NHSE/NHSE.WinForms/Subforms/Villager/VillagerMemoryEditor.Designer.cs
Kurt a8f111a8f1 Add villager memory (per player) editor
Change friendship here.

Can also cheat all friendships (of all villagers, for all saved players) to 255 by shift clicking the drop-down button instead.
2020-05-14 16:10:33 -07:00

181 lines
8.4 KiB
C#

namespace NHSE.WinForms
{
partial class VillagerMemoryEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.B_Cancel = new System.Windows.Forms.Button();
this.B_Save = new System.Windows.Forms.Button();
this.LB_Counts = new System.Windows.Forms.ListBox();
this.NUD_Count = new System.Windows.Forms.NumericUpDown();
this.L_Count = new System.Windows.Forms.Label();
this.LB_Players = new System.Windows.Forms.ListBox();
this.B_Dump = new System.Windows.Forms.Button();
this.B_Load = new System.Windows.Forms.Button();
this.GB_Flags = new System.Windows.Forms.GroupBox();
((System.ComponentModel.ISupportInitialize)(this.NUD_Count)).BeginInit();
this.GB_Flags.SuspendLayout();
this.SuspendLayout();
//
// B_Cancel
//
this.B_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Cancel.Location = new System.Drawing.Point(321, 268);
this.B_Cancel.Name = "B_Cancel";
this.B_Cancel.Size = new System.Drawing.Size(72, 23);
this.B_Cancel.TabIndex = 7;
this.B_Cancel.Text = "Cancel";
this.B_Cancel.UseVisualStyleBackColor = true;
this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
//
// B_Save
//
this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Save.Location = new System.Drawing.Point(399, 268);
this.B_Save.Name = "B_Save";
this.B_Save.Size = new System.Drawing.Size(72, 23);
this.B_Save.TabIndex = 6;
this.B_Save.Text = "Save";
this.B_Save.UseVisualStyleBackColor = true;
this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
//
// LB_Counts
//
this.LB_Counts.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.LB_Counts.FormattingEnabled = true;
this.LB_Counts.Location = new System.Drawing.Point(6, 39);
this.LB_Counts.Name = "LB_Counts";
this.LB_Counts.Size = new System.Drawing.Size(278, 199);
this.LB_Counts.TabIndex = 8;
this.LB_Counts.SelectedIndexChanged += new System.EventHandler(this.LB_Counts_SelectedIndexChanged);
//
// NUD_Count
//
this.NUD_Count.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.NUD_Count.Location = new System.Drawing.Point(212, 13);
this.NUD_Count.Maximum = new decimal(new int[] {
255,
0,
0,
0});
this.NUD_Count.Name = "NUD_Count";
this.NUD_Count.Size = new System.Drawing.Size(72, 20);
this.NUD_Count.TabIndex = 9;
this.NUD_Count.ValueChanged += new System.EventHandler(this.NUD_Count_ValueChanged);
//
// L_Count
//
this.L_Count.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.L_Count.Location = new System.Drawing.Point(126, 13);
this.L_Count.Name = "L_Count";
this.L_Count.Size = new System.Drawing.Size(80, 20);
this.L_Count.TabIndex = 10;
this.L_Count.Text = "Value:";
this.L_Count.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// LB_Players
//
this.LB_Players.FormattingEnabled = true;
this.LB_Players.Location = new System.Drawing.Point(12, 12);
this.LB_Players.Name = "LB_Players";
this.LB_Players.Size = new System.Drawing.Size(163, 108);
this.LB_Players.TabIndex = 11;
this.LB_Players.SelectedIndexChanged += new System.EventHandler(this.LB_Players_SelectedIndexChanged);
//
// B_Dump
//
this.B_Dump.Location = new System.Drawing.Point(12, 126);
this.B_Dump.Name = "B_Dump";
this.B_Dump.Size = new System.Drawing.Size(79, 23);
this.B_Dump.TabIndex = 13;
this.B_Dump.Text = "Dump";
this.B_Dump.UseVisualStyleBackColor = true;
this.B_Dump.Click += new System.EventHandler(this.B_Dump_Click);
//
// B_Load
//
this.B_Load.Location = new System.Drawing.Point(96, 126);
this.B_Load.Name = "B_Load";
this.B_Load.Size = new System.Drawing.Size(79, 23);
this.B_Load.TabIndex = 12;
this.B_Load.Text = "Load";
this.B_Load.UseVisualStyleBackColor = true;
this.B_Load.Click += new System.EventHandler(this.B_Load_Click);
//
// GB_Flags
//
this.GB_Flags.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.GB_Flags.Controls.Add(this.LB_Counts);
this.GB_Flags.Controls.Add(this.L_Count);
this.GB_Flags.Controls.Add(this.NUD_Count);
this.GB_Flags.Location = new System.Drawing.Point(181, 12);
this.GB_Flags.Name = "GB_Flags";
this.GB_Flags.Size = new System.Drawing.Size(290, 245);
this.GB_Flags.TabIndex = 14;
this.GB_Flags.TabStop = false;
this.GB_Flags.Text = "Flags";
//
// VillagerMemoryEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(483, 303);
this.Controls.Add(this.GB_Flags);
this.Controls.Add(this.B_Dump);
this.Controls.Add(this.B_Load);
this.Controls.Add(this.LB_Players);
this.Controls.Add(this.B_Cancel);
this.Controls.Add(this.B_Save);
this.Icon = global::NHSE.WinForms.Properties.Resources.icon;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "VillagerMemoryEditor";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Villager Player Memory Editor";
((System.ComponentModel.ISupportInitialize)(this.NUD_Count)).EndInit();
this.GB_Flags.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button B_Cancel;
private System.Windows.Forms.Button B_Save;
private System.Windows.Forms.ListBox LB_Counts;
private System.Windows.Forms.NumericUpDown NUD_Count;
private System.Windows.Forms.Label L_Count;
private System.Windows.Forms.ListBox LB_Players;
private System.Windows.Forms.Button B_Dump;
private System.Windows.Forms.Button B_Load;
private System.Windows.Forms.GroupBox GB_Flags;
}
}