mirror of
https://github.com/kwsch/NHSE.git
synced 2026-04-19 15:07:24 -05:00
Change friendship here. Can also cheat all friendships (of all villagers, for all saved players) to 255 by shift clicking the drop-down button instead.
127 lines
4.3 KiB
XML
127 lines
4.3 KiB
XML
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>net46;netcoreapp3.1</TargetFrameworks>
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<UseWindowsForms>true</UseWindowsForms>
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<AssemblyName>NHSE</AssemblyName>
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<PackageId>NHSE</PackageId>
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<Product>NHSE</Product>
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<Description>Animal Crossing - New Horizons Save Editor</Description>
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<ApplicationIcon>icon.ico</ApplicationIcon>
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<Nullable>enable</Nullable>
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<ProjectReference Include="..\NHSE.Sprites\NHSE.Sprites.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Controls\ItemEditor.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Update="Controls\ItemEditor.Designer.cs">
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<DependentUpon>ItemEditor.cs</DependentUpon>
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</Compile>
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<Compile Update="Editor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Properties\Resources.Designer.cs">
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</Compile>
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<Compile Update="Properties\Settings.Designer.cs">
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<Compile Update="Subforms\Map\BuildingHelp.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Subforms\Map\MuseumEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Map\LandFlagEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Map\PatternEditorPRO.cs">
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<Compile Update="Subforms\Map\PlayerHouseEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Map\VillagerHouseEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Map\PlayerHouseFlagEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Player\MiscPlayerEditor.cs">
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<Compile Update="Subforms\Player\ReactionEditor.cs">
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<Compile Update="Subforms\Player\FlagEditor.cs">
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<Compile Update="Subforms\PropertyEditor - Copy.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Map\FieldItemEditor.cs" />
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<Compile Update="Subforms\SingleObjectEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\SingleItemEditor.cs">
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<Compile Update="Subforms\PropertyEditor - Copy.Designer.cs">
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<DependentUpon>PropertyEditor.cs</DependentUpon>
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<Compile Update="Subforms\Player\ItemReceivedEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Player\AchievementEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Subforms\SysBot\SysBotRAMEdit.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Subforms\Villager\SaveRoomFloorWallEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Subforms\Villager\VillagerMemoryEditor.cs">
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<SubType>Form</SubType>
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<Compile Update="Subforms\Villager\VillagerFlagEditor.cs">
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<SubType>Form</SubType>
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<ItemGroup Condition="$(TargetFramework.StartsWith('net4')) AND '$(Configuration)' == 'Release'">
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