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75 lines
3.0 KiB
C#
75 lines
3.0 KiB
C#
using System;
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using System.Drawing;
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using NHSE.Core;
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using NHSE.Sprites;
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namespace NHSE.WinForms
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{
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public sealed class MapViewer : MapView, IDisposable
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{
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// Cached acre view objects to remove allocation/GC
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private readonly int[] PixelsItemAcre1;
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private readonly int[] PixelsItemAcreX;
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private readonly Bitmap ScaleAcre;
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private readonly int[] PixelsItemMap;
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private readonly Bitmap MapReticle;
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private readonly int[] PixelsBackgroundAcre1;
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private readonly int[] PixelsBackgroundAcreX;
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private readonly Bitmap BackgroundAcre;
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private readonly int[] PixelsBackgroundMap1;
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private readonly int[] PixelsBackgroundMapX;
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private readonly Bitmap BackgroundMap;
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public MapViewer(MapManager m) : base(m)
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{
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var l1 = m.Items.Layer1;
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PixelsItemAcre1 = new int[l1.GridWidth * l1.GridHeight];
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PixelsItemAcreX = new int[PixelsItemAcre1.Length * AcreScale * AcreScale];
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ScaleAcre = new Bitmap(l1.GridWidth * AcreScale, l1.GridHeight * AcreScale);
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PixelsItemMap = new int[l1.MapWidth * l1.MapHeight * MapScale * MapScale];
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MapReticle = new Bitmap(l1.MapWidth * MapScale, l1.MapHeight * MapScale);
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PixelsBackgroundAcre1 = new int[16 * 16];
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PixelsBackgroundAcreX = new int[PixelsItemAcreX.Length];
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BackgroundAcre = new Bitmap(ScaleAcre.Width, ScaleAcre.Height);
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PixelsBackgroundMap1 = new int[PixelsItemMap.Length / 4];
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PixelsBackgroundMapX = new int[PixelsItemMap.Length];
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BackgroundMap = new Bitmap(MapReticle.Width, MapReticle.Height);
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}
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public void Dispose()
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{
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ScaleAcre.Dispose();
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MapReticle.Dispose();
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BackgroundAcre.Dispose();
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BackgroundMap.Dispose();
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}
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public Bitmap GetLayerAcre(int t) => GetLayerAcre(X, Y, t);
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public Bitmap GetMapWithReticle(int t) => GetMapWithReticle(X, Y, t, Map.CurrentLayer);
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public Bitmap GetBackgroundTerrain(int index = -1)
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{
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return TerrainSprite.GetMapWithBuildings(Map, null, PixelsBackgroundMap1, PixelsBackgroundMapX, BackgroundMap, 2, index);
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}
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private Bitmap GetLayerAcre(int topX, int topY, int t)
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{
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var layer = Map.CurrentLayer;
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return FieldItemSpriteDrawer.GetBitmapItemLayerAcre(layer, topX, topY, AcreScale, PixelsItemAcre1, PixelsItemAcreX, ScaleAcre, t);
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}
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public Bitmap GetBackgroundAcre(Font f, byte tbuild, byte tterrain, int index = -1)
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{
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return TerrainSprite.GetAcre(this, f, PixelsBackgroundAcre1, PixelsBackgroundAcreX, BackgroundAcre, index, tbuild, tterrain);
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}
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private Bitmap GetMapWithReticle(int topX, int topY, int t, FieldItemLayer layer)
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{
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return FieldItemSpriteDrawer.GetBitmapItemLayer(layer, topX, topY, PixelsItemMap, MapReticle, t);
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}
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}
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} |