NHSE/NHSE.Core/Save/Files/Personal.cs
Kurt 65fca3cbba Replace player/town name on edit
Replaces a byte sequence with the updated sequence of data, using the player/town ID as a prefix to ensure that short names can be changed correctly without affecting other game data (hopefully).
2020-03-29 12:41:27 -07:00

93 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
namespace NHSE.Core
{
/// <summary>
/// personal.dat
/// </summary>
public sealed class Personal : EncryptedFilePair
{
public readonly PersonalOffsets Offsets;
public Personal(string folder) : base(folder, "personal") => Offsets = PersonalOffsets.GetOffsets(Info);
public override string ToString() => PlayerName;
public uint TownID
{
get => BitConverter.ToUInt32(Data, Offsets.PersonalId + 0x00);
set => BitConverter.GetBytes(value).CopyTo(Data, Offsets.PersonalId + 0x00);
}
public string TownName
{
get => GetString(Offsets.PersonalId + 0x04, 10);
set => GetBytes(value, 10).CopyTo(Data, Offsets.PersonalId + 0x04);
}
public byte[] GetTownIdentity() => Data.Slice(Offsets.PersonalId + 0x00, 4 + 20);
public uint PlayerID
{
get => BitConverter.ToUInt32(Data, Offsets.PersonalId + 0x1C);
set => BitConverter.GetBytes(value).CopyTo(Data, Offsets.PersonalId + 0x1C);
}
public string PlayerName
{
get => GetString(Offsets.PersonalId + 0x20, 10);
set => GetBytes(value, 10).CopyTo(Data, Offsets.PersonalId + 0x20);
}
public byte[] GetPlayerIdentity() => Data.Slice(Offsets.PersonalId + 0x1C, 4 + 20);
public EncryptedInt32 Wallet
{
get => EncryptedInt32.Read(Data, Offsets.Wallet);
set => value.Write(Data, Offsets.Wallet);
}
public EncryptedInt32 Bank
{
get => EncryptedInt32.Read(Data, Offsets.Bank);
set => value.Write(Data, Offsets.Bank);
}
public EncryptedInt32 NookMiles
{
get => EncryptedInt32.Read(Data, Offsets.NookMiles);
set => value.Write(Data, Offsets.NookMiles);
}
public IReadOnlyList<Item> Pocket1
{
get => Item.GetArray(Data.Slice(Offsets.Pockets1, Offsets.Pockets1Count * Item.SIZE));
set => Item.SetArray(value).CopyTo(Data, Offsets.Pockets1);
}
public IReadOnlyList<Item> Pocket2
{
get => Item.GetArray(Data.Slice(Offsets.Pockets2, Offsets.Pockets2Count * Item.SIZE));
set => Item.SetArray(value).CopyTo(Data, Offsets.Pockets2);
}
public IReadOnlyList<Item> Storage
{
get => Item.GetArray(Data.Slice(Offsets.Storage, Offsets.StorageCount * Item.SIZE));
set => Item.SetArray(value).CopyTo(Data, Offsets.Storage);
}
public bool[] GetRecipeList() => ArrayUtil.GitBitFlagArray(Data, Offsets.Recipes, Offsets.MaxRecipeID + 1);
public void SetRecipeList(bool[] value) => ArrayUtil.SetBitFlagArray(Data, Offsets.Recipes, value);
public byte[] GetPhotoData()
{
var offset = Offsets.Photo;
// Expect jpeg marker
if (BitConverter.ToUInt16(Data, offset) != 0xD8FF)
return Array.Empty<byte>();
var len = BitConverter.ToInt32(Data, offset - 4);
return Data.Slice(offset, len);
}
}
}