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Decentralizes pocket injection logic from SysBotUI so that other auto-injectors can be passed in (future? like terrain/overworld items). Adds validation to not modify items if the pocket data doesn't have the expected layout. Closes #47 by implementing things in a more abstract & extendable way. Thanks @jfmherokiller for the example implementation which served as an inspiration!
14 lines
306 B
XML
14 lines
306 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net46;netstandard2.0</TargetFrameworks>
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<LangVersion>8</LangVersion>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\NHSE.Core\NHSE.Core.csproj" />
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</ItemGroup>
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</Project>
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