mirror of
https://github.com/kwsch/NHSE.git
synced 2026-03-26 11:34:44 -05:00
tried to split off some grid stuff because rooms don't need to know about acres; whatever
43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
namespace NHSE.Core
|
|
{
|
|
/// <summary>
|
|
/// Basic logic implementation for interacting with the manipulatable map grid.
|
|
/// </summary>
|
|
public abstract class MapGrid : TileGrid
|
|
{
|
|
public static readonly AcreCoordinate[] Acres = AcreCoordinate.GetGrid(AcreWidth, AcreHeight);
|
|
|
|
public const int AcreWidth = 7;
|
|
public const int AcreHeight = 6;
|
|
public const int AcreCount = AcreWidth * AcreHeight;
|
|
|
|
public const int MapTileCount16x16 = 16 * 16 * AcreCount;
|
|
public const int MapTileCount32x32 = 32 * 32 * AcreCount;
|
|
|
|
protected MapGrid(int gw, int gh, int mw, int mh) : base(gw, gh, mw, mh) { }
|
|
|
|
protected int GetTileIndex(int acreX, int acreY, int gridX, int gridY)
|
|
{
|
|
var x = (acreX * GridWidth) + gridX;
|
|
var y = (acreY * GridHeight) + gridY;
|
|
return GetTileIndex(x, y);
|
|
}
|
|
|
|
protected int GetAcreTileIndex(int acreIndex, int tileIndex)
|
|
{
|
|
var acre = Acres[acreIndex];
|
|
var x = (tileIndex % GridWidth);
|
|
var y = (tileIndex / GridHeight);
|
|
return GetTileIndex(acre.X, acre.Y, x, y);
|
|
}
|
|
|
|
public int GetAcre(int x, int y) => (x / GridWidth) + ((y / GridHeight) * AcreWidth);
|
|
|
|
public void GetViewAnchorCoordinates(int acre, out int x, out int y)
|
|
{
|
|
x = (acre % AcreWidth) * GridWidth;
|
|
y = (acre / AcreWidth) * GridHeight;
|
|
}
|
|
}
|
|
}
|