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the whole array is probably 0x100 bytes (max recipe ID 0x800), but we can clamp things by only reading a certain amount (dump RecipeCraftParam.bcsv and add the bunny craftables to the recipe list...)
24 lines
1007 B
C#
24 lines
1007 B
C#
namespace NHSE.Core
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{
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/// <summary>
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/// <inheritdoc cref="PersonalOffsets"/>
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/// </summary>
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public sealed class PersonalOffsets11 : PersonalOffsets
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{
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public override int PersonalId => 0xB0B8; // +0x18 from v1.0
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public override int Activity => 0xCF84; // +0x18 from v1.0
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public override int Wallet => 0x11590; // +0x18 from v1.0
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public override int NookMiles => 0x11588; // +0x18 from v1.0
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public override int Photo => 0x115C4; // +0x18 from v1.0
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public override int Pockets1 => 0x35C20; // +0x4C from v1.0
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public override int Pockets2 => Pockets1 + (8 * Pockets1Count) + 0x18;
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public override int Storage => Pockets2 + (8 * Pockets2Count) + 0x24;
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public override int ReceivedItems => 0x3FC68; // +0x4C from v1.0
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public override int Bank => 0x68C34; // +0x50 from v1.0
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public override int Recipes => 0x68C44; // + 0x50 from v1.0
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public override int MaxRecipeID { get; } = 0x2C8;
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}
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} |