NHSE/NHSE.WinForms/Subforms
Kurt 828b560e5e Extend recipe max for v1.1
the whole array is probably 0x100 bytes (max recipe ID 0x800), but we can clamp things by only reading a certain amount

(dump RecipeCraftParam.bcsv and add the bunny craftables to the recipe list...)
2020-04-01 10:44:30 -07:00
..
ActivityEditor.cs Add activity count edit 2020-03-31 23:49:12 -07:00
ActivityEditor.Designer.cs Update activity (achievement) entry names 2020-04-01 10:26:16 -07:00
ActivityEditor.resx Add activity count edit 2020-03-31 23:49:12 -07:00
ItemReceivedEditor.cs Add give all -- sets all flags for known item IDs 2020-03-30 19:46:58 -07:00
ItemReceivedEditor.Designer.cs Add give all -- sets all flags for known item IDs 2020-03-30 19:46:58 -07:00
ItemReceivedEditor.resx Add received items list 2020-03-29 23:31:29 -07:00
PlayerItemEditor.cs Dynamically set r/w count 2020-03-31 19:57:45 -07:00
PlayerItemEditor.Designer.cs Add sysbot injector for player pockets 2020-03-31 19:23:17 -07:00
PlayerItemEditor.resx Add enhanced inventory editor 2020-03-28 12:46:25 -07:00
PropertyEditor.cs Add building editor 2020-03-31 15:10:17 -07:00
PropertyEditor.Designer.cs Add building editor 2020-03-31 15:10:17 -07:00
PropertyEditor.resx Add building editor 2020-03-31 15:10:17 -07:00
RecipeListEditor.cs Extend recipe max for v1.1 2020-04-01 10:44:30 -07:00
RecipeListEditor.Designer.cs Add learned recipe editing 2020-03-28 22:10:17 -07:00
RecipeListEditor.resx Add learned recipe editing 2020-03-28 22:10:17 -07:00
SysBotUI.cs Fix offset parse 2020-03-31 19:44:32 -07:00
SysBotUI.Designer.cs Add sysbot injector UI 2020-03-31 19:23:00 -07:00
SysBotUI.resx Add sysbot injector UI 2020-03-31 19:23:00 -07:00