NHSE/NHSE.Core/NHSE.Core.csproj
Kurt c9a86cbff9 Add program translation
jp/en/zh -- only english has been translated (duh)
keep in mind this translates the text in the program, not the internal flag names.

not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english.

pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
2020-04-21 14:26:18 -07:00

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1.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net46;netstandard2.0</TargetFrameworks>
<LangVersion>8</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\byte\item_kind.bin" />
<None Remove="Resources\text\en\MessageStrings_en.txt" />
<None Remove="Resources\text\en\text_item_en.txt" />
<None Remove="Resources\text\en\text_villager_en.txt" />
<None Remove="Resources\text\jp\MessageStrings_jp.txt" />
<None Remove="Resources\text\jp\text_item_jp.txt" />
<None Remove="Resources\text\jp\text_villager_jp.txt" />
<None Remove="Resources\text\zh\MessageStrings_zh.txt" />
<None Remove="Resources\text\zh\text_item_zh.txt" />
<None Remove="Resources\text\zh\text_villager_zh.txt" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\byte\item_kind.bin" />
<EmbeddedResource Include="Resources\text\en\MessageStrings_en.txt" />
<EmbeddedResource Include="Resources\text\en\text_item_en.txt" />
<EmbeddedResource Include="Resources\text\en\text_villager_en.txt" />
<EmbeddedResource Include="Resources\text\jp\MessageStrings_jp.txt" />
<EmbeddedResource Include="Resources\text\jp\text_item_jp.txt" />
<EmbeddedResource Include="Resources\text\jp\text_villager_jp.txt" />
<EmbeddedResource Include="Resources\text\zh\MessageStrings_zh.txt" />
<EmbeddedResource Include="Resources\text\zh\text_item_zh.txt" />
<EmbeddedResource Include="Resources\text\zh\text_villager_zh.txt" />
</ItemGroup>
</Project>