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (LB_Counts.SelectedIndex < 0)
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return;
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NUD_Count.Value = Counts[Index = LB_Counts.SelectedIndex];
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}
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}
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}
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